| /* |
| include/proto/buffers.h |
| Buffer management definitions, macros and inline functions. |
| |
| Copyright (C) 2000-2009 Willy Tarreau - w@1wt.eu |
| |
| This library is free software; you can redistribute it and/or |
| modify it under the terms of the GNU Lesser General Public |
| License as published by the Free Software Foundation, version 2.1 |
| exclusively. |
| |
| This library is distributed in the hope that it will be useful, |
| but WITHOUT ANY WARRANTY; without even the implied warranty of |
| MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
| Lesser General Public License for more details. |
| |
| You should have received a copy of the GNU Lesser General Public |
| License along with this library; if not, write to the Free Software |
| Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA |
| */ |
| |
| #ifndef _PROTO_BUFFERS_H |
| #define _PROTO_BUFFERS_H |
| |
| #include <stdio.h> |
| #include <stdlib.h> |
| #include <string.h> |
| |
| #include <common/config.h> |
| #include <common/memory.h> |
| #include <common/ticks.h> |
| #include <common/time.h> |
| |
| #include <types/buffers.h> |
| |
| extern struct pool_head *pool2_buffer; |
| |
| /* perform minimal intializations, report 0 in case of error, 1 if OK. */ |
| int init_buffer(); |
| |
| /* Initializes all fields in the buffer. The ->max_len field is initialized last |
| * so that the compiler can optimize it away if changed immediately after the |
| * call to this function. By default, it is set to the full size of the buffer. |
| * This implies that buffer_init() must only be called once ->size is set ! |
| * The BF_OUT_EMPTY flags is set. |
| */ |
| static inline void buffer_init(struct buffer *buf) |
| { |
| buf->send_max = 0; |
| buf->to_forward = 0; |
| buf->l = buf->total = 0; |
| buf->pipe = NULL; |
| buf->analysers = 0; |
| buf->cons = NULL; |
| buf->flags = BF_OUT_EMPTY; |
| buf->r = buf->lr = buf->w = buf->data; |
| buf->max_len = buf->size; |
| } |
| |
| /* Check buffer timeouts, and set the corresponding flags. The |
| * likely/unlikely have been optimized for fastest normal path. |
| * The read/write timeouts are not set if there was activity on the buffer. |
| * That way, we don't have to update the timeout on every I/O. Note that the |
| * analyser timeout is always checked. |
| */ |
| static inline void buffer_check_timeouts(struct buffer *b) |
| { |
| if (likely(!(b->flags & (BF_SHUTR|BF_READ_TIMEOUT|BF_READ_ACTIVITY|BF_READ_NOEXP))) && |
| unlikely(tick_is_expired(b->rex, now_ms))) |
| b->flags |= BF_READ_TIMEOUT; |
| |
| if (likely(!(b->flags & (BF_SHUTW|BF_WRITE_TIMEOUT|BF_WRITE_ACTIVITY))) && |
| unlikely(tick_is_expired(b->wex, now_ms))) |
| b->flags |= BF_WRITE_TIMEOUT; |
| |
| if (likely(!(b->flags & BF_ANA_TIMEOUT)) && |
| unlikely(tick_is_expired(b->analyse_exp, now_ms))) |
| b->flags |= BF_ANA_TIMEOUT; |
| } |
| |
| /* Schedule <bytes> more bytes to be forwarded by the buffer without notifying |
| * the task. Any pending data in the buffer is scheduled to be sent as well, |
| * in the limit of the number of bytes to forward. This must be the only method |
| * to use to schedule bytes to be sent. Directly touching ->to_forward will |
| * cause lockups when send_max goes down to zero if nobody is ready to push the |
| * remaining data. |
| */ |
| static inline void buffer_forward(struct buffer *buf, unsigned long bytes) |
| { |
| unsigned long data_left; |
| |
| if (!bytes) |
| return; |
| data_left = buf->l - buf->send_max; |
| if (data_left >= bytes) { |
| buf->send_max += bytes; |
| buf->flags &= ~BF_OUT_EMPTY; |
| return; |
| } |
| |
| buf->send_max += data_left; |
| if (buf->send_max) |
| buf->flags &= ~BF_OUT_EMPTY; |
| |
| if (buf->to_forward == BUF_INFINITE_FORWARD) |
| return; |
| |
| buf->to_forward += bytes - data_left; |
| if (bytes == BUF_INFINITE_FORWARD) |
| buf->to_forward = bytes; |
| } |
| |
| /* Schedule all remaining buffer data to be sent. send_max is not touched if it |
| * already covers those data. That permits doing a flush even after a forward, |
| * although not recommended. |
| */ |
| static inline void buffer_flush(struct buffer *buf) |
| { |
| if (buf->send_max < buf->l) |
| buf->send_max = buf->l; |
| if (buf->send_max) |
| buf->flags &= ~BF_OUT_EMPTY; |
| } |
| |
| /* Erase any content from buffer <buf> and adjusts flags accordingly. Note |
| * that any spliced data is not affected since we may not have any access to |
| * it. |
| */ |
| static inline void buffer_erase(struct buffer *buf) |
| { |
| buf->send_max = 0; |
| buf->to_forward = 0; |
| buf->r = buf->lr = buf->w = buf->data; |
| buf->l = 0; |
| buf->flags &= ~(BF_FULL | BF_OUT_EMPTY); |
| if (!buf->pipe) |
| buf->flags |= BF_OUT_EMPTY; |
| if (!buf->max_len) |
| buf->flags |= BF_FULL; |
| } |
| |
| /* Cut the "tail" of the buffer, which means strip it to the length of unsent |
| * data only, and kill any remaining unsent data. Any scheduled forwarding is |
| * stopped. This is mainly to be used to send error messages after existing |
| * data. |
| */ |
| static inline void buffer_cut_tail(struct buffer *buf) |
| { |
| if (!buf->send_max) |
| return buffer_erase(buf); |
| |
| buf->to_forward = 0; |
| if (buf->l == buf->send_max) |
| return; |
| |
| buf->l = buf->send_max; |
| buf->r = buf->w + buf->l; |
| if (buf->r >= buf->data + buf->size) |
| buf->r -= buf->size; |
| buf->lr = buf->r; |
| buf->flags &= ~BF_FULL; |
| if (buf->l >= buf->max_len) |
| buf->flags |= BF_FULL; |
| } |
| |
| /* marks the buffer as "shutdown" ASAP for reads */ |
| static inline void buffer_shutr_now(struct buffer *buf) |
| { |
| buf->flags |= BF_SHUTR_NOW; |
| } |
| |
| /* marks the buffer as "shutdown" ASAP for writes */ |
| static inline void buffer_shutw_now(struct buffer *buf) |
| { |
| buf->flags |= BF_SHUTW_NOW; |
| } |
| |
| /* marks the buffer as "shutdown" ASAP in both directions */ |
| static inline void buffer_abort(struct buffer *buf) |
| { |
| buf->flags |= BF_SHUTR_NOW | BF_SHUTW_NOW; |
| } |
| |
| /* Installs <func> as a hijacker on the buffer <b> for session <s>. The hijack |
| * flag is set, and the function called once. The function is responsible for |
| * clearing the hijack bit. It is possible that the function clears the flag |
| * during this first call. |
| */ |
| static inline void buffer_install_hijacker(struct session *s, |
| struct buffer *b, |
| void (*func)(struct session *, struct buffer *)) |
| { |
| b->hijacker = func; |
| b->flags |= BF_HIJACK; |
| func(s, b); |
| } |
| |
| /* Releases the buffer from hijacking mode. Often used by the hijack function */ |
| static inline void buffer_stop_hijack(struct buffer *buf) |
| { |
| buf->flags &= ~BF_HIJACK; |
| } |
| |
| /* allow the consumer to try to establish a new connection. */ |
| static inline void buffer_auto_connect(struct buffer *buf) |
| { |
| buf->flags |= BF_AUTO_CONNECT; |
| } |
| |
| /* prevent the consumer from trying to establish a new connection, and also |
| * disable auto shutdown forwarding. |
| */ |
| static inline void buffer_dont_connect(struct buffer *buf) |
| { |
| buf->flags &= ~(BF_AUTO_CONNECT|BF_AUTO_CLOSE); |
| } |
| |
| /* allow the producer to forward shutdown requests */ |
| static inline void buffer_auto_close(struct buffer *buf) |
| { |
| buf->flags |= BF_AUTO_CLOSE; |
| } |
| |
| /* prevent the producer from forwarding shutdown requests */ |
| static inline void buffer_dont_close(struct buffer *buf) |
| { |
| buf->flags &= ~BF_AUTO_CLOSE; |
| } |
| |
| /* returns the maximum number of bytes writable at once in this buffer */ |
| static inline int buffer_max(const struct buffer *buf) |
| { |
| if (buf->l == buf->size) |
| return 0; |
| else if (buf->r >= buf->w) |
| return buf->data + buf->size - buf->r; |
| else |
| return buf->w - buf->r; |
| } |
| |
| /* sets the buffer read limit to <size> bytes, and adjusts the FULL |
| * flag accordingly. |
| */ |
| static inline void buffer_set_rlim(struct buffer *buf, int size) |
| { |
| buf->max_len = size; |
| if (buf->l < size) |
| buf->flags &= ~BF_FULL; |
| else |
| buf->flags |= BF_FULL; |
| } |
| |
| /* |
| * Tries to realign the given buffer, and returns how many bytes can be written |
| * there at once without overwriting anything. |
| */ |
| static inline int buffer_realign(struct buffer *buf) |
| { |
| if (buf->l == 0) { |
| /* let's realign the buffer to optimize I/O */ |
| buf->r = buf->w = buf->lr = buf->data; |
| } |
| return buffer_max(buf); |
| } |
| |
| /* |
| * Return the max amount of bytes that can be stuffed into the buffer at once. |
| * Note that this may be lower than the actual buffer size when the free space |
| * wraps after the end, so it's preferable to call this function again after |
| * writing. Also note that this function respects max_len. |
| */ |
| static inline int buffer_contig_space(struct buffer *buf) |
| { |
| int ret; |
| |
| if (buf->l == 0) { |
| buf->r = buf->w = buf->lr = buf->data; |
| ret = buf->max_len; |
| } |
| else if (buf->r > buf->w) { |
| ret = buf->data + buf->max_len - buf->r; |
| } |
| else { |
| ret = buf->w - buf->r; |
| if (ret > buf->max_len) |
| ret = buf->max_len; |
| } |
| return ret; |
| } |
| |
| /* |
| * Return the max amount of bytes that can be read from the buffer at once. |
| * Note that this may be lower than the actual buffer length when the data |
| * wrap after the end, so it's preferable to call this function again after |
| * reading. Also note that this function respects the send_max limit. |
| */ |
| static inline int buffer_contig_data(struct buffer *buf) |
| { |
| int ret; |
| |
| if (!buf->send_max || !buf->l) |
| return 0; |
| |
| if (buf->r > buf->w) |
| ret = buf->r - buf->w; |
| else |
| ret = buf->data + buf->size - buf->w; |
| |
| /* limit the amount of outgoing data if required */ |
| if (ret > buf->send_max) |
| ret = buf->send_max; |
| |
| return ret; |
| } |
| |
| /* |
| * Advance the buffer's read pointer by <len> bytes. This is useful when data |
| * have been read directly from the buffer. It is illegal to call this function |
| * with <len> causing a wrapping at the end of the buffer. It's the caller's |
| * responsibility to ensure that <len> is never larger than buf->send_max. |
| */ |
| static inline void buffer_skip(struct buffer *buf, int len) |
| { |
| buf->w += len; |
| if (buf->w >= buf->data + buf->size) |
| buf->w -= buf->size; /* wrap around the buffer */ |
| |
| buf->l -= len; |
| if (!buf->l) |
| buf->r = buf->w = buf->lr = buf->data; |
| |
| if (buf->l < buf->max_len) |
| buf->flags &= ~BF_FULL; |
| |
| buf->send_max -= len; |
| if (!buf->send_max && !buf->pipe) |
| buf->flags |= BF_OUT_EMPTY; |
| |
| /* notify that some data was written to the SI from the buffer */ |
| buf->flags |= BF_WRITE_PARTIAL; |
| } |
| |
| /* |
| * Return one char from the buffer. If the buffer is empty and closed, return -1. |
| * If the buffer is just empty, return -2. The buffer's pointer is not advanced, |
| * it's up to the caller to call buffer_skip(buf, 1) when it has consumed the char. |
| * Also note that this function respects the send_max limit. |
| */ |
| static inline int buffer_si_peekchar(struct buffer *buf) |
| { |
| if (buf->send_max) |
| return *buf->w; |
| |
| if (buf->flags & (BF_SHUTW|BF_SHUTW_NOW)) |
| return -1; |
| else |
| return -2; |
| } |
| |
| /* Try to write character <c> into buffer <buf> after length controls. This |
| * work like buffer_feed(buf, &c, 1). |
| * Returns non-zero in case of success, 0 if the buffer was full. |
| * The send limit is automatically adjusted with the amount of data written. |
| */ |
| static inline int buffer_si_putchar(struct buffer *buf, char c) |
| { |
| if (buf->flags & BF_FULL) |
| return 0; |
| |
| *buf->r = c; |
| |
| buf->l++; |
| if (buf->l >= buf->max_len) |
| buf->flags |= BF_FULL; |
| |
| buf->r++; |
| if (buf->r - buf->data == buf->size) |
| buf->r -= buf->size; |
| |
| if (buf->to_forward >= 1) { |
| if (buf->to_forward != BUF_INFINITE_FORWARD) |
| buf->to_forward--; |
| buf->send_max++; |
| buf->flags &= ~BF_OUT_EMPTY; |
| } |
| |
| buf->total++; |
| return 1; |
| } |
| |
| int buffer_write(struct buffer *buf, const char *msg, int len); |
| int buffer_feed(struct buffer *buf, const char *str, int len); |
| int buffer_si_putchar(struct buffer *buf, char c); |
| int buffer_si_peekline(struct buffer *buf, char *str, int len); |
| int buffer_replace(struct buffer *b, char *pos, char *end, const char *str); |
| int buffer_replace2(struct buffer *b, char *pos, char *end, const char *str, int len); |
| int buffer_insert_line2(struct buffer *b, char *pos, const char *str, int len); |
| void buffer_dump(FILE *o, struct buffer *b, int from, int to); |
| |
| |
| /* writes the chunk <chunk> to buffer <buf>. Returns -1 in case of success, |
| * -2 if it is larger than the buffer size, or the number of bytes available |
| * otherwise. If the chunk has been written, its size is automatically reset |
| * to zero. The send limit is automatically adjusted with the amount of data |
| * written. |
| */ |
| static inline int buffer_write_chunk(struct buffer *buf, struct chunk *chunk) |
| { |
| int ret; |
| |
| ret = buffer_write(buf, chunk->str, chunk->len); |
| if (ret == -1) |
| chunk->len = 0; |
| return ret; |
| } |
| |
| /* Try to write chunk <chunk> into buffer <buf> after length controls. This is |
| * the equivalent of buffer_write_chunk() except that to_forward and send_max |
| * are updated and that max_len is respected. Returns -1 in case of success, |
| * -2 if it is larger than the buffer size, or the number of bytes available |
| * otherwise. If the chunk has been written, its size is automatically reset |
| * to zero. The send limit is automatically adjusted with the amount of data |
| * written. |
| */ |
| static inline int buffer_feed_chunk(struct buffer *buf, struct chunk *chunk) |
| { |
| int ret; |
| |
| ret = buffer_feed(buf, chunk->str, chunk->len); |
| if (ret == -1) |
| chunk->len = 0; |
| return ret; |
| } |
| |
| static inline void chunk_init(struct chunk *chk, char *str, size_t size) { |
| chk->str = str; |
| chk->len = 0; |
| chk->size = size; |
| } |
| |
| /* report 0 in case of error, 1 if OK. */ |
| static inline int chunk_initlen(struct chunk *chk, char *str, size_t size, int len) { |
| |
| if (size && len > size) |
| return 0; |
| |
| chk->str = str; |
| chk->len = len; |
| chk->size = size; |
| |
| return 1; |
| } |
| |
| static inline void chunk_initstr(struct chunk *chk, char *str) { |
| chk->str = str; |
| chk->len = strlen(str); |
| chk->size = 0; /* mark it read-only */ |
| } |
| |
| static inline int chunk_strcpy(struct chunk *chk, const char *str) { |
| size_t len; |
| |
| len = strlen(str); |
| |
| if (unlikely(len > chk->size)) |
| return 0; |
| |
| chk->len = len; |
| memcpy(chk->str, str, len); |
| |
| return 1; |
| } |
| |
| int chunk_printf(struct chunk *chk, const char *fmt, ...) |
| __attribute__ ((format(printf, 2, 3))); |
| |
| static inline void chunk_reset(struct chunk *chk) { |
| chk->str = NULL; |
| chk->len = -1; |
| chk->size = 0; |
| } |
| |
| static inline void chunk_destroy(struct chunk *chk) { |
| |
| if (!chk->size) |
| return; |
| |
| if (chk->str) |
| free(chk->str); |
| |
| chunk_reset(chk); |
| } |
| |
| /* |
| * frees the destination chunk if already allocated, allocates a new string, |
| * and copies the source into it. The pointer to the destination string is |
| * returned, or NULL if the allocation fails or if any pointer is NULL.. |
| */ |
| static inline char *chunk_dup(struct chunk *dst, const struct chunk *src) { |
| if (!dst || !src || !src->str) |
| return NULL; |
| if (dst->str) |
| free(dst->str); |
| dst->len = src->len; |
| dst->str = (char *)malloc(dst->len); |
| memcpy(dst->str, src->str, dst->len); |
| return dst->str; |
| } |
| |
| #endif /* _PROTO_BUFFERS_H */ |
| |
| /* |
| * Local variables: |
| * c-indent-level: 8 |
| * c-basic-offset: 8 |
| * End: |
| */ |