blob: d7fbb53eb67843131acaef720a9847a440111c1b [file] [log] [blame]
/*
* Functions managing applets
*
* Copyright 2000-2015 Willy Tarreau <w@1wt.eu>
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version
* 2 of the License, or (at your option) any later version.
*
*/
#include <stdio.h>
#include <stdlib.h>
#include <common/config.h>
#include <common/mini-clist.h>
#include <proto/applet.h>
#include <proto/channel.h>
#include <proto/stream.h>
#include <proto/stream_interface.h>
#include <proto/task.h>
unsigned int nb_applets = 0;
struct task *task_run_applet(struct task *t, void *context, unsigned short state)
{
struct appctx *app = context;
struct stream_interface *si = app->owner;
if (app->state & APPLET_WANT_DIE) {
__appctx_free(app);
return NULL;
}
/* Now we'll try to allocate the input buffer. We wake up the
* applet in all cases. So this is the applet responsibility to
* check if this buffer was allocated or not. This let a chance
* for applets to do some other processing if needed. */
if (!channel_alloc_buffer(si_ic(si), &app->buffer_wait))
si_applet_cant_put(si);
/* We always pretend the applet can't get and doesn't want to
* put, it's up to it to change this if needed. This ensures
* that one applet which ignores any event will not spin.
*/
si_applet_cant_get(si);
si_applet_stop_put(si);
app->applet->fct(app);
si_applet_wake_cb(si);
channel_release_buffer(si_ic(si), &app->buffer_wait);
return t;
}