| /* |
| * include/proto/task.h |
| * Functions for task management. |
| * |
| * Copyright (C) 2000-2010 Willy Tarreau - w@1wt.eu |
| * |
| * This library is free software; you can redistribute it and/or |
| * modify it under the terms of the GNU Lesser General Public |
| * License as published by the Free Software Foundation, version 2.1 |
| * exclusively. |
| * |
| * This library is distributed in the hope that it will be useful, |
| * but WITHOUT ANY WARRANTY; without even the implied warranty of |
| * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
| * Lesser General Public License for more details. |
| * |
| * You should have received a copy of the GNU Lesser General Public |
| * License along with this library; if not, write to the Free Software |
| * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA |
| */ |
| |
| #ifndef _PROTO_TASK_H |
| #define _PROTO_TASK_H |
| |
| |
| #include <sys/time.h> |
| |
| #include <common/config.h> |
| #include <common/memory.h> |
| #include <common/mini-clist.h> |
| #include <common/standard.h> |
| #include <common/ticks.h> |
| #include <common/hathreads.h> |
| |
| #include <eb32sctree.h> |
| #include <eb32tree.h> |
| |
| #include <types/global.h> |
| #include <types/task.h> |
| |
| /* Principle of the wait queue. |
| * |
| * We want to be able to tell whether an expiration date is before of after the |
| * current time <now>. We KNOW that expiration dates are never too far apart, |
| * because they are measured in ticks (milliseconds). We also know that almost |
| * all dates will be in the future, and that a very small part of them will be |
| * in the past, they are the ones which have expired since last time we checked |
| * them. Using ticks, we know if a date is in the future or in the past, but we |
| * cannot use that to store sorted information because that reference changes |
| * all the time. |
| * |
| * We'll use the fact that the time wraps to sort timers. Timers above <now> |
| * are in the future, timers below <now> are in the past. Here, "above" and |
| * "below" are to be considered modulo 2^31. |
| * |
| * Timers are stored sorted in an ebtree. We use the new ability for ebtrees to |
| * lookup values starting from X to only expire tasks between <now> - 2^31 and |
| * <now>. If the end of the tree is reached while walking over it, we simply |
| * loop back to the beginning. That way, we have no problem keeping sorted |
| * wrapping timers in a tree, between (now - 24 days) and (now + 24 days). The |
| * keys in the tree always reflect their real position, none can be infinite. |
| * This reduces the number of checks to be performed. |
| * |
| * Another nice optimisation is to allow a timer to stay at an old place in the |
| * queue as long as it's not further than the real expiration date. That way, |
| * we use the tree as a place holder for a minorant of the real expiration |
| * date. Since we have a very low chance of hitting a timeout anyway, we can |
| * bounce the nodes to their right place when we scan the tree if we encounter |
| * a misplaced node once in a while. This even allows us not to remove the |
| * infinite timers from the wait queue. |
| * |
| * So, to summarize, we have : |
| * - node->key always defines current position in the wait queue |
| * - timer is the real expiration date (possibly infinite) |
| * - node->key is always before or equal to timer |
| * |
| * The run queue works similarly to the wait queue except that the current date |
| * is replaced by an insertion counter which can also wrap without any problem. |
| */ |
| |
| /* The farthest we can look back in a timer tree */ |
| #define TIMER_LOOK_BACK (1U << 31) |
| |
| /* a few exported variables */ |
| extern unsigned int nb_tasks; /* total number of tasks */ |
| extern volatile unsigned long active_tasks_mask; /* Mask of threads with active tasks */ |
| extern unsigned int tasks_run_queue; /* run queue size */ |
| extern unsigned int tasks_run_queue_cur; |
| extern unsigned int nb_tasks_cur; |
| extern unsigned int niced_tasks; /* number of niced tasks in the run queue */ |
| extern struct pool_head *pool_head_task; |
| extern struct pool_head *pool_head_tasklet; |
| extern struct pool_head *pool_head_notification; |
| extern THREAD_LOCAL struct task *curr_task; /* task currently running or NULL */ |
| extern THREAD_LOCAL struct eb32sc_node *rq_next; /* Next task to be potentially run */ |
| #ifdef USE_THREAD |
| extern struct eb_root timers; /* sorted timers tree, global */ |
| extern struct eb_root rqueue; /* tree constituting the run queue */ |
| extern int global_rqueue_size; /* Number of element sin the global runqueue */ |
| #endif |
| |
| /* force to split per-thread stuff into separate cache lines */ |
| struct task_per_thread { |
| struct eb_root timers; /* tree constituting the per-thread wait queue */ |
| struct eb_root rqueue; /* tree constituting the per-thread run queue */ |
| struct list task_list; /* List of tasks to be run, mixing tasks and tasklets */ |
| int task_list_size; /* Number of tasks in the task_list */ |
| int rqueue_size; /* Number of elements in the per-thread run queue */ |
| __attribute__((aligned(64))) char end[0]; |
| }; |
| |
| extern struct task_per_thread task_per_thread[MAX_THREADS]; |
| |
| __decl_hathreads(extern HA_SPINLOCK_T rq_lock); /* spin lock related to run queue */ |
| __decl_hathreads(extern HA_SPINLOCK_T wq_lock); /* spin lock related to wait queue */ |
| |
| |
| static inline void task_insert_into_tasklet_list(struct task *t); |
| |
| /* return 0 if task is in run queue, otherwise non-zero */ |
| static inline int task_in_rq(struct task *t) |
| { |
| /* Check if leaf_p is NULL, in case he's not in the runqueue, and if |
| * it's not 0x1, which would mean it's in the tasklet list. |
| */ |
| return t->rq.node.leaf_p != NULL && t->rq.node.leaf_p != (void *)0x1; |
| } |
| |
| /* return 0 if task is in wait queue, otherwise non-zero */ |
| static inline int task_in_wq(struct task *t) |
| { |
| return t->wq.node.leaf_p != NULL; |
| } |
| |
| /* puts the task <t> in run queue with reason flags <f>, and returns <t> */ |
| /* This will put the task in the local runqueue if the task is only runnable |
| * by the current thread, in the global runqueue otherwies. |
| */ |
| void __task_wakeup(struct task *t, struct eb_root *); |
| static inline void task_wakeup(struct task *t, unsigned int f) |
| { |
| unsigned short state; |
| |
| #ifdef USE_THREAD |
| struct eb_root *root; |
| |
| if (t->thread_mask == tid_bit || global.nbthread == 1) |
| root = &task_per_thread[tid].rqueue; |
| else |
| root = &rqueue; |
| #else |
| struct eb_root *root = &task_per_thread[tid].rqueue; |
| #endif |
| |
| f |= TASK_QUEUED; |
| state = t->state; |
| while (!HA_ATOMIC_CAS(&t->state, &state, state | f)) |
| ; |
| if (!(state & TASK_QUEUED)) |
| __task_wakeup(t, root); |
| } |
| |
| /* change the thread affinity of a task to <thread_mask> */ |
| static inline void task_set_affinity(struct task *t, unsigned long thread_mask) |
| { |
| t->thread_mask = thread_mask; |
| } |
| |
| /* |
| * Unlink the task from the wait queue, and possibly update the last_timer |
| * pointer. A pointer to the task itself is returned. The task *must* already |
| * be in the wait queue before calling this function. If unsure, use the safer |
| * task_unlink_wq() function. |
| */ |
| static inline struct task *__task_unlink_wq(struct task *t) |
| { |
| eb32_delete(&t->wq); |
| return t; |
| } |
| |
| /* remove a task from its wait queue. It may either be the local wait queue if |
| * the task is bound to a single thread (in which case there's no locking |
| * involved) or the global queue, with locking. |
| */ |
| static inline struct task *task_unlink_wq(struct task *t) |
| { |
| unsigned long locked; |
| |
| if (likely(task_in_wq(t))) { |
| locked = atleast2(t->thread_mask); |
| if (locked) |
| HA_SPIN_LOCK(TASK_WQ_LOCK, &wq_lock); |
| __task_unlink_wq(t); |
| if (locked) |
| HA_SPIN_UNLOCK(TASK_WQ_LOCK, &wq_lock); |
| } |
| return t; |
| } |
| |
| /* |
| * Unlink the task from the run queue. The tasks_run_queue size and number of |
| * niced tasks are updated too. A pointer to the task itself is returned. The |
| * task *must* already be in the run queue before calling this function. If |
| * unsure, use the safer task_unlink_rq() function. Note that the pointer to the |
| * next run queue entry is neither checked nor updated. |
| */ |
| static inline struct task *__task_unlink_rq(struct task *t) |
| { |
| HA_ATOMIC_SUB(&tasks_run_queue, 1); |
| #ifdef USE_THREAD |
| if (t->state & TASK_GLOBAL) { |
| HA_ATOMIC_AND(&t->state, ~TASK_GLOBAL); |
| global_rqueue_size--; |
| } else |
| #endif |
| task_per_thread[tid].rqueue_size--; |
| eb32sc_delete(&t->rq); |
| if (likely(t->nice)) |
| HA_ATOMIC_SUB(&niced_tasks, 1); |
| return t; |
| } |
| |
| /* This function unlinks task <t> from the run queue if it is in it. It also |
| * takes care of updating the next run queue task if it was this task. |
| */ |
| static inline struct task *task_unlink_rq(struct task *t) |
| { |
| if (t->thread_mask != tid_bit) |
| HA_SPIN_LOCK(TASK_RQ_LOCK, &rq_lock); |
| if (likely(task_in_rq(t))) { |
| if (&t->rq == rq_next) |
| rq_next = eb32sc_next(rq_next, tid_bit); |
| __task_unlink_rq(t); |
| } |
| if (t->thread_mask != tid_bit) |
| HA_SPIN_UNLOCK(TASK_RQ_LOCK, &rq_lock); |
| return t; |
| } |
| |
| static inline void tasklet_wakeup(struct tasklet *tl) |
| { |
| if (!TASK_IS_TASKLET(tl)) { |
| task_insert_into_tasklet_list((struct task *)tl); |
| return; |
| } |
| if (!LIST_ISEMPTY(&tl->list)) |
| return; |
| LIST_ADDQ(&task_per_thread[tid].task_list, &tl->list); |
| task_per_thread[tid].task_list_size++; |
| HA_ATOMIC_OR(&active_tasks_mask, tid_bit); |
| HA_ATOMIC_ADD(&tasks_run_queue, 1); |
| |
| } |
| |
| static inline void task_insert_into_tasklet_list(struct task *t) |
| { |
| struct tasklet *tl; |
| void *expected = NULL; |
| |
| /* Protect ourself against anybody trying to insert the task into |
| * another runqueue. We set leaf_p to 0x1 to indicate that the node is |
| * not in a tree but that it's in the tasklet list. See task_in_rq(). |
| */ |
| if (unlikely(!HA_ATOMIC_CAS(&t->rq.node.leaf_p, &expected, (void *)0x1))) |
| return; |
| HA_ATOMIC_ADD(&tasks_run_queue, 1); |
| task_per_thread[tid].task_list_size++; |
| tl = (struct tasklet *)t; |
| LIST_ADDQ(&task_per_thread[tid].task_list, &tl->list); |
| } |
| |
| static inline void task_remove_from_task_list(struct task *t) |
| { |
| LIST_DEL(&((struct tasklet *)t)->list); |
| LIST_INIT(&((struct tasklet *)t)->list); |
| task_per_thread[tid].task_list_size--; |
| HA_ATOMIC_SUB(&tasks_run_queue, 1); |
| if (!TASK_IS_TASKLET(t)) { |
| t->rq.node.leaf_p = NULL; // was 0x1 |
| __ha_barrier_store(); |
| } |
| } |
| |
| /* |
| * Unlinks the task and adjusts run queue stats. |
| * A pointer to the task itself is returned. |
| */ |
| static inline struct task *task_delete(struct task *t) |
| { |
| task_unlink_wq(t); |
| task_unlink_rq(t); |
| return t; |
| } |
| |
| /* |
| * Initialize a new task. The bare minimum is performed (queue pointers and |
| * state). The task is returned. This function should not be used outside of |
| * task_new(). |
| */ |
| static inline struct task *task_init(struct task *t, unsigned long thread_mask) |
| { |
| t->wq.node.leaf_p = NULL; |
| t->rq.node.leaf_p = NULL; |
| t->state = TASK_SLEEPING; |
| t->thread_mask = thread_mask; |
| t->nice = 0; |
| t->calls = 0; |
| t->call_date = 0; |
| t->cpu_time = 0; |
| t->lat_time = 0; |
| t->expire = TICK_ETERNITY; |
| return t; |
| } |
| |
| static inline void tasklet_init(struct tasklet *t) |
| { |
| t->nice = -32768; |
| t->calls = 0; |
| t->state = 0; |
| t->process = NULL; |
| LIST_INIT(&t->list); |
| } |
| |
| static inline struct tasklet *tasklet_new(void) |
| { |
| struct tasklet *t = pool_alloc(pool_head_tasklet); |
| |
| if (t) { |
| tasklet_init(t); |
| } |
| return t; |
| } |
| |
| /* |
| * Allocate and initialise a new task. The new task is returned, or NULL in |
| * case of lack of memory. The task count is incremented. Tasks should only |
| * be allocated this way, and must be freed using task_free(). |
| */ |
| static inline struct task *task_new(unsigned long thread_mask) |
| { |
| struct task *t = pool_alloc(pool_head_task); |
| if (t) { |
| HA_ATOMIC_ADD(&nb_tasks, 1); |
| task_init(t, thread_mask); |
| } |
| return t; |
| } |
| |
| /* |
| * Free a task. Its context must have been freed since it will be lost. |
| * The task count is decremented. |
| */ |
| static inline void __task_free(struct task *t) |
| { |
| pool_free(pool_head_task, t); |
| if (unlikely(stopping)) |
| pool_flush(pool_head_task); |
| HA_ATOMIC_SUB(&nb_tasks, 1); |
| } |
| |
| static inline void task_free(struct task *t) |
| { |
| /* There's no need to protect t->state with a lock, as the task |
| * has to run on the current thread. |
| */ |
| if (t == curr_task || !(t->state & TASK_RUNNING)) |
| __task_free(t); |
| else |
| t->process = NULL; |
| } |
| |
| static inline void tasklet_free(struct tasklet *tl) |
| { |
| if (!LIST_ISEMPTY(&tl->list)) { |
| task_per_thread[tid].task_list_size--; |
| HA_ATOMIC_SUB(&tasks_run_queue, 1); |
| } |
| LIST_DEL(&tl->list); |
| |
| pool_free(pool_head_tasklet, tl); |
| if (unlikely(stopping)) |
| pool_flush(pool_head_tasklet); |
| } |
| |
| void __task_queue(struct task *task, struct eb_root *wq); |
| |
| /* Place <task> into the wait queue, where it may already be. If the expiration |
| * timer is infinite, do nothing and rely on wake_expired_task to clean up. |
| * If the task is bound to a single thread, it's assumed to be bound to the |
| * current thread's queue and is queued without locking. Otherwise it's queued |
| * into the global wait queue, protected by locks. |
| */ |
| static inline void task_queue(struct task *task) |
| { |
| /* If we already have a place in the wait queue no later than the |
| * timeout we're trying to set, we'll stay there, because it is very |
| * unlikely that we will reach the timeout anyway. If the timeout |
| * has been disabled, it's useless to leave the queue as well. We'll |
| * rely on wake_expired_tasks() to catch the node and move it to the |
| * proper place should it ever happen. Finally we only add the task |
| * to the queue if it was not there or if it was further than what |
| * we want. |
| */ |
| if (!tick_isset(task->expire)) |
| return; |
| |
| #ifdef USE_THREAD |
| if (atleast2(task->thread_mask)) { |
| HA_SPIN_LOCK(TASK_WQ_LOCK, &wq_lock); |
| if (!task_in_wq(task) || tick_is_lt(task->expire, task->wq.key)) |
| __task_queue(task, &timers); |
| HA_SPIN_UNLOCK(TASK_WQ_LOCK, &wq_lock); |
| } else |
| #endif |
| { |
| if (!task_in_wq(task) || tick_is_lt(task->expire, task->wq.key)) |
| __task_queue(task, &task_per_thread[tid].timers); |
| } |
| } |
| |
| /* Ensure <task> will be woken up at most at <when>. If the task is already in |
| * the run queue (but not running), nothing is done. It may be used that way |
| * with a delay : task_schedule(task, tick_add(now_ms, delay)); |
| */ |
| static inline void task_schedule(struct task *task, int when) |
| { |
| /* TODO: mthread, check if there is no tisk with this test */ |
| if (task_in_rq(task)) |
| return; |
| |
| #ifdef USE_THREAD |
| if (atleast2(task->thread_mask)) { |
| HA_SPIN_LOCK(TASK_WQ_LOCK, &wq_lock); |
| if (task_in_wq(task)) |
| when = tick_first(when, task->expire); |
| |
| task->expire = when; |
| if (!task_in_wq(task) || tick_is_lt(task->expire, task->wq.key)) |
| __task_queue(task, &timers); |
| HA_SPIN_UNLOCK(TASK_WQ_LOCK, &wq_lock); |
| } else |
| #endif |
| { |
| if (task_in_wq(task)) |
| when = tick_first(when, task->expire); |
| |
| task->expire = when; |
| if (!task_in_wq(task) || tick_is_lt(task->expire, task->wq.key)) |
| __task_queue(task, &task_per_thread[tid].timers); |
| } |
| } |
| |
| /* This function register a new signal. "lua" is the current lua |
| * execution context. It contains a pointer to the associated task. |
| * "link" is a list head attached to an other task that must be wake |
| * the lua task if an event occurs. This is useful with external |
| * events like TCP I/O or sleep functions. This funcion allocate |
| * memory for the signal. |
| */ |
| static inline struct notification *notification_new(struct list *purge, struct list *event, struct task *wakeup) |
| { |
| struct notification *com = pool_alloc(pool_head_notification); |
| if (!com) |
| return NULL; |
| LIST_ADDQ(purge, &com->purge_me); |
| LIST_ADDQ(event, &com->wake_me); |
| HA_SPIN_INIT(&com->lock); |
| com->task = wakeup; |
| return com; |
| } |
| |
| /* This function purge all the pending signals when the LUA execution |
| * is finished. This prevent than a coprocess try to wake a deleted |
| * task. This function remove the memory associated to the signal. |
| * The purge list is not locked because it is owned by only one |
| * process. before browsing this list, the caller must ensure to be |
| * the only one browser. |
| */ |
| static inline void notification_purge(struct list *purge) |
| { |
| struct notification *com, *back; |
| |
| /* Delete all pending communication signals. */ |
| list_for_each_entry_safe(com, back, purge, purge_me) { |
| HA_SPIN_LOCK(NOTIF_LOCK, &com->lock); |
| LIST_DEL(&com->purge_me); |
| if (!com->task) { |
| HA_SPIN_UNLOCK(NOTIF_LOCK, &com->lock); |
| pool_free(pool_head_notification, com); |
| continue; |
| } |
| com->task = NULL; |
| HA_SPIN_UNLOCK(NOTIF_LOCK, &com->lock); |
| } |
| } |
| |
| /* In some cases, the disconnected notifications must be cleared. |
| * This function just release memory blocs. The purge list is not |
| * locked because it is owned by only one process. Before browsing |
| * this list, the caller must ensure to be the only one browser. |
| * The "com" is not locked because when com->task is NULL, the |
| * notification is no longer used. |
| */ |
| static inline void notification_gc(struct list *purge) |
| { |
| struct notification *com, *back; |
| |
| /* Delete all pending communication signals. */ |
| list_for_each_entry_safe (com, back, purge, purge_me) { |
| if (com->task) |
| continue; |
| LIST_DEL(&com->purge_me); |
| pool_free(pool_head_notification, com); |
| } |
| } |
| |
| /* This function sends signals. It wakes all the tasks attached |
| * to a list head, and remove the signal, and free the used |
| * memory. The wake list is not locked because it is owned by |
| * only one process. before browsing this list, the caller must |
| * ensure to be the only one browser. |
| */ |
| static inline void notification_wake(struct list *wake) |
| { |
| struct notification *com, *back; |
| |
| /* Wake task and delete all pending communication signals. */ |
| list_for_each_entry_safe(com, back, wake, wake_me) { |
| HA_SPIN_LOCK(NOTIF_LOCK, &com->lock); |
| LIST_DEL(&com->wake_me); |
| if (!com->task) { |
| HA_SPIN_UNLOCK(NOTIF_LOCK, &com->lock); |
| pool_free(pool_head_notification, com); |
| continue; |
| } |
| task_wakeup(com->task, TASK_WOKEN_MSG); |
| com->task = NULL; |
| HA_SPIN_UNLOCK(NOTIF_LOCK, &com->lock); |
| } |
| } |
| |
| /* This function returns true is some notification are pending |
| */ |
| static inline int notification_registered(struct list *wake) |
| { |
| return !LIST_ISEMPTY(wake); |
| } |
| |
| /* |
| * This does 3 things : |
| * - wake up all expired tasks |
| * - call all runnable tasks |
| * - return the date of next event in <next> or eternity. |
| */ |
| |
| void process_runnable_tasks(); |
| |
| /* |
| * Extract all expired timers from the timer queue, and wakes up all |
| * associated tasks. Returns the date of next event (or eternity). |
| */ |
| int wake_expired_tasks(); |
| |
| /* |
| * Delete every tasks before running the master polling loop |
| */ |
| void mworker_cleantasks(); |
| |
| #endif /* _PROTO_TASK_H */ |
| |
| /* |
| * Local variables: |
| * c-indent-level: 8 |
| * c-basic-offset: 8 |
| * End: |
| */ |