| /* |
| * Elastic Binary Trees - types |
| * Version 6.0.6 |
| * (C) 2002-2011 - Willy Tarreau <w@1wt.eu> |
| * |
| * This library is free software; you can redistribute it and/or |
| * modify it under the terms of the GNU Lesser General Public |
| * License as published by the Free Software Foundation, version 2.1 |
| * exclusively. |
| * |
| * This library is distributed in the hope that it will be useful, |
| * but WITHOUT ANY WARRANTY; without even the implied warranty of |
| * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
| * Lesser General Public License for more details. |
| * |
| * You should have received a copy of the GNU Lesser General Public |
| * License along with this library; if not, write to the Free Software |
| * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA |
| */ |
| |
| #ifndef _EBTREE_T_H |
| #define _EBTREE_T_H |
| |
| #include <haproxy/api-t.h> |
| |
| /* |
| * generic types for ebtree |
| */ |
| |
| /* Number of bits per node, and number of leaves per node */ |
| #define EB_NODE_BITS 1 |
| #define EB_NODE_BRANCHES (1 << EB_NODE_BITS) |
| #define EB_NODE_BRANCH_MASK (EB_NODE_BRANCHES - 1) |
| |
| /* Be careful not to tweak those values. The walking code is optimized for NULL |
| * detection on the assumption that the following values are intact. |
| */ |
| #define EB_LEFT 0 |
| #define EB_RGHT 1 |
| #define EB_LEAF 0 |
| #define EB_NODE 1 |
| |
| /* Tags to set in root->b[EB_RGHT] : |
| * - EB_NORMAL is a normal tree which stores duplicate keys. |
| * - EB_UNIQUE is a tree which stores unique keys. |
| */ |
| #define EB_NORMAL 0 |
| #define EB_UNIQUE 1 |
| |
| /* This is the same as an eb_node pointer, except that the lower bit embeds |
| * a tag. See eb_dotag()/eb_untag()/eb_gettag(). This tag has two meanings : |
| * - 0=left, 1=right to designate the parent's branch for leaf_p/node_p |
| * - 0=link, 1=leaf to designate the branch's type for branch[] |
| */ |
| typedef void eb_troot_t; |
| |
| /* The eb_root connects the node which contains it, to two nodes below it, one |
| * of which may be the same node. At the top of the tree, we use an eb_root |
| * too, which always has its right branch NULL (+/1 low-order bits). |
| */ |
| struct eb_root { |
| eb_troot_t *b[EB_NODE_BRANCHES]; /* left and right branches */ |
| }; |
| |
| /* The eb_node contains the two parts, one for the leaf, which always exists, |
| * and one for the node, which remains unused in the very first node inserted |
| * into the tree. This structure is 20 bytes per node on 32-bit machines. Do |
| * not change the order, benchmarks have shown that it's optimal this way. |
| * Note: be careful about this struct's alignment if it gets included into |
| * another struct and some atomic ops are expected on the keys or the node. |
| */ |
| struct eb_node { |
| struct eb_root branches; /* branches, must be at the beginning */ |
| eb_troot_t *node_p; /* link node's parent */ |
| eb_troot_t *leaf_p; /* leaf node's parent */ |
| short int bit; /* link's bit position. */ |
| short unsigned int pfx; /* data prefix length, always related to leaf */ |
| } __attribute__((packed)); |
| |
| |
| /* The root of a tree is an eb_root initialized with both pointers NULL. |
| * During its life, only the left pointer will change. The right one will |
| * always remain NULL, which is the way we detect it. |
| */ |
| #define EB_ROOT \ |
| (struct eb_root) { \ |
| .b = {[0] = NULL, [1] = NULL }, \ |
| } |
| |
| #define EB_ROOT_UNIQUE \ |
| (struct eb_root) { \ |
| .b = {[0] = NULL, [1] = (void *)1 }, \ |
| } |
| |
| #define EB_TREE_HEAD(name) \ |
| struct eb_root name = EB_ROOT |
| |
| |
| /* |
| * types for eb32tree |
| */ |
| |
| #define EB32_ROOT EB_ROOT |
| #define EB32_TREE_HEAD EB_TREE_HEAD |
| |
| /* These types may sometimes already be defined */ |
| typedef unsigned int u32; |
| typedef signed int s32; |
| |
| /* This structure carries a node, a leaf, and a key. It must start with the |
| * eb_node so that it can be cast into an eb_node. We could also have put some |
| * sort of transparent union here to reduce the indirection level, but the fact |
| * is, the end user is not meant to manipulate internals, so this is pointless. |
| */ |
| struct eb32_node { |
| struct eb_node node; /* the tree node, must be at the beginning */ |
| MAYBE_ALIGN(sizeof(u32)); |
| u32 key; |
| } ALIGNED(sizeof(void*)); |
| |
| /* This structure carries a node, a leaf, a scope, and a key. It must start |
| * with the eb_node so that it can be cast into an eb_node. We could also |
| * have put some sort of transparent union here to reduce the indirection |
| * level, but the fact is, the end user is not meant to manipulate internals, |
| * so this is pointless. |
| * In case sizeof(void*)>=sizeof(long), we know there will be some padding after |
| * the leaf if it's unaligned. In this case we force the alignment on void* so |
| * that we prefer to have the padding before for more efficient accesses. |
| */ |
| struct eb32sc_node { |
| struct eb_node node; /* the tree node, must be at the beginning */ |
| MAYBE_ALIGN(sizeof(u32)); |
| u32 key; |
| ALWAYS_ALIGN(sizeof(void*)); |
| unsigned long node_s; /* visibility of this node's branches */ |
| unsigned long leaf_s; /* visibility of this node's leaf */ |
| } ALIGNED(sizeof(void*)); |
| |
| /* |
| * types for eb64tree |
| */ |
| |
| #define EB64_ROOT EB_ROOT |
| #define EB64_TREE_HEAD EB_TREE_HEAD |
| |
| /* These types may sometimes already be defined */ |
| typedef unsigned long long u64; |
| typedef signed long long s64; |
| |
| /* This structure carries a node, a leaf, and a key. It must start with the |
| * eb_node so that it can be cast into an eb_node. We could also have put some |
| * sort of transparent union here to reduce the indirection level, but the fact |
| * is, the end user is not meant to manipulate internals, so this is pointless. |
| * In case sizeof(void*)>=sizeof(u64), we know there will be some padding after |
| * the key if it's unaligned. In this case we force the alignment on void* so |
| * that we prefer to have the padding before for more efficient accesses. |
| */ |
| struct eb64_node { |
| struct eb_node node; /* the tree node, must be at the beginning */ |
| MAYBE_ALIGN(sizeof(u64)); |
| ALWAYS_ALIGN(sizeof(void*)); |
| u64 key; |
| } ALIGNED(sizeof(void*)); |
| |
| #define EBPT_ROOT EB_ROOT |
| #define EBPT_TREE_HEAD EB_TREE_HEAD |
| |
| /* on *almost* all platforms, a pointer can be cast into a size_t which is unsigned */ |
| #ifndef PTR_INT_TYPE |
| #define PTR_INT_TYPE size_t |
| #endif |
| |
| /* |
| * types for ebpttree |
| */ |
| |
| typedef PTR_INT_TYPE ptr_t; |
| |
| /* This structure carries a node, a leaf, and a key. It must start with the |
| * eb_node so that it can be cast into an eb_node. We could also have put some |
| * sort of transparent union here to reduce the indirection level, but the fact |
| * is, the end user is not meant to manipulate internals, so this is pointless. |
| * Internally, it is automatically cast as an eb32_node or eb64_node. |
| * We always align the key since the struct itself will be padded to the same |
| * size anyway. |
| */ |
| struct ebpt_node { |
| struct eb_node node; /* the tree node, must be at the beginning */ |
| ALWAYS_ALIGN(sizeof(void*)); |
| void *key; |
| } ALIGNED(sizeof(void*)); |
| |
| /* |
| * types for ebmbtree |
| */ |
| |
| #define EBMB_ROOT EB_ROOT |
| #define EBMB_TREE_HEAD EB_TREE_HEAD |
| |
| /* This structure carries a node, a leaf, and a key. It must start with the |
| * eb_node so that it can be cast into an eb_node. We could also have put some |
| * sort of transparent union here to reduce the indirection level, but the fact |
| * is, the end user is not meant to manipulate internals, so this is pointless. |
| * The 'node.bit' value here works differently from scalar types, as it contains |
| * the number of identical bits between the two branches. |
| * Note that we take a great care of making sure the key is located exactly at |
| * the end of the struct even if that involves holes before it, so that it |
| * always aliases any external key a user would append after. This is why the |
| * key uses the same alignment as the struct. |
| */ |
| struct ebmb_node { |
| struct eb_node node; /* the tree node, must be at the beginning */ |
| ALWAYS_ALIGN(sizeof(void*)); |
| unsigned char key[0]; /* the key, its size depends on the application */ |
| } ALIGNED(sizeof(void*)); |
| |
| #endif /* _EB_TREE_T_H */ |