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Simon Glasse1edadf2024-07-30 08:39:37 -06001/* SPDX-License-Identifier: GPL-2.0+ */
2/*
3 * Handles a contiguous list of pointers which be allocated and freed
4 *
5 * Copyright 2023 Google LLC
6 * Written by Simon Glass <sjg@chromium.org>
7 */
8
9#ifndef __ALIST_H
10#define __ALIST_H
11
12#include <stdbool.h>
13#include <linux/bitops.h>
14#include <linux/types.h>
15
16/**
17 * struct alist - object list that can be allocated and freed
18 *
19 * Holds a list of objects, each of the same size. The object is typically a
20 * C struct. The array is alloced in memory can change in size.
21 *
22 * The list rememebers the size of the list, but has a separate count of how
23 * much space is allocated, This allows it increase in size in steps as more
24 * elements are added, which is more efficient that reallocating the list every
25 * time a single item is added
26 *
27 * Two types of access are provided:
28 *
29 * alist_get...(index)
30 * gets an existing element, if its index is less that size
31 *
32 * alist_ensure(index)
33 * address an existing element, or creates a new one if not present
34 *
35 * @data: object data of size `@obj_size * @alloc`. The list can grow as
36 * needed but never shrinks
37 * @obj_size: Size of each object in bytes
38 * @count: number of objects in array
39 * @alloc: allocated length of array, to which @count can grow
40 * @flags: flags for the alist (ALISTF_...)
41 */
42struct alist {
43 void *data;
44 u16 obj_size;
45 u16 count;
46 u16 alloc;
47 u16 flags;
48};
49
50/**
51 * enum alist_flags - Flags for the alist
52 *
53 * @ALIST_FAIL: true if any allocation has failed. Once this has happened, the
54 * alist is dead and cannot grow further
55 */
56enum alist_flags {
57 ALISTF_FAIL = BIT(0),
58};
59
60/**
61 * alist_has() - Check if an index is within the list range
62 *
63 * Checks if index is within the current alist count
64 *
65 * @lst: alist to check
66 * @index: Index to check
67 * Returns: true if value, else false
68 */
69static inline bool alist_has(struct alist *lst, uint index)
70{
71 return index < lst->count;
72}
73
74/**
75 * alist_err() - Check if the alist is still valid
76 *
77 * @lst: List to check
78 * Return: false if OK, true if any previous allocation failed
79 */
80static inline bool alist_err(struct alist *lst)
81{
82 return lst->flags & ALISTF_FAIL;
83}
84
85/**
86 * alist_get_ptr() - Get the value of a pointer
87 *
88 * @lst: alist to check
89 * @index: Index to read from
90 * Returns: pointer, if present, else NULL
91 */
92const void *alist_get_ptr(const struct alist *lst, uint index);
93
94/**
95 * alist_getd() - Get the value of a pointer directly, with no checking
96 *
97 * This must only be called on indexes for which alist_has() returns true
98 *
99 * @lst: alist to check
100 * @index: Index to read from
101 * Returns: pointer value (may be NULL)
102 */
103static inline const void *alist_getd(struct alist *lst, uint index)
104{
105 return lst->data + index * lst->obj_size;
106}
107
108/** get an entry as a constant */
109#define alist_get(_lst, _index, _struct) \
110 ((const _struct *)alist_get_ptr(_lst, _index))
111
112/** get an entry which can be written to */
113#define alist_getw(_lst, _index, _struct) \
114 ((_struct *)alist_get_ptr(_lst, _index))
115
116/**
117 * alist_ensure_ptr() - Ensure an object exists at a given index
118 *
119 * This provides read/write access to an array element. If it does not exist,
120 * it is allocated, reading for the caller to store the object into
121 *
122 * Allocates a object at the given index if needed
123 *
124 * @lst: alist to check
125 * @index: Index to address
126 * Returns: pointer where struct can be read/written, or NULL if out of memory
127 */
128void *alist_ensure_ptr(struct alist *lst, uint index);
129
130/**
131 * alist_ensure() - Address a struct, the correct object type
132 *
133 * Use as:
134 * struct my_struct *ptr = alist_ensure(&lst, 4, struct my_struct);
135 */
136#define alist_ensure(_lst, _index, _struct) \
137 ((_struct *)alist_ensure_ptr(_lst, _index))
138
139/**
140 * alist_add_placeholder() - Add a new item to the end of the list
141 *
142 * @lst: alist to add to
143 * Return: Pointer to the newly added position. Note that this is not inited so
144 * the caller must copy the requested struct to the returned pointer
145 */
146void *alist_add_placeholder(struct alist *lst);
147
148/**
149 * alist_add_ptr() - Ad a new object to the list
150 *
151 * @lst: alist to add to
152 * @obj: Pointer to object to copy in
153 * Returns: pointer to where the object was copied, or NULL if out of memory
154 */
155void *alist_add_ptr(struct alist *lst, void *obj);
156
157/**
158 * alist_expand_by() - Expand a list by the given amount
159 *
160 * @lst: alist to expand
161 * @inc_by: Amount to expand by
162 * Return: true if OK, false if out of memory
163 */
164bool alist_expand_by(struct alist *lst, uint inc_by);
165
166/**
167 * alist_add() - Used to add an object type with the correct type
168 *
169 * Use as:
170 * struct my_struct obj;
171 * struct my_struct *ptr = alist_add(&lst, &obj);
172 */
173#define alist_add(_lst, _obj) \
174 ((typeof(_obj) *)alist_add_ptr(_lst, &(_obj)))
175
176/**
177 * alist_init() - Set up a new object list
178 *
179 * Sets up a list of objects, initially empty
180 *
181 * @lst: alist to set up
182 * @obj_size: Size of each element in bytes
183 * @alloc_size: Number of items to allowed to start, before reallocation is
184 * needed (0 to start with no space)
185 * Return: true if OK, false if out of memory
186 */
187bool alist_init(struct alist *lst, uint obj_size, uint alloc_size);
188
189#define alist_init_struct(_lst, _struct) \
190 alist_init(_lst, sizeof(_struct), 0)
191
192/**
193 * alist_uninit_move_ptr() - Return the allocated contents and uninit the alist
194 *
195 * This returns the alist data to the caller, so that the caller receives data
196 * that it can be sure will hang around. The caller is responsible for freeing
197 * the data.
198 *
199 * If the alist size is 0, this returns NULL
200 *
201 * The alist is uninited as part of this.
202 *
203 * The alist must be inited before this can be called.
204 *
205 * @alist: alist to uninit
206 * @countp: if non-NULL, returns the number of objects in the returned data
207 * (which is @alist->size)
208 * Return: data contents, allocated with malloc(), or NULL if the data could not
209 * be allocated, or the data size is 0
210 */
211void *alist_uninit_move_ptr(struct alist *alist, size_t *countp);
212
213/**
214 * alist_uninit_move() - Typed version of alist_uninit_move_ptr()
215 */
216#define alist_uninit_move(_lst, _countp, _struct) \
217 (_struct *)alist_uninit_move_ptr(_lst, _countp)
218
219/**
220 * alist_uninit() - Free any memory used by an alist
221 *
222 * The alist must be inited before this can be called.
223 *
224 * @alist: alist to uninit
225 */
226void alist_uninit(struct alist *alist);
227
228#endif /* __ALIST_H */