blob: fd9acf66d8eae9502f9ed3f61593547987adab8e [file] [log] [blame]
/*
* Task management functions.
*
* Copyright 2000-2009 Willy Tarreau <w@1wt.eu>
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version
* 2 of the License, or (at your option) any later version.
*
*/
#include <string.h>
#include <common/config.h>
#include <common/memory.h>
#include <common/mini-clist.h>
#include <common/standard.h>
#include <common/time.h>
#include <eb32sctree.h>
#include <eb32tree.h>
#include <proto/proxy.h>
#include <proto/stream.h>
#include <proto/task.h>
struct pool_head *pool_head_task;
/* This is the memory pool containing all the signal structs. These
* struct are used to store each requiered signal between two tasks.
*/
struct pool_head *pool_head_notification;
unsigned int nb_tasks = 0;
unsigned long active_tasks_mask = 0; /* Mask of threads with active tasks */
unsigned int tasks_run_queue = 0;
unsigned int tasks_run_queue_cur = 0; /* copy of the run queue size */
unsigned int nb_tasks_cur = 0; /* copy of the tasks count */
unsigned int niced_tasks = 0; /* number of niced tasks in the run queue */
THREAD_LOCAL struct task *curr_task = NULL; /* task currently running or NULL */
__decl_hathreads(HA_SPINLOCK_T __attribute__((aligned(64))) rq_lock); /* spin lock related to run queue */
__decl_hathreads(HA_SPINLOCK_T __attribute__((aligned(64))) wq_lock); /* spin lock related to wait queue */
static struct eb_root timers; /* sorted timers tree */
static struct eb_root rqueue; /* tree constituting the run queue */
static unsigned int rqueue_ticks; /* insertion count */
/* Puts the task <t> in run queue at a position depending on t->nice. <t> is
* returned. The nice value assigns boosts in 32th of the run queue size. A
* nice value of -1024 sets the task to -tasks_run_queue*32, while a nice value
* of 1024 sets the task to tasks_run_queue*32. The state flags are cleared, so
* the caller will have to set its flags after this call.
* The task must not already be in the run queue. If unsure, use the safer
* task_wakeup() function.
*/
struct task *__task_wakeup(struct task *t)
{
tasks_run_queue++;
active_tasks_mask |= t->thread_mask;
t->rq.key = ++rqueue_ticks;
if (likely(t->nice)) {
int offset;
niced_tasks++;
if (likely(t->nice > 0))
offset = (unsigned)((tasks_run_queue * (unsigned int)t->nice) / 32U);
else
offset = -(unsigned)((tasks_run_queue * (unsigned int)-t->nice) / 32U);
t->rq.key += offset;
}
/* reset flag to pending ones
* Note: __task_wakeup must not be called
* if task is running
*/
t->state = t->pending_state;
eb32sc_insert(&rqueue, &t->rq, t->thread_mask);
return t;
}
/*
* __task_queue()
*
* Inserts a task into the wait queue at the position given by its expiration
* date. It does not matter if the task was already in the wait queue or not,
* as it will be unlinked. The task must not have an infinite expiration timer.
* Last, tasks must not be queued further than the end of the tree, which is
* between <now_ms> and <now_ms> + 2^31 ms (now+24days in 32bit).
*
* This function should not be used directly, it is meant to be called by the
* inline version of task_queue() which performs a few cheap preliminary tests
* before deciding to call __task_queue().
*/
void __task_queue(struct task *task)
{
if (likely(task_in_wq(task)))
__task_unlink_wq(task);
/* the task is not in the queue now */
task->wq.key = task->expire;
#ifdef DEBUG_CHECK_INVALID_EXPIRATION_DATES
if (tick_is_lt(task->wq.key, now_ms))
/* we're queuing too far away or in the past (most likely) */
return;
#endif
eb32_insert(&timers, &task->wq);
return;
}
/*
* Extract all expired timers from the timer queue, and wakes up all
* associated tasks. Returns the date of next event (or eternity).
*/
int wake_expired_tasks()
{
struct task *task;
struct eb32_node *eb;
int ret = TICK_ETERNITY;
while (1) {
HA_SPIN_LOCK(TASK_WQ_LOCK, &wq_lock);
lookup_next:
eb = eb32_lookup_ge(&timers, now_ms - TIMER_LOOK_BACK);
if (!eb) {
/* we might have reached the end of the tree, typically because
* <now_ms> is in the first half and we're first scanning the last
* half. Let's loop back to the beginning of the tree now.
*/
eb = eb32_first(&timers);
if (likely(!eb))
break;
}
if (tick_is_lt(now_ms, eb->key)) {
/* timer not expired yet, revisit it later */
ret = eb->key;
break;
}
/* timer looks expired, detach it from the queue */
task = eb32_entry(eb, struct task, wq);
__task_unlink_wq(task);
/* It is possible that this task was left at an earlier place in the
* tree because a recent call to task_queue() has not moved it. This
* happens when the new expiration date is later than the old one.
* Since it is very unlikely that we reach a timeout anyway, it's a
* lot cheaper to proceed like this because we almost never update
* the tree. We may also find disabled expiration dates there. Since
* we have detached the task from the tree, we simply call task_queue
* to take care of this. Note that we might occasionally requeue it at
* the same place, before <eb>, so we have to check if this happens,
* and adjust <eb>, otherwise we may skip it which is not what we want.
* We may also not requeue the task (and not point eb at it) if its
* expiration time is not set.
*/
if (!tick_is_expired(task->expire, now_ms)) {
if (tick_isset(task->expire))
__task_queue(task);
goto lookup_next;
}
task_wakeup(task, TASK_WOKEN_TIMER);
HA_SPIN_UNLOCK(TASK_WQ_LOCK, &wq_lock);
}
HA_SPIN_UNLOCK(TASK_WQ_LOCK, &wq_lock);
return ret;
}
/* The run queue is chronologically sorted in a tree. An insertion counter is
* used to assign a position to each task. This counter may be combined with
* other variables (eg: nice value) to set the final position in the tree. The
* counter may wrap without a problem, of course. We then limit the number of
* tasks processed to 200 in any case, so that general latency remains low and
* so that task positions have a chance to be considered.
*
* The function adjusts <next> if a new event is closer.
*/
void process_runnable_tasks()
{
struct task *t;
int i;
int max_processed;
struct eb32sc_node *rq_next;
struct task *local_tasks[16];
int local_tasks_count;
int final_tasks_count;
tasks_run_queue_cur = tasks_run_queue; /* keep a copy for reporting */
nb_tasks_cur = nb_tasks;
max_processed = 200;
if (unlikely(global.nbthread <= 1)) {
/* when no lock is needed, this loop is much faster */
if (!(active_tasks_mask & tid_bit)) {
activity[tid].empty_rq++;
return;
}
active_tasks_mask &= ~tid_bit;
rq_next = eb32sc_lookup_ge(&rqueue, rqueue_ticks - TIMER_LOOK_BACK, tid_bit);
while (1) {
if (!rq_next) {
/* we might have reached the end of the tree, typically because
* <rqueue_ticks> is in the first half and we're first scanning
* the last half. Let's loop back to the beginning of the tree now.
*/
rq_next = eb32sc_first(&rqueue, tid_bit);
if (!rq_next)
break;
}
t = eb32sc_entry(rq_next, struct task, rq);
rq_next = eb32sc_next(rq_next, tid_bit);
__task_unlink_rq(t);
t->state |= TASK_RUNNING;
t->pending_state = 0;
t->calls++;
curr_task = t;
/* This is an optimisation to help the processor's branch
* predictor take this most common call.
*/
if (likely(t->process == process_stream))
t = process_stream(t);
else
t = t->process(t);
curr_task = NULL;
if (likely(t != NULL)) {
t->state &= ~TASK_RUNNING;
/* If there is a pending state
* we have to wake up the task
* immediatly, else we defer
* it into wait queue
*/
if (t->pending_state)
__task_wakeup(t);
else
task_queue(t);
}
max_processed--;
if (max_processed <= 0) {
active_tasks_mask |= tid_bit;
activity[tid].long_rq++;
break;
}
}
return;
}
HA_SPIN_LOCK(TASK_RQ_LOCK, &rq_lock);
if (!(active_tasks_mask & tid_bit)) {
HA_SPIN_UNLOCK(TASK_RQ_LOCK, &rq_lock);
activity[tid].empty_rq++;
return;
}
active_tasks_mask &= ~tid_bit;
while (1) {
/* Note: this loop is one of the fastest code path in
* the whole program. It should not be re-arranged
* without a good reason.
*/
/* we have to restart looking up after every batch */
rq_next = eb32sc_lookup_ge(&rqueue, rqueue_ticks - TIMER_LOOK_BACK, tid_bit);
for (local_tasks_count = 0; local_tasks_count < 16; local_tasks_count++) {
if (unlikely(!rq_next)) {
/* either we just started or we reached the end
* of the tree, typically because <rqueue_ticks>
* is in the first half and we're first scanning
* the last half. Let's loop back to the beginning
* of the tree now.
*/
rq_next = eb32sc_first(&rqueue, tid_bit);
if (!rq_next)
break;
}
t = eb32sc_entry(rq_next, struct task, rq);
rq_next = eb32sc_next(rq_next, tid_bit);
/* detach the task from the queue */
__task_unlink_rq(t);
local_tasks[local_tasks_count] = t;
t->state |= TASK_RUNNING;
t->pending_state = 0;
t->calls++;
max_processed--;
}
if (!local_tasks_count)
break;
HA_SPIN_UNLOCK(TASK_RQ_LOCK, &rq_lock);
final_tasks_count = 0;
for (i = 0; i < local_tasks_count ; i++) {
t = local_tasks[i];
/* This is an optimisation to help the processor's branch
* predictor take this most common call.
*/
curr_task = t;
if (likely(t->process == process_stream))
t = process_stream(t);
else
t = t->process(t);
curr_task = NULL;
if (t)
local_tasks[final_tasks_count++] = t;
}
for (i = 0; i < final_tasks_count ; i++) {
t = local_tasks[i];
/* If there is a pending state
* we have to wake up the task
* immediatly, else we defer
* it into wait queue
*/
HA_SPIN_LOCK(TASK_RQ_LOCK, &rq_lock);
t->state &= ~TASK_RUNNING;
if (t->pending_state) {
__task_wakeup(t);
HA_SPIN_UNLOCK(TASK_RQ_LOCK, &rq_lock);
}
else {
/* we must never hold the RQ lock before the WQ lock */
HA_SPIN_UNLOCK(TASK_RQ_LOCK, &rq_lock);
task_queue(t);
}
}
HA_SPIN_LOCK(TASK_RQ_LOCK, &rq_lock);
if (max_processed <= 0) {
active_tasks_mask |= tid_bit;
activity[tid].long_rq++;
break;
}
}
HA_SPIN_UNLOCK(TASK_RQ_LOCK, &rq_lock);
}
/* perform minimal intializations, report 0 in case of error, 1 if OK. */
int init_task()
{
memset(&timers, 0, sizeof(timers));
memset(&rqueue, 0, sizeof(rqueue));
HA_SPIN_INIT(&wq_lock);
HA_SPIN_INIT(&rq_lock);
pool_head_task = create_pool("task", sizeof(struct task), MEM_F_SHARED);
if (!pool_head_task)
return 0;
pool_head_notification = create_pool("notification", sizeof(struct notification), MEM_F_SHARED);
if (!pool_head_notification)
return 0;
return 1;
}
/*
* Local variables:
* c-indent-level: 8
* c-basic-offset: 8
* End:
*/