blob: 80c8fb38d08c789892d35b84ae214e0edd4e4b22 [file] [log] [blame]
/*
* Functions used to send/receive data using SOCK_STREAM sockets.
*
* Copyright 2000-2012 Willy Tarreau <w@1wt.eu>
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version
* 2 of the License, or (at your option) any later version.
*
*/
#define _GNU_SOURCE
#include <errno.h>
#include <fcntl.h>
#include <stdio.h>
#include <stdlib.h>
#include <sys/socket.h>
#include <sys/stat.h>
#include <sys/types.h>
#include <netinet/tcp.h>
#include <common/buffer.h>
#include <common/compat.h>
#include <common/config.h>
#include <common/debug.h>
#include <common/standard.h>
#include <common/ticks.h>
#include <common/time.h>
#include <proto/connection.h>
#include <proto/fd.h>
#include <proto/freq_ctr.h>
#include <proto/log.h>
#include <proto/pipe.h>
#include <proto/protocols.h>
#include <proto/raw_sock.h>
#include <proto/stream_interface.h>
#include <proto/task.h>
#include <types/global.h>
#if defined(CONFIG_HAP_LINUX_SPLICE)
#include <common/splice.h>
/* A pipe contains 16 segments max, and it's common to see segments of 1448 bytes
* because of timestamps. Use this as a hint for not looping on splice().
*/
#define SPLICE_FULL_HINT 16*1448
/* how many data we attempt to splice at once when the buffer is configured for
* infinite forwarding */
#define MAX_SPLICE_AT_ONCE (1<<30)
/* Returns :
* -1 if splice() is not supported
* >= 0 to report the amount of spliced bytes.
* connection flags are updated (error, read0, wait_room, wait_data).
* The caller must have previously allocated the pipe.
*/
int raw_sock_to_pipe(struct connection *conn, struct pipe *pipe, unsigned int count)
{
static int splice_detects_close;
int ret;
int retval = 0;
/* Under Linux, if FD_POLL_HUP is set, we have reached the end.
* Since older splice() implementations were buggy and returned
* EAGAIN on end of read, let's bypass the call to splice() now.
*/
if ((fdtab[conn->t.sock.fd].ev & (FD_POLL_IN|FD_POLL_HUP)) == FD_POLL_HUP)
goto out_read0;
while (count) {
if (count > MAX_SPLICE_AT_ONCE)
count = MAX_SPLICE_AT_ONCE;
ret = splice(conn->t.sock.fd, NULL, pipe->prod, NULL, count,
SPLICE_F_MOVE|SPLICE_F_NONBLOCK);
if (ret <= 0) {
if (ret == 0) {
/* connection closed. This is only detected by
* recent kernels (>= 2.6.27.13). If we notice
* it works, we store the info for later use.
*/
splice_detects_close = 1;
goto out_read0;
}
if (errno == EAGAIN) {
/* there are two reasons for EAGAIN :
* - nothing in the socket buffer (standard)
* - pipe is full
* - the connection is closed (kernel < 2.6.27.13)
* The last case is annoying but know if we can detect it
* and if we can't then we rely on the call to recv() to
* get a valid verdict. The difference between the first
* two situations is problematic. Since we don't know if
* the pipe is full, we'll stop if the pipe is not empty.
* Anyway, we will almost always fill/empty the pipe.
*/
if (pipe->data) {
/* alway stop reading until the pipe is flushed */
conn->flags |= CO_FL_WAIT_ROOM;
break;
}
/* We don't know if the connection was closed,
* but if we know splice detects close, then we
* know it for sure.
* But if we're called upon POLLIN with an empty
* pipe and get EAGAIN, it is suspect enough to
* try to fall back to the normal recv scheme
* which will be able to deal with the situation.
*/
if (splice_detects_close)
conn->flags |= CO_FL_WAIT_DATA; /* we know for sure that it's EAGAIN */
break;
}
else if (errno == ENOSYS || errno == EINVAL) {
/* splice not supported on this end, disable it.
* We can safely return -1 since there is no
* chance that any data has been piped yet.
*/
return -1;
}
else if (errno == EINTR) {
/* try again */
continue;
}
/* here we have another error */
conn->flags |= CO_FL_ERROR;
break;
} /* ret <= 0 */
retval += ret;
pipe->data += ret;
if (pipe->data >= SPLICE_FULL_HINT || ret >= global.tune.recv_enough) {
/* We've read enough of it for this time, let's stop before
* being asked to poll.
*/
break;
}
} /* while */
return retval;
out_read0:
conn_sock_read0(conn);
return retval;
}
/* Send as many bytes as possible from the pipe to the connection's socket.
*/
int raw_sock_from_pipe(struct connection *conn, struct pipe *pipe)
{
int ret, done;
done = 0;
while (pipe->data) {
ret = splice(pipe->cons, NULL, conn->t.sock.fd, NULL, pipe->data,
SPLICE_F_MOVE|SPLICE_F_NONBLOCK);
if (ret <= 0) {
if (ret == 0 || errno == EAGAIN) {
conn->flags |= CO_FL_WAIT_ROOM;
break;
}
else if (errno == EINTR)
continue;
/* here we have another error */
conn->flags |= CO_FL_ERROR;
break;
}
done += ret;
pipe->data -= ret;
}
return done;
}
#endif /* CONFIG_HAP_LINUX_SPLICE */
/* Receive up to <count> bytes from connection <conn>'s socket and store them
* into buffer <buf>. The caller must ensure that <count> is always smaller
* than the buffer's size. Only one call to recv() is performed, unless the
* buffer wraps, in which case a second call may be performed. The connection's
* flags are updated with whatever special event is detected (error, read0,
* empty). The caller is responsible for taking care of those events and
* avoiding the call if inappropriate. The function does not call the
* connection's polling update function, so the caller is responsible for this.
*/
static int raw_sock_to_buf(struct connection *conn, struct buffer *buf, int count)
{
int ret, done = 0;
int try = count;
/* stop here if we reached the end of data */
if ((fdtab[conn->t.sock.fd].ev & (FD_POLL_IN|FD_POLL_HUP)) == FD_POLL_HUP)
goto read0;
/* compute the maximum block size we can read at once. */
if (buffer_empty(buf)) {
/* let's realign the buffer to optimize I/O */
buf->p = buf->data;
}
else if (buf->data + buf->o < buf->p &&
buf->p + buf->i < buf->data + buf->size) {
/* remaining space wraps at the end, with a moving limit */
if (try > buf->data + buf->size - (buf->p + buf->i))
try = buf->data + buf->size - (buf->p + buf->i);
}
/* read the largest possible block. For this, we perform only one call
* to recv() unless the buffer wraps and we exactly fill the first hunk,
* in which case we accept to do it once again. A new attempt is made on
* EINTR too.
*/
while (try) {
ret = recv(conn->t.sock.fd, bi_end(buf), try, 0);
if (ret > 0) {
buf->i += ret;
done += ret;
if (ret < try) {
/* unfortunately, on level-triggered events, POLL_HUP
* is generally delivered AFTER the system buffer is
* empty, so this one might never match.
*/
if (fdtab[conn->t.sock.fd].ev & FD_POLL_HUP)
goto read0;
break;
}
count -= ret;
try = count;
}
else if (ret == 0) {
goto read0;
}
else if (errno == EAGAIN) {
conn->flags |= CO_FL_WAIT_DATA;
break;
}
else if (errno != EINTR) {
conn->flags |= CO_FL_ERROR;
break;
}
}
return done;
read0:
conn_sock_read0(conn);
return done;
}
/* Send all pending bytes from buffer <buf> to connection <conn>'s socket.
* <flags> may contain MSG_MORE to make the system hold on without sending
* data too fast.
* Only one call to send() is performed, unless the buffer wraps, in which case
* a second call may be performed. The connection's flags are updated with
* whatever special event is detected (error, empty). The caller is responsible
* for taking care of those events and avoiding the call if inappropriate. The
* function does not call the connection's polling update function, so the caller
* is responsible for this.
*/
static int raw_sock_from_buf(struct connection *conn, struct buffer *buf, int flags)
{
int ret, try, done, send_flag;
done = 0;
/* send the largest possible block. For this we perform only one call
* to send() unless the buffer wraps and we exactly fill the first hunk,
* in which case we accept to do it once again.
*/
while (buf->o) {
try = buf->o;
/* outgoing data may wrap at the end */
if (buf->data + try > buf->p)
try = buf->data + try - buf->p;
send_flag = MSG_DONTWAIT | MSG_NOSIGNAL;
if (try < buf->o)
send_flag = MSG_MORE;
ret = send(conn->t.sock.fd, bo_ptr(buf), try, send_flag | flags);
if (ret > 0) {
buf->o -= ret;
done += ret;
if (likely(!buffer_len(buf)))
/* optimize data alignment in the buffer */
buf->p = buf->data;
/* if the system buffer is full, don't insist */
if (ret < try)
break;
}
else if (ret == 0 || errno == EAGAIN) {
/* nothing written, we need to poll for write first */
conn->flags |= CO_FL_WAIT_ROOM;
break;
}
else if (errno != EINTR) {
conn->flags |= CO_FL_ERROR;
break;
}
}
return done;
}
/* data-layer operations for RAW sockets */
struct data_ops raw_sock = {
.snd_buf = raw_sock_from_buf,
.rcv_buf = raw_sock_to_buf,
#if defined(CONFIG_HAP_LINUX_SPLICE)
.rcv_pipe = raw_sock_to_pipe,
.snd_pipe = raw_sock_from_pipe,
#endif
.shutr = NULL,
.shutw = NULL,
.close = NULL,
};
/*
* Local variables:
* c-indent-level: 8
* c-basic-offset: 8
* End:
*/