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/*
* Task management functions.
*
* Copyright 2000-2008 Willy Tarreau <w@1wt.eu>
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version
* 2 of the License, or (at your option) any later version.
*
*/
#include <common/config.h>
#include <common/eb32tree.h>
#include <common/memory.h>
#include <common/mini-clist.h>
#include <common/standard.h>
#include <common/time.h>
#include <proto/proxy.h>
#include <proto/task.h>
#include <types/task.h>
struct pool_head *pool2_task;
void *run_queue = NULL;
/* Principle of the wait queue : we have two trees ordered by time. On of them
* contains all timers for current time-frame, and the other one for next
* time-frame. Each time-frame is TIMER_KEY_BITS bits wide in number of
* milliseconds, which is 49 days for 32 bits. Values are stored into and
* retrieved from the tree using a key of TIMER_KEY_BITS bits. A pointer
* always designates the current tree, which is the one we read from, until
* it is exhausted and <now> has its high bit designate the new tree.
* An improvement would consist in holding too large timers in a side tree
* consulted only once a switch. It could also be a simple list BTW.
*/
#define TIMER_KEY_BITS 32
#define TIMER_SUBSEC_BITS 10
#define TIMER_SECOND_BITS (TIMER_KEY_BITS - TIMER_SUBSEC_BITS)
static struct {
struct eb_root *curr; /* current time frame (t[0],t[1]) */
struct eb_root t[2]; /* trees with MSB 0 and 1 */
struct timeval first; /* first value in the tree when known */
} timers;
/* returns an ordered key based on an expiration date. */
static inline unsigned int timeval_to_key(const struct timeval *t)
{
unsigned int key;
/* We choose sec << 10 + usec / 1000 below to keep the precision at the
* millisecond, but we might as well divide by 1024 and have a slightly
* lower precision of 1.024 ms.
*/
key = ((unsigned int)t->tv_sec << TIMER_SUBSEC_BITS) +
((unsigned int)t->tv_usec / 1000);
#if TIMER_KEY_BITS != 32
key &= (1 << TIMER_KEY_BITS) - 1;
#endif
return key;
}
/* returns a tree number based on an expiration date. */
static inline unsigned int timeval_to_tree(const struct timeval *t)
{
return (t->tv_sec >> TIMER_SECOND_BITS) & 1;
}
/* perform minimal intializations, report 0 in case of error, 1 if OK. */
int init_task()
{
memset(&timers, 0, sizeof(timers));
/* note: we never queue in the past, so we start with <now> */
timers.curr = &timers.t[timeval_to_tree(&now)];
pool2_task = create_pool("task", sizeof(struct task), MEM_F_SHARED);
return pool2_task != NULL;
}
struct task *_task_wakeup(struct task *t)
{
return __task_wakeup(t);
}
/*
* task_queue()
*
* Inserts a task into the wait queue at the position given by its expiration
* date. Note that the task must *not* already be in the wait queue nor in the
* run queue, otherwise unpredictable results may happen. Tasks queued with an
* eternity expiration date are simply returned. Last, tasks must not be queued
* further than the end of the next tree, which is between now and
* now+1<<TIMER_KEY_BITS ms (now+49days in 32bit).
*/
struct task *task_queue(struct task *task)
{
struct eb_root *tmp;
unsigned int key;
if (unlikely(tv_iseternity(&task->expire)))
return task;
if (tv_islt(&task->expire, &timers.first))
timers.first = task->expire;
key = timeval_to_key(&task->expire);
tmp = &timers.t[timeval_to_tree(&task->expire)];
eb32_insert(tmp, &task->eb);
return task;
}
/*
* Extract all expired timers from the timer queue, and wakes up all
* associated tasks. Returns the date of next event (or eternity).
*
*/
void wake_expired_tasks(struct timeval *next)
{
struct task *task;
struct eb32_node *eb;
unsigned int now_key;
unsigned int now_tree;
now_tree = timeval_to_tree(&now);
/* This is a speedup: we immediately check for an expirable task in the
* timer's index. Warning: if nothing is found, we still may have to
* switch the trees.
*/
if (likely(tv_isgt(&timers.first, &now))) {
*next = timers.first;
if (timers.curr != &timers.t[now_tree])
timers.curr = &timers.t[now_tree];
return;
}
now_key = timeval_to_key(&now);
do {
eb = eb32_first(timers.curr);
while (eb) {
struct eb32_node *next_eb;
task = eb32_entry(eb, struct task, eb);
if ((signed)(eb->key - now_key) > 0) {
*next = task->expire;
timers.first = task->expire;
return;
}
/* detach the task from the queue */
next_eb = eb32_next(eb);
eb32_delete(eb);
eb = next_eb;
/* and add the task to the run queue */
DLIST_ADD(run_queue, &task->qlist);
task->state = TASK_RUNNING;
}
/* OK we have reached the end of the <curr> tree. It might mean
* that we must now switch, which is indicated by the fact that
* the current tree pointer does not match <now> anymore.
*/
if (timers.curr == &timers.t[now_tree]) {
/* We cannot switch now, so we have to find the first
* timer of the next tree.
*/
eb = eb32_first(&timers.t[now_tree ^ 1]);
if (eb) {
task = eb32_entry(eb, struct task, eb);
*next = task->expire;
timers.first = task->expire;
} else {
tv_eternity(next);
tv_eternity(&timers.first);
}
return;
}
timers.curr = &timers.t[now_tree];
} while (1);
}
/*
* This does 4 things :
* - wake up all expired tasks
* - call all runnable tasks
* - call maintain_proxies() to enable/disable the listeners
* - return the date of next event in <next> or eternity.
*
*/
void process_runnable_tasks(struct timeval *next)
{
struct timeval temp;
struct task *t;
void *queue;
wake_expired_tasks(next);
/* process each task in the run queue now. Each task may be deleted
* since we only use the run queue's head. Note that any task can be
* woken up by any other task and it will be processed immediately
* after as it will be queued on the run queue's head !
*/
queue = run_queue;
foreach_dlist_item(t, queue, struct task *, qlist) {
DLIST_DEL(&t->qlist);
t->qlist.p = NULL;
t->state = TASK_IDLE;
t->process(t, &temp);
tv_bound(next, &temp);
}
/* maintain all proxies in a consistent state. This should quickly
* become a task because it becomes expensive when there are huge
* numbers of proxies. */
maintain_proxies(&temp);
tv_bound(next, &temp);
return;
}
/*
* Local variables:
* c-indent-level: 8
* c-basic-offset: 8
* End:
*/