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#ifndef _PROTO_HLUA_H
#define _PROTO_HLUA_H
#ifdef USE_LUA
#include <lua.h>
#include <types/hlua.h>
/* The following macros are used to set flags. */
#define HLUA_SET_RUN(__hlua) do {(__hlua)->flags |= HLUA_RUN;} while(0)
#define HLUA_CLR_RUN(__hlua) do {(__hlua)->flags &= ~HLUA_RUN;} while(0)
#define HLUA_IS_RUNNING(__hlua) ((__hlua)->flags & HLUA_RUN)
#define HLUA_SET_CTRLYIELD(__hlua) do {(__hlua)->flags |= HLUA_CTRLYIELD;} while(0)
#define HLUA_CLR_CTRLYIELD(__hlua) do {(__hlua)->flags &= ~HLUA_CTRLYIELD;} while(0)
#define HLUA_IS_CTRLYIELDING(__hlua) ((__hlua)->flags & HLUA_CTRLYIELD)
#define HLUA_SET_WAKERESWR(__hlua) do {(__hlua)->flags |= HLUA_WAKERESWR;} while(0)
#define HLUA_CLR_WAKERESWR(__hlua) do {(__hlua)->flags &= ~HLUA_WAKERESWR;} while(0)
#define HLUA_IS_WAKERESWR(__hlua) ((__hlua)->flags & HLUA_WAKERESWR)
#define HLUA_INIT(__hlua) do { (__hlua)->T = 0; } while(0)
/* Lua HAProxy integration functions. */
void hlua_ctx_destroy(struct hlua *lua);
void hlua_init();
int hlua_post_init();
#else /* USE_LUA */
#define HLUA_IS_RUNNING(__hlua) 0
#define HLUA_INIT(__hlua)
/* Empty function for compilation without Lua. */
static inline void hlua_init() { }
static inline int hlua_post_init() { return 1; }
static inline void hlua_ctx_destroy() { }
#endif /* USE_LUA */
#endif /* _PROTO_HLUA_H */