blob: d672fed00110134ae058bc14119e0fe93fbc02e2 [file] [log] [blame]
/*
* Queue management functions.
*
* Copyright 2000-2006 Willy Tarreau <w@1wt.eu>
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version
* 2 of the License, or (at your option) any later version.
*
*/
#include <common/config.h>
#include <common/time.h>
#include <types/proxy.h>
#include <types/session.h>
#include <proto/queue.h>
#include <proto/server.h>
#include <proto/task.h>
void **pool_pendconn = NULL;
/* returns the effective dynamic maxconn for a server, considering the minconn
* and the proxy's usage relative to its saturation.
*/
unsigned int srv_dynamic_maxconn(const struct server *s)
{
return s->minconn ?
((s->maxconn * s->proxy->nbconn / s->proxy->maxconn) < s->minconn) ? s->minconn :
(s->maxconn * s->proxy->nbconn / s->proxy->maxconn) : s->maxconn;
}
/*
* Manages a server's connection queue. If woken up, will try to dequeue as
* many pending sessions as possible, and wake them up. The task has nothing
* else to do, so it always returns TIME_ETERNITY.
*/
int process_srv_queue(struct task *t)
{
struct server *s = (struct server*)t->context;
struct proxy *p = s->proxy;
int xferred;
/* First, check if we can handle some connections queued at the proxy. We
* will take as many as we can handle.
*/
for (xferred = 0; s->cur_sess + xferred < srv_dynamic_maxconn(s); xferred++) {
struct session *sess;
sess = pendconn_get_next_sess(s, p);
if (sess == NULL)
break;
task_wakeup(&rq, sess->task);
}
return TIME_ETERNITY;
}
/* Detaches the next pending connection from either a server or a proxy, and
* returns its associated session. If no pending connection is found, NULL is
* returned. Note that neither <srv> nor <px> can be NULL.
*/
struct session *pendconn_get_next_sess(struct server *srv, struct proxy *px)
{
struct pendconn *p;
struct session *sess;
p = pendconn_from_srv(srv);
if (!p) {
p = pendconn_from_px(px);
if (!p)
return NULL;
p->sess->srv = srv;
}
sess = p->sess;
pendconn_free(p);
return sess;
}
/* Adds the session <sess> to the pending connection list of server <sess>->srv
* or to the one of <sess>->proxy if srv is NULL. All counters and back pointers
* are updated accordingly. Returns NULL if no memory is available, otherwise the
* pendconn itself.
*/
struct pendconn *pendconn_add(struct session *sess)
{
struct pendconn *p;
p = pool_alloc(pendconn);
if (!p)
return NULL;
sess->pend_pos = p;
p->sess = sess;
p->srv = sess->srv;
if (sess->srv) {
LIST_ADDQ(&sess->srv->pendconns, &p->list);
sess->logs.srv_queue_size += sess->srv->nbpend;
sess->srv->nbpend++;
if (sess->srv->nbpend > sess->srv->nbpend_max)
sess->srv->nbpend_max = sess->srv->nbpend;
} else {
LIST_ADDQ(&sess->be->beprm->pendconns, &p->list);
sess->logs.prx_queue_size += sess->be->beprm->nbpend;
sess->be->beprm->nbpend++;
if (sess->be->beprm->nbpend > sess->be->beprm->nbpend_max)
sess->be->beprm->nbpend_max = sess->be->beprm->nbpend;
}
sess->be->beprm->totpend++;
return p;
}
/*
* Detaches pending connection <p>, decreases the pending count, and frees
* the pending connection. The connection might have been queued to a specific
* server as well as to the proxy. The session also gets marked unqueued.
*/
void pendconn_free(struct pendconn *p)
{
LIST_DEL(&p->list);
p->sess->pend_pos = NULL;
if (p->srv)
p->srv->nbpend--;
else
p->sess->be->beprm->nbpend--;
p->sess->be->beprm->totpend--;
pool_free(pendconn, p);
}
/*
* Local variables:
* c-indent-level: 8
* c-basic-offset: 8
* End:
*/