| /* |
| * Task management functions. |
| * |
| * Copyright 2000-2009 Willy Tarreau <w@1wt.eu> |
| * |
| * This program is free software; you can redistribute it and/or |
| * modify it under the terms of the GNU General Public License |
| * as published by the Free Software Foundation; either version |
| * 2 of the License, or (at your option) any later version. |
| * |
| */ |
| |
| #include <string.h> |
| |
| #include <common/config.h> |
| #include <common/memory.h> |
| #include <common/mini-clist.h> |
| #include <common/standard.h> |
| #include <common/time.h> |
| #include <eb32tree.h> |
| |
| #include <proto/proxy.h> |
| #include <proto/stream.h> |
| #include <proto/task.h> |
| |
| struct pool_head *pool2_task; |
| |
| /* This is the memory pool containing all the signal structs. These |
| * struct are used to store each requiered signal between two tasks. |
| */ |
| struct pool_head *pool2_notification; |
| |
| unsigned int nb_tasks = 0; |
| unsigned int tasks_run_queue = 0; |
| unsigned int tasks_run_queue_cur = 0; /* copy of the run queue size */ |
| unsigned int nb_tasks_cur = 0; /* copy of the tasks count */ |
| unsigned int niced_tasks = 0; /* number of niced tasks in the run queue */ |
| |
| |
| static struct eb_root timers; /* sorted timers tree */ |
| static struct eb_root rqueue; /* tree constituting the run queue */ |
| static unsigned int rqueue_ticks; /* insertion count */ |
| |
| /* Puts the task <t> in run queue at a position depending on t->nice. <t> is |
| * returned. The nice value assigns boosts in 32th of the run queue size. A |
| * nice value of -1024 sets the task to -tasks_run_queue*32, while a nice value |
| * of 1024 sets the task to tasks_run_queue*32. The state flags are cleared, so |
| * the caller will have to set its flags after this call. |
| * The task must not already be in the run queue. If unsure, use the safer |
| * task_wakeup() function. |
| */ |
| struct task *__task_wakeup(struct task *t) |
| { |
| tasks_run_queue++; |
| t->rq.key = ++rqueue_ticks; |
| |
| if (likely(t->nice)) { |
| int offset; |
| |
| niced_tasks++; |
| if (likely(t->nice > 0)) |
| offset = (unsigned)((tasks_run_queue * (unsigned int)t->nice) / 32U); |
| else |
| offset = -(unsigned)((tasks_run_queue * (unsigned int)-t->nice) / 32U); |
| t->rq.key += offset; |
| } |
| |
| /* reset flag to pending ones |
| * Note: __task_wakeup must not be called |
| * if task is running |
| */ |
| t->state = t->pending_state; |
| eb32_insert(&rqueue, &t->rq); |
| return t; |
| } |
| |
| /* |
| * __task_queue() |
| * |
| * Inserts a task into the wait queue at the position given by its expiration |
| * date. It does not matter if the task was already in the wait queue or not, |
| * as it will be unlinked. The task must not have an infinite expiration timer. |
| * Last, tasks must not be queued further than the end of the tree, which is |
| * between <now_ms> and <now_ms> + 2^31 ms (now+24days in 32bit). |
| * |
| * This function should not be used directly, it is meant to be called by the |
| * inline version of task_queue() which performs a few cheap preliminary tests |
| * before deciding to call __task_queue(). |
| */ |
| void __task_queue(struct task *task) |
| { |
| if (likely(task_in_wq(task))) |
| __task_unlink_wq(task); |
| |
| /* the task is not in the queue now */ |
| task->wq.key = task->expire; |
| #ifdef DEBUG_CHECK_INVALID_EXPIRATION_DATES |
| if (tick_is_lt(task->wq.key, now_ms)) |
| /* we're queuing too far away or in the past (most likely) */ |
| return; |
| #endif |
| |
| eb32_insert(&timers, &task->wq); |
| |
| return; |
| } |
| |
| /* |
| * Extract all expired timers from the timer queue, and wakes up all |
| * associated tasks. Returns the date of next event (or eternity). |
| */ |
| int wake_expired_tasks() |
| { |
| struct task *task; |
| struct eb32_node *eb; |
| |
| while (1) { |
| eb = eb32_lookup_ge(&timers, now_ms - TIMER_LOOK_BACK); |
| if (unlikely(!eb)) { |
| /* we might have reached the end of the tree, typically because |
| * <now_ms> is in the first half and we're first scanning the last |
| * half. Let's loop back to the beginning of the tree now. |
| */ |
| eb = eb32_first(&timers); |
| if (likely(!eb)) |
| break; |
| } |
| |
| if (likely(tick_is_lt(now_ms, eb->key))) { |
| /* timer not expired yet, revisit it later */ |
| return eb->key; |
| } |
| |
| /* timer looks expired, detach it from the queue */ |
| task = eb32_entry(eb, struct task, wq); |
| __task_unlink_wq(task); |
| |
| /* It is possible that this task was left at an earlier place in the |
| * tree because a recent call to task_queue() has not moved it. This |
| * happens when the new expiration date is later than the old one. |
| * Since it is very unlikely that we reach a timeout anyway, it's a |
| * lot cheaper to proceed like this because we almost never update |
| * the tree. We may also find disabled expiration dates there. Since |
| * we have detached the task from the tree, we simply call task_queue |
| * to take care of this. Note that we might occasionally requeue it at |
| * the same place, before <eb>, so we have to check if this happens, |
| * and adjust <eb>, otherwise we may skip it which is not what we want. |
| * We may also not requeue the task (and not point eb at it) if its |
| * expiration time is not set. |
| */ |
| if (!tick_is_expired(task->expire, now_ms)) { |
| if (!tick_isset(task->expire)) |
| continue; |
| __task_queue(task); |
| continue; |
| } |
| task_wakeup(task, TASK_WOKEN_TIMER); |
| } |
| |
| /* No task is expired */ |
| return TICK_ETERNITY; |
| } |
| |
| /* The run queue is chronologically sorted in a tree. An insertion counter is |
| * used to assign a position to each task. This counter may be combined with |
| * other variables (eg: nice value) to set the final position in the tree. The |
| * counter may wrap without a problem, of course. We then limit the number of |
| * tasks processed at once to 1/4 of the number of tasks in the queue, and to |
| * 200 max in any case, so that general latency remains low and so that task |
| * positions have a chance to be considered. |
| * |
| * The function adjusts <next> if a new event is closer. |
| */ |
| void process_runnable_tasks() |
| { |
| struct task *t; |
| int i; |
| int max_processed; |
| struct eb32_node *rq_next; |
| int rewind; |
| struct task *local_tasks[16]; |
| int local_tasks_count; |
| tasks_run_queue_cur = tasks_run_queue; /* keep a copy for reporting */ |
| nb_tasks_cur = nb_tasks; |
| max_processed = tasks_run_queue; |
| if (!tasks_run_queue) |
| return; |
| |
| if (max_processed > 200) |
| max_processed = 200; |
| |
| if (likely(niced_tasks)) |
| max_processed = (max_processed + 3) / 4; |
| |
| while (max_processed > 0) { |
| /* Note: this loop is one of the fastest code path in |
| * the whole program. It should not be re-arranged |
| * without a good reason. |
| */ |
| |
| rewind = 0; |
| rq_next = eb32_lookup_ge(&rqueue, rqueue_ticks - TIMER_LOOK_BACK); |
| if (!rq_next) { |
| /* we might have reached the end of the tree, typically because |
| * <rqueue_ticks> is in the first half and we're first scanning |
| * the last half. Let's loop back to the beginning of the tree now. |
| */ |
| rq_next = eb32_first(&rqueue); |
| if (!rq_next) { |
| break; |
| } |
| rewind = 1; |
| } |
| |
| local_tasks_count = 0; |
| while (local_tasks_count < 16) { |
| t = eb32_entry(rq_next, struct task, rq); |
| rq_next = eb32_next(rq_next); |
| /* detach the task from the queue */ |
| __task_unlink_rq(t); |
| t->state |= TASK_RUNNING; |
| t->pending_state = 0; |
| t->calls++; |
| local_tasks[local_tasks_count++] = t; |
| if (!rq_next) { |
| if (rewind || !(rq_next = eb32_first(&rqueue))) { |
| break; |
| } |
| rewind = 1; |
| } |
| } |
| |
| if (!local_tasks_count) |
| break; |
| |
| |
| for (i = 0; i < local_tasks_count ; i++) { |
| t = local_tasks[i]; |
| /* This is an optimisation to help the processor's branch |
| * predictor take this most common call. |
| */ |
| if (likely(t->process == process_stream)) |
| t = process_stream(t); |
| else |
| t = t->process(t); |
| local_tasks[i] = t; |
| } |
| |
| max_processed -= local_tasks_count; |
| for (i = 0; i < local_tasks_count ; i++) { |
| t = local_tasks[i]; |
| if (likely(t != NULL)) { |
| t->state &= ~TASK_RUNNING; |
| /* If there is a pending state |
| * we have to wake up the task |
| * immediatly, else we defer |
| * it into wait queue |
| */ |
| if (t->pending_state) |
| __task_wakeup(t); |
| else |
| task_queue(t); |
| } |
| } |
| } |
| } |
| |
| /* perform minimal intializations, report 0 in case of error, 1 if OK. */ |
| int init_task() |
| { |
| memset(&timers, 0, sizeof(timers)); |
| memset(&rqueue, 0, sizeof(rqueue)); |
| pool2_task = create_pool("task", sizeof(struct task), MEM_F_SHARED); |
| if (!pool2_task) |
| return 0; |
| pool2_notification = create_pool("notification", sizeof(struct notification), MEM_F_SHARED); |
| if (!pool2_notification) |
| return 0; |
| return 1; |
| } |
| |
| /* |
| * Local variables: |
| * c-indent-level: 8 |
| * c-basic-offset: 8 |
| * End: |
| */ |