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Willy Tarreauc7e42382012-08-24 19:22:53 +02001/*
2 * Buffer management functions.
3 *
4 * Copyright 2000-2012 Willy Tarreau <w@1wt.eu>
5 *
6 * This program is free software; you can redistribute it and/or
7 * modify it under the terms of the GNU General Public License
8 * as published by the Free Software Foundation; either version
9 * 2 of the License, or (at your option) any later version.
10 *
11 */
12
William Lallemandbe0efd82012-11-22 18:01:40 +010013#include <ctype.h>
Willy Tarreauc7e42382012-08-24 19:22:53 +020014#include <stdio.h>
15#include <string.h>
16
17#include <common/config.h>
18#include <common/buffer.h>
Willy Tarreau9b28e032012-10-12 23:49:43 +020019#include <common/memory.h>
Willy Tarreauc7e42382012-08-24 19:22:53 +020020
21#include <types/global.h>
22
Willy Tarreau9b28e032012-10-12 23:49:43 +020023struct pool_head *pool2_buffer;
24
Willy Tarreauf2f7d6b2014-11-24 11:55:08 +010025/* These buffers are used to always have a valid pointer to an empty buffer in
26 * channels. The first buffer is set once a buffer is empty. The second one is
27 * set when a buffer is desired but no more are available. It helps knowing
28 * what channel wants a buffer. They can reliably be exchanged, the split
29 * between the two is only an optimization.
Willy Tarreau2a4b5432014-11-24 11:39:34 +010030 */
31struct buffer buf_empty = { .p = buf_empty.data };
Willy Tarreauf2f7d6b2014-11-24 11:55:08 +010032struct buffer buf_wanted = { .p = buf_wanted.data };
Willy Tarreau9b28e032012-10-12 23:49:43 +020033
Christopher Fauleta73e59b2016-12-09 17:30:18 +010034/* list of objects waiting for at least one buffer */
35struct list buffer_wq = LIST_HEAD_INIT(buffer_wq);
36
Willy Tarreau9b28e032012-10-12 23:49:43 +020037/* perform minimal intializations, report 0 in case of error, 1 if OK. */
38int init_buffer()
39{
Willy Tarreaua24adf02014-11-27 01:11:56 +010040 void *buffer;
41
Willy Tarreau484b53d2016-01-25 02:23:25 +010042 pool2_buffer = create_pool("buffer", sizeof (struct buffer) + global.tune.bufsize, MEM_F_SHARED|MEM_F_EXACT);
Willy Tarreaua24adf02014-11-27 01:11:56 +010043 if (!pool2_buffer)
44 return 0;
45
46 /* The reserved buffer is what we leave behind us. Thus we always need
47 * at least one extra buffer in minavail otherwise we'll end up waking
48 * up tasks with no memory available, causing a lot of useless wakeups.
49 * That means that we always want to have at least 3 buffers available
50 * (2 for current session, one for next session that might be needed to
51 * release a server connection).
52 */
53 pool2_buffer->minavail = MAX(global.tune.reserved_bufs, 3);
Willy Tarreau33cb0652014-12-23 22:52:37 +010054 if (global.tune.buf_limit)
55 pool2_buffer->limit = global.tune.buf_limit;
Willy Tarreaua24adf02014-11-27 01:11:56 +010056
57 buffer = pool_refill_alloc(pool2_buffer, pool2_buffer->minavail - 1);
58 if (!buffer)
59 return 0;
60
61 pool_free2(pool2_buffer, buffer);
62 return 1;
Willy Tarreau9b28e032012-10-12 23:49:43 +020063}
64
Willy Tarreauaf819352012-08-27 22:08:00 +020065/* This function writes the string <str> at position <pos> which must be in
66 * buffer <b>, and moves <end> just after the end of <str>. <b>'s parameters
67 * <l> and <r> are updated to be valid after the shift. The shift value
68 * (positive or negative) is returned. If there's no space left, the move is
69 * not done. The function does not adjust ->o because it does not make sense to
70 * use it on data scheduled to be sent. For the same reason, it does not make
71 * sense to call this function on unparsed data, so <orig> is not updated. The
72 * string length is taken from parameter <len>. If <len> is null, the <str>
73 * pointer is allowed to be null.
74 */
75int buffer_replace2(struct buffer *b, char *pos, char *end, const char *str, int len)
76{
77 int delta;
78
79 delta = len - (end - pos);
80
Thierry FOURNIERfdda6772015-03-10 01:55:01 +010081 if (bi_end(b) + delta > b->data + b->size)
Willy Tarreauaf819352012-08-27 22:08:00 +020082 return 0; /* no space left */
83
84 if (buffer_not_empty(b) &&
85 bi_end(b) + delta > bo_ptr(b) &&
86 bo_ptr(b) >= bi_end(b))
87 return 0; /* no space left before wrapping data */
88
89 /* first, protect the end of the buffer */
90 memmove(end + delta, end, bi_end(b) - end);
91
92 /* now, copy str over pos */
93 if (len)
94 memcpy(pos, str, len);
95
96 b->i += delta;
97
Willy Tarreau5fb38032012-12-16 19:39:09 +010098 if (buffer_empty(b))
Willy Tarreauaf819352012-08-27 22:08:00 +020099 b->p = b->data;
100
101 return delta;
102}
103
104/*
105 * Inserts <str> followed by "\r\n" at position <pos> in buffer <b>. The <len>
106 * argument informs about the length of string <str> so that we don't have to
107 * measure it. It does not include the "\r\n". If <str> is NULL, then the buffer
108 * is only opened for len+2 bytes but nothing is copied in. It may be useful in
109 * some circumstances. The send limit is *not* adjusted. Same comments as above
110 * for the valid use cases.
111 *
112 * The number of bytes added is returned on success. 0 is returned on failure.
113 */
114int buffer_insert_line2(struct buffer *b, char *pos, const char *str, int len)
115{
116 int delta;
117
118 delta = len + 2;
119
120 if (bi_end(b) + delta >= b->data + b->size)
121 return 0; /* no space left */
122
Godbacha6547c12014-10-31 13:16:37 +0800123 if (buffer_not_empty(b) &&
124 bi_end(b) + delta > bo_ptr(b) &&
125 bo_ptr(b) >= bi_end(b))
126 return 0; /* no space left before wrapping data */
127
Willy Tarreauaf819352012-08-27 22:08:00 +0200128 /* first, protect the end of the buffer */
129 memmove(pos + delta, pos, bi_end(b) - pos);
130
131 /* now, copy str over pos */
132 if (len && str) {
133 memcpy(pos, str, len);
134 pos[len] = '\r';
135 pos[len + 1] = '\n';
136 }
137
138 b->i += delta;
139 return delta;
140}
141
Willy Tarreau27187ab2015-07-02 12:50:23 +0200142/* This function realigns a possibly wrapping buffer so that the input part is
143 * contiguous and starts at the beginning of the buffer and the output part
144 * ends at the end of the buffer. This provides the best conditions since it
145 * allows the largest inputs to be processed at once and ensures that once the
146 * output data leaves, the whole buffer is available at once.
Willy Tarreauc7e42382012-08-24 19:22:53 +0200147 */
148void buffer_slow_realign(struct buffer *buf)
149{
Willy Tarreau27187ab2015-07-02 12:50:23 +0200150 int block1 = buf->o;
151 int block2 = 0;
152
153 /* process output data in two steps to cover wrapping */
154 if (block1 > buf->p - buf->data) {
155 block2 = buf->p - buf->data;
156 block1 -= block2;
157 }
158 memcpy(swap_buffer + buf->size - buf->o, bo_ptr(buf), block1);
159 memcpy(swap_buffer + buf->size - block2, buf->data, block2);
160
161 /* process input data in two steps to cover wrapping */
162 block1 = buf->i;
163 block2 = 0;
164
165 if (block1 > buf->data + buf->size - buf->p) {
166 block1 = buf->data + buf->size - buf->p;
167 block2 = buf->i - block1;
Willy Tarreauc7e42382012-08-24 19:22:53 +0200168 }
Willy Tarreau27187ab2015-07-02 12:50:23 +0200169 memcpy(swap_buffer, bi_ptr(buf), block1);
170 memcpy(swap_buffer + block1, buf->data, block2);
171
172 /* reinject changes into the buffer */
173 memcpy(buf->data, swap_buffer, buf->i);
174 memcpy(buf->data + buf->size - buf->o, swap_buffer + buf->size - buf->o, buf->o);
Willy Tarreauc7e42382012-08-24 19:22:53 +0200175
176 buf->p = buf->data;
177}
178
179
180/* Realigns a possibly non-contiguous buffer by bouncing bytes from source to
181 * destination. It does not use any intermediate buffer and does the move in
182 * place, though it will be slower than a simple memmove() on contiguous data,
183 * so it's desirable to use it only on non-contiguous buffers. No pointers are
184 * changed, the caller is responsible for that.
185 */
186void buffer_bounce_realign(struct buffer *buf)
187{
188 int advance, to_move;
189 char *from, *to;
190
191 from = bo_ptr(buf);
192 advance = buf->data + buf->size - from;
193 if (!advance)
194 return;
195
196 to_move = buffer_len(buf);
197 while (to_move) {
198 char last, save;
199
200 last = *from;
201 to = from + advance;
202 if (to >= buf->data + buf->size)
203 to -= buf->size;
204
205 while (1) {
206 save = *to;
207 *to = last;
208 last = save;
209 to_move--;
210 if (!to_move)
211 break;
212
213 /* check if we went back home after rotating a number of bytes */
214 if (to == from)
215 break;
216
217 /* if we ended up in the empty area, let's walk to next place. The
218 * empty area is either between buf->r and from or before from or
219 * after buf->r.
220 */
221 if (from > bi_end(buf)) {
222 if (to >= bi_end(buf) && to < from)
223 break;
224 } else if (from < bi_end(buf)) {
225 if (to < from || to >= bi_end(buf))
226 break;
227 }
228
229 /* we have overwritten a byte of the original set, let's move it */
230 to += advance;
231 if (to >= buf->data + buf->size)
232 to -= buf->size;
233 }
234
235 from++;
236 if (from >= buf->data + buf->size)
237 from -= buf->size;
238 }
239}
240
241
242/*
243 * Dumps part or all of a buffer.
244 */
245void buffer_dump(FILE *o, struct buffer *b, int from, int to)
246{
247 fprintf(o, "Dumping buffer %p\n", b);
William Lallemandbe0efd82012-11-22 18:01:40 +0100248 fprintf(o, " data=%p o=%d i=%d p=%p\n"
249 " relative: p=0x%04x\n",
250 b->data, b->o, b->i, b->p, (unsigned int)(b->p - b->data));
Willy Tarreauc7e42382012-08-24 19:22:53 +0200251
252 fprintf(o, "Dumping contents from byte %d to byte %d\n", from, to);
William Lallemandbe0efd82012-11-22 18:01:40 +0100253 fprintf(o, " 0 1 2 3 4 5 6 7 8 9 a b c d e f\n");
254 /* dump hexa */
255 while (from < to) {
256 int i;
257
258 fprintf(o, " %04x: ", from);
259 for (i = 0; ((from + i) < to) && (i < 16) ; i++) {
260 fprintf(o, "%02x ", (unsigned char)b->data[from + i]);
261 if (((from + i) & 15) == 7)
262 fprintf(o, "- ");
263 }
Godbachc08057c2013-11-14 10:15:20 +0800264 if (to - from < 16) {
Godbachc3916a72013-11-21 10:21:22 +0800265 int j = 0;
266
Godbachc08057c2013-11-14 10:15:20 +0800267 for (j = 0; j < from + 16 - to; j++)
268 fprintf(o, " ");
Godbachc3916a72013-11-21 10:21:22 +0800269 if (j > 8)
270 fprintf(o, " ");
Godbachc08057c2013-11-14 10:15:20 +0800271 }
William Lallemandbe0efd82012-11-22 18:01:40 +0100272 fprintf(o, " ");
273 for (i = 0; (from + i < to) && (i < 16) ; i++) {
Willy Tarreau95898ac2012-11-26 00:57:40 +0100274 fprintf(o, "%c", isprint((int)b->data[from + i]) ? b->data[from + i] : '.') ;
William Lallemandbe0efd82012-11-22 18:01:40 +0100275 if ((((from + i) & 15) == 15) && ((from + i) != to-1))
276 fprintf(o, "\n");
277 }
278 from += i;
Willy Tarreauc7e42382012-08-24 19:22:53 +0200279 }
280 fprintf(o, "\n--\n");
William Lallemandbe0efd82012-11-22 18:01:40 +0100281 fflush(o);
Willy Tarreauc7e42382012-08-24 19:22:53 +0200282}
283
Christopher Fauleta73e59b2016-12-09 17:30:18 +0100284void __offer_buffer(void *from, unsigned int threshold)
285{
286 struct buffer_wait *wait, *bak;
287 int avail;
288
289 /* For now, we consider that all objects need 1 buffer, so we can stop
290 * waking up them once we have enough of them to eat all the available
291 * buffers. Note that we don't really know if they are streams or just
292 * other tasks, but that's a rough estimate. Similarly, for each cached
293 * event we'll need 1 buffer. If no buffer is currently used, always
294 * wake up the number of tasks we can offer a buffer based on what is
295 * allocated, and in any case at least one task per two reserved
296 * buffers.
297 */
298 avail = pool2_buffer->allocated - pool2_buffer->used - global.tune.reserved_bufs / 2;
299
300 list_for_each_entry_safe(wait, bak, &buffer_wq, list) {
301 if (avail <= threshold)
302 break;
303
304 if (wait->target == from || !wait->wakeup_cb(wait->target))
305 continue;
306
307 LIST_DEL(&wait->list);
308 LIST_INIT(&wait->list);
309
310 avail--;
311 }
312}
Willy Tarreauc7e42382012-08-24 19:22:53 +0200313
314/*
315 * Local variables:
316 * c-indent-level: 8
317 * c-basic-offset: 8
318 * End:
319 */