| /* |
| * Conn-stream management functions |
| * |
| * Copyright 2021 Christopher Faulet <cfaulet@haproxy.com> |
| * |
| * This program is free software; you can redistribute it and/or |
| * modify it under the terms of the GNU General Public License |
| * as published by the Free Software Foundation; either version |
| * 2 of the License, or (at your option) any later version. |
| * |
| */ |
| |
| #include <haproxy/api.h> |
| #include <haproxy/applet.h> |
| #include <haproxy/connection.h> |
| #include <haproxy/conn_stream.h> |
| #include <haproxy/cs_utils.h> |
| #include <haproxy/check.h> |
| #include <haproxy/http_ana.h> |
| #include <haproxy/pipe.h> |
| #include <haproxy/pool.h> |
| |
| DECLARE_POOL(pool_head_connstream, "conn_stream", sizeof(struct conn_stream)); |
| DECLARE_POOL(pool_head_cs_endpoint, "cs_endpoint", sizeof(struct cs_endpoint)); |
| |
| /* functions used by default on a detached conn-stream */ |
| static void cs_app_shutr(struct conn_stream *cs); |
| static void cs_app_shutw(struct conn_stream *cs); |
| static void cs_app_chk_rcv(struct conn_stream *cs); |
| static void cs_app_chk_snd(struct conn_stream *cs); |
| |
| /* functions used on a mux-based conn-stream */ |
| static void cs_app_shutr_conn(struct conn_stream *cs); |
| static void cs_app_shutw_conn(struct conn_stream *cs); |
| static void cs_app_chk_rcv_conn(struct conn_stream *cs); |
| static void cs_app_chk_snd_conn(struct conn_stream *cs); |
| |
| /* functions used on an applet-based conn-stream */ |
| static void cs_app_shutr_applet(struct conn_stream *cs); |
| static void cs_app_shutw_applet(struct conn_stream *cs); |
| static void cs_app_chk_rcv_applet(struct conn_stream *cs); |
| static void cs_app_chk_snd_applet(struct conn_stream *cs); |
| |
| /* conn-stream operations for connections */ |
| struct cs_app_ops cs_app_conn_ops = { |
| .chk_rcv = cs_app_chk_rcv_conn, |
| .chk_snd = cs_app_chk_snd_conn, |
| .shutr = cs_app_shutr_conn, |
| .shutw = cs_app_shutw_conn, |
| }; |
| |
| /* conn-stream operations for embedded tasks */ |
| struct cs_app_ops cs_app_embedded_ops = { |
| .chk_rcv = cs_app_chk_rcv, |
| .chk_snd = cs_app_chk_snd, |
| .shutr = cs_app_shutr, |
| .shutw = cs_app_shutw, |
| }; |
| |
| /* conn-stream operations for connections */ |
| struct cs_app_ops cs_app_applet_ops = { |
| .chk_rcv = cs_app_chk_rcv_applet, |
| .chk_snd = cs_app_chk_snd_applet, |
| .shutr = cs_app_shutr_applet, |
| .shutw = cs_app_shutw_applet, |
| }; |
| |
| static int cs_conn_process(struct conn_stream *cs); |
| static int cs_conn_recv(struct conn_stream *cs); |
| static int cs_conn_send(struct conn_stream *cs); |
| static int cs_applet_process(struct conn_stream *cs); |
| |
| struct data_cb cs_data_conn_cb = { |
| .wake = cs_conn_process, |
| .name = "STRM", |
| }; |
| |
| struct data_cb cs_data_applet_cb = { |
| .wake = cs_applet_process, |
| .name = "STRM", |
| }; |
| |
| |
| /* Initializes an endpoint */ |
| void cs_endpoint_init(struct cs_endpoint *endp) |
| { |
| endp->target = NULL; |
| endp->ctx = NULL; |
| endp->cs = NULL; |
| endp->flags = CS_EP_NONE; |
| } |
| |
| /* Tries to alloc an endpoint and initialize it. Returns NULL on failure. */ |
| struct cs_endpoint *cs_endpoint_new() |
| { |
| struct cs_endpoint *endp; |
| |
| endp = pool_alloc(pool_head_cs_endpoint); |
| if (unlikely(!endp)) |
| return NULL; |
| |
| cs_endpoint_init(endp); |
| return endp; |
| } |
| |
| /* Releases an endpoint. It is the caller responsibility to be sure it is safe |
| * and it is not shared with another entity |
| */ |
| void cs_endpoint_free(struct cs_endpoint *endp) |
| { |
| pool_free(pool_head_cs_endpoint, endp); |
| } |
| |
| /* Tries to allocate a new conn_stream and initialize its main fields. On |
| * failure, nothing is allocated and NULL is returned. It is an internal |
| * function. The caller must, at least, set the CS_EP_ORPHAN or CS_EP_DETACHED |
| * flag. |
| */ |
| static struct conn_stream *cs_new(struct cs_endpoint *endp) |
| { |
| struct conn_stream *cs; |
| |
| cs = pool_alloc(pool_head_connstream); |
| |
| if (unlikely(!cs)) |
| goto alloc_error; |
| |
| cs->obj_type = OBJ_TYPE_CS; |
| cs->flags = CS_FL_NONE; |
| cs->state = CS_ST_INI; |
| cs->hcto = TICK_ETERNITY; |
| cs->app = NULL; |
| cs->data_cb = NULL; |
| cs->src = NULL; |
| cs->dst = NULL; |
| cs->wait_event.tasklet = NULL; |
| cs->wait_event.events = 0; |
| |
| /* If there is no endpoint, allocate a new one now */ |
| if (!endp) { |
| endp = cs_endpoint_new(); |
| if (unlikely(!endp)) |
| goto alloc_error; |
| } |
| cs->endp = endp; |
| endp->cs = cs; |
| |
| return cs; |
| |
| alloc_error: |
| pool_free(pool_head_connstream, cs); |
| return NULL; |
| } |
| |
| /* Creates a new conn-stream and its associated stream from a mux. <endp> must be |
| * defined. It returns NULL on error. On success, the new conn-stream is |
| * returned. In this case, CS_EP_ORPHAN flag is removed. |
| */ |
| struct conn_stream *cs_new_from_endp(struct cs_endpoint *endp, struct session *sess, struct buffer *input) |
| { |
| struct conn_stream *cs; |
| |
| cs = cs_new(endp); |
| if (unlikely(!cs)) |
| return NULL; |
| if (unlikely(!stream_new(sess, cs, input))) { |
| pool_free(pool_head_connstream, cs); |
| cs = NULL; |
| } |
| endp->flags &= ~CS_EP_ORPHAN; |
| return cs; |
| } |
| |
| /* Creates a new conn-stream from an stream. There is no endpoint here, thus it |
| * will be created by cs_new(). So the CS_EP_DETACHED flag is set. It returns |
| * NULL on error. On success, the new conn-stream is returned. |
| */ |
| struct conn_stream *cs_new_from_strm(struct stream *strm, unsigned int flags) |
| { |
| struct conn_stream *cs; |
| |
| cs = cs_new(NULL); |
| if (unlikely(!cs)) |
| return NULL; |
| cs->flags |= flags; |
| cs->endp->flags |= CS_EP_DETACHED; |
| cs->app = &strm->obj_type; |
| cs->ops = &cs_app_embedded_ops; |
| cs->data_cb = NULL; |
| return cs; |
| } |
| |
| /* Creates a new conn-stream from an health-check. There is no endpoint here, |
| * thus it will be created by cs_new(). So the CS_EP_DETACHED flag is set. It |
| * returns NULL on error. On success, the new conn-stream is returned. |
| */ |
| struct conn_stream *cs_new_from_check(struct check *check, unsigned int flags) |
| { |
| struct conn_stream *cs; |
| |
| cs = cs_new(NULL); |
| if (unlikely(!cs)) |
| return NULL; |
| cs->flags |= flags; |
| cs->endp->flags |= CS_EP_DETACHED; |
| cs->app = &check->obj_type; |
| cs->data_cb = &check_conn_cb; |
| return cs; |
| } |
| |
| /* Releases a conn_stream previously allocated by cs_new(), as well as its |
| * endpoint, if it exists. This function is called internally or on error path. |
| */ |
| void cs_free(struct conn_stream *cs) |
| { |
| sockaddr_free(&cs->src); |
| sockaddr_free(&cs->dst); |
| if (cs->endp) { |
| BUG_ON(!(cs->endp->flags & CS_EP_DETACHED)); |
| cs_endpoint_free(cs->endp); |
| } |
| if (cs->wait_event.tasklet) |
| tasklet_free(cs->wait_event.tasklet); |
| pool_free(pool_head_connstream, cs); |
| } |
| |
| /* Conditionally removes a conn-stream if it is detached and if there is no app |
| * layer defined. Except on error path, this one must be used. if release, the |
| * pointer on the CS is set to NULL. |
| */ |
| static void cs_free_cond(struct conn_stream **csp) |
| { |
| struct conn_stream *cs = *csp; |
| |
| if (!cs->app && (!cs->endp || (cs->endp->flags & CS_EP_DETACHED))) { |
| cs_free(cs); |
| *csp = NULL; |
| } |
| } |
| |
| |
| /* Attaches a conn_stream to a mux endpoint and sets the endpoint ctx. Returns |
| * -1 on error and 0 on sucess. CS_EP_DETACHED flag is removed. This function is |
| * called from a mux when it is attached to a stream or a health-check. |
| */ |
| int cs_attach_mux(struct conn_stream *cs, void *target, void *ctx) |
| { |
| struct connection *conn = ctx; |
| |
| cs->endp->target = target; |
| cs->endp->ctx = ctx; |
| cs->endp->flags |= CS_EP_T_MUX; |
| cs->endp->flags &= ~CS_EP_DETACHED; |
| if (!conn->ctx) |
| conn->ctx = cs; |
| if (cs_strm(cs)) { |
| if (!cs->wait_event.tasklet) { |
| cs->wait_event.tasklet = tasklet_new(); |
| if (!cs->wait_event.tasklet) |
| return -1; |
| cs->wait_event.tasklet->process = cs_conn_io_cb; |
| cs->wait_event.tasklet->context = cs; |
| cs->wait_event.events = 0; |
| } |
| |
| cs->ops = &cs_app_conn_ops; |
| cs->data_cb = &cs_data_conn_cb; |
| } |
| else if (cs_check(cs)) |
| cs->data_cb = &check_conn_cb; |
| return 0; |
| } |
| |
| /* Attaches a conn_stream to an applet endpoint and sets the endpoint |
| * ctx. Returns -1 on error and 0 on sucess. CS_EP_DETACHED flag is |
| * removed. This function is called by a stream when a backend applet is |
| * registered. |
| */ |
| static void cs_attach_applet(struct conn_stream *cs, void *target) |
| { |
| cs->endp->target = target; |
| cs->endp->flags |= CS_EP_T_APPLET; |
| cs->endp->flags &= ~CS_EP_DETACHED; |
| if (cs_strm(cs)) { |
| cs->ops = &cs_app_applet_ops; |
| cs->data_cb = &cs_data_applet_cb; |
| } |
| } |
| |
| /* Attaches a conn_stream to a app layer and sets the relevant |
| * callbacks. Returns -1 on error and 0 on success. CS_EP_ORPHAN flag is |
| * removed. This function is called by a stream when it is created to attach it |
| * on the conn-stream on the client side. |
| */ |
| int cs_attach_strm(struct conn_stream *cs, struct stream *strm) |
| { |
| cs->app = &strm->obj_type; |
| cs->endp->flags &= ~CS_EP_ORPHAN; |
| if (cs->endp->flags & CS_EP_T_MUX) { |
| cs->wait_event.tasklet = tasklet_new(); |
| if (!cs->wait_event.tasklet) |
| return -1; |
| cs->wait_event.tasklet->process = cs_conn_io_cb; |
| cs->wait_event.tasklet->context = cs; |
| cs->wait_event.events = 0; |
| |
| cs->ops = &cs_app_conn_ops; |
| cs->data_cb = &cs_data_conn_cb; |
| } |
| else if (cs->endp->flags & CS_EP_T_APPLET) { |
| cs->ops = &cs_app_applet_ops; |
| cs->data_cb = &cs_data_applet_cb; |
| } |
| else { |
| cs->ops = &cs_app_embedded_ops; |
| cs->data_cb = NULL; |
| } |
| return 0; |
| } |
| |
| /* Detaches the conn_stream from the endpoint, if any. For a connecrion, if a |
| * mux owns the connection ->detach() callback is called. Otherwise, it means |
| * the conn-stream owns the connection. In this case the connection is closed |
| * and released. For an applet, the appctx is released. If still allocated, the |
| * endpoint is reset and flag as detached. If the app layer is also detached, |
| * the conn-stream is released. |
| */ |
| static void cs_detach_endp(struct conn_stream **csp) |
| { |
| struct conn_stream *cs = *csp; |
| |
| if (!cs) |
| return; |
| |
| if (!cs->endp) |
| goto reset_cs; |
| |
| if (cs->endp->flags & CS_EP_T_MUX) { |
| struct connection *conn = __cs_conn(cs); |
| struct cs_endpoint *endp = cs->endp; |
| |
| if (conn->mux) { |
| /* TODO: handle unsubscribe for healthchecks too */ |
| if (cs->wait_event.events != 0) |
| conn->mux->unsubscribe(cs, cs->wait_event.events, &cs->wait_event); |
| endp->flags |= CS_EP_ORPHAN; |
| endp->cs = NULL; |
| cs->endp = NULL; |
| conn->mux->detach(endp); |
| } |
| else { |
| /* It's too early to have a mux, let's just destroy |
| * the connection |
| */ |
| conn_stop_tracking(conn); |
| conn_full_close(conn); |
| if (conn->destroy_cb) |
| conn->destroy_cb(conn); |
| conn_free(conn); |
| } |
| } |
| else if (cs->endp->flags & CS_EP_T_APPLET) { |
| struct appctx *appctx = __cs_appctx(cs); |
| |
| cs->endp->flags |= CS_EP_ORPHAN; |
| cs->endp->cs = NULL; |
| cs->endp = NULL; |
| appctx_shut(appctx); |
| appctx_free(appctx); |
| } |
| |
| if (cs->endp) { |
| /* the cs is the only one one the endpoint */ |
| cs->endp->target = NULL; |
| cs->endp->ctx = NULL; |
| cs->endp->flags &= CS_EP_APP_MASK; |
| cs->endp->flags |= CS_EP_DETACHED; |
| } |
| |
| reset_cs: |
| /* FIXME: Rest CS for now but must be reviewed. CS flags are only |
| * connection related for now but this will evolved |
| */ |
| cs->flags &= CS_FL_ISBACK; |
| if (cs_strm(cs)) |
| cs->ops = &cs_app_embedded_ops; |
| cs->data_cb = NULL; |
| cs_free_cond(csp); |
| } |
| |
| /* Detaches the conn_stream from the app layer. If there is no endpoint attached |
| * to the conn_stream |
| */ |
| static void cs_detach_app(struct conn_stream **csp) |
| { |
| struct conn_stream *cs = *csp; |
| |
| if (!cs) |
| return; |
| |
| cs->app = NULL; |
| cs->data_cb = NULL; |
| sockaddr_free(&cs->src); |
| sockaddr_free(&cs->dst); |
| |
| if (cs->wait_event.tasklet) |
| tasklet_free(cs->wait_event.tasklet); |
| cs->wait_event.tasklet = NULL; |
| cs->wait_event.events = 0; |
| cs_free_cond(csp); |
| } |
| |
| /* Destroy the conn_stream. It is detached from its endpoint and its |
| * application. After this call, the conn_stream must be considered as released. |
| */ |
| void cs_destroy(struct conn_stream *cs) |
| { |
| cs_detach_endp(&cs); |
| cs_detach_app(&cs); |
| BUG_ON_HOT(cs); |
| } |
| |
| /* Resets the conn-stream endpoint. It happens when the app layer want to renew |
| * its endpoint. For a connection retry for instance. If a mux or an applet is |
| * attached, a new endpoint is created. Returns -1 on error and 0 on sucess. |
| * |
| * Only CS_EP_ERROR flag is removed on the endpoint. Orther flags are preserved. |
| * It is the caller responsibility to remove other flags if needed. |
| */ |
| int cs_reset_endp(struct conn_stream *cs) |
| { |
| struct cs_endpoint *new_endp; |
| |
| BUG_ON(!cs->app); |
| |
| cs->endp->flags &= ~CS_EP_ERROR; |
| if (!__cs_endp_target(cs)) { |
| /* endpoint not attached or attached to a mux with no |
| * target. Thus the endpoint will not be release but just |
| * reset. The app is still attached, the cs will not be |
| * released. |
| */ |
| cs_detach_endp(&cs); |
| return 0; |
| } |
| |
| /* allocate the new endpoint first to be able to set error if it |
| * fails */ |
| new_endp = cs_endpoint_new(); |
| if (!unlikely(new_endp)) { |
| cs->endp->flags |= CS_EP_ERROR; |
| return -1; |
| } |
| new_endp->flags = (cs->endp->flags & CS_EP_APP_MASK); |
| |
| /* The app is still attached, the cs will not be released */ |
| cs_detach_endp(&cs); |
| BUG_ON(cs->endp); |
| cs->endp = new_endp; |
| cs->endp->cs = cs; |
| cs->endp->flags |= CS_EP_DETACHED; |
| return 0; |
| } |
| |
| |
| /* Create an applet to handle a conn-stream as a new appctx. The CS will |
| * wake it up every time it is solicited. The appctx must be deleted by the task |
| * handler using cs_detach_endp(), possibly from within the function itself. |
| * It also pre-initializes the applet's context and returns it (or NULL in case |
| * it could not be allocated). |
| */ |
| struct appctx *cs_applet_create(struct conn_stream *cs, struct applet *app) |
| { |
| struct appctx *appctx; |
| |
| DPRINTF(stderr, "registering handler %p for cs %p (was %p)\n", app, cs, cs_strm_task(cs)); |
| |
| appctx = appctx_new_here(app, cs->endp); |
| if (!appctx) |
| return NULL; |
| cs_attach_applet(cs, appctx); |
| appctx->t->nice = __cs_strm(cs)->task->nice; |
| cs_cant_get(cs); |
| appctx_wakeup(appctx); |
| |
| cs->state = CS_ST_RDY; |
| return appctx; |
| } |
| |
| /* |
| * This function performs a shutdown-read on a detached conn-stream in a |
| * connected or init state (it does nothing for other states). It either shuts |
| * the read side or marks itself as closed. The buffer flags are updated to |
| * reflect the new state. If the conn-stream has CS_FL_NOHALF, we also |
| * forward the close to the write side. The owner task is woken up if it exists. |
| */ |
| static void cs_app_shutr(struct conn_stream *cs) |
| { |
| struct channel *ic = cs_ic(cs); |
| |
| cs_rx_shut_blk(cs); |
| if (ic->flags & CF_SHUTR) |
| return; |
| ic->flags |= CF_SHUTR; |
| ic->rex = TICK_ETERNITY; |
| |
| if (!cs_state_in(cs->state, CS_SB_CON|CS_SB_RDY|CS_SB_EST)) |
| return; |
| |
| if (cs_oc(cs)->flags & CF_SHUTW) { |
| cs->state = CS_ST_DIS; |
| __cs_strm(cs)->conn_exp = TICK_ETERNITY; |
| } |
| else if (cs->flags & CS_FL_NOHALF) { |
| /* we want to immediately forward this close to the write side */ |
| return cs_app_shutw(cs); |
| } |
| |
| /* note that if the task exists, it must unregister itself once it runs */ |
| if (!(cs->flags & CS_FL_DONT_WAKE)) |
| task_wakeup(cs_strm_task(cs), TASK_WOKEN_IO); |
| } |
| |
| /* |
| * This function performs a shutdown-write on a detached conn-stream in a |
| * connected or init state (it does nothing for other states). It either shuts |
| * the write side or marks itself as closed. The buffer flags are updated to |
| * reflect the new state. It does also close everything if the CS was marked as |
| * being in error state. The owner task is woken up if it exists. |
| */ |
| static void cs_app_shutw(struct conn_stream *cs) |
| { |
| struct channel *ic = cs_ic(cs); |
| struct channel *oc = cs_oc(cs); |
| |
| oc->flags &= ~CF_SHUTW_NOW; |
| if (oc->flags & CF_SHUTW) |
| return; |
| oc->flags |= CF_SHUTW; |
| oc->wex = TICK_ETERNITY; |
| cs_done_get(cs); |
| |
| if (tick_isset(cs->hcto)) { |
| ic->rto = cs->hcto; |
| ic->rex = tick_add(now_ms, ic->rto); |
| } |
| |
| switch (cs->state) { |
| case CS_ST_RDY: |
| case CS_ST_EST: |
| /* we have to shut before closing, otherwise some short messages |
| * may never leave the system, especially when there are remaining |
| * unread data in the socket input buffer, or when nolinger is set. |
| * However, if CS_FL_NOLINGER is explicitly set, we know there is |
| * no risk so we close both sides immediately. |
| */ |
| if (!(cs->endp->flags & CS_EP_ERROR) && !(cs->flags & CS_FL_NOLINGER) && |
| !(ic->flags & (CF_SHUTR|CF_DONT_READ))) |
| return; |
| |
| /* fall through */ |
| case CS_ST_CON: |
| case CS_ST_CER: |
| case CS_ST_QUE: |
| case CS_ST_TAR: |
| /* Note that none of these states may happen with applets */ |
| cs->state = CS_ST_DIS; |
| /* fall through */ |
| default: |
| cs->flags &= ~CS_FL_NOLINGER; |
| cs_rx_shut_blk(cs); |
| ic->flags |= CF_SHUTR; |
| ic->rex = TICK_ETERNITY; |
| __cs_strm(cs)->conn_exp = TICK_ETERNITY; |
| } |
| |
| /* note that if the task exists, it must unregister itself once it runs */ |
| if (!(cs->flags & CS_FL_DONT_WAKE)) |
| task_wakeup(cs_strm_task(cs), TASK_WOKEN_IO); |
| } |
| |
| /* default chk_rcv function for scheduled tasks */ |
| static void cs_app_chk_rcv(struct conn_stream *cs) |
| { |
| struct channel *ic = cs_ic(cs); |
| |
| DPRINTF(stderr, "%s: cs=%p, cs->state=%d ic->flags=%08x oc->flags=%08x\n", |
| __FUNCTION__, |
| cs, cs->state, ic->flags, cs_oc(cs)->flags); |
| |
| if (ic->pipe) { |
| /* stop reading */ |
| cs_rx_room_blk(cs); |
| } |
| else { |
| /* (re)start reading */ |
| if (!(cs->flags & CS_FL_DONT_WAKE)) |
| task_wakeup(cs_strm_task(cs), TASK_WOKEN_IO); |
| } |
| } |
| |
| /* default chk_snd function for scheduled tasks */ |
| static void cs_app_chk_snd(struct conn_stream *cs) |
| { |
| struct channel *oc = cs_oc(cs); |
| |
| DPRINTF(stderr, "%s: cs=%p, cs->state=%d ic->flags=%08x oc->flags=%08x\n", |
| __FUNCTION__, |
| cs, cs->state, cs_ic(cs)->flags, oc->flags); |
| |
| if (unlikely(cs->state != CS_ST_EST || (oc->flags & CF_SHUTW))) |
| return; |
| |
| if (!(cs->endp->flags & CS_EP_WAIT_DATA) || /* not waiting for data */ |
| channel_is_empty(oc)) /* called with nothing to send ! */ |
| return; |
| |
| /* Otherwise there are remaining data to be sent in the buffer, |
| * so we tell the handler. |
| */ |
| cs->endp->flags &= ~CS_EP_WAIT_DATA; |
| if (!tick_isset(oc->wex)) |
| oc->wex = tick_add_ifset(now_ms, oc->wto); |
| |
| if (!(cs->flags & CS_FL_DONT_WAKE)) |
| task_wakeup(cs_strm_task(cs), TASK_WOKEN_IO); |
| } |
| |
| /* |
| * This function performs a shutdown-read on a conn-stream attached to |
| * a connection in a connected or init state (it does nothing for other |
| * states). It either shuts the read side or marks itself as closed. The buffer |
| * flags are updated to reflect the new state. If the conn-stream has |
| * CS_FL_NOHALF, we also forward the close to the write side. If a control |
| * layer is defined, then it is supposed to be a socket layer and file |
| * descriptors are then shutdown or closed accordingly. The function |
| * automatically disables polling if needed. |
| */ |
| static void cs_app_shutr_conn(struct conn_stream *cs) |
| { |
| struct channel *ic = cs_ic(cs); |
| |
| BUG_ON(!cs_conn(cs)); |
| |
| cs_rx_shut_blk(cs); |
| if (ic->flags & CF_SHUTR) |
| return; |
| ic->flags |= CF_SHUTR; |
| ic->rex = TICK_ETERNITY; |
| |
| if (!cs_state_in(cs->state, CS_SB_CON|CS_SB_RDY|CS_SB_EST)) |
| return; |
| |
| if (cs_oc(cs)->flags & CF_SHUTW) { |
| cs_conn_shut(cs); |
| cs->state = CS_ST_DIS; |
| __cs_strm(cs)->conn_exp = TICK_ETERNITY; |
| } |
| else if (cs->flags & CS_FL_NOHALF) { |
| /* we want to immediately forward this close to the write side */ |
| return cs_app_shutw_conn(cs); |
| } |
| } |
| |
| /* |
| * This function performs a shutdown-write on a conn-stream attached to |
| * a connection in a connected or init state (it does nothing for other |
| * states). It either shuts the write side or marks itself as closed. The |
| * buffer flags are updated to reflect the new state. It does also close |
| * everything if the CS was marked as being in error state. If there is a |
| * data-layer shutdown, it is called. |
| */ |
| static void cs_app_shutw_conn(struct conn_stream *cs) |
| { |
| struct channel *ic = cs_ic(cs); |
| struct channel *oc = cs_oc(cs); |
| |
| BUG_ON(!cs_conn(cs)); |
| |
| oc->flags &= ~CF_SHUTW_NOW; |
| if (oc->flags & CF_SHUTW) |
| return; |
| oc->flags |= CF_SHUTW; |
| oc->wex = TICK_ETERNITY; |
| cs_done_get(cs); |
| |
| if (tick_isset(cs->hcto)) { |
| ic->rto = cs->hcto; |
| ic->rex = tick_add(now_ms, ic->rto); |
| } |
| |
| switch (cs->state) { |
| case CS_ST_RDY: |
| case CS_ST_EST: |
| /* we have to shut before closing, otherwise some short messages |
| * may never leave the system, especially when there are remaining |
| * unread data in the socket input buffer, or when nolinger is set. |
| * However, if CS_FL_NOLINGER is explicitly set, we know there is |
| * no risk so we close both sides immediately. |
| */ |
| |
| if (cs->endp->flags & CS_EP_ERROR) { |
| /* quick close, the socket is already shut anyway */ |
| } |
| else if (cs->flags & CS_FL_NOLINGER) { |
| /* unclean data-layer shutdown, typically an aborted request |
| * or a forwarded shutdown from a client to a server due to |
| * option abortonclose. No need for the TLS layer to try to |
| * emit a shutdown message. |
| */ |
| cs_conn_shutw(cs, CO_SHW_SILENT); |
| } |
| else { |
| /* clean data-layer shutdown. This only happens on the |
| * frontend side, or on the backend side when forwarding |
| * a client close in TCP mode or in HTTP TUNNEL mode |
| * while option abortonclose is set. We want the TLS |
| * layer to try to signal it to the peer before we close. |
| */ |
| cs_conn_shutw(cs, CO_SHW_NORMAL); |
| |
| if (!(ic->flags & (CF_SHUTR|CF_DONT_READ))) |
| return; |
| } |
| |
| /* fall through */ |
| case CS_ST_CON: |
| /* we may have to close a pending connection, and mark the |
| * response buffer as shutr |
| */ |
| cs_conn_shut(cs); |
| /* fall through */ |
| case CS_ST_CER: |
| case CS_ST_QUE: |
| case CS_ST_TAR: |
| cs->state = CS_ST_DIS; |
| /* fall through */ |
| default: |
| cs->flags &= ~CS_FL_NOLINGER; |
| cs_rx_shut_blk(cs); |
| ic->flags |= CF_SHUTR; |
| ic->rex = TICK_ETERNITY; |
| __cs_strm(cs)->conn_exp = TICK_ETERNITY; |
| } |
| } |
| |
| /* This function is used for inter-conn-stream calls. It is called by the |
| * consumer to inform the producer side that it may be interested in checking |
| * for free space in the buffer. Note that it intentionally does not update |
| * timeouts, so that we can still check them later at wake-up. This function is |
| * dedicated to connection-based conn-streams. |
| */ |
| static void cs_app_chk_rcv_conn(struct conn_stream *cs) |
| { |
| BUG_ON(!cs_conn(cs)); |
| |
| /* (re)start reading */ |
| if (cs_state_in(cs->state, CS_SB_CON|CS_SB_RDY|CS_SB_EST)) |
| tasklet_wakeup(cs->wait_event.tasklet); |
| } |
| |
| |
| /* This function is used for inter-conn-stream calls. It is called by the |
| * producer to inform the consumer side that it may be interested in checking |
| * for data in the buffer. Note that it intentionally does not update timeouts, |
| * so that we can still check them later at wake-up. |
| */ |
| static void cs_app_chk_snd_conn(struct conn_stream *cs) |
| { |
| struct channel *oc = cs_oc(cs); |
| |
| BUG_ON(!cs_conn(cs)); |
| |
| if (unlikely(!cs_state_in(cs->state, CS_SB_RDY|CS_SB_EST) || |
| (oc->flags & CF_SHUTW))) |
| return; |
| |
| if (unlikely(channel_is_empty(oc))) /* called with nothing to send ! */ |
| return; |
| |
| if (!oc->pipe && /* spliced data wants to be forwarded ASAP */ |
| !(cs->endp->flags & CS_EP_WAIT_DATA)) /* not waiting for data */ |
| return; |
| |
| if (!(cs->wait_event.events & SUB_RETRY_SEND) && !channel_is_empty(cs_oc(cs))) |
| cs_conn_send(cs); |
| |
| if (cs->endp->flags & (CS_EP_ERROR|CS_EP_ERR_PENDING) || cs_is_conn_error(cs)) { |
| /* Write error on the file descriptor */ |
| if (cs->state >= CS_ST_CON) |
| cs->endp->flags |= CS_EP_ERROR; |
| goto out_wakeup; |
| } |
| |
| /* OK, so now we know that some data might have been sent, and that we may |
| * have to poll first. We have to do that too if the buffer is not empty. |
| */ |
| if (channel_is_empty(oc)) { |
| /* the connection is established but we can't write. Either the |
| * buffer is empty, or we just refrain from sending because the |
| * ->o limit was reached. Maybe we just wrote the last |
| * chunk and need to close. |
| */ |
| if (((oc->flags & (CF_SHUTW|CF_AUTO_CLOSE|CF_SHUTW_NOW)) == |
| (CF_AUTO_CLOSE|CF_SHUTW_NOW)) && |
| cs_state_in(cs->state, CS_SB_RDY|CS_SB_EST)) { |
| cs_shutw(cs); |
| goto out_wakeup; |
| } |
| |
| if ((oc->flags & (CF_SHUTW|CF_SHUTW_NOW)) == 0) |
| cs->endp->flags |= CS_EP_WAIT_DATA; |
| oc->wex = TICK_ETERNITY; |
| } |
| else { |
| /* Otherwise there are remaining data to be sent in the buffer, |
| * which means we have to poll before doing so. |
| */ |
| cs->endp->flags &= ~CS_EP_WAIT_DATA; |
| if (!tick_isset(oc->wex)) |
| oc->wex = tick_add_ifset(now_ms, oc->wto); |
| } |
| |
| if (likely(oc->flags & CF_WRITE_ACTIVITY)) { |
| struct channel *ic = cs_ic(cs); |
| |
| /* update timeout if we have written something */ |
| if ((oc->flags & (CF_SHUTW|CF_WRITE_PARTIAL)) == CF_WRITE_PARTIAL && |
| !channel_is_empty(oc)) |
| oc->wex = tick_add_ifset(now_ms, oc->wto); |
| |
| if (tick_isset(ic->rex) && !(cs->flags & CS_FL_INDEP_STR)) { |
| /* Note: to prevent the client from expiring read timeouts |
| * during writes, we refresh it. We only do this if the |
| * interface is not configured for "independent streams", |
| * because for some applications it's better not to do this, |
| * for instance when continuously exchanging small amounts |
| * of data which can full the socket buffers long before a |
| * write timeout is detected. |
| */ |
| ic->rex = tick_add_ifset(now_ms, ic->rto); |
| } |
| } |
| |
| /* in case of special condition (error, shutdown, end of write...), we |
| * have to notify the task. |
| */ |
| if (likely((oc->flags & (CF_WRITE_NULL|CF_WRITE_ERROR|CF_SHUTW)) || |
| ((oc->flags & CF_WAKE_WRITE) && |
| ((channel_is_empty(oc) && !oc->to_forward) || |
| !cs_state_in(cs->state, CS_SB_EST))))) { |
| out_wakeup: |
| if (!(cs->flags & CS_FL_DONT_WAKE)) |
| task_wakeup(cs_strm_task(cs), TASK_WOKEN_IO); |
| } |
| } |
| |
| /* |
| * This function performs a shutdown-read on a conn-stream attached to an |
| * applet in a connected or init state (it does nothing for other states). It |
| * either shuts the read side or marks itself as closed. The buffer flags are |
| * updated to reflect the new state. If the conn-stream has CS_FL_NOHALF, |
| * we also forward the close to the write side. The owner task is woken up if |
| * it exists. |
| */ |
| static void cs_app_shutr_applet(struct conn_stream *cs) |
| { |
| struct channel *ic = cs_ic(cs); |
| |
| BUG_ON(!cs_appctx(cs)); |
| |
| cs_rx_shut_blk(cs); |
| if (ic->flags & CF_SHUTR) |
| return; |
| ic->flags |= CF_SHUTR; |
| ic->rex = TICK_ETERNITY; |
| |
| /* Note: on shutr, we don't call the applet */ |
| |
| if (!cs_state_in(cs->state, CS_SB_CON|CS_SB_RDY|CS_SB_EST)) |
| return; |
| |
| if (cs_oc(cs)->flags & CF_SHUTW) { |
| appctx_shut(__cs_appctx(cs)); |
| cs->state = CS_ST_DIS; |
| __cs_strm(cs)->conn_exp = TICK_ETERNITY; |
| } |
| else if (cs->flags & CS_FL_NOHALF) { |
| /* we want to immediately forward this close to the write side */ |
| return cs_app_shutw_applet(cs); |
| } |
| } |
| |
| /* |
| * This function performs a shutdown-write on a conn-stream attached to an |
| * applet in a connected or init state (it does nothing for other states). It |
| * either shuts the write side or marks itself as closed. The buffer flags are |
| * updated to reflect the new state. It does also close everything if the SI |
| * was marked as being in error state. The owner task is woken up if it exists. |
| */ |
| static void cs_app_shutw_applet(struct conn_stream *cs) |
| { |
| struct channel *ic = cs_ic(cs); |
| struct channel *oc = cs_oc(cs); |
| |
| BUG_ON(!cs_appctx(cs)); |
| |
| oc->flags &= ~CF_SHUTW_NOW; |
| if (oc->flags & CF_SHUTW) |
| return; |
| oc->flags |= CF_SHUTW; |
| oc->wex = TICK_ETERNITY; |
| cs_done_get(cs); |
| |
| if (tick_isset(cs->hcto)) { |
| ic->rto = cs->hcto; |
| ic->rex = tick_add(now_ms, ic->rto); |
| } |
| |
| /* on shutw we always wake the applet up */ |
| appctx_wakeup(__cs_appctx(cs)); |
| |
| switch (cs->state) { |
| case CS_ST_RDY: |
| case CS_ST_EST: |
| /* we have to shut before closing, otherwise some short messages |
| * may never leave the system, especially when there are remaining |
| * unread data in the socket input buffer, or when nolinger is set. |
| * However, if CS_FL_NOLINGER is explicitly set, we know there is |
| * no risk so we close both sides immediately. |
| */ |
| if (!(cs->endp->flags & CS_EP_ERROR) && !(cs->flags & CS_FL_NOLINGER) && |
| !(ic->flags & (CF_SHUTR|CF_DONT_READ))) |
| return; |
| |
| /* fall through */ |
| case CS_ST_CON: |
| case CS_ST_CER: |
| case CS_ST_QUE: |
| case CS_ST_TAR: |
| /* Note that none of these states may happen with applets */ |
| appctx_shut(__cs_appctx(cs)); |
| cs->state = CS_ST_DIS; |
| /* fall through */ |
| default: |
| cs->flags &= ~CS_FL_NOLINGER; |
| cs_rx_shut_blk(cs); |
| ic->flags |= CF_SHUTR; |
| ic->rex = TICK_ETERNITY; |
| __cs_strm(cs)->conn_exp = TICK_ETERNITY; |
| } |
| } |
| |
| /* chk_rcv function for applets */ |
| static void cs_app_chk_rcv_applet(struct conn_stream *cs) |
| { |
| struct channel *ic = cs_ic(cs); |
| |
| BUG_ON(!cs_appctx(cs)); |
| |
| DPRINTF(stderr, "%s: cs=%p, cs->state=%d ic->flags=%08x oc->flags=%08x\n", |
| __FUNCTION__, |
| cs, cs->state, ic->flags, cs_oc(cs)->flags); |
| |
| if (!ic->pipe) { |
| /* (re)start reading */ |
| appctx_wakeup(__cs_appctx(cs)); |
| } |
| } |
| |
| /* chk_snd function for applets */ |
| static void cs_app_chk_snd_applet(struct conn_stream *cs) |
| { |
| struct channel *oc = cs_oc(cs); |
| |
| BUG_ON(!cs_appctx(cs)); |
| |
| DPRINTF(stderr, "%s: cs=%p, cs->state=%d ic->flags=%08x oc->flags=%08x\n", |
| __FUNCTION__, |
| cs, cs->state, cs_ic(cs)->flags, oc->flags); |
| |
| if (unlikely(cs->state != CS_ST_EST || (oc->flags & CF_SHUTW))) |
| return; |
| |
| /* we only wake the applet up if it was waiting for some data */ |
| |
| if (!(cs->endp->flags & CS_EP_WAIT_DATA)) |
| return; |
| |
| if (!tick_isset(oc->wex)) |
| oc->wex = tick_add_ifset(now_ms, oc->wto); |
| |
| if (!channel_is_empty(oc)) { |
| /* (re)start sending */ |
| appctx_wakeup(__cs_appctx(cs)); |
| } |
| } |
| |
| |
| /* This function is designed to be called from within the stream handler to |
| * update the input channel's expiration timer and the conn-stream's |
| * Rx flags based on the channel's flags. It needs to be called only once |
| * after the channel's flags have settled down, and before they are cleared, |
| * though it doesn't harm to call it as often as desired (it just slightly |
| * hurts performance). It must not be called from outside of the stream |
| * handler, as what it does will be used to compute the stream task's |
| * expiration. |
| */ |
| void cs_update_rx(struct conn_stream *cs) |
| { |
| struct channel *ic = cs_ic(cs); |
| |
| if (ic->flags & CF_SHUTR) { |
| cs_rx_shut_blk(cs); |
| return; |
| } |
| |
| /* Read not closed, update FD status and timeout for reads */ |
| if (ic->flags & CF_DONT_READ) |
| cs_rx_chan_blk(cs); |
| else |
| cs_rx_chan_rdy(cs); |
| |
| if (!channel_is_empty(ic) || !channel_may_recv(ic)) { |
| /* stop reading, imposed by channel's policy or contents */ |
| cs_rx_room_blk(cs); |
| } |
| else { |
| /* (re)start reading and update timeout. Note: we don't recompute the timeout |
| * every time we get here, otherwise it would risk never to expire. We only |
| * update it if is was not yet set. The stream socket handler will already |
| * have updated it if there has been a completed I/O. |
| */ |
| cs_rx_room_rdy(cs); |
| } |
| if (cs->endp->flags & CS_EP_RXBLK_ANY & ~CS_EP_RX_WAIT_EP) |
| ic->rex = TICK_ETERNITY; |
| else if (!(ic->flags & CF_READ_NOEXP) && !tick_isset(ic->rex)) |
| ic->rex = tick_add_ifset(now_ms, ic->rto); |
| |
| cs_chk_rcv(cs); |
| } |
| |
| /* This function is designed to be called from within the stream handler to |
| * update the output channel's expiration timer and the conn-stream's |
| * Tx flags based on the channel's flags. It needs to be called only once |
| * after the channel's flags have settled down, and before they are cleared, |
| * though it doesn't harm to call it as often as desired (it just slightly |
| * hurts performance). It must not be called from outside of the stream |
| * handler, as what it does will be used to compute the stream task's |
| * expiration. |
| */ |
| void cs_update_tx(struct conn_stream *cs) |
| { |
| struct channel *oc = cs_oc(cs); |
| struct channel *ic = cs_ic(cs); |
| |
| if (oc->flags & CF_SHUTW) |
| return; |
| |
| /* Write not closed, update FD status and timeout for writes */ |
| if (channel_is_empty(oc)) { |
| /* stop writing */ |
| if (!(cs->endp->flags & CS_EP_WAIT_DATA)) { |
| if ((oc->flags & CF_SHUTW_NOW) == 0) |
| cs->endp->flags |= CS_EP_WAIT_DATA; |
| oc->wex = TICK_ETERNITY; |
| } |
| return; |
| } |
| |
| /* (re)start writing and update timeout. Note: we don't recompute the timeout |
| * every time we get here, otherwise it would risk never to expire. We only |
| * update it if is was not yet set. The stream socket handler will already |
| * have updated it if there has been a completed I/O. |
| */ |
| cs->endp->flags &= ~CS_EP_WAIT_DATA; |
| if (!tick_isset(oc->wex)) { |
| oc->wex = tick_add_ifset(now_ms, oc->wto); |
| if (tick_isset(ic->rex) && !(cs->flags & CS_FL_INDEP_STR)) { |
| /* Note: depending on the protocol, we don't know if we're waiting |
| * for incoming data or not. So in order to prevent the socket from |
| * expiring read timeouts during writes, we refresh the read timeout, |
| * except if it was already infinite or if we have explicitly setup |
| * independent streams. |
| */ |
| ic->rex = tick_add_ifset(now_ms, ic->rto); |
| } |
| } |
| } |
| |
| /* This function is the equivalent to cs_update() except that it's |
| * designed to be called from outside the stream handlers, typically the lower |
| * layers (applets, connections) after I/O completion. After updating the stream |
| * interface and timeouts, it will try to forward what can be forwarded, then to |
| * wake the associated task up if an important event requires special handling. |
| * It may update CS_EP_WAIT_DATA and/or CS_EP_RXBLK_ROOM, that the callers are |
| * encouraged to watch to take appropriate action. |
| * It should not be called from within the stream itself, cs_update() |
| * is designed for this. |
| */ |
| static void cs_notify(struct conn_stream *cs) |
| { |
| struct channel *ic = cs_ic(cs); |
| struct channel *oc = cs_oc(cs); |
| struct conn_stream *cso = cs_opposite(cs); |
| struct task *task = cs_strm_task(cs); |
| |
| /* process consumer side */ |
| if (channel_is_empty(oc)) { |
| struct connection *conn = cs_conn(cs); |
| |
| if (((oc->flags & (CF_SHUTW|CF_SHUTW_NOW)) == CF_SHUTW_NOW) && |
| (cs->state == CS_ST_EST) && (!conn || !(conn->flags & (CO_FL_WAIT_XPRT | CO_FL_EARLY_SSL_HS)))) |
| cs_shutw(cs); |
| oc->wex = TICK_ETERNITY; |
| } |
| |
| /* indicate that we may be waiting for data from the output channel or |
| * we're about to close and can't expect more data if SHUTW_NOW is there. |
| */ |
| if (!(oc->flags & (CF_SHUTW|CF_SHUTW_NOW))) |
| cs->endp->flags |= CS_EP_WAIT_DATA; |
| else if ((oc->flags & (CF_SHUTW|CF_SHUTW_NOW)) == CF_SHUTW_NOW) |
| cs->endp->flags &= ~CS_EP_WAIT_DATA; |
| |
| /* update OC timeouts and wake the other side up if it's waiting for room */ |
| if (oc->flags & CF_WRITE_ACTIVITY) { |
| if ((oc->flags & (CF_SHUTW|CF_WRITE_PARTIAL)) == CF_WRITE_PARTIAL && |
| !channel_is_empty(oc)) |
| if (tick_isset(oc->wex)) |
| oc->wex = tick_add_ifset(now_ms, oc->wto); |
| |
| if (!(cs->flags & CS_FL_INDEP_STR)) |
| if (tick_isset(ic->rex)) |
| ic->rex = tick_add_ifset(now_ms, ic->rto); |
| } |
| |
| if (oc->flags & CF_DONT_READ) |
| cs_rx_chan_blk(cso); |
| else |
| cs_rx_chan_rdy(cso); |
| |
| /* Notify the other side when we've injected data into the IC that |
| * needs to be forwarded. We can do fast-forwarding as soon as there |
| * are output data, but we avoid doing this if some of the data are |
| * not yet scheduled for being forwarded, because it is very likely |
| * that it will be done again immediately afterwards once the following |
| * data are parsed (eg: HTTP chunking). We only CS_EP_RXBLK_ROOM once |
| * we've emptied *some* of the output buffer, and not just when there |
| * is available room, because applets are often forced to stop before |
| * the buffer is full. We must not stop based on input data alone because |
| * an HTTP parser might need more data to complete the parsing. |
| */ |
| if (!channel_is_empty(ic) && |
| (cso->endp->flags & CS_EP_WAIT_DATA) && |
| (!(ic->flags & CF_EXPECT_MORE) || c_full(ic) || ci_data(ic) == 0 || ic->pipe)) { |
| int new_len, last_len; |
| |
| last_len = co_data(ic); |
| if (ic->pipe) |
| last_len += ic->pipe->data; |
| |
| cs_chk_snd(cso); |
| |
| new_len = co_data(ic); |
| if (ic->pipe) |
| new_len += ic->pipe->data; |
| |
| /* check if the consumer has freed some space either in the |
| * buffer or in the pipe. |
| */ |
| if (new_len < last_len) |
| cs_rx_room_rdy(cs); |
| } |
| |
| if (!(ic->flags & CF_DONT_READ)) |
| cs_rx_chan_rdy(cs); |
| |
| cs_chk_rcv(cs); |
| cs_chk_rcv(cso); |
| |
| if (cs_rx_blocked(cs)) { |
| ic->rex = TICK_ETERNITY; |
| } |
| else if ((ic->flags & (CF_SHUTR|CF_READ_PARTIAL)) == CF_READ_PARTIAL) { |
| /* we must re-enable reading if cs_chk_snd() has freed some space */ |
| if (!(ic->flags & CF_READ_NOEXP) && tick_isset(ic->rex)) |
| ic->rex = tick_add_ifset(now_ms, ic->rto); |
| } |
| |
| /* wake the task up only when needed */ |
| if (/* changes on the production side */ |
| (ic->flags & (CF_READ_NULL|CF_READ_ERROR)) || |
| !cs_state_in(cs->state, CS_SB_CON|CS_SB_RDY|CS_SB_EST) || |
| (cs->endp->flags & CS_EP_ERROR) || |
| ((ic->flags & CF_READ_PARTIAL) && |
| ((ic->flags & CF_EOI) || !ic->to_forward || cso->state != CS_ST_EST)) || |
| |
| /* changes on the consumption side */ |
| (oc->flags & (CF_WRITE_NULL|CF_WRITE_ERROR)) || |
| ((oc->flags & CF_WRITE_ACTIVITY) && |
| ((oc->flags & CF_SHUTW) || |
| (((oc->flags & CF_WAKE_WRITE) || |
| !(oc->flags & (CF_AUTO_CLOSE|CF_SHUTW_NOW|CF_SHUTW))) && |
| (cso->state != CS_ST_EST || |
| (channel_is_empty(oc) && !oc->to_forward)))))) { |
| task_wakeup(task, TASK_WOKEN_IO); |
| } |
| else { |
| /* Update expiration date for the task and requeue it */ |
| task->expire = tick_first((tick_is_expired(task->expire, now_ms) ? 0 : task->expire), |
| tick_first(tick_first(ic->rex, ic->wex), |
| tick_first(oc->rex, oc->wex))); |
| |
| task->expire = tick_first(task->expire, ic->analyse_exp); |
| task->expire = tick_first(task->expire, oc->analyse_exp); |
| task->expire = tick_first(task->expire, __cs_strm(cs)->conn_exp); |
| |
| task_queue(task); |
| } |
| if (ic->flags & CF_READ_ACTIVITY) |
| ic->flags &= ~CF_READ_DONTWAIT; |
| } |
| |
| /* |
| * This function propagates a null read received on a socket-based connection. |
| * It updates the conn-stream. If the conn-stream has CS_FL_NOHALF, |
| * the close is also forwarded to the write side as an abort. |
| */ |
| static void cs_conn_read0(struct conn_stream *cs) |
| { |
| struct channel *ic = cs_ic(cs); |
| struct channel *oc = cs_oc(cs); |
| |
| BUG_ON(!cs_conn(cs)); |
| |
| cs_rx_shut_blk(cs); |
| if (ic->flags & CF_SHUTR) |
| return; |
| ic->flags |= CF_SHUTR; |
| ic->rex = TICK_ETERNITY; |
| |
| if (!cs_state_in(cs->state, CS_SB_CON|CS_SB_RDY|CS_SB_EST)) |
| return; |
| |
| if (oc->flags & CF_SHUTW) |
| goto do_close; |
| |
| if (cs->flags & CS_FL_NOHALF) { |
| /* we want to immediately forward this close to the write side */ |
| /* force flag on ssl to keep stream in cache */ |
| cs_conn_shutw(cs, CO_SHW_SILENT); |
| goto do_close; |
| } |
| |
| /* otherwise that's just a normal read shutdown */ |
| return; |
| |
| do_close: |
| /* OK we completely close the socket here just as if we went through cs_shut[rw]() */ |
| cs_conn_shut(cs); |
| |
| oc->flags &= ~CF_SHUTW_NOW; |
| oc->flags |= CF_SHUTW; |
| oc->wex = TICK_ETERNITY; |
| |
| cs_done_get(cs); |
| |
| cs->state = CS_ST_DIS; |
| __cs_strm(cs)->conn_exp = TICK_ETERNITY; |
| return; |
| } |
| |
| /* |
| * This is the callback which is called by the connection layer to receive data |
| * into the buffer from the connection. It iterates over the mux layer's |
| * rcv_buf function. |
| */ |
| static int cs_conn_recv(struct conn_stream *cs) |
| { |
| struct connection *conn = __cs_conn(cs); |
| struct channel *ic = cs_ic(cs); |
| int ret, max, cur_read = 0; |
| int read_poll = MAX_READ_POLL_LOOPS; |
| int flags = 0; |
| |
| /* If not established yet, do nothing. */ |
| if (cs->state != CS_ST_EST) |
| return 0; |
| |
| /* If another call to cs_conn_recv() failed, and we subscribed to |
| * recv events already, give up now. |
| */ |
| if (cs->wait_event.events & SUB_RETRY_RECV) |
| return 0; |
| |
| /* maybe we were called immediately after an asynchronous shutr */ |
| if (ic->flags & CF_SHUTR) |
| return 1; |
| |
| /* we must wait because the mux is not installed yet */ |
| if (!conn->mux) |
| return 0; |
| |
| /* stop here if we reached the end of data */ |
| if (cs->endp->flags & CS_EP_EOS) |
| goto end_recv; |
| |
| /* stop immediately on errors. Note that we DON'T want to stop on |
| * POLL_ERR, as the poller might report a write error while there |
| * are still data available in the recv buffer. This typically |
| * happens when we send too large a request to a backend server |
| * which rejects it before reading it all. |
| */ |
| if (!(cs->endp->flags & CS_EP_RCV_MORE)) { |
| if (!conn_xprt_ready(conn)) |
| return 0; |
| if (cs->endp->flags & CS_EP_ERROR) |
| goto end_recv; |
| } |
| |
| /* prepare to detect if the mux needs more room */ |
| cs->endp->flags &= ~CS_EP_WANT_ROOM; |
| |
| if ((ic->flags & (CF_STREAMER | CF_STREAMER_FAST)) && !co_data(ic) && |
| global.tune.idle_timer && |
| (unsigned short)(now_ms - ic->last_read) >= global.tune.idle_timer) { |
| /* The buffer was empty and nothing was transferred for more |
| * than one second. This was caused by a pause and not by |
| * congestion. Reset any streaming mode to reduce latency. |
| */ |
| ic->xfer_small = 0; |
| ic->xfer_large = 0; |
| ic->flags &= ~(CF_STREAMER | CF_STREAMER_FAST); |
| } |
| |
| /* First, let's see if we may splice data across the channel without |
| * using a buffer. |
| */ |
| if (cs->endp->flags & CS_EP_MAY_SPLICE && |
| (ic->pipe || ic->to_forward >= MIN_SPLICE_FORWARD) && |
| ic->flags & CF_KERN_SPLICING) { |
| if (c_data(ic)) { |
| /* We're embarrassed, there are already data pending in |
| * the buffer and we don't want to have them at two |
| * locations at a time. Let's indicate we need some |
| * place and ask the consumer to hurry. |
| */ |
| flags |= CO_RFL_BUF_FLUSH; |
| goto abort_splice; |
| } |
| |
| if (unlikely(ic->pipe == NULL)) { |
| if (pipes_used >= global.maxpipes || !(ic->pipe = get_pipe())) { |
| ic->flags &= ~CF_KERN_SPLICING; |
| goto abort_splice; |
| } |
| } |
| |
| ret = conn->mux->rcv_pipe(cs, ic->pipe, ic->to_forward); |
| if (ret < 0) { |
| /* splice not supported on this end, let's disable it */ |
| ic->flags &= ~CF_KERN_SPLICING; |
| goto abort_splice; |
| } |
| |
| if (ret > 0) { |
| if (ic->to_forward != CHN_INFINITE_FORWARD) |
| ic->to_forward -= ret; |
| ic->total += ret; |
| cur_read += ret; |
| ic->flags |= CF_READ_PARTIAL; |
| } |
| |
| if (cs->endp->flags & (CS_EP_EOS|CS_EP_ERROR)) |
| goto end_recv; |
| |
| if (conn->flags & CO_FL_WAIT_ROOM) { |
| /* the pipe is full or we have read enough data that it |
| * could soon be full. Let's stop before needing to poll. |
| */ |
| cs_rx_room_blk(cs); |
| goto done_recv; |
| } |
| |
| /* splice not possible (anymore), let's go on on standard copy */ |
| } |
| |
| abort_splice: |
| if (ic->pipe && unlikely(!ic->pipe->data)) { |
| put_pipe(ic->pipe); |
| ic->pipe = NULL; |
| } |
| |
| if (ic->pipe && ic->to_forward && !(flags & CO_RFL_BUF_FLUSH) && cs->endp->flags & CS_EP_MAY_SPLICE) { |
| /* don't break splicing by reading, but still call rcv_buf() |
| * to pass the flag. |
| */ |
| goto done_recv; |
| } |
| |
| /* now we'll need a input buffer for the stream */ |
| if (!cs_alloc_ibuf(cs, &(__cs_strm(cs)->buffer_wait))) |
| goto end_recv; |
| |
| /* For an HTX stream, if the buffer is stuck (no output data with some |
| * input data) and if the HTX message is fragmented or if its free space |
| * wraps, we force an HTX deframentation. It is a way to have a |
| * contiguous free space nad to let the mux to copy as much data as |
| * possible. |
| * |
| * NOTE: A possible optim may be to let the mux decides if defrag is |
| * required or not, depending on amount of data to be xferred. |
| */ |
| if (IS_HTX_STRM(__cs_strm(cs)) && !co_data(ic)) { |
| struct htx *htx = htxbuf(&ic->buf); |
| |
| if (htx_is_not_empty(htx) && ((htx->flags & HTX_FL_FRAGMENTED) || htx_space_wraps(htx))) |
| htx_defrag(htx, NULL, 0); |
| } |
| |
| /* Instruct the mux it must subscribed for read events */ |
| flags |= ((!conn_is_back(conn) && (__cs_strm(cs)->be->options & PR_O_ABRT_CLOSE)) ? CO_RFL_KEEP_RECV : 0); |
| |
| /* Important note : if we're called with POLL_IN|POLL_HUP, it means the read polling |
| * was enabled, which implies that the recv buffer was not full. So we have a guarantee |
| * that if such an event is not handled above in splice, it will be handled here by |
| * recv(). |
| */ |
| while ((cs->endp->flags & CS_EP_RCV_MORE) || |
| (!(conn->flags & CO_FL_HANDSHAKE) && |
| (!(cs->endp->flags & (CS_EP_ERROR|CS_EP_EOS))) && !(ic->flags & CF_SHUTR))) { |
| int cur_flags = flags; |
| |
| /* Compute transient CO_RFL_* flags */ |
| if (co_data(ic)) { |
| cur_flags |= (CO_RFL_BUF_WET | CO_RFL_BUF_NOT_STUCK); |
| } |
| |
| /* <max> may be null. This is the mux responsibility to set |
| * CS_EP_RCV_MORE on the CS if more space is needed. |
| */ |
| max = channel_recv_max(ic); |
| ret = conn->mux->rcv_buf(cs, &ic->buf, max, cur_flags); |
| |
| if (cs->endp->flags & CS_EP_WANT_ROOM) { |
| /* CS_EP_WANT_ROOM must not be reported if the channel's |
| * buffer is empty. |
| */ |
| BUG_ON(c_empty(ic)); |
| |
| cs_rx_room_blk(cs); |
| /* Add READ_PARTIAL because some data are pending but |
| * cannot be xferred to the channel |
| */ |
| ic->flags |= CF_READ_PARTIAL; |
| } |
| |
| if (ret <= 0) { |
| /* if we refrained from reading because we asked for a |
| * flush to satisfy rcv_pipe(), we must not subscribe |
| * and instead report that there's not enough room |
| * here to proceed. |
| */ |
| if (flags & CO_RFL_BUF_FLUSH) |
| cs_rx_room_blk(cs); |
| break; |
| } |
| |
| cur_read += ret; |
| |
| /* if we're allowed to directly forward data, we must update ->o */ |
| if (ic->to_forward && !(ic->flags & (CF_SHUTW|CF_SHUTW_NOW))) { |
| unsigned long fwd = ret; |
| if (ic->to_forward != CHN_INFINITE_FORWARD) { |
| if (fwd > ic->to_forward) |
| fwd = ic->to_forward; |
| ic->to_forward -= fwd; |
| } |
| c_adv(ic, fwd); |
| } |
| |
| ic->flags |= CF_READ_PARTIAL; |
| ic->total += ret; |
| |
| /* End-of-input reached, we can leave. In this case, it is |
| * important to break the loop to not block the CS because of |
| * the channel's policies.This way, we are still able to receive |
| * shutdowns. |
| */ |
| if (cs->endp->flags & CS_EP_EOI) |
| break; |
| |
| if ((ic->flags & CF_READ_DONTWAIT) || --read_poll <= 0) { |
| /* we're stopped by the channel's policy */ |
| cs_rx_chan_blk(cs); |
| break; |
| } |
| |
| /* if too many bytes were missing from last read, it means that |
| * it's pointless trying to read again because the system does |
| * not have them in buffers. |
| */ |
| if (ret < max) { |
| /* if a streamer has read few data, it may be because we |
| * have exhausted system buffers. It's not worth trying |
| * again. |
| */ |
| if (ic->flags & CF_STREAMER) { |
| /* we're stopped by the channel's policy */ |
| cs_rx_chan_blk(cs); |
| break; |
| } |
| |
| /* if we read a large block smaller than what we requested, |
| * it's almost certain we'll never get anything more. |
| */ |
| if (ret >= global.tune.recv_enough) { |
| /* we're stopped by the channel's policy */ |
| cs_rx_chan_blk(cs); |
| break; |
| } |
| } |
| |
| /* if we are waiting for more space, don't try to read more data |
| * right now. |
| */ |
| if (cs_rx_blocked(cs)) |
| break; |
| } /* while !flags */ |
| |
| done_recv: |
| if (cur_read) { |
| if ((ic->flags & (CF_STREAMER | CF_STREAMER_FAST)) && |
| (cur_read <= ic->buf.size / 2)) { |
| ic->xfer_large = 0; |
| ic->xfer_small++; |
| if (ic->xfer_small >= 3) { |
| /* we have read less than half of the buffer in |
| * one pass, and this happened at least 3 times. |
| * This is definitely not a streamer. |
| */ |
| ic->flags &= ~(CF_STREAMER | CF_STREAMER_FAST); |
| } |
| else if (ic->xfer_small >= 2) { |
| /* if the buffer has been at least half full twice, |
| * we receive faster than we send, so at least it |
| * is not a "fast streamer". |
| */ |
| ic->flags &= ~CF_STREAMER_FAST; |
| } |
| } |
| else if (!(ic->flags & CF_STREAMER_FAST) && |
| (cur_read >= ic->buf.size - global.tune.maxrewrite)) { |
| /* we read a full buffer at once */ |
| ic->xfer_small = 0; |
| ic->xfer_large++; |
| if (ic->xfer_large >= 3) { |
| /* we call this buffer a fast streamer if it manages |
| * to be filled in one call 3 consecutive times. |
| */ |
| ic->flags |= (CF_STREAMER | CF_STREAMER_FAST); |
| } |
| } |
| else { |
| ic->xfer_small = 0; |
| ic->xfer_large = 0; |
| } |
| ic->last_read = now_ms; |
| } |
| |
| end_recv: |
| ret = (cur_read != 0); |
| |
| /* Report EOI on the channel if it was reached from the mux point of |
| * view. */ |
| if ((cs->endp->flags & CS_EP_EOI) && !(ic->flags & CF_EOI)) { |
| ic->flags |= (CF_EOI|CF_READ_PARTIAL); |
| ret = 1; |
| } |
| |
| if (cs->endp->flags & CS_EP_ERROR) |
| ret = 1; |
| else if (cs->endp->flags & CS_EP_EOS) { |
| /* we received a shutdown */ |
| ic->flags |= CF_READ_NULL; |
| if (ic->flags & CF_AUTO_CLOSE) |
| channel_shutw_now(ic); |
| cs_conn_read0(cs); |
| ret = 1; |
| } |
| else if (!cs_rx_blocked(cs)) { |
| /* Subscribe to receive events if we're blocking on I/O */ |
| conn->mux->subscribe(cs, SUB_RETRY_RECV, &cs->wait_event); |
| cs_rx_endp_done(cs); |
| } else { |
| cs_rx_endp_more(cs); |
| ret = 1; |
| } |
| return ret; |
| } |
| |
| /* This tries to perform a synchronous receive on the conn-stream to |
| * try to collect last arrived data. In practice it's only implemented on |
| * conn_streams. Returns 0 if nothing was done, non-zero if new data or a |
| * shutdown were collected. This may result on some delayed receive calls |
| * to be programmed and performed later, though it doesn't provide any |
| * such guarantee. |
| */ |
| int cs_conn_sync_recv(struct conn_stream *cs) |
| { |
| if (!cs_state_in(cs->state, CS_SB_RDY|CS_SB_EST)) |
| return 0; |
| |
| if (!cs_conn_mux(cs)) |
| return 0; // only conn_streams are supported |
| |
| if (cs->wait_event.events & SUB_RETRY_RECV) |
| return 0; // already subscribed |
| |
| if (!cs_rx_endp_ready(cs) || cs_rx_blocked(cs)) |
| return 0; // already failed |
| |
| return cs_conn_recv(cs); |
| } |
| |
| /* |
| * This function is called to send buffer data to a stream socket. |
| * It calls the mux layer's snd_buf function. It relies on the |
| * caller to commit polling changes. The caller should check conn->flags |
| * for errors. |
| */ |
| static int cs_conn_send(struct conn_stream *cs) |
| { |
| struct connection *conn = __cs_conn(cs); |
| struct stream *s = __cs_strm(cs); |
| struct channel *oc = cs_oc(cs); |
| int ret; |
| int did_send = 0; |
| |
| if (cs->endp->flags & (CS_EP_ERROR|CS_EP_ERR_PENDING) || cs_is_conn_error(cs)) { |
| /* We're probably there because the tasklet was woken up, |
| * but process_stream() ran before, detected there were an |
| * error and put the CS back to CS_ST_TAR. There's still |
| * CO_FL_ERROR on the connection but we don't want to add |
| * CS_EP_ERROR back, so give up |
| */ |
| if (cs->state < CS_ST_CON) |
| return 0; |
| cs->endp->flags |= CS_EP_ERROR; |
| return 1; |
| } |
| |
| /* We're already waiting to be able to send, give up */ |
| if (cs->wait_event.events & SUB_RETRY_SEND) |
| return 0; |
| |
| /* we might have been called just after an asynchronous shutw */ |
| if (oc->flags & CF_SHUTW) |
| return 1; |
| |
| /* we must wait because the mux is not installed yet */ |
| if (!conn->mux) |
| return 0; |
| |
| if (oc->pipe && conn->xprt->snd_pipe && conn->mux->snd_pipe) { |
| ret = conn->mux->snd_pipe(cs, oc->pipe); |
| if (ret > 0) |
| did_send = 1; |
| |
| if (!oc->pipe->data) { |
| put_pipe(oc->pipe); |
| oc->pipe = NULL; |
| } |
| |
| if (oc->pipe) |
| goto end; |
| } |
| |
| /* At this point, the pipe is empty, but we may still have data pending |
| * in the normal buffer. |
| */ |
| if (co_data(oc)) { |
| /* when we're here, we already know that there is no spliced |
| * data left, and that there are sendable buffered data. |
| */ |
| |
| /* check if we want to inform the kernel that we're interested in |
| * sending more data after this call. We want this if : |
| * - we're about to close after this last send and want to merge |
| * the ongoing FIN with the last segment. |
| * - we know we can't send everything at once and must get back |
| * here because of unaligned data |
| * - there is still a finite amount of data to forward |
| * The test is arranged so that the most common case does only 2 |
| * tests. |
| */ |
| unsigned int send_flag = 0; |
| |
| if ((!(oc->flags & (CF_NEVER_WAIT|CF_SEND_DONTWAIT)) && |
| ((oc->to_forward && oc->to_forward != CHN_INFINITE_FORWARD) || |
| (oc->flags & CF_EXPECT_MORE) || |
| (IS_HTX_STRM(s) && |
| (!(oc->flags & (CF_EOI|CF_SHUTR)) && htx_expect_more(htxbuf(&oc->buf)))))) || |
| ((oc->flags & CF_ISRESP) && |
| ((oc->flags & (CF_AUTO_CLOSE|CF_SHUTW_NOW)) == (CF_AUTO_CLOSE|CF_SHUTW_NOW)))) |
| send_flag |= CO_SFL_MSG_MORE; |
| |
| if (oc->flags & CF_STREAMER) |
| send_flag |= CO_SFL_STREAMER; |
| |
| if (s->txn && s->txn->flags & TX_L7_RETRY && !b_data(&s->txn->l7_buffer)) { |
| /* If we want to be able to do L7 retries, copy |
| * the data we're about to send, so that we are able |
| * to resend them if needed |
| */ |
| /* Try to allocate a buffer if we had none. |
| * If it fails, the next test will just |
| * disable the l7 retries by setting |
| * l7_conn_retries to 0. |
| */ |
| if (s->txn->req.msg_state != HTTP_MSG_DONE) |
| s->txn->flags &= ~TX_L7_RETRY; |
| else { |
| if (b_alloc(&s->txn->l7_buffer) == NULL) |
| s->txn->flags &= ~TX_L7_RETRY; |
| else { |
| memcpy(b_orig(&s->txn->l7_buffer), |
| b_orig(&oc->buf), |
| b_size(&oc->buf)); |
| s->txn->l7_buffer.head = co_data(oc); |
| b_add(&s->txn->l7_buffer, co_data(oc)); |
| } |
| |
| } |
| } |
| |
| ret = conn->mux->snd_buf(cs, &oc->buf, co_data(oc), send_flag); |
| if (ret > 0) { |
| did_send = 1; |
| c_rew(oc, ret); |
| c_realign_if_empty(oc); |
| |
| if (!co_data(oc)) { |
| /* Always clear both flags once everything has been sent, they're one-shot */ |
| oc->flags &= ~(CF_EXPECT_MORE | CF_SEND_DONTWAIT); |
| } |
| /* if some data remain in the buffer, it's only because the |
| * system buffers are full, we will try next time. |
| */ |
| } |
| } |
| |
| end: |
| if (did_send) { |
| oc->flags |= CF_WRITE_PARTIAL | CF_WROTE_DATA; |
| if (cs->state == CS_ST_CON) |
| cs->state = CS_ST_RDY; |
| |
| cs_rx_room_rdy(cs_opposite(cs)); |
| } |
| |
| if (cs->endp->flags & (CS_EP_ERROR|CS_EP_ERR_PENDING)) { |
| cs->endp->flags |= CS_EP_ERROR; |
| return 1; |
| } |
| |
| /* We couldn't send all of our data, let the mux know we'd like to send more */ |
| if (!channel_is_empty(oc)) |
| conn->mux->subscribe(cs, SUB_RETRY_SEND, &cs->wait_event); |
| return did_send; |
| } |
| |
| /* perform a synchronous send() for the conn-stream. The CF_WRITE_NULL and |
| * CF_WRITE_PARTIAL flags are cleared prior to the attempt, and will possibly |
| * be updated in case of success. |
| */ |
| void cs_conn_sync_send(struct conn_stream *cs) |
| { |
| struct channel *oc = cs_oc(cs); |
| |
| oc->flags &= ~(CF_WRITE_NULL|CF_WRITE_PARTIAL); |
| |
| if (oc->flags & CF_SHUTW) |
| return; |
| |
| if (channel_is_empty(oc)) |
| return; |
| |
| if (!cs_state_in(cs->state, CS_SB_CON|CS_SB_RDY|CS_SB_EST)) |
| return; |
| |
| if (!cs_conn_mux(cs)) |
| return; |
| |
| cs_conn_send(cs); |
| } |
| |
| /* Called by I/O handlers after completion.. It propagates |
| * connection flags to the conn-stream, updates the stream (which may or |
| * may not take this opportunity to try to forward data), then update the |
| * connection's polling based on the channels and conn-stream's final |
| * states. The function always returns 0. |
| */ |
| static int cs_conn_process(struct conn_stream *cs) |
| { |
| struct connection *conn = __cs_conn(cs); |
| struct channel *ic = cs_ic(cs); |
| struct channel *oc = cs_oc(cs); |
| |
| BUG_ON(!conn); |
| |
| /* If we have data to send, try it now */ |
| if (!channel_is_empty(oc) && !(cs->wait_event.events & SUB_RETRY_SEND)) |
| cs_conn_send(cs); |
| |
| /* First step, report to the conn-stream what was detected at the |
| * connection layer : errors and connection establishment. |
| * Only add CS_EP_ERROR if we're connected, or we're attempting to |
| * connect, we may get there because we got woken up, but only run |
| * after process_stream() noticed there were an error, and decided |
| * to retry to connect, the connection may still have CO_FL_ERROR, |
| * and we don't want to add CS_EP_ERROR back |
| * |
| * Note: This test is only required because cs_conn_process is also the SI |
| * wake callback. Otherwise cs_conn_recv()/cs_conn_send() already take |
| * care of it. |
| */ |
| |
| if (cs->state >= CS_ST_CON) { |
| if (cs_is_conn_error(cs)) |
| cs->endp->flags |= CS_EP_ERROR; |
| } |
| |
| /* If we had early data, and the handshake ended, then |
| * we can remove the flag, and attempt to wake the task up, |
| * in the event there's an analyser waiting for the end of |
| * the handshake. |
| */ |
| if (!(conn->flags & (CO_FL_WAIT_XPRT | CO_FL_EARLY_SSL_HS)) && |
| (cs->endp->flags & CS_EP_WAIT_FOR_HS)) { |
| cs->endp->flags &= ~CS_EP_WAIT_FOR_HS; |
| task_wakeup(cs_strm_task(cs), TASK_WOKEN_MSG); |
| } |
| |
| if (!cs_state_in(cs->state, CS_SB_EST|CS_SB_DIS|CS_SB_CLO) && |
| (conn->flags & CO_FL_WAIT_XPRT) == 0) { |
| __cs_strm(cs)->conn_exp = TICK_ETERNITY; |
| oc->flags |= CF_WRITE_NULL; |
| if (cs->state == CS_ST_CON) |
| cs->state = CS_ST_RDY; |
| } |
| |
| /* Report EOS on the channel if it was reached from the mux point of |
| * view. |
| * |
| * Note: This test is only required because cs_conn_process is also the SI |
| * wake callback. Otherwise cs_conn_recv()/cs_conn_send() already take |
| * care of it. |
| */ |
| if (cs->endp->flags & CS_EP_EOS && !(ic->flags & CF_SHUTR)) { |
| /* we received a shutdown */ |
| ic->flags |= CF_READ_NULL; |
| if (ic->flags & CF_AUTO_CLOSE) |
| channel_shutw_now(ic); |
| cs_conn_read0(cs); |
| } |
| |
| /* Report EOI on the channel if it was reached from the mux point of |
| * view. |
| * |
| * Note: This test is only required because cs_conn_process is also the SI |
| * wake callback. Otherwise cs_conn_recv()/cs_conn_send() already take |
| * care of it. |
| */ |
| if ((cs->endp->flags & CS_EP_EOI) && !(ic->flags & CF_EOI)) |
| ic->flags |= (CF_EOI|CF_READ_PARTIAL); |
| |
| /* Second step : update the conn-stream and channels, try to forward any |
| * pending data, then possibly wake the stream up based on the new |
| * conn-stream status. |
| */ |
| cs_notify(cs); |
| stream_release_buffers(__cs_strm(cs)); |
| return 0; |
| } |
| |
| /* This is the ->process() function for any conn-stream's wait_event task. |
| * It's assigned during the conn-stream's initialization, for any type of |
| * conn-stream. Thus it is always safe to perform a tasklet_wakeup() on a |
| * conn-stream, as the presence of the CS is checked there. |
| */ |
| struct task *cs_conn_io_cb(struct task *t, void *ctx, unsigned int state) |
| { |
| struct conn_stream *cs = ctx; |
| int ret = 0; |
| |
| if (!cs_conn(cs)) |
| return t; |
| |
| if (!(cs->wait_event.events & SUB_RETRY_SEND) && !channel_is_empty(cs_oc(cs))) |
| ret = cs_conn_send(cs); |
| if (!(cs->wait_event.events & SUB_RETRY_RECV)) |
| ret |= cs_conn_recv(cs); |
| if (ret != 0) |
| cs_conn_process(cs); |
| |
| stream_release_buffers(__cs_strm(cs)); |
| return t; |
| } |
| |
| /* Callback to be used by applet handlers upon completion. It updates the stream |
| * (which may or may not take this opportunity to try to forward data), then |
| * may re-enable the applet's based on the channels and conn-stream's final |
| * states. |
| */ |
| static int cs_applet_process(struct conn_stream *cs) |
| { |
| struct channel *ic = cs_ic(cs); |
| |
| BUG_ON(!cs_appctx(cs)); |
| |
| /* If the applet wants to write and the channel is closed, it's a |
| * broken pipe and it must be reported. |
| */ |
| if (!(cs->endp->flags & CS_EP_RX_WAIT_EP) && (ic->flags & CF_SHUTR)) |
| cs->endp->flags |= CS_EP_ERROR; |
| |
| /* automatically mark the applet having data available if it reported |
| * begin blocked by the channel. |
| */ |
| if (cs_rx_blocked(cs)) |
| cs_rx_endp_more(cs); |
| |
| /* update the conn-stream, channels, and possibly wake the stream up */ |
| cs_notify(cs); |
| stream_release_buffers(__cs_strm(cs)); |
| |
| /* cs_notify may have passed through chk_snd and released some |
| * RXBLK flags. Process_stream will consider those flags to wake up the |
| * appctx but in the case the task is not in runqueue we may have to |
| * wakeup the appctx immediately. |
| */ |
| if ((cs_rx_endp_ready(cs) && !cs_rx_blocked(cs)) || |
| (cs_tx_endp_ready(cs) && !cs_tx_blocked(cs))) |
| appctx_wakeup(__cs_appctx(cs)); |
| return 0; |
| } |