| /* |
| * Server management functions. |
| * |
| * Copyright 2000-2008 Willy Tarreau <w@1wt.eu> |
| * |
| * This program is free software; you can redistribute it and/or |
| * modify it under the terms of the GNU General Public License |
| * as published by the Free Software Foundation; either version |
| * 2 of the License, or (at your option) any later version. |
| * |
| */ |
| |
| #include <stdlib.h> |
| |
| #include <common/config.h> |
| #include <common/debug.h> |
| #include <common/memory.h> |
| |
| #include <types/capture.h> |
| #include <types/global.h> |
| |
| #include <proto/backend.h> |
| #include <proto/buffers.h> |
| #include <proto/hdr_idx.h> |
| #include <proto/log.h> |
| #include <proto/session.h> |
| #include <proto/proto_http.h> |
| #include <proto/proto_tcp.h> |
| #include <proto/queue.h> |
| #include <proto/stream_interface.h> |
| #include <proto/stream_sock.h> |
| #include <proto/task.h> |
| |
| |
| struct pool_head *pool2_session; |
| struct list sessions; |
| |
| /* |
| * frees the context associated to a session. It must have been removed first. |
| */ |
| void session_free(struct session *s) |
| { |
| struct http_txn *txn = &s->txn; |
| struct proxy *fe = s->fe; |
| struct bref *bref, *back; |
| |
| if (s->pend_pos) |
| pendconn_free(s->pend_pos); |
| |
| if (s->srv) { /* there may be requests left pending in queue */ |
| if (s->flags & SN_CURR_SESS) { |
| s->flags &= ~SN_CURR_SESS; |
| s->srv->cur_sess--; |
| } |
| if (may_dequeue_tasks(s->srv, s->be)) |
| process_srv_queue(s->srv); |
| } |
| |
| if (unlikely(s->srv_conn)) { |
| /* the session still has a reserved slot on a server, but |
| * it should normally be only the same as the one above, |
| * so this should not happen in fact. |
| */ |
| sess_change_server(s, NULL); |
| } |
| |
| pool_free2(pool2_buffer, s->req); |
| pool_free2(pool2_buffer, s->rep); |
| |
| if (fe) { |
| pool_free2(fe->hdr_idx_pool, txn->hdr_idx.v); |
| |
| if (txn->rsp.cap != NULL) { |
| struct cap_hdr *h; |
| for (h = fe->rsp_cap; h; h = h->next) |
| pool_free2(h->pool, txn->rsp.cap[h->index]); |
| pool_free2(fe->rsp_cap_pool, txn->rsp.cap); |
| } |
| if (txn->req.cap != NULL) { |
| struct cap_hdr *h; |
| for (h = fe->req_cap; h; h = h->next) |
| pool_free2(h->pool, txn->req.cap[h->index]); |
| pool_free2(fe->req_cap_pool, txn->req.cap); |
| } |
| } |
| pool_free2(pool2_requri, txn->uri); |
| pool_free2(pool2_capture, txn->cli_cookie); |
| pool_free2(pool2_capture, txn->srv_cookie); |
| |
| list_for_each_entry_safe(bref, back, &s->back_refs, users) { |
| LIST_DEL(&bref->users); |
| LIST_ADDQ(&LIST_ELEM(s->list.n, struct session *, list)->back_refs, &bref->users); |
| bref->ref = s->list.n; |
| } |
| LIST_DEL(&s->list); |
| pool_free2(pool2_session, s); |
| |
| /* We may want to free the maximum amount of pools if the proxy is stopping */ |
| if (fe && unlikely(fe->state == PR_STSTOPPED)) { |
| pool_flush2(pool2_buffer); |
| pool_flush2(fe->hdr_idx_pool); |
| pool_flush2(pool2_requri); |
| pool_flush2(pool2_capture); |
| pool_flush2(pool2_session); |
| pool_flush2(fe->req_cap_pool); |
| pool_flush2(fe->rsp_cap_pool); |
| } |
| } |
| |
| |
| /* perform minimal intializations, report 0 in case of error, 1 if OK. */ |
| int init_session() |
| { |
| LIST_INIT(&sessions); |
| pool2_session = create_pool("session", sizeof(struct session), MEM_F_SHARED); |
| return pool2_session != NULL; |
| } |
| |
| void session_process_counters(struct session *s) |
| { |
| unsigned long long bytes; |
| |
| if (s->req) { |
| bytes = s->req->total - s->logs.bytes_in; |
| s->logs.bytes_in = s->req->total; |
| if (bytes) { |
| s->fe->bytes_in += bytes; |
| |
| if (s->be != s->fe) |
| s->be->bytes_in += bytes; |
| |
| if (s->srv) |
| s->srv->bytes_in += bytes; |
| } |
| } |
| |
| if (s->rep) { |
| bytes = s->rep->total - s->logs.bytes_out; |
| s->logs.bytes_out = s->rep->total; |
| if (bytes) { |
| s->fe->bytes_out += bytes; |
| |
| if (s->be != s->fe) |
| s->be->bytes_out += bytes; |
| |
| if (s->srv) |
| s->srv->bytes_out += bytes; |
| } |
| } |
| } |
| |
| /* This function is called with (si->state == SI_ST_CON) meaning that a |
| * connection was attempted and that the file descriptor is already allocated. |
| * We must check for establishment, error and abort. Possible output states |
| * are SI_ST_EST (established), SI_ST_CER (error), SI_ST_DIS (abort), and |
| * SI_ST_CON (no change). The function returns 0 if it switches to SI_ST_CER, |
| * otherwise 1. |
| */ |
| int sess_update_st_con_tcp(struct session *s, struct stream_interface *si) |
| { |
| struct buffer *req = si->ob; |
| struct buffer *rep = si->ib; |
| |
| /* If we got an error, or if nothing happened and the connection timed |
| * out, we must give up. The CER state handler will take care of retry |
| * attempts and error reports. |
| */ |
| if (unlikely(si->flags & (SI_FL_EXP|SI_FL_ERR))) { |
| si->state = SI_ST_CER; |
| fd_delete(si->fd); |
| |
| if (si->err_type) |
| return 0; |
| |
| si->err_loc = s->srv; |
| if (si->flags & SI_FL_ERR) |
| si->err_type = SI_ET_CONN_ERR; |
| else |
| si->err_type = SI_ET_CONN_TO; |
| return 0; |
| } |
| |
| /* OK, maybe we want to abort */ |
| if (unlikely((req->flags & BF_SHUTW_NOW) || |
| (rep->flags & BF_SHUTW) || |
| ((req->flags & BF_SHUTR) && /* FIXME: this should not prevent a connection from establishing */ |
| ((req->flags & BF_EMPTY && !(req->flags & BF_WRITE_ACTIVITY)) || |
| s->be->options & PR_O_ABRT_CLOSE)))) { |
| /* give up */ |
| si->shutw(si); |
| si->err_type |= SI_ET_CONN_ABRT; |
| si->err_loc = s->srv; |
| return 1; |
| } |
| |
| /* we need to wait a bit more if there was no activity either */ |
| if (!(req->flags & BF_WRITE_ACTIVITY)) |
| return 1; |
| |
| /* OK, this means that a connection succeeded. The caller will be |
| * responsible for handling the transition from CON to EST. |
| */ |
| s->logs.t_connect = tv_ms_elapsed(&s->logs.tv_accept, &now); |
| si->state = SI_ST_EST; |
| si->err_type = SI_ET_NONE; |
| si->err_loc = NULL; |
| return 1; |
| } |
| |
| /* This function is called with (si->state == SI_ST_CER) meaning that a |
| * previous connection attempt has failed and that the file descriptor |
| * has already been released. Possible causes include asynchronous error |
| * notification and time out. Possible output states are SI_ST_CLO when |
| * retries are exhausted, SI_ST_TAR when a delay is wanted before a new |
| * connection attempt, SI_ST_ASS when it's wise to retry on the same server, |
| * and SI_ST_REQ when an immediate redispatch is wanted. The buffers are |
| * marked as in error state. It returns 0. |
| */ |
| int sess_update_st_cer(struct session *s, struct stream_interface *si) |
| { |
| /* we probably have to release last session from the server */ |
| if (s->srv) { |
| if (s->flags & SN_CURR_SESS) { |
| s->flags &= ~SN_CURR_SESS; |
| s->srv->cur_sess--; |
| } |
| } |
| |
| /* ensure that we have enough retries left */ |
| s->conn_retries--; |
| if (s->conn_retries < 0) { |
| if (!si->err_type) { |
| si->err_type = SI_ET_CONN_ERR; |
| si->err_loc = s->srv; |
| } |
| |
| if (s->srv) |
| s->srv->failed_conns++; |
| s->be->failed_conns++; |
| if (may_dequeue_tasks(s->srv, s->be)) |
| process_srv_queue(s->srv); |
| |
| /* shutw is enough so stop a connecting socket */ |
| si->shutw(si); |
| si->ob->flags |= BF_WRITE_ERROR; |
| si->ib->flags |= BF_READ_ERROR; |
| |
| si->state = SI_ST_CLO; |
| if (s->srv_error) |
| s->srv_error(s, si); |
| return 0; |
| } |
| |
| /* If the "redispatch" option is set on the backend, we are allowed to |
| * retry on another server for the last retry. In order to achieve this, |
| * we must mark the session unassigned, and eventually clear the DIRECT |
| * bit to ignore any persistence cookie. We won't count a retry nor a |
| * redispatch yet, because this will depend on what server is selected. |
| */ |
| if (s->srv && s->conn_retries == 0 && s->be->options & PR_O_REDISP) { |
| if (may_dequeue_tasks(s->srv, s->be)) |
| process_srv_queue(s->srv); |
| |
| s->flags &= ~(SN_DIRECT | SN_ASSIGNED | SN_ADDR_SET); |
| s->prev_srv = s->srv; |
| si->state = SI_ST_REQ; |
| } else { |
| if (s->srv) |
| s->srv->retries++; |
| s->be->retries++; |
| si->state = SI_ST_ASS; |
| } |
| |
| if (si->flags & SI_FL_ERR) { |
| /* The error was an asynchronous connection error, and we will |
| * likely have to retry connecting to the same server, most |
| * likely leading to the same result. To avoid this, we wait |
| * one second before retrying. |
| */ |
| |
| if (!si->err_type) |
| si->err_type = SI_ET_CONN_ERR; |
| |
| si->state = SI_ST_TAR; |
| si->exp = tick_add(now_ms, MS_TO_TICKS(1000)); |
| return 0; |
| } |
| return 0; |
| } |
| |
| /* |
| * This function handles the transition between the SI_ST_CON state and the |
| * SI_ST_EST state. It must only be called after switching from SI_ST_CON to |
| * SI_ST_EST. |
| */ |
| void sess_establish(struct session *s, struct stream_interface *si) |
| { |
| struct buffer *req = si->ob; |
| struct buffer *rep = si->ib; |
| |
| if (s->be->mode == PR_MODE_TCP) { /* let's allow immediate data connection in this case */ |
| buffer_set_rlim(rep, BUFSIZE); /* no rewrite needed */ |
| |
| /* if the user wants to log as soon as possible, without counting |
| * bytes from the server, then this is the right moment. */ |
| if (s->fe->to_log && !(s->logs.logwait & LW_BYTES)) { |
| s->logs.t_close = s->logs.t_connect; /* to get a valid end date */ |
| s->do_log(s); |
| } |
| #ifdef CONFIG_HAP_TCPSPLICE |
| if ((s->fe->options & s->be->options) & PR_O_TCPSPLICE) { |
| /* TCP splicing supported by both FE and BE */ |
| tcp_splice_splicefd(req->prod->fd, si->fd, 0); |
| } |
| #endif |
| } |
| else { |
| rep->analysers |= AN_RTR_HTTP_HDR; |
| buffer_set_rlim(rep, BUFSIZE - MAXREWRITE); /* rewrite needed */ |
| s->txn.rsp.msg_state = HTTP_MSG_RPBEFORE; |
| /* reset hdr_idx which was already initialized by the request. |
| * right now, the http parser does it. |
| * hdr_idx_init(&s->txn.hdr_idx); |
| */ |
| } |
| |
| rep->flags |= BF_READ_ATTACHED; /* producer is now attached */ |
| req->wex = TICK_ETERNITY; |
| } |
| |
| /* Update stream interface status for input states SI_ST_ASS, SI_ST_QUE, SI_ST_TAR. |
| * Other input states are simply ignored. |
| * Possible output states are SI_ST_CLO, SI_ST_TAR, SI_ST_ASS, SI_ST_REQ, SI_ST_CON. |
| * Flags must have previously been updated for timeouts and other conditions. |
| */ |
| void sess_update_stream_int(struct session *s, struct stream_interface *si) |
| { |
| DPRINTF(stderr,"[%u] %s: sess=%p rq=%p, rp=%p, exp(r,w)=%u,%u rqf=%08x rpf=%08x rql=%d rpl=%d cs=%d ss=%d\n", |
| now_ms, __FUNCTION__, |
| s, |
| s->req, s->rep, |
| s->req->rex, s->rep->wex, |
| s->req->flags, s->rep->flags, |
| s->req->l, s->rep->l, s->rep->cons->state, s->req->cons->state); |
| |
| if (si->state == SI_ST_ASS) { |
| /* Server assigned to connection request, we have to try to connect now */ |
| int conn_err; |
| |
| conn_err = connect_server(s); |
| if (conn_err == SN_ERR_NONE) { |
| /* state = SI_ST_CON now */ |
| if (s->srv) |
| s->srv->cum_sess++; |
| return; |
| } |
| |
| /* We have received a synchronous error. We might have to |
| * abort, retry immediately or redispatch. |
| */ |
| if (conn_err == SN_ERR_INTERNAL) { |
| if (!si->err_type) { |
| si->err_type = SI_ET_CONN_OTHER; |
| si->err_loc = s->srv; |
| } |
| |
| if (s->srv) |
| s->srv->cum_sess++; |
| if (s->srv) |
| s->srv->failed_conns++; |
| s->be->failed_conns++; |
| |
| /* release other sessions waiting for this server */ |
| if (may_dequeue_tasks(s->srv, s->be)) |
| process_srv_queue(s->srv); |
| |
| /* Failed and not retryable. */ |
| si->shutr(si); |
| si->shutw(si); |
| si->ob->flags |= BF_WRITE_ERROR; |
| |
| s->logs.t_queue = tv_ms_elapsed(&s->logs.tv_accept, &now); |
| |
| /* no session was ever accounted for this server */ |
| si->state = SI_ST_CLO; |
| if (s->srv_error) |
| s->srv_error(s, si); |
| return; |
| } |
| |
| /* We are facing a retryable error, but we don't want to run a |
| * turn-around now, as the problem is likely a source port |
| * allocation problem, so we want to retry now. |
| */ |
| si->state = SI_ST_CER; |
| si->flags &= ~SI_FL_ERR; |
| sess_update_st_cer(s, si); |
| /* now si->state is one of SI_ST_CLO, SI_ST_TAR, SI_ST_ASS, SI_ST_REQ */ |
| return; |
| } |
| else if (si->state == SI_ST_QUE) { |
| /* connection request was queued, check for any update */ |
| if (!s->pend_pos) { |
| /* The connection is not in the queue anymore. Either |
| * we have a server connection slot available and we |
| * go directly to the assigned state, or we need to |
| * load-balance first and go to the INI state. |
| */ |
| si->exp = TICK_ETERNITY; |
| if (unlikely(!(s->flags & SN_ASSIGNED))) |
| si->state = SI_ST_REQ; |
| else { |
| s->logs.t_queue = tv_ms_elapsed(&s->logs.tv_accept, &now); |
| si->state = SI_ST_ASS; |
| } |
| return; |
| } |
| |
| /* Connection request still in queue... */ |
| if (si->flags & SI_FL_EXP) { |
| /* ... and timeout expired */ |
| si->exp = TICK_ETERNITY; |
| s->logs.t_queue = tv_ms_elapsed(&s->logs.tv_accept, &now); |
| if (s->srv) |
| s->srv->failed_conns++; |
| s->be->failed_conns++; |
| si->shutr(si); |
| si->shutw(si); |
| si->ob->flags |= BF_WRITE_TIMEOUT; |
| if (!si->err_type) |
| si->err_type = SI_ET_QUEUE_TO; |
| si->state = SI_ST_CLO; |
| if (s->srv_error) |
| s->srv_error(s, si); |
| return; |
| } |
| |
| /* Connection remains in queue, check if we have to abort it */ |
| if ((si->ob->flags & (BF_READ_ERROR|BF_SHUTW_NOW)) || /* abort requested */ |
| ((si->ob->flags & BF_SHUTR) && /* empty and client stopped */ |
| (si->ob->flags & BF_EMPTY || s->be->options & PR_O_ABRT_CLOSE))) { |
| /* give up */ |
| si->exp = TICK_ETERNITY; |
| s->logs.t_queue = tv_ms_elapsed(&s->logs.tv_accept, &now); |
| si->shutr(si); |
| si->shutw(si); |
| si->err_type |= SI_ET_QUEUE_ABRT; |
| si->state = SI_ST_CLO; |
| if (s->srv_error) |
| s->srv_error(s, si); |
| return; |
| } |
| |
| /* Nothing changed */ |
| return; |
| } |
| else if (si->state == SI_ST_TAR) { |
| /* Connection request might be aborted */ |
| if ((si->ob->flags & (BF_READ_ERROR|BF_SHUTW_NOW)) || /* abort requested */ |
| ((si->ob->flags & BF_SHUTR) && /* empty and client stopped */ |
| (si->ob->flags & BF_EMPTY || s->be->options & PR_O_ABRT_CLOSE))) { |
| /* give up */ |
| si->exp = TICK_ETERNITY; |
| si->shutr(si); |
| si->shutw(si); |
| si->err_type |= SI_ET_CONN_ABRT; |
| si->state = SI_ST_CLO; |
| if (s->srv_error) |
| s->srv_error(s, si); |
| return; |
| } |
| |
| if (!(si->flags & SI_FL_EXP)) |
| return; /* still in turn-around */ |
| |
| si->exp = TICK_ETERNITY; |
| |
| /* we keep trying on the same server as long as the session is |
| * marked "assigned". |
| * FIXME: Should we force a redispatch attempt when the server is down ? |
| */ |
| if (s->flags & SN_ASSIGNED) |
| si->state = SI_ST_ASS; |
| else |
| si->state = SI_ST_REQ; |
| return; |
| } |
| } |
| |
| /* This function initiates a server connection request on a stream interface |
| * already in SI_ST_REQ state. Upon success, the state goes to SI_ST_ASS, |
| * indicating that a server has been assigned. It may also return SI_ST_QUE, |
| * or SI_ST_CLO upon error. |
| */ |
| static void sess_prepare_conn_req(struct session *s, struct stream_interface *si) { |
| DPRINTF(stderr,"[%u] %s: sess=%p rq=%p, rp=%p, exp(r,w)=%u,%u rqf=%08x rpf=%08x rql=%d rpl=%d cs=%d ss=%d\n", |
| now_ms, __FUNCTION__, |
| s, |
| s->req, s->rep, |
| s->req->rex, s->rep->wex, |
| s->req->flags, s->rep->flags, |
| s->req->l, s->rep->l, s->rep->cons->state, s->req->cons->state); |
| |
| if (si->state != SI_ST_REQ) |
| return; |
| |
| /* Try to assign a server */ |
| if (srv_redispatch_connect(s) != 0) { |
| /* We did not get a server. Either we queued the |
| * connection request, or we encountered an error. |
| */ |
| if (si->state == SI_ST_QUE) |
| return; |
| |
| /* we did not get any server, let's check the cause */ |
| si->shutr(si); |
| si->shutw(si); |
| si->ob->flags |= BF_WRITE_ERROR; |
| if (!si->err_type) |
| si->err_type = SI_ET_CONN_OTHER; |
| si->state = SI_ST_CLO; |
| if (s->srv_error) |
| s->srv_error(s, si); |
| return; |
| } |
| |
| /* The server is assigned */ |
| s->logs.t_queue = tv_ms_elapsed(&s->logs.tv_accept, &now); |
| si->state = SI_ST_ASS; |
| } |
| |
| /* Processes the client, server, request and response jobs of a session task, |
| * then puts it back to the wait queue in a clean state, or cleans up its |
| * resources if it must be deleted. Returns in <next> the date the task wants |
| * to be woken up, or TICK_ETERNITY. In order not to call all functions for |
| * nothing too many times, the request and response buffers flags are monitored |
| * and each function is called only if at least another function has changed at |
| * least one flag it is interested in. |
| */ |
| void process_session(struct task *t, int *next) |
| { |
| struct session *s = t->context; |
| int resync; |
| unsigned int rqf_last, rpf_last; |
| |
| //DPRINTF(stderr, "%s:%d: cs=%d ss=%d(%d) rqf=0x%08x rpf=0x%08x\n", __FUNCTION__, __LINE__, |
| // s->si[0].state, s->si[1].state, s->si[1].err_type, s->req->flags, s->rep->flags); |
| |
| /* 1a: Check for low level timeouts if needed. We just set a flag on |
| * stream interfaces when their timeouts have expired. |
| */ |
| if (unlikely(t->state & TASK_WOKEN_TIMER)) { |
| stream_int_check_timeouts(&s->si[0]); |
| stream_int_check_timeouts(&s->si[1]); |
| buffer_check_timeouts(s->req); |
| buffer_check_timeouts(s->rep); |
| } |
| |
| s->req->flags &= ~BF_READ_NOEXP; |
| |
| /* copy req/rep flags so that we can detect shutdowns */ |
| rqf_last = s->req->flags; |
| rpf_last = s->rep->flags; |
| |
| /* 1b: check for low-level errors reported at the stream interface. |
| * First we check if it's a retryable error (in which case we don't |
| * want to tell the buffer). Otherwise we report the error one level |
| * upper by setting flags into the buffers. Note that the side towards |
| * the client cannot have connect (hence retryable) errors. Also, the |
| * connection setup code must be able to deal with any type of abort. |
| */ |
| if (unlikely(s->si[0].flags & SI_FL_ERR)) { |
| if (s->si[0].state == SI_ST_EST || s->si[0].state == SI_ST_DIS) { |
| s->si[0].shutr(&s->si[0]); |
| s->si[0].shutw(&s->si[0]); |
| stream_int_report_error(&s->si[0]); |
| if (!(s->req->analysers) && !(s->rep->analysers)) { |
| if (!(s->flags & SN_ERR_MASK)) |
| s->flags |= SN_ERR_CLICL; |
| if (!(s->flags & SN_FINST_MASK)) |
| s->flags |= SN_FINST_D; |
| } |
| } |
| } |
| |
| if (unlikely(s->si[1].flags & SI_FL_ERR)) { |
| if (s->si[1].state == SI_ST_EST || s->si[1].state == SI_ST_DIS) { |
| s->si[1].shutr(&s->si[1]); |
| s->si[1].shutw(&s->si[1]); |
| stream_int_report_error(&s->si[1]); |
| s->be->failed_resp++; |
| if (s->srv) |
| s->srv->failed_resp++; |
| if (!(s->req->analysers) && !(s->rep->analysers)) { |
| if (!(s->flags & SN_ERR_MASK)) |
| s->flags |= SN_ERR_SRVCL; |
| if (!(s->flags & SN_FINST_MASK)) |
| s->flags |= SN_FINST_D; |
| } |
| } |
| /* note: maybe we should process connection errors here ? */ |
| } |
| |
| if (s->si[1].state == SI_ST_CON) { |
| /* we were trying to establish a connection on the server side, |
| * maybe it succeeded, maybe it failed, maybe we timed out, ... |
| */ |
| if (unlikely(!sess_update_st_con_tcp(s, &s->si[1]))) |
| sess_update_st_cer(s, &s->si[1]); |
| else if (s->si[1].state == SI_ST_EST) |
| sess_establish(s, &s->si[1]); |
| |
| /* state is now one of SI_ST_CON (still in progress), SI_ST_EST |
| * (established), SI_ST_DIS (abort), SI_ST_CLO (last error), |
| * SI_ST_ASS/SI_ST_TAR/SI_ST_REQ for retryable errors. |
| */ |
| } |
| |
| /* check buffer timeouts, and close the corresponding stream interfaces |
| * for future reads or writes. Note: this will also concern upper layers |
| * but we do not touch any other flag. We must be careful and correctly |
| * detect state changes when calling them. |
| */ |
| if (unlikely(s->req->flags & (BF_READ_TIMEOUT|BF_WRITE_TIMEOUT))) { |
| if (s->req->flags & BF_READ_TIMEOUT) |
| s->req->prod->shutr(s->req->prod); |
| if (s->req->flags & BF_WRITE_TIMEOUT) |
| s->req->cons->shutw(s->req->cons); |
| DPRINTF(stderr, |
| "[%u] %s:%d: task=%p s=%p, sfl=0x%08x, rq=%p, rp=%p, exp(r,w)=%u,%u rqf=%08x rpf=%08x rql=%d rpl=%d cs=%d ss=%d, cet=0x%x set=0x%x retr=%d\n", |
| now_ms, __FUNCTION__, __LINE__, |
| t, |
| s, s->flags, |
| s->req, s->rep, |
| s->req->rex, s->rep->wex, |
| s->req->flags, s->rep->flags, |
| s->req->l, s->rep->l, s->rep->cons->state, s->req->cons->state, |
| s->rep->cons->err_type, s->req->cons->err_type, |
| s->conn_retries); |
| } |
| |
| if (unlikely(s->rep->flags & (BF_READ_TIMEOUT|BF_WRITE_TIMEOUT))) { |
| if (s->rep->flags & BF_READ_TIMEOUT) |
| s->rep->prod->shutr(s->rep->prod); |
| if (s->rep->flags & BF_WRITE_TIMEOUT) |
| s->rep->cons->shutw(s->rep->cons); |
| DPRINTF(stderr, |
| "[%u] %s:%d: task=%p s=%p, sfl=0x%08x, rq=%p, rp=%p, exp(r,w)=%u,%u rqf=%08x rpf=%08x rql=%d rpl=%d cs=%d ss=%d, cet=0x%x set=0x%x retr=%d\n", |
| now_ms, __FUNCTION__, __LINE__, |
| t, |
| s, s->flags, |
| s->req, s->rep, |
| s->req->rex, s->rep->wex, |
| s->req->flags, s->rep->flags, |
| s->req->l, s->rep->l, s->rep->cons->state, s->req->cons->state, |
| s->rep->cons->err_type, s->req->cons->err_type, |
| s->conn_retries); |
| } |
| |
| /* Check for connection closure */ |
| |
| resync_stream_interface: |
| DPRINTF(stderr, |
| "[%u] %s:%d: task=%p s=%p, sfl=0x%08x, rq=%p, rp=%p, exp(r,w)=%u,%u rqf=%08x rpf=%08x rql=%d rpl=%d cs=%d ss=%d, cet=0x%x set=0x%x retr=%d\n", |
| now_ms, __FUNCTION__, __LINE__, |
| t, |
| s, s->flags, |
| s->req, s->rep, |
| s->req->rex, s->rep->wex, |
| s->req->flags, s->rep->flags, |
| s->req->l, s->rep->l, s->rep->cons->state, s->req->cons->state, |
| s->rep->cons->err_type, s->req->cons->err_type, |
| s->conn_retries); |
| |
| /* nothing special to be done on client side */ |
| if (unlikely(s->req->prod->state == SI_ST_DIS)) |
| s->req->prod->state = SI_ST_CLO; |
| |
| /* When a server-side connection is released, we have to count it and |
| * check for pending connections on this server. |
| */ |
| if (unlikely(s->req->cons->state == SI_ST_DIS)) { |
| s->req->cons->state = SI_ST_CLO; |
| if (s->srv) { |
| if (s->flags & SN_CURR_SESS) { |
| s->flags &= ~SN_CURR_SESS; |
| s->srv->cur_sess--; |
| } |
| sess_change_server(s, NULL); |
| if (may_dequeue_tasks(s->srv, s->be)) |
| process_srv_queue(s->srv); |
| } |
| } |
| |
| /* |
| * Note: of the transient states (REQ, CER, DIS), only REQ may remain |
| * at this point. |
| */ |
| |
| /**** Process layer 7 below ****/ |
| |
| resync = 0; |
| |
| /* Analyse request */ |
| if ((s->req->flags & BF_MASK_ANALYSER) || |
| (s->req->flags ^ rqf_last) & BF_MASK_STATIC) { |
| unsigned int flags = s->req->flags; |
| |
| if (s->req->prod->state >= SI_ST_EST) { |
| /* it's up to the analysers to reset write_ena */ |
| buffer_write_ena(s->req); |
| |
| /* We will call all analysers for which a bit is set in |
| * s->req->analysers, following the bit order from LSB |
| * to MSB. The analysers must remove themselves from |
| * the list when not needed. This while() loop is in |
| * fact a cleaner if(). |
| */ |
| while (s->req->analysers) { |
| if (s->req->analysers & AN_REQ_INSPECT) |
| if (!tcp_inspect_request(s, s->req)) |
| break; |
| |
| if (s->req->analysers & AN_REQ_HTTP_HDR) |
| if (!http_process_request(s, s->req)) |
| break; |
| |
| if (s->req->analysers & AN_REQ_HTTP_TARPIT) |
| if (!http_process_tarpit(s, s->req)) |
| break; |
| |
| if (s->req->analysers & AN_REQ_HTTP_BODY) |
| if (!http_process_request_body(s, s->req)) |
| break; |
| |
| /* Just make sure that nobody set a wrong flag causing an endless loop */ |
| s->req->analysers &= AN_REQ_INSPECT | AN_REQ_HTTP_HDR | AN_REQ_HTTP_TARPIT | AN_REQ_HTTP_BODY; |
| |
| /* we don't want to loop anyway */ |
| break; |
| } |
| } |
| s->req->flags &= BF_CLEAR_READ & BF_CLEAR_WRITE & BF_CLEAR_TIMEOUT; |
| flags &= BF_CLEAR_READ & BF_CLEAR_WRITE & BF_CLEAR_TIMEOUT; |
| if (s->req->flags != flags) |
| resync = 1; |
| } |
| |
| /* if noone is interested in analysing data, let's forward everything */ |
| if (!s->req->analysers && !(s->req->flags & BF_HIJACK)) |
| s->req->send_max = s->req->l; |
| |
| /* reflect what the L7 analysers have seen last */ |
| rqf_last = s->req->flags; |
| |
| /* |
| * Now forward all shutdown requests between both sides of the buffer |
| */ |
| |
| /* first, let's check if the request buffer needs to shutdown(write) */ |
| if (unlikely((s->req->flags & (BF_SHUTW|BF_SHUTW_NOW|BF_EMPTY|BF_HIJACK|BF_WRITE_ENA|BF_SHUTR)) == |
| (BF_EMPTY|BF_WRITE_ENA|BF_SHUTR))) |
| buffer_shutw_now(s->req); |
| else if ((s->req->flags & (BF_SHUTW|BF_SHUTW_NOW|BF_EMPTY|BF_WRITE_ENA)) == (BF_EMPTY|BF_WRITE_ENA) && |
| (s->req->cons->state == SI_ST_EST) && |
| s->be->options & PR_O_FORCE_CLO && |
| s->rep->flags & BF_READ_ACTIVITY) { |
| /* We want to force the connection to the server to close, |
| * and the server has begun to respond. That's the right |
| * time. |
| */ |
| buffer_shutw_now(s->req); |
| } |
| |
| /* shutdown(write) pending */ |
| if (unlikely((s->req->flags & (BF_SHUTW|BF_SHUTW_NOW)) == BF_SHUTW_NOW)) |
| s->req->cons->shutw(s->req->cons); |
| |
| /* shutdown(write) done on server side, we must stop the client too */ |
| if (unlikely((s->req->flags & (BF_SHUTW|BF_SHUTR|BF_SHUTR_NOW)) == BF_SHUTW && |
| !s->req->analysers)) |
| buffer_shutr_now(s->req); |
| |
| /* shutdown(read) pending */ |
| if (unlikely((s->req->flags & (BF_SHUTR|BF_SHUTR_NOW)) == BF_SHUTR_NOW)) |
| s->req->prod->shutr(s->req->prod); |
| |
| /* it's possible that an upper layer has requested a connection setup */ |
| if (s->req->cons->state == SI_ST_INI && |
| (s->req->flags & (BF_WRITE_ENA|BF_SHUTW|BF_SHUTW_NOW)) == BF_WRITE_ENA) |
| s->req->cons->state = SI_ST_REQ; |
| |
| /* we may have a pending connection request, or a connection waiting |
| * for completion. |
| */ |
| if (s->si[1].state >= SI_ST_REQ && s->si[1].state < SI_ST_CON) { |
| do { |
| /* nb: step 1 might switch from QUE to ASS, but we first want |
| * to give a chance to step 2 to perform a redirect if needed. |
| */ |
| if (s->si[1].state != SI_ST_REQ) |
| sess_update_stream_int(s, &s->si[1]); |
| if (s->si[1].state == SI_ST_REQ) |
| sess_prepare_conn_req(s, &s->si[1]); |
| |
| if (s->si[1].state == SI_ST_ASS && s->srv && |
| s->srv->rdr_len && (s->flags & SN_REDIRECTABLE)) |
| perform_http_redirect(s, &s->si[1]); |
| } while (s->si[1].state == SI_ST_ASS); |
| } |
| |
| /* |
| * Here we want to check if we need to resync or not. |
| */ |
| if ((s->req->flags ^ rqf_last) & BF_MASK_STATIC) |
| resync = 1; |
| |
| s->req->flags &= BF_CLEAR_READ & BF_CLEAR_WRITE & BF_CLEAR_TIMEOUT; |
| |
| /* according to benchmarks, it makes sense to resync now */ |
| if (resync) |
| goto resync_stream_interface; |
| |
| |
| /* Analyse response */ |
| |
| if (unlikely(s->rep->flags & BF_HIJACK)) { |
| /* In inject mode, we wake up everytime something has |
| * happened on the write side of the buffer. |
| */ |
| unsigned int flags = s->rep->flags; |
| |
| if ((s->rep->flags & (BF_WRITE_PARTIAL|BF_WRITE_ERROR|BF_SHUTW)) && |
| !(s->rep->flags & BF_FULL)) { |
| s->rep->hijacker(s, s->rep); |
| } |
| s->rep->flags &= BF_CLEAR_READ & BF_CLEAR_WRITE & BF_CLEAR_TIMEOUT; |
| flags &= BF_CLEAR_READ & BF_CLEAR_WRITE & BF_CLEAR_TIMEOUT; |
| if (s->rep->flags != flags) |
| resync = 1; |
| } |
| else if ((s->rep->flags & BF_MASK_ANALYSER) || |
| (s->rep->flags ^ rpf_last) & BF_MASK_STATIC) { |
| unsigned int flags = s->rep->flags; |
| |
| if (s->rep->prod->state >= SI_ST_EST) { |
| /* it's up to the analysers to reset write_ena */ |
| buffer_write_ena(s->rep); |
| if (s->rep->analysers) |
| process_response(s); |
| } |
| s->rep->flags &= BF_CLEAR_READ & BF_CLEAR_WRITE & BF_CLEAR_TIMEOUT; |
| flags &= BF_CLEAR_READ & BF_CLEAR_WRITE & BF_CLEAR_TIMEOUT; |
| if (s->rep->flags != flags) |
| resync = 1; |
| } |
| |
| /* if noone is interested in analysing data, let's forward everything */ |
| if (!s->rep->analysers && !(s->rep->flags & BF_HIJACK)) |
| s->rep->send_max = s->rep->l; |
| |
| /* reflect what the L7 analysers have seen last */ |
| rpf_last = s->rep->flags; |
| |
| /* |
| * Now forward all shutdown requests between both sides of the buffer |
| */ |
| |
| /* |
| * FIXME: this is probably where we should produce error responses. |
| */ |
| |
| /* first, let's check if the request buffer needs to shutdown(write) */ |
| if (unlikely((s->rep->flags & (BF_SHUTW|BF_SHUTW_NOW|BF_EMPTY|BF_HIJACK|BF_WRITE_ENA|BF_SHUTR)) == |
| (BF_EMPTY|BF_WRITE_ENA|BF_SHUTR))) |
| buffer_shutw_now(s->rep); |
| |
| /* shutdown(write) pending */ |
| if (unlikely((s->rep->flags & (BF_SHUTW|BF_SHUTW_NOW)) == BF_SHUTW_NOW)) |
| s->rep->cons->shutw(s->rep->cons); |
| |
| /* shutdown(write) done on the client side, we must stop the server too */ |
| if (unlikely((s->rep->flags & (BF_SHUTW|BF_SHUTR|BF_SHUTR_NOW)) == BF_SHUTW) && |
| !s->rep->analysers) |
| buffer_shutr_now(s->rep); |
| |
| /* shutdown(read) pending */ |
| if (unlikely((s->rep->flags & (BF_SHUTR|BF_SHUTR_NOW)) == BF_SHUTR_NOW)) |
| s->rep->prod->shutr(s->rep->prod); |
| |
| /* |
| * Here we want to check if we need to resync or not. |
| */ |
| if ((s->rep->flags ^ rpf_last) & BF_MASK_STATIC) |
| resync = 1; |
| |
| s->rep->flags &= BF_CLEAR_READ & BF_CLEAR_WRITE & BF_CLEAR_TIMEOUT; |
| |
| if (resync) |
| goto resync_stream_interface; |
| |
| |
| /* This is needed only when debugging is enabled, to indicate |
| * client-side or server-side close. Please note that in the unlikely |
| * event where both sides would close at once, the sequence is reported |
| * on the server side first. |
| */ |
| if (unlikely((global.mode & MODE_DEBUG) && |
| (!(global.mode & MODE_QUIET) || |
| (global.mode & MODE_VERBOSE)))) { |
| int len; |
| |
| if (s->si[1].state == SI_ST_CLO && |
| s->si[1].prev_state == SI_ST_EST) { |
| len = sprintf(trash, "%08x:%s.srvcls[%04x:%04x]\n", |
| s->uniq_id, s->be->id, |
| (unsigned short)s->si[0].fd, |
| (unsigned short)s->si[1].fd); |
| write(1, trash, len); |
| } |
| |
| if (s->si[0].state == SI_ST_CLO && |
| s->si[0].prev_state == SI_ST_EST) { |
| len = sprintf(trash, "%08x:%s.clicls[%04x:%04x]\n", |
| s->uniq_id, s->be->id, |
| (unsigned short)s->si[0].fd, |
| (unsigned short)s->si[1].fd); |
| write(1, trash, len); |
| } |
| } |
| |
| if (likely((s->rep->cons->state != SI_ST_CLO) || |
| (s->req->cons->state > SI_ST_INI && s->req->cons->state < SI_ST_CLO))) { |
| |
| if ((s->fe->options & PR_O_CONTSTATS) && (s->flags & SN_BE_ASSIGNED)) |
| session_process_counters(s); |
| |
| if (s->rep->cons->state == SI_ST_EST) |
| stream_sock_data_finish(s->rep->cons); |
| |
| if (s->req->cons->state == SI_ST_EST) |
| stream_sock_data_finish(s->req->cons); |
| |
| s->req->flags &= BF_CLEAR_READ & BF_CLEAR_WRITE & BF_CLEAR_TIMEOUT; |
| s->rep->flags &= BF_CLEAR_READ & BF_CLEAR_WRITE & BF_CLEAR_TIMEOUT; |
| s->si[0].prev_state = s->si[0].state; |
| s->si[1].prev_state = s->si[1].state; |
| s->si[0].flags &= ~(SI_FL_ERR|SI_FL_EXP); |
| s->si[1].flags &= ~(SI_FL_ERR|SI_FL_EXP); |
| |
| /* Trick: if a request is being waiting for the server to respond, |
| * and if we know the server can timeout, we don't want the timeout |
| * to expire on the client side first, but we're still interested |
| * in passing data from the client to the server (eg: POST). Thus, |
| * we can cancel the client's request timeout if the server's |
| * request timeout is set and the server has not yet sent a response. |
| */ |
| |
| if ((s->rep->flags & (BF_WRITE_ENA|BF_SHUTR)) == 0 && |
| (tick_isset(s->req->wex) || tick_isset(s->rep->rex))) { |
| s->req->flags |= BF_READ_NOEXP; |
| s->req->rex = TICK_ETERNITY; |
| } |
| |
| t->expire = tick_first(tick_first(s->req->rex, s->req->wex), |
| tick_first(s->rep->rex, s->rep->wex)); |
| if (s->req->analysers) |
| t->expire = tick_first(t->expire, s->req->analyse_exp); |
| |
| if (s->si[0].exp) |
| t->expire = tick_first(t->expire, s->si[0].exp); |
| |
| if (s->si[1].exp) |
| t->expire = tick_first(t->expire, s->si[1].exp); |
| |
| #ifdef DEBUG_FULL |
| fprintf(stderr, "[%u] queuing with exp=%u req->rex=%u req->wex=%u req->ana_exp=%u rep->rex=%u rep->wex=%u, cs=%d, ss=%d\n", |
| now_ms, t->expire, s->req->rex, s->req->wex, s->req->analyse_exp, s->rep->rex, s->rep->wex, s->si[0].state, s->si[1].state); |
| #endif |
| /* restore t to its place in the task list */ |
| task_queue(t); |
| |
| #ifdef DEBUG_DEV |
| /* this may only happen when no timeout is set or in case of an FSM bug */ |
| if (!t->expire) |
| ABORT_NOW(); |
| #endif |
| *next = t->expire; |
| return; /* nothing more to do */ |
| } |
| |
| s->fe->feconn--; |
| if (s->flags & SN_BE_ASSIGNED) |
| s->be->beconn--; |
| actconn--; |
| |
| if (unlikely((global.mode & MODE_DEBUG) && |
| (!(global.mode & MODE_QUIET) || (global.mode & MODE_VERBOSE)))) { |
| int len; |
| len = sprintf(trash, "%08x:%s.closed[%04x:%04x] (term_trace=0x%08x)\n", |
| s->uniq_id, s->be->id, |
| (unsigned short)s->req->prod->fd, (unsigned short)s->req->cons->fd, |
| s->term_trace); |
| write(1, trash, len); |
| } |
| |
| s->logs.t_close = tv_ms_elapsed(&s->logs.tv_accept, &now); |
| session_process_counters(s); |
| |
| /* let's do a final log if we need it */ |
| if (s->logs.logwait && |
| !(s->flags & SN_MONITOR) && |
| (!(s->fe->options & PR_O_NULLNOLOG) || s->req->total)) { |
| s->do_log(s); |
| } |
| |
| /* the task MUST not be in the run queue anymore */ |
| task_delete(t); |
| session_free(s); |
| task_free(t); |
| *next = TICK_ETERNITY; |
| } |
| |
| /* |
| * This function adjusts sess->srv_conn and maintains the previous and new |
| * server's served session counts. Setting newsrv to NULL is enough to release |
| * current connection slot. This function also notifies any LB algo which might |
| * expect to be informed about any change in the number of active sessions on a |
| * server. |
| */ |
| void sess_change_server(struct session *sess, struct server *newsrv) |
| { |
| if (sess->srv_conn == newsrv) |
| return; |
| |
| if (sess->srv_conn) { |
| sess->srv_conn->served--; |
| if (sess->srv_conn->proxy->lbprm.server_drop_conn) |
| sess->srv_conn->proxy->lbprm.server_drop_conn(sess->srv_conn); |
| sess->srv_conn = NULL; |
| } |
| |
| if (newsrv) { |
| newsrv->served++; |
| if (newsrv->proxy->lbprm.server_take_conn) |
| newsrv->proxy->lbprm.server_take_conn(newsrv); |
| sess->srv_conn = newsrv; |
| } |
| } |
| |
| |
| /* |
| * Local variables: |
| * c-indent-level: 8 |
| * c-basic-offset: 8 |
| * End: |
| */ |