| /* |
| * Functions used to send/receive data using SOCK_STREAM sockets. |
| * |
| * Copyright 2000-2012 Willy Tarreau <w@1wt.eu> |
| * |
| * This program is free software; you can redistribute it and/or |
| * modify it under the terms of the GNU General Public License |
| * as published by the Free Software Foundation; either version |
| * 2 of the License, or (at your option) any later version. |
| * |
| */ |
| |
| #define _GNU_SOURCE |
| #include <errno.h> |
| #include <fcntl.h> |
| #include <stdio.h> |
| #include <stdlib.h> |
| |
| #include <sys/socket.h> |
| #include <sys/stat.h> |
| #include <sys/types.h> |
| |
| #include <netinet/tcp.h> |
| |
| #include <common/compat.h> |
| #include <common/config.h> |
| #include <common/debug.h> |
| #include <common/standard.h> |
| #include <common/ticks.h> |
| #include <common/time.h> |
| |
| #include <proto/buffers.h> |
| #include <proto/fd.h> |
| #include <proto/freq_ctr.h> |
| #include <proto/log.h> |
| #include <proto/pipe.h> |
| #include <proto/protocols.h> |
| #include <proto/sock_raw.h> |
| #include <proto/stream_interface.h> |
| #include <proto/task.h> |
| |
| #include <types/global.h> |
| |
| /* main event functions used to move data between sockets and buffers */ |
| static int sock_raw_read(int fd); |
| static int sock_raw_write(int fd); |
| static void sock_raw_data_finish(struct stream_interface *si); |
| static void sock_raw_shutr(struct stream_interface *si); |
| static void sock_raw_shutw(struct stream_interface *si); |
| static void sock_raw_chk_rcv(struct stream_interface *si); |
| static void sock_raw_chk_snd(struct stream_interface *si); |
| |
| |
| #if defined(CONFIG_HAP_LINUX_SPLICE) |
| #include <common/splice.h> |
| |
| /* A pipe contains 16 segments max, and it's common to see segments of 1448 bytes |
| * because of timestamps. Use this as a hint for not looping on splice(). |
| */ |
| #define SPLICE_FULL_HINT 16*1448 |
| |
| /* how many data we attempt to splice at once when the buffer is configured for |
| * infinite forwarding */ |
| #define MAX_SPLICE_AT_ONCE (1<<30) |
| |
| /* Returns : |
| * -1 if splice is not possible or not possible anymore and we must switch to |
| * user-land copy (eg: to_forward reached) |
| * 0 when we know that polling is required to get more data (EAGAIN) |
| * 1 for all other cases (we can safely try again, or if an activity has been |
| * detected (DATA/NULL/ERR)) |
| * Sets : |
| * BF_READ_NULL |
| * BF_READ_PARTIAL |
| * BF_WRITE_PARTIAL (during copy) |
| * BF_OUT_EMPTY (during copy) |
| * SI_FL_ERR |
| * SI_FL_WAIT_ROOM |
| * (SI_FL_WAIT_RECV) |
| * |
| * This function automatically allocates a pipe from the pipe pool. It also |
| * carefully ensures to clear b->pipe whenever it leaves the pipe empty. |
| */ |
| static int sock_raw_splice_in(struct buffer *b, struct stream_interface *si) |
| { |
| static int splice_detects_close; |
| int fd = si_fd(si); |
| int ret; |
| unsigned long max; |
| int retval = 1; |
| |
| if (!b->to_forward) |
| return -1; |
| |
| if (!(b->flags & BF_KERN_SPLICING)) |
| return -1; |
| |
| if (buffer_not_empty(b)) { |
| /* We're embarrassed, there are already data pending in |
| * the buffer and we don't want to have them at two |
| * locations at a time. Let's indicate we need some |
| * place and ask the consumer to hurry. |
| */ |
| si->flags |= SI_FL_WAIT_ROOM; |
| EV_FD_CLR(fd, DIR_RD); |
| b->rex = TICK_ETERNITY; |
| si_chk_snd(b->cons); |
| return 1; |
| } |
| |
| if (unlikely(b->pipe == NULL)) { |
| if (pipes_used >= global.maxpipes || !(b->pipe = get_pipe())) { |
| b->flags &= ~BF_KERN_SPLICING; |
| return -1; |
| } |
| } |
| |
| /* At this point, b->pipe is valid */ |
| |
| while (1) { |
| if (b->to_forward == BUF_INFINITE_FORWARD) |
| max = MAX_SPLICE_AT_ONCE; |
| else |
| max = b->to_forward; |
| |
| if (!max) { |
| /* It looks like the buffer + the pipe already contain |
| * the maximum amount of data to be transferred. Try to |
| * send those data immediately on the other side if it |
| * is currently waiting. |
| */ |
| retval = -1; /* end of forwarding */ |
| break; |
| } |
| |
| ret = splice(fd, NULL, b->pipe->prod, NULL, max, |
| SPLICE_F_MOVE|SPLICE_F_NONBLOCK); |
| |
| if (ret <= 0) { |
| if (ret == 0) { |
| /* connection closed. This is only detected by |
| * recent kernels (>= 2.6.27.13). If we notice |
| * it works, we store the info for later use. |
| */ |
| splice_detects_close = 1; |
| b->flags |= BF_READ_NULL; |
| retval = 1; /* no need for further polling */ |
| break; |
| } |
| |
| if (errno == EAGAIN) { |
| /* there are two reasons for EAGAIN : |
| * - nothing in the socket buffer (standard) |
| * - pipe is full |
| * - the connection is closed (kernel < 2.6.27.13) |
| * Since we don't know if pipe is full, we'll |
| * stop if the pipe is not empty. Anyway, we |
| * will almost always fill/empty the pipe. |
| */ |
| |
| if (b->pipe->data) { |
| si->flags |= SI_FL_WAIT_ROOM; |
| retval = 1; |
| break; |
| } |
| |
| /* We don't know if the connection was closed, |
| * but if we know splice detects close, then we |
| * know it for sure. |
| * But if we're called upon POLLIN with an empty |
| * pipe and get EAGAIN, it is suspect enough to |
| * try to fall back to the normal recv scheme |
| * which will be able to deal with the situation. |
| */ |
| if (splice_detects_close) |
| retval = 0; /* we know for sure that it's EAGAIN */ |
| else |
| retval = -1; |
| break; |
| } |
| |
| if (errno == ENOSYS || errno == EINVAL) { |
| /* splice not supported on this end, disable it */ |
| b->flags &= ~BF_KERN_SPLICING; |
| si->flags &= ~SI_FL_CAP_SPLICE; |
| put_pipe(b->pipe); |
| b->pipe = NULL; |
| return -1; |
| } |
| |
| /* here we have another error */ |
| si->flags |= SI_FL_ERR; |
| retval = 1; |
| break; |
| } /* ret <= 0 */ |
| |
| if (b->to_forward != BUF_INFINITE_FORWARD) |
| b->to_forward -= ret; |
| b->total += ret; |
| b->pipe->data += ret; |
| b->flags |= BF_READ_PARTIAL; |
| b->flags &= ~BF_OUT_EMPTY; |
| |
| if (b->pipe->data >= SPLICE_FULL_HINT || |
| ret >= global.tune.recv_enough) { |
| /* We've read enough of it for this time. */ |
| retval = 1; |
| break; |
| } |
| } /* while */ |
| |
| if (unlikely(!b->pipe->data)) { |
| put_pipe(b->pipe); |
| b->pipe = NULL; |
| } |
| |
| return retval; |
| } |
| |
| #endif /* CONFIG_HAP_LINUX_SPLICE */ |
| |
| |
| /* |
| * this function is called on a read event from a stream socket. |
| * It returns 0 if we have a high confidence that we will not be |
| * able to read more data without polling first. Returns non-zero |
| * otherwise. |
| */ |
| static int sock_raw_read(int fd) |
| { |
| struct stream_interface *si = fdtab[fd].owner; |
| struct buffer *b = si->ib; |
| int ret, max, retval, cur_read; |
| int read_poll = MAX_READ_POLL_LOOPS; |
| |
| #ifdef DEBUG_FULL |
| fprintf(stderr,"sock_raw_read : fd=%d, ev=0x%02x, owner=%p\n", fd, fdtab[fd].ev, fdtab[fd].owner); |
| #endif |
| |
| retval = 1; |
| |
| /* stop immediately on errors. Note that we DON'T want to stop on |
| * POLL_ERR, as the poller might report a write error while there |
| * are still data available in the recv buffer. This typically |
| * happens when we send too large a request to a backend server |
| * which rejects it before reading it all. |
| */ |
| if (fdtab[fd].state == FD_STERROR) |
| goto out_error; |
| |
| /* stop here if we reached the end of data */ |
| if ((fdtab[fd].ev & (FD_POLL_IN|FD_POLL_HUP)) == FD_POLL_HUP) |
| goto out_shutdown_r; |
| |
| /* maybe we were called immediately after an asynchronous shutr */ |
| if (b->flags & BF_SHUTR) |
| goto out_wakeup; |
| |
| #if defined(CONFIG_HAP_LINUX_SPLICE) |
| if (b->to_forward >= MIN_SPLICE_FORWARD && b->flags & BF_KERN_SPLICING) { |
| |
| /* Under Linux, if FD_POLL_HUP is set, we have reached the end. |
| * Since older splice() implementations were buggy and returned |
| * EAGAIN on end of read, let's bypass the call to splice() now. |
| */ |
| if (fdtab[fd].ev & FD_POLL_HUP) |
| goto out_shutdown_r; |
| |
| retval = sock_raw_splice_in(b, si); |
| |
| if (retval >= 0) { |
| if (si->flags & SI_FL_ERR) |
| goto out_error; |
| if (b->flags & BF_READ_NULL) |
| goto out_shutdown_r; |
| goto out_wakeup; |
| } |
| /* splice not possible (anymore), let's go on on standard copy */ |
| } |
| #endif |
| cur_read = 0; |
| while (1) { |
| max = bi_avail(b); |
| |
| if (!max) { |
| b->flags |= BF_FULL; |
| si->flags |= SI_FL_WAIT_ROOM; |
| break; |
| } |
| |
| /* |
| * 1. compute the maximum block size we can read at once. |
| */ |
| if (buffer_empty(b)) { |
| /* let's realign the buffer to optimize I/O */ |
| b->p = b->data; |
| } |
| else if (b->data + b->o < b->p && |
| b->p + b->i < b->data + b->size) { |
| /* remaining space wraps at the end, with a moving limit */ |
| if (max > b->data + b->size - (b->p + b->i)) |
| max = b->data + b->size - (b->p + b->i); |
| } |
| /* else max is already OK */ |
| |
| /* |
| * 2. read the largest possible block |
| */ |
| ret = recv(fd, bi_end(b), max, 0); |
| |
| if (ret > 0) { |
| b->i += ret; |
| cur_read += ret; |
| |
| /* if we're allowed to directly forward data, we must update ->o */ |
| if (b->to_forward && !(b->flags & (BF_SHUTW|BF_SHUTW_NOW))) { |
| unsigned long fwd = ret; |
| if (b->to_forward != BUF_INFINITE_FORWARD) { |
| if (fwd > b->to_forward) |
| fwd = b->to_forward; |
| b->to_forward -= fwd; |
| } |
| b_adv(b, fwd); |
| } |
| |
| if (fdtab[fd].state == FD_STCONN) { |
| fdtab[fd].state = FD_STREADY; |
| si->exp = TICK_ETERNITY; |
| } |
| |
| b->flags |= BF_READ_PARTIAL; |
| b->total += ret; |
| |
| if (bi_full(b)) { |
| /* The buffer is now full, there's no point in going through |
| * the loop again. |
| */ |
| if (!(b->flags & BF_STREAMER_FAST) && (cur_read == buffer_len(b))) { |
| b->xfer_small = 0; |
| b->xfer_large++; |
| if (b->xfer_large >= 3) { |
| /* we call this buffer a fast streamer if it manages |
| * to be filled in one call 3 consecutive times. |
| */ |
| b->flags |= (BF_STREAMER | BF_STREAMER_FAST); |
| //fputc('+', stderr); |
| } |
| } |
| else if ((b->flags & (BF_STREAMER | BF_STREAMER_FAST)) && |
| (cur_read <= b->size / 2)) { |
| b->xfer_large = 0; |
| b->xfer_small++; |
| if (b->xfer_small >= 2) { |
| /* if the buffer has been at least half full twice, |
| * we receive faster than we send, so at least it |
| * is not a "fast streamer". |
| */ |
| b->flags &= ~BF_STREAMER_FAST; |
| //fputc('-', stderr); |
| } |
| } |
| else { |
| b->xfer_small = 0; |
| b->xfer_large = 0; |
| } |
| |
| b->flags |= BF_FULL; |
| si->flags |= SI_FL_WAIT_ROOM; |
| break; |
| } |
| |
| /* if too many bytes were missing from last read, it means that |
| * it's pointless trying to read again because the system does |
| * not have them in buffers. BTW, if FD_POLL_HUP was present, |
| * it means that we have reached the end and that the connection |
| * is closed. |
| */ |
| if (ret < max) { |
| if ((b->flags & (BF_STREAMER | BF_STREAMER_FAST)) && |
| (cur_read <= b->size / 2)) { |
| b->xfer_large = 0; |
| b->xfer_small++; |
| if (b->xfer_small >= 3) { |
| /* we have read less than half of the buffer in |
| * one pass, and this happened at least 3 times. |
| * This is definitely not a streamer. |
| */ |
| b->flags &= ~(BF_STREAMER | BF_STREAMER_FAST); |
| //fputc('!', stderr); |
| } |
| } |
| /* unfortunately, on level-triggered events, POLL_HUP |
| * is generally delivered AFTER the system buffer is |
| * empty, so this one might never match. |
| */ |
| if (fdtab[fd].ev & FD_POLL_HUP) |
| goto out_shutdown_r; |
| |
| /* if a streamer has read few data, it may be because we |
| * have exhausted system buffers. It's not worth trying |
| * again. |
| */ |
| if (b->flags & BF_STREAMER) |
| break; |
| |
| /* generally if we read something smaller than 1 or 2 MSS, |
| * it means that either we have exhausted the system's |
| * buffers (streamer or question-response protocol) or |
| * that the connection will be closed. Streamers are |
| * easily detected so we return early. For other cases, |
| * it's still better to perform a last read to be sure, |
| * because it may save one complete poll/read/wakeup cycle |
| * in case of shutdown. |
| */ |
| if (ret < MIN_RET_FOR_READ_LOOP && b->flags & BF_STREAMER) |
| break; |
| |
| /* if we read a large block smaller than what we requested, |
| * it's almost certain we'll never get anything more. |
| */ |
| if (ret >= global.tune.recv_enough) |
| break; |
| } |
| |
| if ((b->flags & BF_READ_DONTWAIT) || --read_poll <= 0) |
| break; |
| } |
| else if (ret == 0) { |
| /* connection closed */ |
| goto out_shutdown_r; |
| } |
| else if (errno == EAGAIN) { |
| /* Ignore EAGAIN but inform the poller that there is |
| * nothing to read left if we did not read much, ie |
| * less than what we were still expecting to read. |
| * But we may have done some work justifying to notify |
| * the task. |
| */ |
| if (cur_read < MIN_RET_FOR_READ_LOOP) |
| retval = 0; |
| break; |
| } |
| else { |
| goto out_error; |
| } |
| } /* while (1) */ |
| |
| out_wakeup: |
| /* We might have some data the consumer is waiting for. |
| * We can do fast-forwarding, but we avoid doing this for partial |
| * buffers, because it is very likely that it will be done again |
| * immediately afterwards once the following data is parsed (eg: |
| * HTTP chunking). |
| */ |
| if (b->pipe || /* always try to send spliced data */ |
| (b->i == 0 && (b->cons->flags & SI_FL_WAIT_DATA))) { |
| int last_len = b->pipe ? b->pipe->data : 0; |
| |
| si_chk_snd(b->cons); |
| |
| /* check if the consumer has freed some space */ |
| if (!(b->flags & BF_FULL) && |
| (!last_len || !b->pipe || b->pipe->data < last_len)) |
| si->flags &= ~SI_FL_WAIT_ROOM; |
| } |
| |
| if (si->flags & SI_FL_WAIT_ROOM) { |
| EV_FD_CLR(fd, DIR_RD); |
| b->rex = TICK_ETERNITY; |
| } |
| else if ((b->flags & (BF_SHUTR|BF_READ_PARTIAL|BF_FULL|BF_DONT_READ|BF_READ_NOEXP)) == BF_READ_PARTIAL) |
| b->rex = tick_add_ifset(now_ms, b->rto); |
| |
| /* we have to wake up if there is a special event or if we don't have |
| * any more data to forward. |
| */ |
| if ((b->flags & (BF_READ_NULL|BF_READ_ERROR)) || |
| si->state != SI_ST_EST || |
| (si->flags & SI_FL_ERR) || |
| ((b->flags & BF_READ_PARTIAL) && (!b->to_forward || b->cons->state != SI_ST_EST))) |
| task_wakeup(si->owner, TASK_WOKEN_IO); |
| |
| if (b->flags & BF_READ_ACTIVITY) |
| b->flags &= ~BF_READ_DONTWAIT; |
| |
| fdtab[fd].ev &= ~FD_POLL_IN; |
| return retval; |
| |
| out_shutdown_r: |
| /* we received a shutdown */ |
| fdtab[fd].ev &= ~FD_POLL_HUP; |
| b->flags |= BF_READ_NULL; |
| if (b->flags & BF_AUTO_CLOSE) |
| buffer_shutw_now(b); |
| sock_raw_shutr(si); |
| goto out_wakeup; |
| |
| out_error: |
| /* Read error on the file descriptor. We mark the FD as STERROR so |
| * that we don't use it anymore. The error is reported to the stream |
| * interface which will take proper action. We must not perturbate the |
| * buffer because the stream interface wants to ensure transparent |
| * connection retries. |
| */ |
| |
| fdtab[fd].state = FD_STERROR; |
| fdtab[fd].ev &= ~FD_POLL_STICKY; |
| EV_FD_REM(fd); |
| si->flags |= SI_FL_ERR; |
| retval = 1; |
| goto out_wakeup; |
| } |
| |
| |
| /* |
| * This function is called to send buffer data to a stream socket. |
| * It returns -1 in case of unrecoverable error, 0 if the caller needs to poll |
| * before calling it again, otherwise 1. If a pipe was associated with the |
| * buffer and it empties it, it releases it as well. |
| */ |
| static int sock_raw_write_loop(struct stream_interface *si, struct buffer *b) |
| { |
| int write_poll = MAX_WRITE_POLL_LOOPS; |
| int retval = 1; |
| int ret, max; |
| |
| #if defined(CONFIG_HAP_LINUX_SPLICE) |
| while (b->pipe) { |
| ret = splice(b->pipe->cons, NULL, si_fd(si), NULL, b->pipe->data, |
| SPLICE_F_MOVE|SPLICE_F_NONBLOCK); |
| if (ret <= 0) { |
| if (ret == 0 || errno == EAGAIN) { |
| retval = 0; |
| return retval; |
| } |
| /* here we have another error */ |
| retval = -1; |
| return retval; |
| } |
| |
| b->flags |= BF_WRITE_PARTIAL; |
| b->pipe->data -= ret; |
| |
| if (!b->pipe->data) { |
| put_pipe(b->pipe); |
| b->pipe = NULL; |
| break; |
| } |
| |
| if (--write_poll <= 0) |
| return retval; |
| |
| /* The only reason we did not empty the pipe is that the output |
| * buffer is full. |
| */ |
| return 0; |
| } |
| |
| /* At this point, the pipe is empty, but we may still have data pending |
| * in the normal buffer. |
| */ |
| #endif |
| if (!b->o) { |
| b->flags |= BF_OUT_EMPTY; |
| return retval; |
| } |
| |
| /* when we're in this loop, we already know that there is no spliced |
| * data left, and that there are sendable buffered data. |
| */ |
| while (1) { |
| max = b->o; |
| |
| /* outgoing data may wrap at the end */ |
| if (b->data + max > b->p) |
| max = b->data + max - b->p; |
| |
| /* check if we want to inform the kernel that we're interested in |
| * sending more data after this call. We want this if : |
| * - we're about to close after this last send and want to merge |
| * the ongoing FIN with the last segment. |
| * - we know we can't send everything at once and must get back |
| * here because of unaligned data |
| * - there is still a finite amount of data to forward |
| * The test is arranged so that the most common case does only 2 |
| * tests. |
| */ |
| |
| if (MSG_NOSIGNAL && MSG_MORE) { |
| unsigned int send_flag = MSG_DONTWAIT | MSG_NOSIGNAL; |
| |
| if ((!(b->flags & BF_NEVER_WAIT) && |
| ((b->to_forward && b->to_forward != BUF_INFINITE_FORWARD) || |
| (b->flags & BF_EXPECT_MORE))) || |
| ((b->flags & (BF_SHUTW|BF_SHUTW_NOW|BF_HIJACK)) == BF_SHUTW_NOW && (max == b->o)) || |
| (max != b->o)) { |
| send_flag |= MSG_MORE; |
| } |
| |
| /* this flag has precedence over the rest */ |
| if (b->flags & BF_SEND_DONTWAIT) |
| send_flag &= ~MSG_MORE; |
| |
| ret = send(si_fd(si), bo_ptr(b), max, send_flag); |
| } else { |
| int skerr; |
| socklen_t lskerr = sizeof(skerr); |
| |
| ret = getsockopt(si_fd(si), SOL_SOCKET, SO_ERROR, &skerr, &lskerr); |
| if (ret == -1 || skerr) |
| ret = -1; |
| else |
| ret = send(si_fd(si), bo_ptr(b), max, MSG_DONTWAIT); |
| } |
| |
| if (ret > 0) { |
| if (fdtab[si_fd(si)].state == FD_STCONN) { |
| fdtab[si_fd(si)].state = FD_STREADY; |
| si->exp = TICK_ETERNITY; |
| } |
| |
| b->flags |= BF_WRITE_PARTIAL; |
| |
| b->o -= ret; |
| if (likely(!buffer_len(b))) |
| /* optimize data alignment in the buffer */ |
| b->p = b->data; |
| |
| if (likely(!bi_full(b))) |
| b->flags &= ~BF_FULL; |
| |
| if (!b->o) { |
| /* Always clear both flags once everything has been sent, they're one-shot */ |
| b->flags &= ~(BF_EXPECT_MORE | BF_SEND_DONTWAIT); |
| if (likely(!b->pipe)) |
| b->flags |= BF_OUT_EMPTY; |
| break; |
| } |
| |
| /* if the system buffer is full, don't insist */ |
| if (ret < max) |
| break; |
| |
| if (--write_poll <= 0) |
| break; |
| } |
| else if (ret == 0 || errno == EAGAIN) { |
| /* nothing written, we need to poll for write first */ |
| retval = 0; |
| break; |
| } |
| else { |
| /* bad, we got an error */ |
| retval = -1; |
| break; |
| } |
| } /* while (1) */ |
| |
| return retval; |
| } |
| |
| |
| /* |
| * This function is called on a write event from a stream socket. |
| * It returns 0 if the caller needs to poll before calling it again, otherwise |
| * non-zero. |
| */ |
| static int sock_raw_write(int fd) |
| { |
| struct stream_interface *si = fdtab[fd].owner; |
| struct buffer *b = si->ob; |
| int retval = 1; |
| |
| #ifdef DEBUG_FULL |
| fprintf(stderr,"sock_raw_write : fd=%d, owner=%p\n", fd, fdtab[fd].owner); |
| #endif |
| |
| retval = 1; |
| if (fdtab[fd].state == FD_STERROR) |
| goto out_error; |
| |
| /* we might have been called just after an asynchronous shutw */ |
| if (b->flags & BF_SHUTW) |
| goto out_wakeup; |
| |
| retval = sock_raw_write_loop(si, b); |
| if (retval < 0) |
| goto out_error; |
| |
| if (b->flags & BF_OUT_EMPTY) { |
| /* the connection is established but we can't write. Either the |
| * buffer is empty, or we just refrain from sending because the |
| * ->o limit was reached. Maybe we just wrote the last |
| * chunk and need to close. |
| */ |
| if (((b->flags & (BF_SHUTW|BF_HIJACK|BF_SHUTW_NOW)) == BF_SHUTW_NOW) && |
| (si->state == SI_ST_EST)) { |
| sock_raw_shutw(si); |
| goto out_wakeup; |
| } |
| |
| if ((b->flags & (BF_SHUTW|BF_SHUTW_NOW|BF_FULL|BF_HIJACK)) == 0) |
| si->flags |= SI_FL_WAIT_DATA; |
| |
| EV_FD_CLR(fd, DIR_WR); |
| b->wex = TICK_ETERNITY; |
| } |
| |
| if (b->flags & BF_WRITE_ACTIVITY) { |
| /* update timeout if we have written something */ |
| if ((b->flags & (BF_OUT_EMPTY|BF_SHUTW|BF_WRITE_PARTIAL)) == BF_WRITE_PARTIAL) |
| b->wex = tick_add_ifset(now_ms, b->wto); |
| |
| out_wakeup: |
| if (tick_isset(si->ib->rex) && !(si->flags & SI_FL_INDEP_STR)) { |
| /* Note: to prevent the client from expiring read timeouts |
| * during writes, we refresh it. We only do this if the |
| * interface is not configured for "independant streams", |
| * because for some applications it's better not to do this, |
| * for instance when continuously exchanging small amounts |
| * of data which can full the socket buffers long before a |
| * write timeout is detected. |
| */ |
| si->ib->rex = tick_add_ifset(now_ms, si->ib->rto); |
| } |
| |
| /* the producer might be waiting for more room to store data */ |
| if (likely((b->flags & (BF_SHUTW|BF_WRITE_PARTIAL|BF_FULL|BF_DONT_READ)) == BF_WRITE_PARTIAL && |
| (b->prod->flags & SI_FL_WAIT_ROOM))) |
| si_chk_rcv(b->prod); |
| |
| /* we have to wake up if there is a special event or if we don't have |
| * any more data to forward and it's not planned to send any more. |
| */ |
| if (likely((b->flags & (BF_WRITE_NULL|BF_WRITE_ERROR|BF_SHUTW)) || |
| ((b->flags & BF_OUT_EMPTY) && !b->to_forward) || |
| si->state != SI_ST_EST || |
| b->prod->state != SI_ST_EST)) |
| task_wakeup(si->owner, TASK_WOKEN_IO); |
| } |
| |
| fdtab[fd].ev &= ~FD_POLL_OUT; |
| return retval; |
| |
| out_error: |
| /* Write error on the file descriptor. We mark the FD as STERROR so |
| * that we don't use it anymore. The error is reported to the stream |
| * interface which will take proper action. We must not perturbate the |
| * buffer because the stream interface wants to ensure transparent |
| * connection retries. |
| */ |
| |
| fdtab[fd].state = FD_STERROR; |
| fdtab[fd].ev &= ~FD_POLL_STICKY; |
| EV_FD_REM(fd); |
| si->flags |= SI_FL_ERR; |
| task_wakeup(si->owner, TASK_WOKEN_IO); |
| return 1; |
| } |
| |
| /* |
| * This function performs a shutdown-write on a stream interface in a connected or |
| * init state (it does nothing for other states). It either shuts the write side |
| * or closes the file descriptor and marks itself as closed. The buffer flags are |
| * updated to reflect the new state. It does also close everything is the SI was |
| * marked as being in error state. |
| */ |
| static void sock_raw_shutw(struct stream_interface *si) |
| { |
| si->ob->flags &= ~BF_SHUTW_NOW; |
| if (si->ob->flags & BF_SHUTW) |
| return; |
| si->ob->flags |= BF_SHUTW; |
| si->ob->wex = TICK_ETERNITY; |
| si->flags &= ~SI_FL_WAIT_DATA; |
| |
| switch (si->state) { |
| case SI_ST_EST: |
| /* we have to shut before closing, otherwise some short messages |
| * may never leave the system, especially when there are remaining |
| * unread data in the socket input buffer, or when nolinger is set. |
| * However, if SI_FL_NOLINGER is explicitly set, we know there is |
| * no risk so we close both sides immediately. |
| */ |
| if (si->flags & SI_FL_ERR) { |
| /* quick close, the socket is already shut. Remove pending flags. */ |
| si->flags &= ~SI_FL_NOLINGER; |
| } |
| else if (si->flags & SI_FL_NOLINGER) { |
| si->flags &= ~SI_FL_NOLINGER; |
| setsockopt(si_fd(si), SOL_SOCKET, SO_LINGER, |
| (struct linger *) &nolinger, sizeof(struct linger)); |
| } |
| else if (!(si->flags & SI_FL_NOHALF)) { |
| EV_FD_CLR(si_fd(si), DIR_WR); |
| shutdown(si_fd(si), SHUT_WR); |
| |
| if (!(si->ib->flags & (BF_SHUTR|BF_DONT_READ))) |
| return; |
| } |
| |
| /* fall through */ |
| case SI_ST_CON: |
| /* we may have to close a pending connection, and mark the |
| * response buffer as shutr |
| */ |
| fd_delete(si_fd(si)); |
| /* fall through */ |
| case SI_ST_CER: |
| case SI_ST_QUE: |
| case SI_ST_TAR: |
| si->state = SI_ST_DIS; |
| |
| si_data_close(si); |
| if (si->release) |
| si->release(si); |
| default: |
| si->flags &= ~SI_FL_WAIT_ROOM; |
| si->ib->flags |= BF_SHUTR; |
| si->ib->rex = TICK_ETERNITY; |
| si->exp = TICK_ETERNITY; |
| } |
| } |
| |
| /* |
| * This function performs a shutdown-read on a stream interface in a connected or |
| * init state (it does nothing for other states). It either shuts the read side |
| * or closes the file descriptor and marks itself as closed. The buffer flags are |
| * updated to reflect the new state. If the stream interface has SI_FL_NOHALF, |
| * we also forward the close to the write side. |
| */ |
| static void sock_raw_shutr(struct stream_interface *si) |
| { |
| si->ib->flags &= ~BF_SHUTR_NOW; |
| if (si->ib->flags & BF_SHUTR) |
| return; |
| si->ib->flags |= BF_SHUTR; |
| si->ib->rex = TICK_ETERNITY; |
| si->flags &= ~SI_FL_WAIT_ROOM; |
| |
| if (si->state != SI_ST_EST && si->state != SI_ST_CON) |
| return; |
| |
| if (si->ob->flags & BF_SHUTW) { |
| fd_delete(si_fd(si)); |
| si->state = SI_ST_DIS; |
| si->exp = TICK_ETERNITY; |
| |
| si_data_close(si); |
| if (si->release) |
| si->release(si); |
| return; |
| } |
| else if (si->flags & SI_FL_NOHALF) { |
| /* we want to immediately forward this close to the write side */ |
| return sock_raw_shutw(si); |
| } |
| EV_FD_CLR(si_fd(si), DIR_RD); |
| return; |
| } |
| |
| /* |
| * Updates a connected sock_raw file descriptor status and timeouts |
| * according to the buffers' flags. It should only be called once after the |
| * buffer flags have settled down, and before they are cleared. It doesn't |
| * harm to call it as often as desired (it just slightly hurts performance). |
| */ |
| static void sock_raw_data_finish(struct stream_interface *si) |
| { |
| struct buffer *ib = si->ib; |
| struct buffer *ob = si->ob; |
| int fd = si_fd(si); |
| |
| DPRINTF(stderr,"[%u] %s: fd=%d owner=%p ib=%p, ob=%p, exp(r,w)=%u,%u ibf=%08x obf=%08x ibh=%d ibt=%d obh=%d obd=%d si=%d\n", |
| now_ms, __FUNCTION__, |
| fd, fdtab[fd].owner, |
| ib, ob, |
| ib->rex, ob->wex, |
| ib->flags, ob->flags, |
| ib->i, ib->o, ob->i, ob->o, si->state); |
| |
| /* Check if we need to close the read side */ |
| if (!(ib->flags & BF_SHUTR)) { |
| /* Read not closed, update FD status and timeout for reads */ |
| if (ib->flags & (BF_FULL|BF_HIJACK|BF_DONT_READ)) { |
| /* stop reading */ |
| if (!(si->flags & SI_FL_WAIT_ROOM)) { |
| if ((ib->flags & (BF_FULL|BF_HIJACK|BF_DONT_READ)) == BF_FULL) |
| si->flags |= SI_FL_WAIT_ROOM; |
| EV_FD_COND_C(fd, DIR_RD); |
| ib->rex = TICK_ETERNITY; |
| } |
| } |
| else { |
| /* (re)start reading and update timeout. Note: we don't recompute the timeout |
| * everytime we get here, otherwise it would risk never to expire. We only |
| * update it if is was not yet set. The stream socket handler will already |
| * have updated it if there has been a completed I/O. |
| */ |
| si->flags &= ~SI_FL_WAIT_ROOM; |
| EV_FD_COND_S(fd, DIR_RD); |
| if (!(ib->flags & (BF_READ_NOEXP|BF_DONT_READ)) && !tick_isset(ib->rex)) |
| ib->rex = tick_add_ifset(now_ms, ib->rto); |
| } |
| } |
| |
| /* Check if we need to close the write side */ |
| if (!(ob->flags & BF_SHUTW)) { |
| /* Write not closed, update FD status and timeout for writes */ |
| if (ob->flags & BF_OUT_EMPTY) { |
| /* stop writing */ |
| if (!(si->flags & SI_FL_WAIT_DATA)) { |
| if ((ob->flags & (BF_FULL|BF_HIJACK|BF_SHUTW_NOW)) == 0) |
| si->flags |= SI_FL_WAIT_DATA; |
| EV_FD_COND_C(fd, DIR_WR); |
| ob->wex = TICK_ETERNITY; |
| } |
| } |
| else { |
| /* (re)start writing and update timeout. Note: we don't recompute the timeout |
| * everytime we get here, otherwise it would risk never to expire. We only |
| * update it if is was not yet set. The stream socket handler will already |
| * have updated it if there has been a completed I/O. |
| */ |
| si->flags &= ~SI_FL_WAIT_DATA; |
| EV_FD_COND_S(fd, DIR_WR); |
| if (!tick_isset(ob->wex)) { |
| ob->wex = tick_add_ifset(now_ms, ob->wto); |
| if (tick_isset(ib->rex) && !(si->flags & SI_FL_INDEP_STR)) { |
| /* Note: depending on the protocol, we don't know if we're waiting |
| * for incoming data or not. So in order to prevent the socket from |
| * expiring read timeouts during writes, we refresh the read timeout, |
| * except if it was already infinite or if we have explicitly setup |
| * independant streams. |
| */ |
| ib->rex = tick_add_ifset(now_ms, ib->rto); |
| } |
| } |
| } |
| } |
| } |
| |
| /* This function is used for inter-stream-interface calls. It is called by the |
| * consumer to inform the producer side that it may be interested in checking |
| * for free space in the buffer. Note that it intentionally does not update |
| * timeouts, so that we can still check them later at wake-up. |
| */ |
| static void sock_raw_chk_rcv(struct stream_interface *si) |
| { |
| struct buffer *ib = si->ib; |
| |
| DPRINTF(stderr,"[%u] %s: fd=%d owner=%p ib=%p, ob=%p, exp(r,w)=%u,%u ibf=%08x obf=%08x ibh=%d ibt=%d obh=%d obd=%d si=%d\n", |
| now_ms, __FUNCTION__, |
| si_fd(si), fdtab[si_fd(si)].owner, |
| ib, si->ob, |
| ib->rex, si->ob->wex, |
| ib->flags, si->ob->flags, |
| ib->i, ib->o, si->ob->i, si->ob->o, si->state); |
| |
| if (unlikely(si->state != SI_ST_EST || (ib->flags & BF_SHUTR))) |
| return; |
| |
| if (ib->flags & (BF_FULL|BF_HIJACK|BF_DONT_READ)) { |
| /* stop reading */ |
| if ((ib->flags & (BF_FULL|BF_HIJACK|BF_DONT_READ)) == BF_FULL) |
| si->flags |= SI_FL_WAIT_ROOM; |
| EV_FD_COND_C(si_fd(si), DIR_RD); |
| } |
| else { |
| /* (re)start reading */ |
| si->flags &= ~SI_FL_WAIT_ROOM; |
| EV_FD_COND_S(si_fd(si), DIR_RD); |
| } |
| } |
| |
| |
| /* This function is used for inter-stream-interface calls. It is called by the |
| * producer to inform the consumer side that it may be interested in checking |
| * for data in the buffer. Note that it intentionally does not update timeouts, |
| * so that we can still check them later at wake-up. |
| */ |
| static void sock_raw_chk_snd(struct stream_interface *si) |
| { |
| struct buffer *ob = si->ob; |
| int retval; |
| |
| DPRINTF(stderr,"[%u] %s: fd=%d owner=%p ib=%p, ob=%p, exp(r,w)=%u,%u ibf=%08x obf=%08x ibh=%d ibt=%d obh=%d obd=%d si=%d\n", |
| now_ms, __FUNCTION__, |
| si_fd(si), fdtab[si_fd(si)].owner, |
| si->ib, ob, |
| si->ib->rex, ob->wex, |
| si->ib->flags, ob->flags, |
| si->ib->i, si->ib->o, ob->i, ob->o, si->state); |
| |
| if (unlikely(si->state != SI_ST_EST || (ob->flags & BF_SHUTW))) |
| return; |
| |
| if (unlikely(ob->flags & BF_OUT_EMPTY)) /* called with nothing to send ! */ |
| return; |
| |
| if (!ob->pipe && /* spliced data wants to be forwarded ASAP */ |
| (!(si->flags & SI_FL_WAIT_DATA) || /* not waiting for data */ |
| (fdtab[si_fd(si)].ev & FD_POLL_OUT))) /* we'll be called anyway */ |
| return; |
| |
| retval = sock_raw_write_loop(si, ob); |
| /* here, we have : |
| * retval < 0 if an error was encountered during write. |
| * retval = 0 if we can't write anymore without polling |
| * retval = 1 if we're invited to come back when desired |
| */ |
| if (retval < 0) { |
| /* Write error on the file descriptor. We mark the FD as STERROR so |
| * that we don't use it anymore and we notify the task. |
| */ |
| fdtab[si_fd(si)].state = FD_STERROR; |
| fdtab[si_fd(si)].ev &= ~FD_POLL_STICKY; |
| EV_FD_REM(si_fd(si)); |
| si->flags |= SI_FL_ERR; |
| goto out_wakeup; |
| } |
| |
| /* OK, so now we know that retval >= 0 means that some data might have |
| * been sent, and that we may have to poll first. We have to do that |
| * too if the buffer is not empty. |
| */ |
| if (ob->flags & BF_OUT_EMPTY) { |
| /* the connection is established but we can't write. Either the |
| * buffer is empty, or we just refrain from sending because the |
| * ->o limit was reached. Maybe we just wrote the last |
| * chunk and need to close. |
| */ |
| if (((ob->flags & (BF_SHUTW|BF_HIJACK|BF_AUTO_CLOSE|BF_SHUTW_NOW)) == |
| (BF_AUTO_CLOSE|BF_SHUTW_NOW)) && |
| (si->state == SI_ST_EST)) { |
| sock_raw_shutw(si); |
| goto out_wakeup; |
| } |
| |
| if ((ob->flags & (BF_SHUTW|BF_SHUTW_NOW|BF_FULL|BF_HIJACK)) == 0) |
| si->flags |= SI_FL_WAIT_DATA; |
| ob->wex = TICK_ETERNITY; |
| } |
| else { |
| /* Otherwise there are remaining data to be sent in the buffer, |
| * which means we have to poll before doing so. |
| */ |
| EV_FD_COND_S(si_fd(si), DIR_WR); |
| si->flags &= ~SI_FL_WAIT_DATA; |
| if (!tick_isset(ob->wex)) |
| ob->wex = tick_add_ifset(now_ms, ob->wto); |
| } |
| |
| if (likely(ob->flags & BF_WRITE_ACTIVITY)) { |
| /* update timeout if we have written something */ |
| if ((ob->flags & (BF_OUT_EMPTY|BF_SHUTW|BF_WRITE_PARTIAL)) == BF_WRITE_PARTIAL) |
| ob->wex = tick_add_ifset(now_ms, ob->wto); |
| |
| if (tick_isset(si->ib->rex) && !(si->flags & SI_FL_INDEP_STR)) { |
| /* Note: to prevent the client from expiring read timeouts |
| * during writes, we refresh it. We only do this if the |
| * interface is not configured for "independant streams", |
| * because for some applications it's better not to do this, |
| * for instance when continuously exchanging small amounts |
| * of data which can full the socket buffers long before a |
| * write timeout is detected. |
| */ |
| si->ib->rex = tick_add_ifset(now_ms, si->ib->rto); |
| } |
| } |
| |
| /* in case of special condition (error, shutdown, end of write...), we |
| * have to notify the task. |
| */ |
| if (likely((ob->flags & (BF_WRITE_NULL|BF_WRITE_ERROR|BF_SHUTW)) || |
| ((ob->flags & BF_OUT_EMPTY) && !ob->to_forward) || |
| si->state != SI_ST_EST)) { |
| out_wakeup: |
| if (!(si->flags & SI_FL_DONT_WAKE) && si->owner) |
| task_wakeup(si->owner, TASK_WOKEN_IO); |
| } |
| } |
| |
| /* stream sock operations */ |
| struct sock_ops sock_raw = { |
| .update = sock_raw_data_finish, |
| .shutr = sock_raw_shutr, |
| .shutw = sock_raw_shutw, |
| .chk_rcv = sock_raw_chk_rcv, |
| .chk_snd = sock_raw_chk_snd, |
| .read = sock_raw_read, |
| .write = sock_raw_write, |
| .close = NULL, |
| }; |
| |
| /* |
| * Local variables: |
| * c-indent-level: 8 |
| * c-basic-offset: 8 |
| * End: |
| */ |