| /* |
| * Functions operating on SOCK_STREAM and buffers. |
| * |
| * Copyright 2000-2007 Willy Tarreau <w@1wt.eu> |
| * |
| * This program is free software; you can redistribute it and/or |
| * modify it under the terms of the GNU General Public License |
| * as published by the Free Software Foundation; either version |
| * 2 of the License, or (at your option) any later version. |
| * |
| */ |
| |
| #include <errno.h> |
| #include <fcntl.h> |
| #include <stdio.h> |
| #include <stdlib.h> |
| |
| #include <sys/socket.h> |
| #include <sys/stat.h> |
| #include <sys/types.h> |
| |
| #include <common/compat.h> |
| #include <common/config.h> |
| #include <common/standard.h> |
| #include <common/time.h> |
| |
| #include <types/buffers.h> |
| #include <types/global.h> |
| #include <types/polling.h> |
| #include <types/session.h> |
| |
| #include <proto/client.h> |
| #include <proto/fd.h> |
| #include <proto/stream_sock.h> |
| #include <proto/task.h> |
| |
| |
| /* |
| * this function is called on a read event from a stream socket. |
| * It returns 0 if we have a high confidence that we will not be |
| * able to read more data without polling first. Returns non-zero |
| * otherwise. |
| */ |
| int stream_sock_read(int fd) { |
| __label__ out_eternity, out_wakeup, out_error; |
| struct buffer *b = fdtab[fd].cb[DIR_RD].b; |
| int ret, max, retval; |
| int read_poll = MAX_READ_POLL_LOOPS; |
| |
| #ifdef DEBUG_FULL |
| fprintf(stderr,"stream_sock_read : fd=%d, owner=%p\n", fd, fdtab[fd].owner); |
| #endif |
| |
| retval = 1; |
| |
| if (unlikely(fdtab[fd].ev & FD_POLL_HUP)) { |
| /* connection closed */ |
| b->flags |= BF_READ_NULL; |
| goto out_eternity; |
| } |
| else if (unlikely(fdtab[fd].state == FD_STERROR || (fdtab[fd].ev & FD_POLL_ERR))) { |
| goto out_error; |
| } |
| |
| while (1) { |
| /* |
| * 1. compute the maximum block size we can read at once. |
| */ |
| if (b->l == 0) { /* let's realign the buffer to optimize I/O */ |
| b->r = b->w = b->lr = b->data; |
| max = b->rlim - b->data; |
| } |
| else if (b->r > b->w) { |
| max = b->rlim - b->r; |
| } |
| else { |
| max = b->w - b->r; |
| /* FIXME: theorically, if w>0, we shouldn't have rlim < data+size anymore |
| * since it means that the rewrite protection has been removed. This |
| * implies that the if statement can be removed. |
| */ |
| if (max > b->rlim - b->data) |
| max = b->rlim - b->data; |
| } |
| |
| if (unlikely(max == 0)) { |
| /* Not anymore room to store data. This should theorically |
| * never happen, but better safe than sorry ! |
| */ |
| EV_FD_CLR(fd, DIR_RD); |
| goto out_eternity; |
| } |
| |
| /* |
| * 2. read the largest possible block |
| */ |
| #ifndef MSG_NOSIGNAL |
| { |
| int skerr; |
| socklen_t lskerr = sizeof(skerr); |
| |
| ret = getsockopt(fd, SOL_SOCKET, SO_ERROR, &skerr, &lskerr); |
| if (ret == -1 || skerr) |
| ret = -1; |
| else |
| ret = recv(fd, b->r, max, 0); |
| } |
| #else |
| ret = recv(fd, b->r, max, MSG_NOSIGNAL); |
| #endif |
| if (ret > 0) { |
| b->r += ret; |
| b->l += ret; |
| b->flags |= BF_PARTIAL_READ; |
| |
| if (b->r == b->data + BUFSIZE) { |
| b->r = b->data; /* wrap around the buffer */ |
| } |
| |
| b->total += ret; |
| |
| if (b->l == b->rlim - b->data) { |
| /* The buffer is now full, there's no point in going through |
| * the loop again. |
| */ |
| EV_FD_CLR(fd, DIR_RD); |
| goto out_eternity; |
| } |
| |
| /* if too many bytes were missing from last read, it means that |
| * it's pointless trying to read again because the system does |
| * not have them in buffers. |
| */ |
| if (ret < max) |
| break; |
| |
| /* generally if we read something smaller than 1 or 2 MSS, |
| * it means that it's not worth trying to read again. It may |
| * also happen on headers, but the application then can stop |
| * reading before we start polling. |
| */ |
| if (ret < MIN_RET_FOR_READ_LOOP) |
| break; |
| |
| if (--read_poll <= 0) |
| break; |
| |
| } |
| else if (ret == 0) { |
| /* connection closed */ |
| b->flags |= BF_READ_NULL; |
| goto out_eternity; |
| } |
| else if (errno == EAGAIN) { |
| /* Ignore EAGAIN but inform the poller that there is |
| * nothing to read left. But we may have done some work |
| * justifying to notify the task. |
| */ |
| retval = 0; |
| break; |
| } |
| else { |
| goto out_error; |
| } |
| } /* while (1) */ |
| |
| /* |
| * The only way to get out of this loop is to have stopped reading |
| * without any error nor close, either by limiting the number of |
| * loops, or because of an EAGAIN. We only rearm the timer if we |
| * have at least read something. |
| */ |
| |
| if (b->flags & BF_PARTIAL_READ) { |
| if (tv_add_ifset(&b->rex, &now, &b->rto)) |
| goto out_wakeup; |
| out_eternity: |
| tv_eternity(&b->rex); |
| } |
| |
| out_wakeup: |
| if (b->flags & BF_READ_STATUS) |
| task_wakeup(fdtab[fd].owner); |
| fdtab[fd].ev &= ~FD_POLL_RD; |
| return retval; |
| |
| out_error: |
| /* There was an error. we must wakeup the task. No need to clear |
| * the events, the task will do it. |
| */ |
| fdtab[fd].state = FD_STERROR; |
| b->flags |= BF_READ_ERROR; |
| goto out_eternity; |
| } |
| |
| |
| /* |
| * this function is called on a write event from a stream socket. |
| * It returns 0 if we have a high confidence that we will not be |
| * able to write more data without polling first. Returns non-zero |
| * otherwise. |
| */ |
| int stream_sock_write(int fd) { |
| __label__ out_eternity, out_wakeup, out_error; |
| struct buffer *b = fdtab[fd].cb[DIR_WR].b; |
| int ret, max, retval; |
| int write_poll = MAX_WRITE_POLL_LOOPS; |
| |
| #ifdef DEBUG_FULL |
| fprintf(stderr,"stream_sock_write : fd=%d, owner=%p\n", fd, fdtab[fd].owner); |
| #endif |
| |
| retval = 1; |
| if (unlikely(fdtab[fd].state == FD_STERROR || (fdtab[fd].ev & FD_POLL_ERR))) |
| goto out_error; |
| |
| while (1) { |
| if (b->l == 0) { /* let's realign the buffer to optimize I/O */ |
| b->r = b->w = b->lr = b->data; |
| max = 0; |
| } |
| else if (b->r > b->w) { |
| max = b->r - b->w; |
| } |
| else { |
| max = b->data + BUFSIZE - b->w; |
| } |
| |
| if (max == 0) { |
| /* may be we have received a connection acknowledgement in TCP mode without data */ |
| if (likely(fdtab[fd].state == FD_STCONN)) { |
| struct session *s = fdtab[fd].owner->context; |
| |
| /* We have no data to send to check the connection, and |
| * getsockopt() will not inform us whether the connection |
| * is still pending. So we'll reuse connect() to check the |
| * state of the socket. This has the advantage of givig us |
| * the following info : |
| * - error |
| * - connecting (EALREADY, EINPROGRESS) |
| * - connected (EISCONN, 0) |
| */ |
| if ((connect(fd, (struct sockaddr *)&s->srv_addr, sizeof(s->srv_addr)) == 0)) |
| errno = 0; |
| |
| if (errno == EALREADY || errno == EINPROGRESS) { |
| retval = 0; |
| goto out_wakeup; |
| } |
| |
| if (errno && errno != EISCONN) |
| goto out_error; |
| |
| /* OK we just need to indicate that we got a connection |
| * and that we wrote nothing. |
| */ |
| b->flags |= BF_WRITE_NULL; |
| fdtab[fd].state = FD_STREADY; |
| } |
| |
| /* Funny, we were called to write something but there wasn't |
| * anything. Theorically we cannot get there, but just in case, |
| * let's disable the write event and pretend we never came there. |
| */ |
| EV_FD_CLR(fd, DIR_WR); |
| goto out_eternity; |
| } |
| |
| #ifndef MSG_NOSIGNAL |
| { |
| int skerr; |
| socklen_t lskerr = sizeof(skerr); |
| |
| ret = getsockopt(fd, SOL_SOCKET, SO_ERROR, &skerr, &lskerr); |
| if (ret == -1 || skerr) |
| ret = -1; |
| else |
| ret = send(fd, b->w, max, MSG_DONTWAIT); |
| } |
| #else |
| ret = send(fd, b->w, max, MSG_DONTWAIT | MSG_NOSIGNAL); |
| #endif |
| |
| if (ret > 0) { |
| b->l -= ret; |
| b->w += ret; |
| |
| b->flags |= BF_PARTIAL_WRITE; |
| |
| if (b->w == b->data + BUFSIZE) { |
| b->w = b->data; /* wrap around the buffer */ |
| } |
| |
| if (!b->l) { |
| EV_FD_CLR(fd, DIR_WR); |
| goto out_eternity; |
| } |
| |
| /* if the system buffer is full, don't insist */ |
| if (ret < max) |
| break; |
| |
| if (--write_poll <= 0) |
| break; |
| } |
| else if (ret == 0 || errno == EAGAIN) { |
| /* nothing written, just pretend we were never called |
| * and wait for the socket to be ready. But we may have |
| * done some work justifying to notify the task. |
| */ |
| retval = 0; |
| break; |
| } |
| else { |
| goto out_error; |
| } |
| } /* while (1) */ |
| |
| /* |
| * The only way to get out of this loop is to have stopped writing |
| * without any error, either by limiting the number of loops, or |
| * because of an EAGAIN. We only rearm the timer if we have at least |
| * written something. |
| */ |
| |
| if (b->flags & BF_PARTIAL_WRITE) { |
| if (tv_add_ifset(&b->wex, &now, &b->wto)) { |
| /* FIXME: to prevent the client from expiring read timeouts during writes, |
| * we refresh it. A solution would be to merge read+write timeouts into a |
| * unique one, although that needs some study particularly on full-duplex |
| * TCP connections. */ |
| if (!(b->flags & BF_SHUTR_STATUS)) |
| b->rex = b->wex; |
| goto out_wakeup; |
| } |
| out_eternity: |
| tv_eternity(&b->wex); |
| } |
| |
| out_wakeup: |
| if (b->flags & BF_WRITE_STATUS) |
| task_wakeup(fdtab[fd].owner); |
| fdtab[fd].ev &= ~FD_POLL_WR; |
| return retval; |
| |
| out_error: |
| /* There was an error. we must wakeup the task. No need to clear |
| * the events, the task will do it. |
| */ |
| fdtab[fd].state = FD_STERROR; |
| b->flags |= BF_WRITE_ERROR; |
| goto out_eternity; |
| |
| |
| } |
| |
| |
| |
| /* |
| * Local variables: |
| * c-indent-level: 8 |
| * c-basic-offset: 8 |
| * End: |
| */ |