blob: 8d223fabf948166ef83066340bea71903377e81a [file] [log] [blame]
/*
* Functions managing stream_interface structures
*
* Copyright 2000-2012 Willy Tarreau <w@1wt.eu>
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version
* 2 of the License, or (at your option) any later version.
*
*/
#include <errno.h>
#include <fcntl.h>
#include <stdio.h>
#include <stdlib.h>
#include <sys/socket.h>
#include <sys/stat.h>
#include <sys/types.h>
#include <common/buffer.h>
#include <common/compat.h>
#include <common/config.h>
#include <common/debug.h>
#include <common/standard.h>
#include <common/ticks.h>
#include <common/time.h>
#include <proto/applet.h>
#include <proto/channel.h>
#include <proto/connection.h>
#include <proto/mux_pt.h>
#include <proto/pipe.h>
#include <proto/stream.h>
#include <proto/stream_interface.h>
#include <proto/task.h>
#include <types/pipe.h>
/* socket functions used when running a stream interface as a task */
static void stream_int_shutr(struct stream_interface *si);
static void stream_int_shutw(struct stream_interface *si);
static void stream_int_chk_rcv(struct stream_interface *si);
static void stream_int_chk_snd(struct stream_interface *si);
static void stream_int_shutr_conn(struct stream_interface *si);
static void stream_int_shutw_conn(struct stream_interface *si);
static void stream_int_chk_rcv_conn(struct stream_interface *si);
static void stream_int_chk_snd_conn(struct stream_interface *si);
static void stream_int_shutr_applet(struct stream_interface *si);
static void stream_int_shutw_applet(struct stream_interface *si);
static void stream_int_chk_rcv_applet(struct stream_interface *si);
static void stream_int_chk_snd_applet(struct stream_interface *si);
int si_cs_recv(struct conn_stream *cs);
static int si_cs_process(struct conn_stream *cs);
static int si_idle_conn_wake_cb(struct conn_stream *cs);
int si_cs_send(struct conn_stream *cs);
/* stream-interface operations for embedded tasks */
struct si_ops si_embedded_ops = {
.chk_rcv = stream_int_chk_rcv,
.chk_snd = stream_int_chk_snd,
.shutr = stream_int_shutr,
.shutw = stream_int_shutw,
};
/* stream-interface operations for connections */
struct si_ops si_conn_ops = {
.update = stream_int_update_conn,
.chk_rcv = stream_int_chk_rcv_conn,
.chk_snd = stream_int_chk_snd_conn,
.shutr = stream_int_shutr_conn,
.shutw = stream_int_shutw_conn,
};
/* stream-interface operations for connections */
struct si_ops si_applet_ops = {
.update = stream_int_update_applet,
.chk_rcv = stream_int_chk_rcv_applet,
.chk_snd = stream_int_chk_snd_applet,
.shutr = stream_int_shutr_applet,
.shutw = stream_int_shutw_applet,
};
struct data_cb si_conn_cb = {
.wake = si_cs_process,
.name = "STRM",
};
struct data_cb si_idle_conn_cb = {
.wake = si_idle_conn_wake_cb,
.name = "IDLE",
};
/*
* This function only has to be called once after a wakeup event in case of
* suspected timeout. It controls the stream interface timeouts and sets
* si->flags accordingly. It does NOT close anything, as this timeout may
* be used for any purpose. It returns 1 if the timeout fired, otherwise
* zero.
*/
int stream_int_check_timeouts(struct stream_interface *si)
{
if (tick_is_expired(si->exp, now_ms)) {
si->flags |= SI_FL_EXP;
return 1;
}
return 0;
}
/* to be called only when in SI_ST_DIS with SI_FL_ERR */
void stream_int_report_error(struct stream_interface *si)
{
if (!si->err_type)
si->err_type = SI_ET_DATA_ERR;
si_oc(si)->flags |= CF_WRITE_ERROR;
si_ic(si)->flags |= CF_READ_ERROR;
}
/*
* Returns a message to the client ; the connection is shut down for read,
* and the request is cleared so that no server connection can be initiated.
* The buffer is marked for read shutdown on the other side to protect the
* message, and the buffer write is enabled. The message is contained in a
* "chunk". If it is null, then an empty message is used. The reply buffer does
* not need to be empty before this, and its contents will not be overwritten.
* The primary goal of this function is to return error messages to a client.
*/
void stream_int_retnclose(struct stream_interface *si,
const struct buffer *msg)
{
struct channel *ic = si_ic(si);
struct channel *oc = si_oc(si);
channel_auto_read(ic);
channel_abort(ic);
channel_auto_close(ic);
channel_erase(ic);
channel_truncate(oc);
if (likely(msg && msg->data))
co_inject(oc, msg->area, msg->data);
oc->wex = tick_add_ifset(now_ms, oc->wto);
channel_auto_read(oc);
channel_auto_close(oc);
channel_shutr_now(oc);
}
/*
* This function performs a shutdown-read on a detached stream interface in a
* connected or init state (it does nothing for other states). It either shuts
* the read side or marks itself as closed. The buffer flags are updated to
* reflect the new state. If the stream interface has SI_FL_NOHALF, we also
* forward the close to the write side. The owner task is woken up if it exists.
*/
static void stream_int_shutr(struct stream_interface *si)
{
struct channel *ic = si_ic(si);
ic->flags &= ~CF_SHUTR_NOW;
if (ic->flags & CF_SHUTR)
return;
ic->flags |= CF_SHUTR;
ic->rex = TICK_ETERNITY;
si_done_put(si);
if (si->state != SI_ST_EST && si->state != SI_ST_CON)
return;
if (si_oc(si)->flags & CF_SHUTW) {
si->state = SI_ST_DIS;
si->exp = TICK_ETERNITY;
}
else if (si->flags & SI_FL_NOHALF) {
/* we want to immediately forward this close to the write side */
return stream_int_shutw(si);
}
/* note that if the task exists, it must unregister itself once it runs */
if (!(si->flags & SI_FL_DONT_WAKE))
task_wakeup(si_task(si), TASK_WOKEN_IO);
}
/*
* This function performs a shutdown-write on a detached stream interface in a
* connected or init state (it does nothing for other states). It either shuts
* the write side or marks itself as closed. The buffer flags are updated to
* reflect the new state. It does also close everything if the SI was marked as
* being in error state. The owner task is woken up if it exists.
*/
static void stream_int_shutw(struct stream_interface *si)
{
struct channel *ic = si_ic(si);
struct channel *oc = si_oc(si);
oc->flags &= ~CF_SHUTW_NOW;
if (oc->flags & CF_SHUTW)
return;
oc->flags |= CF_SHUTW;
oc->wex = TICK_ETERNITY;
si_done_get(si);
if (tick_isset(si->hcto)) {
ic->rto = si->hcto;
ic->rex = tick_add(now_ms, ic->rto);
}
switch (si->state) {
case SI_ST_EST:
/* we have to shut before closing, otherwise some short messages
* may never leave the system, especially when there are remaining
* unread data in the socket input buffer, or when nolinger is set.
* However, if SI_FL_NOLINGER is explicitly set, we know there is
* no risk so we close both sides immediately.
*/
if (!(si->flags & (SI_FL_ERR | SI_FL_NOLINGER)) &&
!(ic->flags & (CF_SHUTR|CF_DONT_READ)))
return;
/* fall through */
case SI_ST_CON:
case SI_ST_CER:
case SI_ST_QUE:
case SI_ST_TAR:
/* Note that none of these states may happen with applets */
si->state = SI_ST_DIS;
default:
si->flags &= ~(SI_FL_WAIT_ROOM | SI_FL_WANT_PUT | SI_FL_NOLINGER);
ic->flags &= ~CF_SHUTR_NOW;
ic->flags |= CF_SHUTR;
ic->rex = TICK_ETERNITY;
si->exp = TICK_ETERNITY;
}
/* note that if the task exists, it must unregister itself once it runs */
if (!(si->flags & SI_FL_DONT_WAKE))
task_wakeup(si_task(si), TASK_WOKEN_IO);
}
/* default chk_rcv function for scheduled tasks */
static void stream_int_chk_rcv(struct stream_interface *si)
{
struct channel *ic = si_ic(si);
DPRINTF(stderr, "%s: si=%p, si->state=%d ic->flags=%08x oc->flags=%08x\n",
__FUNCTION__,
si, si->state, ic->flags, si_oc(si)->flags);
if (!channel_may_recv(ic) || ic->pipe) {
/* stop reading */
si->flags |= SI_FL_WAIT_ROOM;
}
else {
/* (re)start reading */
tasklet_wakeup(si->wait_event.task);
if (!(si->flags & SI_FL_DONT_WAKE))
task_wakeup(si_task(si), TASK_WOKEN_IO);
}
}
/* default chk_snd function for scheduled tasks */
static void stream_int_chk_snd(struct stream_interface *si)
{
struct channel *oc = si_oc(si);
DPRINTF(stderr, "%s: si=%p, si->state=%d ic->flags=%08x oc->flags=%08x\n",
__FUNCTION__,
si, si->state, si_ic(si)->flags, oc->flags);
if (unlikely(si->state != SI_ST_EST || (oc->flags & CF_SHUTW)))
return;
if (!(si->flags & SI_FL_WAIT_DATA) || /* not waiting for data */
channel_is_empty(oc)) /* called with nothing to send ! */
return;
/* Otherwise there are remaining data to be sent in the buffer,
* so we tell the handler.
*/
si->flags &= ~SI_FL_WAIT_DATA;
if (!tick_isset(oc->wex))
oc->wex = tick_add_ifset(now_ms, oc->wto);
if (!(si->flags & SI_FL_DONT_WAKE))
task_wakeup(si_task(si), TASK_WOKEN_IO);
}
/* Register an applet to handle a stream_interface as a new appctx. The SI will
* wake it up everytime it is solicited. The appctx must be deleted by the task
* handler using si_release_endpoint(), possibly from within the function itself.
* It also pre-initializes the applet's context and returns it (or NULL in case
* it could not be allocated).
*/
struct appctx *stream_int_register_handler(struct stream_interface *si, struct applet *app)
{
struct appctx *appctx;
DPRINTF(stderr, "registering handler %p for si %p (was %p)\n", app, si, si_task(si));
appctx = si_alloc_appctx(si, app);
if (!appctx)
return NULL;
si_cant_get(si);
appctx_wakeup(appctx);
return si_appctx(si);
}
/* This callback is used to send a valid PROXY protocol line to a socket being
* established. It returns 0 if it fails in a fatal way or needs to poll to go
* further, otherwise it returns non-zero and removes itself from the connection's
* flags (the bit is provided in <flag> by the caller). It is designed to be
* called by the connection handler and relies on it to commit polling changes.
* Note that it can emit a PROXY line by relying on the other end's address
* when the connection is attached to a stream interface, or by resolving the
* local address otherwise (also called a LOCAL line).
*/
int conn_si_send_proxy(struct connection *conn, unsigned int flag)
{
/* we might have been called just after an asynchronous shutw */
if (conn->flags & CO_FL_SOCK_WR_SH)
goto out_error;
if (!conn_ctrl_ready(conn))
goto out_error;
/* If we have a PROXY line to send, we'll use this to validate the
* connection, in which case the connection is validated only once
* we've sent the whole proxy line. Otherwise we use connect().
*/
while (conn->send_proxy_ofs) {
struct conn_stream *cs;
int ret;
cs = conn->mux_ctx;
/* The target server expects a PROXY line to be sent first.
* If the send_proxy_ofs is negative, it corresponds to the
* offset to start sending from then end of the proxy string
* (which is recomputed every time since it's constant). If
* it is positive, it means we have to send from the start.
* We can only send a "normal" PROXY line when the connection
* is attached to a stream interface. Otherwise we can only
* send a LOCAL line (eg: for use with health checks).
*/
if (conn->mux == &mux_pt_ops && cs->data_cb == &si_conn_cb) {
struct stream_interface *si = cs->data;
struct conn_stream *remote_cs = objt_cs(si_opposite(si)->end);
ret = make_proxy_line(trash.area, trash.size,
objt_server(conn->target),
remote_cs ? remote_cs->conn : NULL);
}
else {
/* The target server expects a LOCAL line to be sent first. Retrieving
* local or remote addresses may fail until the connection is established.
*/
conn_get_from_addr(conn);
if (!(conn->flags & CO_FL_ADDR_FROM_SET))
goto out_wait;
conn_get_to_addr(conn);
if (!(conn->flags & CO_FL_ADDR_TO_SET))
goto out_wait;
ret = make_proxy_line(trash.area, trash.size,
objt_server(conn->target), conn);
}
if (!ret)
goto out_error;
if (conn->send_proxy_ofs > 0)
conn->send_proxy_ofs = -ret; /* first call */
/* we have to send trash from (ret+sp for -sp bytes). If the
* data layer has a pending write, we'll also set MSG_MORE.
*/
ret = conn_sock_send(conn,
trash.area + ret + conn->send_proxy_ofs,
-conn->send_proxy_ofs,
(conn->flags & CO_FL_XPRT_WR_ENA) ? MSG_MORE : 0);
if (ret < 0)
goto out_error;
conn->send_proxy_ofs += ret; /* becomes zero once complete */
if (conn->send_proxy_ofs != 0)
goto out_wait;
/* OK we've sent the whole line, we're connected */
break;
}
/* The connection is ready now, simply return and let the connection
* handler notify upper layers if needed.
*/
if (conn->flags & CO_FL_WAIT_L4_CONN)
conn->flags &= ~CO_FL_WAIT_L4_CONN;
conn->flags &= ~flag;
return 1;
out_error:
/* Write error on the file descriptor */
conn->flags |= CO_FL_ERROR;
return 0;
out_wait:
__conn_sock_stop_recv(conn);
return 0;
}
/* Callback to be used by connection I/O handlers when some activity is detected
* on an idle server connection. Its main purpose is to kill the connection once
* a close was detected on it. It returns 0 if it did nothing serious, or -1 if
* it killed the connection.
*/
static int si_idle_conn_wake_cb(struct conn_stream *cs)
{
struct connection *conn = cs->conn;
struct stream_interface *si = cs->data;
if (!conn_ctrl_ready(conn))
return 0;
conn_sock_drain(conn);
if (conn->flags & (CO_FL_ERROR | CO_FL_SOCK_RD_SH) || cs->flags & CS_FL_ERROR) {
/* warning, we can't do anything on <conn> after this call ! */
si_release_endpoint(si);
return -1;
}
return 0;
}
/* This function is the equivalent to stream_int_update() except that it's
* designed to be called from outside the stream handlers, typically the lower
* layers (applets, connections) after I/O completion. After updating the stream
* interface and timeouts, it will try to forward what can be forwarded, then to
* wake the associated task up if an important event requires special handling.
* It may update SI_FL_WAIT_DATA and/or SI_FL_WAIT_ROOM, that the callers are
* encouraged to watch to take appropriate action.
* It should not be called from within the stream itself, stream_int_update()
* is designed for this.
*/
void stream_int_notify(struct stream_interface *si)
{
struct channel *ic = si_ic(si);
struct channel *oc = si_oc(si);
/* process consumer side */
if (channel_is_empty(oc)) {
struct connection *conn = objt_cs(si->end) ? objt_cs(si->end)->conn : NULL;
if (((oc->flags & (CF_SHUTW|CF_SHUTW_NOW)) == CF_SHUTW_NOW) &&
(si->state == SI_ST_EST) && (!conn || !(conn->flags & (CO_FL_HANDSHAKE | CO_FL_EARLY_SSL_HS))))
si_shutw(si);
oc->wex = TICK_ETERNITY;
}
/* indicate that we may be waiting for data from the output channel or
* we're about to close and can't expect more data if SHUTW_NOW is there.
*/
if ((oc->flags & (CF_SHUTW|CF_SHUTW_NOW)) == 0 && channel_may_recv(oc))
si->flags |= SI_FL_WAIT_DATA;
else if ((oc->flags & (CF_SHUTW|CF_SHUTW_NOW)) == CF_SHUTW_NOW)
si->flags &= ~SI_FL_WAIT_DATA;
/* update OC timeouts and wake the other side up if it's waiting for room */
if (oc->flags & CF_WRITE_ACTIVITY) {
if ((oc->flags & (CF_SHUTW|CF_WRITE_PARTIAL)) == CF_WRITE_PARTIAL &&
!channel_is_empty(oc))
if (tick_isset(oc->wex))
oc->wex = tick_add_ifset(now_ms, oc->wto);
if (!(si->flags & SI_FL_INDEP_STR))
if (tick_isset(ic->rex))
ic->rex = tick_add_ifset(now_ms, ic->rto);
if (likely((oc->flags & (CF_SHUTW|CF_WRITE_PARTIAL|CF_DONT_READ)) == CF_WRITE_PARTIAL &&
channel_may_recv(oc) &&
(si_opposite(si)->flags & SI_FL_WAIT_ROOM))) {
si_opposite(si)->flags &= ~SI_FL_WAIT_ROOM;
si_chk_rcv(si_opposite(si));
}
}
/* Notify the other side when we've injected data into the IC that
* needs to be forwarded. We can do fast-forwarding as soon as there
* are output data, but we avoid doing this if some of the data are
* not yet scheduled for being forwarded, because it is very likely
* that it will be done again immediately afterwards once the following
* data are parsed (eg: HTTP chunking). We only SI_FL_WAIT_ROOM once
* we've emptied *some* of the output buffer, and not just when there
* is available room, because applets are often forced to stop before
* the buffer is full. We must not stop based on input data alone because
* an HTTP parser might need more data to complete the parsing.
*/
if (!channel_is_empty(ic) &&
(si_opposite(si)->flags & SI_FL_WAIT_DATA) &&
(ci_data(ic) == 0 || ic->pipe)) {
int new_len, last_len;
last_len = co_data(ic);
if (ic->pipe)
last_len += ic->pipe->data;
si_chk_snd(si_opposite(si));
new_len = co_data(ic);
if (ic->pipe)
new_len += ic->pipe->data;
/* check if the consumer has freed some space either in the
* buffer or in the pipe.
*/
if (channel_may_recv(ic) && new_len < last_len) {
si->flags &= ~SI_FL_WAIT_ROOM;
si_chk_rcv(si);
}
}
if (si->flags & SI_FL_WAIT_ROOM) {
ic->rex = TICK_ETERNITY;
}
else if ((ic->flags & (CF_SHUTR|CF_READ_PARTIAL|CF_DONT_READ)) == CF_READ_PARTIAL &&
channel_may_recv(ic)) {
/* we must re-enable reading if si_chk_snd() has freed some space */
if (!(ic->flags & CF_READ_NOEXP) && tick_isset(ic->rex))
ic->rex = tick_add_ifset(now_ms, ic->rto);
}
/* wake the task up only when needed */
if (/* changes on the production side */
(ic->flags & (CF_READ_NULL|CF_READ_ERROR)) ||
(si->state != SI_ST_EST && si->state != SI_ST_CON) ||
(si->flags & SI_FL_ERR) ||
((ic->flags & CF_READ_PARTIAL) &&
(!ic->to_forward || si_opposite(si)->state != SI_ST_EST)) ||
/* changes on the consumption side */
(oc->flags & (CF_WRITE_NULL|CF_WRITE_ERROR)) ||
((oc->flags & CF_WRITE_ACTIVITY) &&
((oc->flags & CF_SHUTW) ||
((oc->flags & CF_WAKE_WRITE) &&
(si_opposite(si)->state != SI_ST_EST ||
(channel_is_empty(oc) && !oc->to_forward)))))) {
task_wakeup(si_task(si), TASK_WOKEN_IO);
}
if (ic->flags & CF_READ_ACTIVITY)
ic->flags &= ~CF_READ_DONTWAIT;
}
/* Called by I/O handlers after completion.. It propagates
* connection flags to the stream interface, updates the stream (which may or
* may not take this opportunity to try to forward data), then update the
* connection's polling based on the channels and stream interface's final
* states. The function always returns 0.
*/
static int si_cs_process(struct conn_stream *cs)
{
struct connection *conn = cs->conn;
struct stream_interface *si = cs->data;
struct channel *ic = si_ic(si);
struct channel *oc = si_oc(si);
/* If we have data to send, try it now */
if (!channel_is_empty(oc) && !(si->wait_event.wait_reason & SUB_CAN_SEND))
si_cs_send(cs);
/* First step, report to the stream-int what was detected at the
* connection layer : errors and connection establishment.
*/
if (conn->flags & CO_FL_ERROR || cs->flags & CS_FL_ERROR)
si->flags |= SI_FL_ERR;
/* If we had early data, and the handshake ended, then
* we can remove the flag, and attempt to wake the task up,
* in the event there's an analyser waiting for the end of
* the handshake.
*/
if (!(conn->flags & (CO_FL_HANDSHAKE | CO_FL_EARLY_SSL_HS)) &&
(cs->flags & CS_FL_WAIT_FOR_HS)) {
cs->flags &= ~CS_FL_WAIT_FOR_HS;
task_wakeup(si_task(si), TASK_WOKEN_MSG);
}
if ((si->state < SI_ST_EST) &&
(conn->flags & (CO_FL_CONNECTED | CO_FL_HANDSHAKE)) == CO_FL_CONNECTED) {
si->exp = TICK_ETERNITY;
oc->flags |= CF_WRITE_NULL;
}
/* Second step : update the stream-int and channels, try to forward any
* pending data, then possibly wake the stream up based on the new
* stream-int status.
*/
stream_int_notify(si);
channel_release_buffer(ic, &(si_strm(si)->buffer_wait));
return 0;
}
/*
* This function is called to send buffer data to a stream socket.
* It calls the mux layer's snd_buf function. It relies on the
* caller to commit polling changes. The caller should check conn->flags
* for errors.
*/
int si_cs_send(struct conn_stream *cs)
{
struct connection *conn = cs->conn;
struct stream_interface *si = cs->data;
struct channel *oc = si_oc(si);
int ret;
int did_send = 0;
/* We're already waiting to be able to send, give up */
if (si->wait_event.wait_reason & SUB_CAN_SEND)
return 0;
if (conn->flags & CO_FL_ERROR || cs->flags & CS_FL_ERROR)
return 1;
if (conn->flags & CO_FL_HANDSHAKE) {
/* a handshake was requested */
/* Schedule ourself to be woken up once the handshake is done */
conn->xprt->subscribe(conn, SUB_CAN_SEND, &si->wait_event);
return 0;
}
/* we might have been called just after an asynchronous shutw */
if (si_oc(si)->flags & CF_SHUTW)
return 1;
if (oc->pipe && conn->xprt->snd_pipe && conn->mux->snd_pipe) {
ret = conn->mux->snd_pipe(cs, oc->pipe);
if (ret > 0) {
oc->flags |= CF_WRITE_PARTIAL | CF_WROTE_DATA;
did_send = 1;
}
if (!oc->pipe->data) {
put_pipe(oc->pipe);
oc->pipe = NULL;
}
if (conn->flags & CO_FL_ERROR || cs->flags & CS_FL_ERROR)
return 0;
}
/* At this point, the pipe is empty, but we may still have data pending
* in the normal buffer.
*/
if (!co_data(oc))
return did_send;
/* when we're here, we already know that there is no spliced
* data left, and that there are sendable buffered data.
*/
if (!(conn->flags & (CO_FL_ERROR | CO_FL_SOCK_WR_SH | CO_FL_HANDSHAKE)) &&
!(cs->flags & CS_FL_ERROR) && !(oc->flags & CF_SHUTW)) {
/* check if we want to inform the kernel that we're interested in
* sending more data after this call. We want this if :
* - we're about to close after this last send and want to merge
* the ongoing FIN with the last segment.
* - we know we can't send everything at once and must get back
* here because of unaligned data
* - there is still a finite amount of data to forward
* The test is arranged so that the most common case does only 2
* tests.
*/
unsigned int send_flag = 0;
if ((!(oc->flags & (CF_NEVER_WAIT|CF_SEND_DONTWAIT)) &&
((oc->to_forward && oc->to_forward != CHN_INFINITE_FORWARD) ||
(oc->flags & CF_EXPECT_MORE))) ||
((oc->flags & CF_ISRESP) &&
((oc->flags & (CF_AUTO_CLOSE|CF_SHUTW_NOW)) == (CF_AUTO_CLOSE|CF_SHUTW_NOW))))
send_flag |= CO_SFL_MSG_MORE;
if (oc->flags & CF_STREAMER)
send_flag |= CO_SFL_STREAMER;
ret = cs->conn->mux->snd_buf(cs, &oc->buf, co_data(oc), send_flag);
if (ret > 0) {
did_send = 1;
oc->flags |= CF_WRITE_PARTIAL | CF_WROTE_DATA;
co_set_data(oc, co_data(oc) - ret);
c_realign_if_empty(oc);
if (!co_data(oc)) {
/* Always clear both flags once everything has been sent, they're one-shot */
oc->flags &= ~(CF_EXPECT_MORE | CF_SEND_DONTWAIT);
}
/* if some data remain in the buffer, it's only because the
* system buffers are full, we will try next time.
*/
}
}
/* We couldn't send all of our data, let the mux know we'd like to send more */
if (co_data(oc))
conn->mux->subscribe(cs, SUB_CAN_SEND, &si->wait_event);
return did_send;
}
/* This is the ->process() function for any stream-interface's wait_event task.
* It's assigned during the stream-interface's initialization, for any type of
* stream interface. Thus it is always safe to perform a tasklet_wakeup() on a
* stream interface, as the presence of the CS is checked there.
*/
struct task *si_cs_io_cb(struct task *t, void *ctx, unsigned short state)
{
struct stream_interface *si = ctx;
struct conn_stream *cs = objt_cs(si->end);
int ret = 0;
if (!cs)
return NULL;
if (!(si->wait_event.wait_reason & SUB_CAN_SEND) && co_data(si_oc(si)))
ret = si_cs_send(cs);
if (!(si->wait_event.wait_reason & SUB_CAN_RECV)) {
ret |= si_cs_recv(cs);
if (!(si_ic(si)->flags & (CF_SHUTR|CF_DONT_READ)))
si->flags |= SI_FL_WANT_PUT;
}
if (ret != 0)
si_cs_process(cs);
return (NULL);
}
/* This function is designed to be called from within the stream handler to
* update the channels' expiration timers and the stream interface's flags
* based on the channels' flags. It needs to be called only once after the
* channels' flags have settled down, and before they are cleared, though it
* doesn't harm to call it as often as desired (it just slightly hurts
* performance). It must not be called from outside of the stream handler,
* as what it does will be used to compute the stream task's expiration.
*/
void stream_int_update(struct stream_interface *si)
{
struct channel *ic = si_ic(si);
struct channel *oc = si_oc(si);
if (!(ic->flags & CF_SHUTR)) {
if (!(ic->flags & CF_DONT_READ))
si_want_put(si);
/* Read not closed, update FD status and timeout for reads */
if ((ic->flags & CF_DONT_READ) || !channel_may_recv(ic)) {
/* stop reading */
if (!(si->flags & SI_FL_WAIT_ROOM)) {
if (!(ic->flags & CF_DONT_READ)) /* full */
si_cant_put(si);
ic->rex = TICK_ETERNITY;
}
}
else if (!(si->flags & SI_FL_WAIT_ROOM) || !co_data(ic)) {
/* (re)start reading and update timeout. Note: we don't recompute the timeout
* everytime we get here, otherwise it would risk never to expire. We only
* update it if is was not yet set. The stream socket handler will already
* have updated it if there has been a completed I/O.
*/
si->flags &= ~SI_FL_WAIT_ROOM;
si_chk_rcv(si);
if (!(ic->flags & (CF_READ_NOEXP|CF_DONT_READ)) && !tick_isset(ic->rex))
ic->rex = tick_add_ifset(now_ms, ic->rto);
}
}
if (!(oc->flags & CF_SHUTW)) {
/* Write not closed, update FD status and timeout for writes */
if (channel_is_empty(oc)) {
/* stop writing */
if (!(si->flags & SI_FL_WAIT_DATA)) {
if ((oc->flags & CF_SHUTW_NOW) == 0)
si->flags |= SI_FL_WAIT_DATA;
oc->wex = TICK_ETERNITY;
}
}
else {
/* (re)start writing and update timeout. Note: we don't recompute the timeout
* everytime we get here, otherwise it would risk never to expire. We only
* update it if is was not yet set. The stream socket handler will already
* have updated it if there has been a completed I/O.
*/
si->flags &= ~SI_FL_WAIT_DATA;
if (!tick_isset(oc->wex)) {
oc->wex = tick_add_ifset(now_ms, oc->wto);
if (tick_isset(ic->rex) && !(si->flags & SI_FL_INDEP_STR)) {
/* Note: depending on the protocol, we don't know if we're waiting
* for incoming data or not. So in order to prevent the socket from
* expiring read timeouts during writes, we refresh the read timeout,
* except if it was already infinite or if we have explicitly setup
* independent streams.
*/
ic->rex = tick_add_ifset(now_ms, ic->rto);
}
}
}
}
}
/* updates both stream ints of a same stream at once */
/* Updates at once the channel flags, and timers of both stream interfaces of a
* same stream, to complete the work after the analysers, then updates the data
* layer below. This will ensure that any synchronous update performed at the
* data layer will be reflected in the channel flags and/or stream-interface.
*/
void si_update_both(struct stream_interface *si_f, struct stream_interface *si_b)
{
struct channel *req = si_ic(si_f);
struct channel *res = si_oc(si_f);
/* let's recompute both sides states */
if (si_f->state == SI_ST_EST)
stream_int_update(si_f);
if (si_b->state == SI_ST_EST)
stream_int_update(si_b);
req->flags &= ~(CF_READ_NULL|CF_READ_PARTIAL|CF_READ_ATTACHED|CF_WRITE_NULL|CF_WRITE_PARTIAL);
res->flags &= ~(CF_READ_NULL|CF_READ_PARTIAL|CF_READ_ATTACHED|CF_WRITE_NULL|CF_WRITE_PARTIAL);
si_f->flags &= ~(SI_FL_ERR|SI_FL_EXP);
si_b->flags &= ~(SI_FL_ERR|SI_FL_EXP);
si_f->prev_state = si_f->state;
si_b->prev_state = si_b->state;
if (si_f->ops->update && si_f->state == SI_ST_EST)
si_f->ops->update(si_f);
if (si_b->ops->update && (si_b->state == SI_ST_EST || si_b->state == SI_ST_CON))
si_b->ops->update(si_b);
}
/* Updates the active status of a connection outside of the connection handler
* based on the channel's flags and the stream interface's flags. It needs to
* be called once after the channels' flags have settled down and the stream
* has been updated. It is not designed to be called from within the connection
* handler itself.
*/
void stream_int_update_conn(struct stream_interface *si)
{
struct channel *ic = si_ic(si);
struct channel *oc = si_oc(si);
struct conn_stream *cs = __objt_cs(si->end);
if (!(ic->flags & CF_SHUTR)) {
/* Read not closed, it doesn't seem we have to do anything here */
}
if (!(oc->flags & CF_SHUTW) && /* Write not closed */
!channel_is_empty(oc) &&
!(cs->flags & CS_FL_ERROR) &&
!(cs->conn->flags & CO_FL_ERROR)) {
si_cs_process(cs);
}
}
/*
* This function performs a shutdown-read on a stream interface attached to
* a connection in a connected or init state (it does nothing for other
* states). It either shuts the read side or marks itself as closed. The buffer
* flags are updated to reflect the new state. If the stream interface has
* SI_FL_NOHALF, we also forward the close to the write side. If a control
* layer is defined, then it is supposed to be a socket layer and file
* descriptors are then shutdown or closed accordingly. The function
* automatically disables polling if needed.
*/
static void stream_int_shutr_conn(struct stream_interface *si)
{
struct conn_stream *cs = __objt_cs(si->end);
struct channel *ic = si_ic(si);
ic->flags &= ~CF_SHUTR_NOW;
if (ic->flags & CF_SHUTR)
return;
ic->flags |= CF_SHUTR;
ic->rex = TICK_ETERNITY;
si_done_put(si);
if (si->state != SI_ST_EST && si->state != SI_ST_CON)
return;
if (si_oc(si)->flags & CF_SHUTW) {
cs_close(cs);
si->state = SI_ST_DIS;
si->exp = TICK_ETERNITY;
}
else if (si->flags & SI_FL_NOHALF) {
/* we want to immediately forward this close to the write side */
return stream_int_shutw_conn(si);
}
}
/*
* This function performs a shutdown-write on a stream interface attached to
* a connection in a connected or init state (it does nothing for other
* states). It either shuts the write side or marks itself as closed. The
* buffer flags are updated to reflect the new state. It does also close
* everything if the SI was marked as being in error state. If there is a
* data-layer shutdown, it is called.
*/
static void stream_int_shutw_conn(struct stream_interface *si)
{
struct conn_stream *cs = __objt_cs(si->end);
struct connection *conn = cs->conn;
struct channel *ic = si_ic(si);
struct channel *oc = si_oc(si);
oc->flags &= ~CF_SHUTW_NOW;
if (oc->flags & CF_SHUTW)
return;
oc->flags |= CF_SHUTW;
oc->wex = TICK_ETERNITY;
si_done_get(si);
if (tick_isset(si->hcto)) {
ic->rto = si->hcto;
ic->rex = tick_add(now_ms, ic->rto);
}
switch (si->state) {
case SI_ST_EST:
/* we have to shut before closing, otherwise some short messages
* may never leave the system, especially when there are remaining
* unread data in the socket input buffer, or when nolinger is set.
* However, if SI_FL_NOLINGER is explicitly set, we know there is
* no risk so we close both sides immediately.
*/
if (si->flags & SI_FL_ERR) {
/* quick close, the socket is alredy shut anyway */
}
else if (si->flags & SI_FL_NOLINGER) {
/* unclean data-layer shutdown, typically an aborted request
* or a forwarded shutdown from a client to a server due to
* option abortonclose. No need for the TLS layer to try to
* emit a shutdown message.
*/
cs_shutw(cs, CS_SHW_SILENT);
}
else {
/* clean data-layer shutdown. This only happens on the
* frontend side, or on the backend side when forwarding
* a client close in TCP mode or in HTTP TUNNEL mode
* while option abortonclose is set. We want the TLS
* layer to try to signal it to the peer before we close.
*/
cs_shutw(cs, CS_SHW_NORMAL);
if (!(ic->flags & (CF_SHUTR|CF_DONT_READ))) {
/* OK just a shutw, but we want the caller
* to disable polling on this FD if exists.
*/
conn_cond_update_polling(conn);
return;
}
}
/* fall through */
case SI_ST_CON:
/* we may have to close a pending connection, and mark the
* response buffer as shutr
*/
cs_close(cs);
/* fall through */
case SI_ST_CER:
case SI_ST_QUE:
case SI_ST_TAR:
si->state = SI_ST_DIS;
/* fall through */
default:
si->flags &= ~(SI_FL_WAIT_ROOM | SI_FL_WANT_PUT | SI_FL_NOLINGER);
ic->flags &= ~CF_SHUTR_NOW;
ic->flags |= CF_SHUTR;
ic->rex = TICK_ETERNITY;
si->exp = TICK_ETERNITY;
}
}
/* This function is used for inter-stream-interface calls. It is called by the
* consumer to inform the producer side that it may be interested in checking
* for free space in the buffer. Note that it intentionally does not update
* timeouts, so that we can still check them later at wake-up. This function is
* dedicated to connection-based stream interfaces.
*/
static void stream_int_chk_rcv_conn(struct stream_interface *si)
{
struct channel *ic = si_ic(si);
if (!channel_may_recv(ic)) {
/* stop reading */
si->flags |= SI_FL_WAIT_ROOM;
}
else {
/* (re)start reading */
tasklet_wakeup(si->wait_event.task);
}
}
/* This function is used for inter-stream-interface calls. It is called by the
* producer to inform the consumer side that it may be interested in checking
* for data in the buffer. Note that it intentionally does not update timeouts,
* so that we can still check them later at wake-up.
*/
static void stream_int_chk_snd_conn(struct stream_interface *si)
{
struct channel *oc = si_oc(si);
struct conn_stream *cs = __objt_cs(si->end);
if (unlikely(si->state > SI_ST_EST || (oc->flags & CF_SHUTW)))
return;
if (unlikely(channel_is_empty(oc))) /* called with nothing to send ! */
return;
if (!oc->pipe && /* spliced data wants to be forwarded ASAP */
!(si->flags & SI_FL_WAIT_DATA)) /* not waiting for data */
return;
if (!(si->wait_event.wait_reason & SUB_CAN_SEND) && co_data(si_oc(si)))
si_cs_send(cs);
if (cs->flags & CS_FL_ERROR || cs->conn->flags & CO_FL_ERROR) {
/* Write error on the file descriptor */
si->flags |= SI_FL_ERR;
goto out_wakeup;
}
/* OK, so now we know that some data might have been sent, and that we may
* have to poll first. We have to do that too if the buffer is not empty.
*/
if (channel_is_empty(oc)) {
/* the connection is established but we can't write. Either the
* buffer is empty, or we just refrain from sending because the
* ->o limit was reached. Maybe we just wrote the last
* chunk and need to close.
*/
if (((oc->flags & (CF_SHUTW|CF_AUTO_CLOSE|CF_SHUTW_NOW)) ==
(CF_AUTO_CLOSE|CF_SHUTW_NOW)) &&
(si->state == SI_ST_EST)) {
si_shutw(si);
goto out_wakeup;
}
if ((oc->flags & (CF_SHUTW|CF_SHUTW_NOW)) == 0)
si->flags |= SI_FL_WAIT_DATA;
oc->wex = TICK_ETERNITY;
}
else {
/* Otherwise there are remaining data to be sent in the buffer,
* which means we have to poll before doing so.
*/
si->flags &= ~SI_FL_WAIT_DATA;
if (!tick_isset(oc->wex))
oc->wex = tick_add_ifset(now_ms, oc->wto);
}
if (likely(oc->flags & CF_WRITE_ACTIVITY)) {
struct channel *ic = si_ic(si);
/* update timeout if we have written something */
if ((oc->flags & (CF_SHUTW|CF_WRITE_PARTIAL)) == CF_WRITE_PARTIAL &&
!channel_is_empty(oc))
oc->wex = tick_add_ifset(now_ms, oc->wto);
if (tick_isset(ic->rex) && !(si->flags & SI_FL_INDEP_STR)) {
/* Note: to prevent the client from expiring read timeouts
* during writes, we refresh it. We only do this if the
* interface is not configured for "independent streams",
* because for some applications it's better not to do this,
* for instance when continuously exchanging small amounts
* of data which can full the socket buffers long before a
* write timeout is detected.
*/
ic->rex = tick_add_ifset(now_ms, ic->rto);
}
}
/* in case of special condition (error, shutdown, end of write...), we
* have to notify the task.
*/
if (likely((oc->flags & (CF_WRITE_NULL|CF_WRITE_ERROR|CF_SHUTW)) ||
((oc->flags & CF_WAKE_WRITE) &&
((channel_is_empty(oc) && !oc->to_forward) ||
si->state != SI_ST_EST)))) {
out_wakeup:
if (!(si->flags & SI_FL_DONT_WAKE))
task_wakeup(si_task(si), TASK_WOKEN_IO);
}
}
/*
* This is the callback which is called by the connection layer to receive data
* into the buffer from the connection. It iterates over the mux layer's
* rcv_buf function.
*/
int si_cs_recv(struct conn_stream *cs)
{
struct connection *conn = cs->conn;
struct stream_interface *si = cs->data;
struct channel *ic = si_ic(si);
int ret, max, cur_read = 0;
int read_poll = MAX_READ_POLL_LOOPS;
/* stop immediately on errors. Note that we DON'T want to stop on
* POLL_ERR, as the poller might report a write error while there
* are still data available in the recv buffer. This typically
* happens when we send too large a request to a backend server
* which rejects it before reading it all.
*/
if (!conn_xprt_ready(conn))
return 0;
if (conn->flags & CO_FL_ERROR || cs->flags & CS_FL_ERROR)
return 1; // We want to make sure si_cs_wake() is called, so that process_strema is woken up, on failure
/* If another call to si_cs_recv() failed, and we subscribed to
* recv events already, give up now.
*/
if (si->wait_event.wait_reason & SUB_CAN_RECV)
return 0;
/* by default nothing to deliver */
si_stop_put(si);
/* maybe we were called immediately after an asynchronous shutr */
if (ic->flags & CF_SHUTR)
return 1;
/* stop here if we reached the end of data */
if (cs->flags & CS_FL_EOS)
goto out_shutdown_r;
if ((ic->flags & (CF_STREAMER | CF_STREAMER_FAST)) && !co_data(ic) &&
global.tune.idle_timer &&
(unsigned short)(now_ms - ic->last_read) >= global.tune.idle_timer) {
/* The buffer was empty and nothing was transferred for more
* than one second. This was caused by a pause and not by
* congestion. Reset any streaming mode to reduce latency.
*/
ic->xfer_small = 0;
ic->xfer_large = 0;
ic->flags &= ~(CF_STREAMER | CF_STREAMER_FAST);
}
/* First, let's see if we may splice data across the channel without
* using a buffer.
*/
if (conn->xprt->rcv_pipe && conn->mux->rcv_pipe &&
(ic->pipe || ic->to_forward >= MIN_SPLICE_FORWARD) &&
ic->flags & CF_KERN_SPLICING) {
if (c_data(ic)) {
/* We're embarrassed, there are already data pending in
* the buffer and we don't want to have them at two
* locations at a time. Let's indicate we need some
* place and ask the consumer to hurry.
*/
goto abort_splice;
}
if (unlikely(ic->pipe == NULL)) {
if (pipes_used >= global.maxpipes || !(ic->pipe = get_pipe())) {
ic->flags &= ~CF_KERN_SPLICING;
goto abort_splice;
}
}
ret = conn->mux->rcv_pipe(cs, ic->pipe, ic->to_forward);
if (ret < 0) {
/* splice not supported on this end, let's disable it */
ic->flags &= ~CF_KERN_SPLICING;
goto abort_splice;
}
if (ret > 0) {
if (ic->to_forward != CHN_INFINITE_FORWARD)
ic->to_forward -= ret;
ic->total += ret;
cur_read += ret;
ic->flags |= CF_READ_PARTIAL;
}
if (cs->flags & CS_FL_EOS)
goto out_shutdown_r;
if (conn->flags & CO_FL_ERROR || cs->flags & CS_FL_ERROR)
return 1;
if (conn->flags & CO_FL_WAIT_ROOM) {
/* the pipe is full or we have read enough data that it
* could soon be full. Let's stop before needing to poll.
*/
si_cant_put(si);
}
/* splice not possible (anymore), let's go on on standard copy */
}
abort_splice:
if (ic->pipe && unlikely(!ic->pipe->data)) {
put_pipe(ic->pipe);
ic->pipe = NULL;
}
/* now we'll need a input buffer for the stream */
if (!si_alloc_ibuf(si, &(si_strm(si)->buffer_wait)))
goto end_recv;
/* Important note : if we're called with POLL_IN|POLL_HUP, it means the read polling
* was enabled, which implies that the recv buffer was not full. So we have a guarantee
* that if such an event is not handled above in splice, it will be handled here by
* recv().
*/
while (!(conn->flags & (CO_FL_ERROR | CO_FL_WAIT_ROOM | CO_FL_HANDSHAKE)) &&
!(cs->flags & (CS_FL_ERROR|CS_FL_EOS)) && !(ic->flags & CF_SHUTR)) {
max = channel_recv_max(ic);
if (!max) {
si_cant_put(si);
break;
}
ret = cs->conn->mux->rcv_buf(cs, &ic->buf, max, co_data(ic) ? CO_RFL_BUF_WET : 0);
if (cs->flags & CS_FL_RCV_MORE)
si_cant_put(si);
if (ret <= 0)
break;
cur_read += ret;
/* if we're allowed to directly forward data, we must update ->o */
if (ic->to_forward && !(ic->flags & (CF_SHUTW|CF_SHUTW_NOW))) {
unsigned long fwd = ret;
if (ic->to_forward != CHN_INFINITE_FORWARD) {
if (fwd > ic->to_forward)
fwd = ic->to_forward;
ic->to_forward -= fwd;
}
c_adv(ic, fwd);
}
ic->flags |= CF_READ_PARTIAL;
ic->total += ret;
if (!channel_may_recv(ic)) {
si_cant_put(si);
break;
}
if ((ic->flags & CF_READ_DONTWAIT) || --read_poll <= 0)
break;
/* if too many bytes were missing from last read, it means that
* it's pointless trying to read again because the system does
* not have them in buffers.
*/
if (ret < max) {
/* if a streamer has read few data, it may be because we
* have exhausted system buffers. It's not worth trying
* again.
*/
if (ic->flags & CF_STREAMER)
break;
/* if we read a large block smaller than what we requested,
* it's almost certain we'll never get anything more.
*/
if (ret >= global.tune.recv_enough)
break;
}
} /* while !flags */
if (cur_read) {
if ((ic->flags & (CF_STREAMER | CF_STREAMER_FAST)) &&
(cur_read <= ic->buf.size / 2)) {
ic->xfer_large = 0;
ic->xfer_small++;
if (ic->xfer_small >= 3) {
/* we have read less than half of the buffer in
* one pass, and this happened at least 3 times.
* This is definitely not a streamer.
*/
ic->flags &= ~(CF_STREAMER | CF_STREAMER_FAST);
}
else if (ic->xfer_small >= 2) {
/* if the buffer has been at least half full twice,
* we receive faster than we send, so at least it
* is not a "fast streamer".
*/
ic->flags &= ~CF_STREAMER_FAST;
}
}
else if (!(ic->flags & CF_STREAMER_FAST) &&
(cur_read >= ic->buf.size - global.tune.maxrewrite)) {
/* we read a full buffer at once */
ic->xfer_small = 0;
ic->xfer_large++;
if (ic->xfer_large >= 3) {
/* we call this buffer a fast streamer if it manages
* to be filled in one call 3 consecutive times.
*/
ic->flags |= (CF_STREAMER | CF_STREAMER_FAST);
}
}
else {
ic->xfer_small = 0;
ic->xfer_large = 0;
}
ic->last_read = now_ms;
}
end_recv:
if (conn->flags & CO_FL_ERROR || cs->flags & CS_FL_ERROR)
return 1;
if (cs->flags & CS_FL_EOS)
/* connection closed */
goto out_shutdown_r;
/* Subscribe to receive events */
if (!(si->flags & SI_FL_WAIT_ROOM))
conn->mux->subscribe(cs, SUB_CAN_RECV, &si->wait_event);
return (cur_read != 0 || (si->flags & SI_FL_WAIT_ROOM));
out_shutdown_r:
/* we received a shutdown */
ic->flags |= CF_READ_NULL;
if (ic->flags & CF_AUTO_CLOSE)
channel_shutw_now(ic);
stream_sock_read0(si);
return 1;
}
/*
* This function propagates a null read received on a socket-based connection.
* It updates the stream interface. If the stream interface has SI_FL_NOHALF,
* the close is also forwarded to the write side as an abort.
*/
void stream_sock_read0(struct stream_interface *si)
{
struct conn_stream *cs = __objt_cs(si->end);
struct channel *ic = si_ic(si);
struct channel *oc = si_oc(si);
ic->flags &= ~CF_SHUTR_NOW;
if (ic->flags & CF_SHUTR)
return;
ic->flags |= CF_SHUTR;
ic->rex = TICK_ETERNITY;
si_done_put(si);
if (si->state != SI_ST_EST && si->state != SI_ST_CON)
return;
if (oc->flags & CF_SHUTW)
goto do_close;
if (si->flags & SI_FL_NOHALF) {
/* we want to immediately forward this close to the write side */
/* force flag on ssl to keep stream in cache */
cs_shutw(cs, CS_SHW_SILENT);
goto do_close;
}
/* otherwise that's just a normal read shutdown */
return;
do_close:
/* OK we completely close the socket here just as if we went through si_shut[rw]() */
cs_close(cs);
oc->flags &= ~CF_SHUTW_NOW;
oc->flags |= CF_SHUTW;
oc->wex = TICK_ETERNITY;
si_done_get(si);
si->state = SI_ST_DIS;
si->exp = TICK_ETERNITY;
return;
}
/* Callback to be used by applet handlers upon completion. It updates the stream
* (which may or may not take this opportunity to try to forward data), then
* may re-enable the applet's based on the channels and stream interface's final
* states.
*/
void si_applet_wake_cb(struct stream_interface *si)
{
struct channel *ic = si_ic(si);
/* If the applet wants to write and the channel is closed, it's a
* broken pipe and it must be reported.
*/
if ((si->flags & SI_FL_WANT_PUT) && (ic->flags & CF_SHUTR))
si->flags |= SI_FL_ERR;
/* update the stream-int, channels, and possibly wake the stream up */
stream_int_notify(si);
/* stream_int_notify may pass through checksnd and released some
* WAIT_ROOM flags. The process_stream will consider those flags
* to wakeup the appctx but in the case the task is not in runqueue
* we may have to wakeup the appctx immediately.
*/
if (!task_in_rq(si_task(si)))
stream_int_update_applet(si);
}
/* Updates the activity status of an applet outside of the applet handler based
* on the channel's flags and the stream interface's flags. It needs to be
* called once after the channels' flags have settled down and the stream has
* been updated. It is not designed to be called from within the applet handler
* itself.
*/
void stream_int_update_applet(struct stream_interface *si)
{
if (((si->flags & (SI_FL_WANT_PUT|SI_FL_WAIT_ROOM)) == SI_FL_WANT_PUT) ||
((si->flags & (SI_FL_WANT_GET|SI_FL_WAIT_DATA)) == SI_FL_WANT_GET))
appctx_wakeup(si_appctx(si));
}
/*
* This function performs a shutdown-read on a stream interface attached to an
* applet in a connected or init state (it does nothing for other states). It
* either shuts the read side or marks itself as closed. The buffer flags are
* updated to reflect the new state. If the stream interface has SI_FL_NOHALF,
* we also forward the close to the write side. The owner task is woken up if
* it exists.
*/
static void stream_int_shutr_applet(struct stream_interface *si)
{
struct channel *ic = si_ic(si);
ic->flags &= ~CF_SHUTR_NOW;
if (ic->flags & CF_SHUTR)
return;
ic->flags |= CF_SHUTR;
ic->rex = TICK_ETERNITY;
si_done_put(si);
/* Note: on shutr, we don't call the applet */
if (si->state != SI_ST_EST && si->state != SI_ST_CON)
return;
if (si_oc(si)->flags & CF_SHUTW) {
si_applet_release(si);
si->state = SI_ST_DIS;
si->exp = TICK_ETERNITY;
}
else if (si->flags & SI_FL_NOHALF) {
/* we want to immediately forward this close to the write side */
return stream_int_shutw_applet(si);
}
}
/*
* This function performs a shutdown-write on a stream interface attached to an
* applet in a connected or init state (it does nothing for other states). It
* either shuts the write side or marks itself as closed. The buffer flags are
* updated to reflect the new state. It does also close everything if the SI
* was marked as being in error state. The owner task is woken up if it exists.
*/
static void stream_int_shutw_applet(struct stream_interface *si)
{
struct channel *ic = si_ic(si);
struct channel *oc = si_oc(si);
oc->flags &= ~CF_SHUTW_NOW;
if (oc->flags & CF_SHUTW)
return;
oc->flags |= CF_SHUTW;
oc->wex = TICK_ETERNITY;
si_done_get(si);
if (tick_isset(si->hcto)) {
ic->rto = si->hcto;
ic->rex = tick_add(now_ms, ic->rto);
}
/* on shutw we always wake the applet up */
appctx_wakeup(si_appctx(si));
switch (si->state) {
case SI_ST_EST:
/* we have to shut before closing, otherwise some short messages
* may never leave the system, especially when there are remaining
* unread data in the socket input buffer, or when nolinger is set.
* However, if SI_FL_NOLINGER is explicitly set, we know there is
* no risk so we close both sides immediately.
*/
if (!(si->flags & (SI_FL_ERR | SI_FL_NOLINGER)) &&
!(ic->flags & (CF_SHUTR|CF_DONT_READ)))
return;
/* fall through */
case SI_ST_CON:
case SI_ST_CER:
case SI_ST_QUE:
case SI_ST_TAR:
/* Note that none of these states may happen with applets */
si_applet_release(si);
si->state = SI_ST_DIS;
default:
si->flags &= ~(SI_FL_WAIT_ROOM | SI_FL_WANT_PUT | SI_FL_NOLINGER);
ic->flags &= ~CF_SHUTR_NOW;
ic->flags |= CF_SHUTR;
ic->rex = TICK_ETERNITY;
si->exp = TICK_ETERNITY;
}
}
/* chk_rcv function for applets */
static void stream_int_chk_rcv_applet(struct stream_interface *si)
{
struct channel *ic = si_ic(si);
DPRINTF(stderr, "%s: si=%p, si->state=%d ic->flags=%08x oc->flags=%08x\n",
__FUNCTION__,
si, si->state, ic->flags, si_oc(si)->flags);
if (channel_may_recv(ic) && !ic->pipe) {
/* (re)start reading */
appctx_wakeup(si_appctx(si));
}
}
/* chk_snd function for applets */
static void stream_int_chk_snd_applet(struct stream_interface *si)
{
struct channel *oc = si_oc(si);
DPRINTF(stderr, "%s: si=%p, si->state=%d ic->flags=%08x oc->flags=%08x\n",
__FUNCTION__,
si, si->state, si_ic(si)->flags, oc->flags);
if (unlikely(si->state != SI_ST_EST || (oc->flags & CF_SHUTW)))
return;
/* we only wake the applet up if it was waiting for some data */
if (!(si->flags & SI_FL_WAIT_DATA))
return;
if (!tick_isset(oc->wex))
oc->wex = tick_add_ifset(now_ms, oc->wto);
if (!channel_is_empty(oc)) {
/* (re)start sending */
appctx_wakeup(si_appctx(si));
}
}
/*
* Local variables:
* c-indent-level: 8
* c-basic-offset: 8
* End:
*/