| /* |
| * Asynchronous signal delivery functions. |
| * |
| * Copyright 2000-2010 Willy Tarreau <w@1wt.eu> |
| * |
| * This program is free software; you can redistribute it and/or |
| * modify it under the terms of the GNU General Public License |
| * as published by the Free Software Foundation; either version |
| * 2 of the License, or (at your option) any later version. |
| * |
| */ |
| |
| #include <signal.h> |
| #include <string.h> |
| |
| #include <proto/signal.h> |
| #include <proto/log.h> |
| #include <proto/task.h> |
| |
| /* Principle : we keep an in-order list of the first occurrence of all received |
| * signals. All occurrences of a same signal are grouped though. The signal |
| * queue does not need to be deeper than the number of signals we can handle. |
| * The handlers will be called asynchronously with the signal number. They can |
| * check themselves the number of calls by checking the descriptor this signal. |
| */ |
| |
| int signal_queue_len; /* length of signal queue, <= MAX_SIGNAL (1 entry per signal max) */ |
| int signal_queue[MAX_SIGNAL]; /* in-order queue of received signals */ |
| struct signal_descriptor signal_state[MAX_SIGNAL]; |
| sigset_t blocked_sig; |
| int signal_pending = 0; /* non-zero if t least one signal remains unprocessed */ |
| |
| DECLARE_STATIC_POOL(pool_head_sig_handlers, "sig_handlers", sizeof(struct sig_handler)); |
| |
| /* Common signal handler, used by all signals. Received signals are queued. |
| * Signal number zero has a specific status, as it cannot be delivered by the |
| * system, any function may call it to perform asynchronous signal delivery. |
| */ |
| void signal_handler(int sig) |
| { |
| if (sig < 0 || sig >= MAX_SIGNAL) { |
| /* unhandled signal */ |
| signal(sig, SIG_IGN); |
| qfprintf(stderr, "Received unhandled signal %d. Signal has been disabled.\n", sig); |
| return; |
| } |
| |
| if (!signal_state[sig].count) { |
| /* signal was not queued yet */ |
| if (signal_queue_len < MAX_SIGNAL) |
| signal_queue[signal_queue_len++] = sig; |
| else |
| qfprintf(stderr, "Signal %d : signal queue is unexpectedly full.\n", sig); |
| } |
| |
| signal_state[sig].count++; |
| if (sig) |
| signal(sig, signal_handler); /* re-arm signal */ |
| } |
| |
| /* Call handlers of all pending signals and clear counts and queue length. The |
| * handlers may unregister themselves by calling signal_register() while they |
| * are called, just like it is done with normal signal handlers. |
| * Note that it is more efficient to call the inline version which checks the |
| * queue length before getting here. |
| */ |
| void __signal_process_queue() |
| { |
| int sig, cur_pos = 0; |
| struct signal_descriptor *desc; |
| sigset_t old_sig; |
| |
| /* block signal delivery during processing */ |
| ha_sigmask(SIG_SETMASK, &blocked_sig, &old_sig); |
| |
| /* It is important that we scan the queue forwards so that we can |
| * catch any signal that would have been queued by another signal |
| * handler. That allows real signal handlers to redistribute signals |
| * to tasks subscribed to signal zero. |
| */ |
| for (cur_pos = 0; cur_pos < signal_queue_len; cur_pos++) { |
| sig = signal_queue[cur_pos]; |
| desc = &signal_state[sig]; |
| if (desc->count) { |
| struct sig_handler *sh, *shb; |
| list_for_each_entry_safe(sh, shb, &desc->handlers, list) { |
| if ((sh->flags & SIG_F_TYPE_FCT) && sh->handler) |
| ((void (*)(struct sig_handler *))sh->handler)(sh); |
| else if ((sh->flags & SIG_F_TYPE_TASK) && sh->handler) |
| task_wakeup(sh->handler, TASK_WOKEN_SIGNAL); |
| } |
| desc->count = 0; |
| } |
| } |
| signal_queue_len = 0; |
| |
| /* restore signal delivery */ |
| ha_sigmask(SIG_SETMASK, &old_sig, NULL); |
| } |
| |
| /* perform minimal intializations */ |
| static void signal_init() |
| { |
| int sig; |
| |
| signal_queue_len = 0; |
| memset(signal_queue, 0, sizeof(signal_queue)); |
| memset(signal_state, 0, sizeof(signal_state)); |
| |
| sigfillset(&blocked_sig); |
| sigdelset(&blocked_sig, SIGPROF); |
| /* man sigprocmask: If SIGBUS, SIGFPE, SIGILL, or SIGSEGV are |
| generated while they are blocked, the result is undefined, unless |
| the signal was generated by kill(2), |
| sigqueue(3), or raise(3). |
| Do not ignore WDTSIG or DEBUGSIG either, or it may deadlock the |
| watchdog */ |
| sigdelset(&blocked_sig, SIGBUS); |
| sigdelset(&blocked_sig, SIGFPE); |
| sigdelset(&blocked_sig, SIGILL); |
| sigdelset(&blocked_sig, SIGSEGV); |
| #ifdef DEBUGSIG |
| sigdelset(&blocked_sig, DEBUGSIG); |
| #endif |
| #ifdef WDTSIG |
| sigdelset(&blocked_sig, WDTSIG); |
| #endif |
| for (sig = 0; sig < MAX_SIGNAL; sig++) |
| LIST_INIT(&signal_state[sig].handlers); |
| } |
| |
| /* |
| * This function should be called to unblock all signals |
| */ |
| void haproxy_unblock_signals() |
| { |
| sigset_t set; |
| |
| /* Ensure signals are not blocked. Some shells or service managers may |
| * accidentally block all of our signals unfortunately, causing lots of |
| * zombie processes to remain in the background during reloads. |
| */ |
| sigemptyset(&set); |
| ha_sigmask(SIG_SETMASK, &set, NULL); |
| } |
| |
| /* releases all registered signal handlers */ |
| void deinit_signals() |
| { |
| int sig; |
| struct sig_handler *sh, *shb; |
| |
| for (sig = 0; sig < MAX_SIGNAL; sig++) { |
| if (sig != SIGPROF) |
| signal(sig, SIG_DFL); |
| list_for_each_entry_safe(sh, shb, &signal_state[sig].handlers, list) { |
| LIST_DEL(&sh->list); |
| pool_free(pool_head_sig_handlers, sh); |
| } |
| } |
| } |
| |
| /* Register a function and an integer argument on a signal. A pointer to the |
| * newly allocated sig_handler is returned, or NULL in case of any error. The |
| * caller is responsible for unregistering the function when not used anymore. |
| * Note that passing a NULL as the function pointer enables interception of the |
| * signal without processing, which is identical to SIG_IGN. If the signal is |
| * zero (which the system cannot deliver), only internal functions will be able |
| * to notify the registered functions. |
| */ |
| struct sig_handler *signal_register_fct(int sig, void (*fct)(struct sig_handler *), int arg) |
| { |
| struct sig_handler *sh; |
| |
| if (sig < 0 || sig >= MAX_SIGNAL) |
| return NULL; |
| |
| if (sig) |
| signal(sig, fct ? signal_handler : SIG_IGN); |
| |
| if (!fct) |
| return NULL; |
| |
| sh = pool_alloc(pool_head_sig_handlers); |
| if (!sh) |
| return NULL; |
| |
| sh->handler = fct; |
| sh->arg = arg; |
| sh->flags = SIG_F_TYPE_FCT; |
| LIST_ADDQ(&signal_state[sig].handlers, &sh->list); |
| return sh; |
| } |
| |
| /* Register a task and a wake-up reason on a signal. A pointer to the newly |
| * allocated sig_handler is returned, or NULL in case of any error. The caller |
| * is responsible for unregistering the task when not used anymore. Note that |
| * passing a NULL as the task pointer enables interception of the signal |
| * without processing, which is identical to SIG_IGN. If the signal is zero |
| * (which the system cannot deliver), only internal functions will be able to |
| * notify the registered functions. |
| */ |
| struct sig_handler *signal_register_task(int sig, struct task *task, int reason) |
| { |
| struct sig_handler *sh; |
| |
| if (sig < 0 || sig >= MAX_SIGNAL) |
| return NULL; |
| |
| if (sig) |
| signal(sig, signal_handler); |
| |
| if (!task) |
| return NULL; |
| |
| sh = pool_alloc(pool_head_sig_handlers); |
| if (!sh) |
| return NULL; |
| |
| sh->handler = task; |
| sh->arg = reason & ~TASK_WOKEN_ANY; |
| sh->flags = SIG_F_TYPE_TASK; |
| LIST_ADDQ(&signal_state[sig].handlers, &sh->list); |
| return sh; |
| } |
| |
| /* Immediately unregister a handler so that no further signals may be delivered |
| * to it. The struct is released so the caller may not reference it anymore. |
| */ |
| void signal_unregister_handler(struct sig_handler *handler) |
| { |
| LIST_DEL(&handler->list); |
| pool_free(pool_head_sig_handlers, handler); |
| } |
| |
| /* Immediately unregister a handler so that no further signals may be delivered |
| * to it. The handler struct does not need to be known, only the function or |
| * task pointer. This method is expensive because it scans all the list, so it |
| * should only be used for rare cases (eg: exit). The struct is released so the |
| * caller may not reference it anymore. |
| */ |
| void signal_unregister_target(int sig, void *target) |
| { |
| struct sig_handler *sh, *shb; |
| |
| if (sig < 0 || sig >= MAX_SIGNAL) |
| return; |
| |
| if (!target) |
| return; |
| |
| list_for_each_entry_safe(sh, shb, &signal_state[sig].handlers, list) { |
| if (sh->handler == target) { |
| LIST_DEL(&sh->list); |
| pool_free(pool_head_sig_handlers, sh); |
| break; |
| } |
| } |
| } |
| |
| /* |
| * Immedialtely unregister every handler assigned to a signal <sig>. |
| * Once the handler list is empty, the signal is ignored with SIG_IGN. |
| */ |
| |
| void signal_unregister(int sig) |
| { |
| struct sig_handler *sh, *shb; |
| |
| if (sig < 0 || sig >= MAX_SIGNAL) |
| return; |
| |
| list_for_each_entry_safe(sh, shb, &signal_state[sig].handlers, list) { |
| LIST_DEL(&sh->list); |
| pool_free(pool_head_sig_handlers, sh); |
| } |
| |
| signal(sig, SIG_IGN); |
| } |
| |
| INITCALL0(STG_PREPARE, signal_init); |