| /* |
| * Memory management functions. |
| * |
| * Copyright 2000-2007 Willy Tarreau <w@1wt.eu> |
| * |
| * This program is free software; you can redistribute it and/or |
| * modify it under the terms of the GNU General Public License |
| * as published by the Free Software Foundation; either version |
| * 2 of the License, or (at your option) any later version. |
| * |
| */ |
| |
| #include <types/global.h> |
| #include <common/config.h> |
| #include <common/debug.h> |
| #include <common/memory.h> |
| #include <common/mini-clist.h> |
| #include <common/standard.h> |
| |
| #include <proto/log.h> |
| |
| static struct list pools = LIST_HEAD_INIT(pools); |
| int mem_poison_byte = -1; |
| |
| /* Try to find an existing shared pool with the same characteristics and |
| * returns it, otherwise creates this one. NULL is returned if no memory |
| * is available for a new creation. |
| */ |
| struct pool_head *create_pool(char *name, unsigned int size, unsigned int flags) |
| { |
| struct pool_head *pool; |
| struct pool_head *entry; |
| struct list *start; |
| unsigned int align; |
| |
| /* We need to store a (void *) at the end of the chunks. Since we know |
| * that the malloc() function will never return such a small size, |
| * let's round the size up to something slightly bigger, in order to |
| * ease merging of entries. Note that the rounding is a power of two. |
| * This extra (void *) is not accounted for in the size computation |
| * so that the visible parts outside are not affected. |
| */ |
| |
| align = 16; |
| size = ((size + POOL_EXTRA + align - 1) & -align) - POOL_EXTRA; |
| |
| start = &pools; |
| pool = NULL; |
| |
| list_for_each_entry(entry, &pools, list) { |
| if (entry->size == size) { |
| /* either we can share this place and we take it, or |
| * we look for a sharable one or for the next position |
| * before which we will insert a new one. |
| */ |
| if (flags & entry->flags & MEM_F_SHARED) { |
| /* we can share this one */ |
| pool = entry; |
| DPRINTF(stderr, "Sharing %s with %s\n", name, pool->name); |
| break; |
| } |
| } |
| else if (entry->size > size) { |
| /* insert before this one */ |
| start = &entry->list; |
| break; |
| } |
| } |
| |
| if (!pool) { |
| pool = CALLOC(1, sizeof(*pool)); |
| if (!pool) |
| return NULL; |
| if (name) |
| strlcpy2(pool->name, name, sizeof(pool->name)); |
| pool->size = size; |
| pool->flags = flags; |
| LIST_ADDQ(start, &pool->list); |
| } |
| pool->users++; |
| return pool; |
| } |
| |
| /* Allocates new entries for pool <pool> until there are at least <avail> + 1 |
| * available, then returns the last one for immediate use, so that at least |
| * <avail> are left available in the pool upon return. NULL is returned if the |
| * last entry could not be allocated. It's important to note that at least one |
| * allocation is always performed even if there are enough entries in the pool. |
| * A call to the garbage collector is performed at most once in case malloc() |
| * returns an error, before returning NULL. |
| */ |
| void *pool_refill_alloc(struct pool_head *pool, unsigned int avail) |
| { |
| void *ptr = NULL; |
| int failed = 0; |
| |
| /* stop point */ |
| avail += pool->used; |
| |
| while (1) { |
| if (pool->limit && pool->allocated >= pool->limit) |
| return NULL; |
| |
| ptr = MALLOC(pool->size + POOL_EXTRA); |
| if (!ptr) { |
| pool->failed++; |
| if (failed) |
| return NULL; |
| failed++; |
| pool_gc2(); |
| continue; |
| } |
| if (++pool->allocated > avail) |
| break; |
| |
| *POOL_LINK(pool, ptr) = (void *)pool->free_list; |
| pool->free_list = ptr; |
| } |
| pool->used++; |
| #ifdef DEBUG_MEMORY_POOLS |
| /* keep track of where the element was allocated from */ |
| *POOL_LINK(pool, ptr) = (void *)pool; |
| #endif |
| return ptr; |
| } |
| |
| /* |
| * This function frees whatever can be freed in pool <pool>. |
| */ |
| void pool_flush2(struct pool_head *pool) |
| { |
| void *temp, *next; |
| if (!pool) |
| return; |
| |
| next = pool->free_list; |
| while (next) { |
| temp = next; |
| next = *POOL_LINK(pool, temp); |
| pool->allocated--; |
| FREE(temp); |
| } |
| pool->free_list = next; |
| |
| /* here, we should have pool->allocate == pool->used */ |
| } |
| |
| /* |
| * This function frees whatever can be freed in all pools, but respecting |
| * the minimum thresholds imposed by owners. It takes care of avoiding |
| * recursion because it may be called from a signal handler. |
| */ |
| void pool_gc2() |
| { |
| static int recurse; |
| struct pool_head *entry; |
| |
| if (recurse++) |
| goto out; |
| |
| list_for_each_entry(entry, &pools, list) { |
| void *temp, *next; |
| //qfprintf(stderr, "Flushing pool %s\n", entry->name); |
| next = entry->free_list; |
| while (next && |
| (int)(entry->allocated - entry->used) > (int)entry->minavail) { |
| temp = next; |
| next = *POOL_LINK(entry, temp); |
| entry->allocated--; |
| FREE(temp); |
| } |
| entry->free_list = next; |
| } |
| out: |
| recurse--; |
| } |
| |
| /* |
| * This function destroys a pool by freeing it completely, unless it's still |
| * in use. This should be called only under extreme circumstances. It always |
| * returns NULL if the resulting pool is empty, easing the clearing of the old |
| * pointer, otherwise it returns the pool. |
| * . |
| */ |
| void *pool_destroy2(struct pool_head *pool) |
| { |
| if (pool) { |
| pool_flush2(pool); |
| if (pool->used) |
| return pool; |
| pool->users--; |
| if (!pool->users) { |
| LIST_DEL(&pool->list); |
| FREE(pool); |
| } |
| } |
| return NULL; |
| } |
| |
| /* This function dumps memory usage information into the trash buffer. */ |
| void dump_pools_to_trash() |
| { |
| struct pool_head *entry; |
| unsigned long allocated, used; |
| int nbpools; |
| |
| allocated = used = nbpools = 0; |
| chunk_printf(&trash, "Dumping pools usage. Use SIGQUIT to flush them.\n"); |
| list_for_each_entry(entry, &pools, list) { |
| chunk_appendf(&trash, " - Pool %s (%d bytes) : %d allocated (%u bytes), %d used, %d failures, %d users%s\n", |
| entry->name, entry->size, entry->allocated, |
| entry->size * entry->allocated, entry->used, entry->failed, |
| entry->users, (entry->flags & MEM_F_SHARED) ? " [SHARED]" : ""); |
| |
| allocated += entry->allocated * entry->size; |
| used += entry->used * entry->size; |
| nbpools++; |
| } |
| chunk_appendf(&trash, "Total: %d pools, %lu bytes allocated, %lu used.\n", |
| nbpools, allocated, used); |
| } |
| |
| /* Dump statistics on pools usage. */ |
| void dump_pools(void) |
| { |
| dump_pools_to_trash(); |
| qfprintf(stderr, "%s", trash.str); |
| } |
| |
| /* This function returns the total number of failed pool allocations */ |
| int pool_total_failures() |
| { |
| struct pool_head *entry; |
| int failed = 0; |
| |
| list_for_each_entry(entry, &pools, list) |
| failed += entry->failed; |
| return failed; |
| } |
| |
| /* This function returns the total amount of memory allocated in pools (in bytes) */ |
| unsigned long pool_total_allocated() |
| { |
| struct pool_head *entry; |
| unsigned long allocated = 0; |
| |
| list_for_each_entry(entry, &pools, list) |
| allocated += entry->allocated * entry->size; |
| return allocated; |
| } |
| |
| /* This function returns the total amount of memory used in pools (in bytes) */ |
| unsigned long pool_total_used() |
| { |
| struct pool_head *entry; |
| unsigned long used = 0; |
| |
| list_for_each_entry(entry, &pools, list) |
| used += entry->used * entry->size; |
| return used; |
| } |
| |
| /* |
| * Local variables: |
| * c-indent-level: 8 |
| * c-basic-offset: 8 |
| * End: |
| */ |