| /* |
| * Buffer management functions. |
| * |
| * Copyright 2000-2012 Willy Tarreau <w@1wt.eu> |
| * |
| * This program is free software; you can redistribute it and/or |
| * modify it under the terms of the GNU General Public License |
| * as published by the Free Software Foundation; either version |
| * 2 of the License, or (at your option) any later version. |
| * |
| */ |
| |
| #include <ctype.h> |
| #include <stdio.h> |
| #include <string.h> |
| |
| #include <common/config.h> |
| #include <common/buffer.h> |
| #include <common/memory.h> |
| |
| #include <types/global.h> |
| |
| struct pool_head *pool2_buffer; |
| |
| /* These buffers are used to always have a valid pointer to an empty buffer in |
| * channels. The first buffer is set once a buffer is empty. The second one is |
| * set when a buffer is desired but no more are available. It helps knowing |
| * what channel wants a buffer. They can reliably be exchanged, the split |
| * between the two is only an optimization. |
| */ |
| struct buffer buf_empty = { .p = buf_empty.data }; |
| struct buffer buf_wanted = { .p = buf_wanted.data }; |
| |
| /* list of objects waiting for at least one buffer */ |
| struct list buffer_wq = LIST_HEAD_INIT(buffer_wq); |
| |
| /* this buffer is always the same size as standard buffers and is used for |
| * swapping data inside a buffer. |
| */ |
| static THREAD_LOCAL char *swap_buffer = NULL; |
| |
| static int init_buffer_per_thread() |
| { |
| swap_buffer = calloc(1, global.tune.bufsize); |
| if (swap_buffer == NULL) |
| return 0; |
| return 1; |
| } |
| |
| static void deinit_buffer_per_thread() |
| { |
| free(swap_buffer); swap_buffer = NULL; |
| } |
| |
| /* perform minimal intializations, report 0 in case of error, 1 if OK. */ |
| int init_buffer() |
| { |
| void *buffer; |
| |
| pool2_buffer = create_pool("buffer", sizeof (struct buffer) + global.tune.bufsize, MEM_F_SHARED|MEM_F_EXACT); |
| if (!pool2_buffer) |
| return 0; |
| |
| /* The reserved buffer is what we leave behind us. Thus we always need |
| * at least one extra buffer in minavail otherwise we'll end up waking |
| * up tasks with no memory available, causing a lot of useless wakeups. |
| * That means that we always want to have at least 3 buffers available |
| * (2 for current session, one for next session that might be needed to |
| * release a server connection). |
| */ |
| pool2_buffer->minavail = MAX(global.tune.reserved_bufs, 3); |
| if (global.tune.buf_limit) |
| pool2_buffer->limit = global.tune.buf_limit; |
| |
| buffer = pool_refill_alloc(pool2_buffer, pool2_buffer->minavail - 1); |
| if (!buffer) |
| return 0; |
| |
| pool_free2(pool2_buffer, buffer); |
| |
| if (global.nbthread > 1) { |
| hap_register_per_thread_init(init_buffer_per_thread); |
| hap_register_per_thread_deinit(deinit_buffer_per_thread); |
| } |
| else if (!init_buffer_per_thread()) |
| return 0; |
| |
| return 1; |
| } |
| |
| void deinit_buffer() |
| { |
| deinit_buffer_per_thread(); |
| pool_destroy2(pool2_buffer); |
| } |
| |
| /* This function writes the string <str> at position <pos> which must be in |
| * buffer <b>, and moves <end> just after the end of <str>. <b>'s parameters |
| * <l> and <r> are updated to be valid after the shift. The shift value |
| * (positive or negative) is returned. If there's no space left, the move is |
| * not done. The function does not adjust ->o because it does not make sense to |
| * use it on data scheduled to be sent. For the same reason, it does not make |
| * sense to call this function on unparsed data, so <orig> is not updated. The |
| * string length is taken from parameter <len>. If <len> is null, the <str> |
| * pointer is allowed to be null. |
| */ |
| int buffer_replace2(struct buffer *b, char *pos, char *end, const char *str, int len) |
| { |
| int delta; |
| |
| delta = len - (end - pos); |
| |
| if (bi_end(b) + delta > b->data + b->size) |
| return 0; /* no space left */ |
| |
| if (buffer_not_empty(b) && |
| bi_end(b) + delta > bo_ptr(b) && |
| bo_ptr(b) >= bi_end(b)) |
| return 0; /* no space left before wrapping data */ |
| |
| /* first, protect the end of the buffer */ |
| memmove(end + delta, end, bi_end(b) - end); |
| |
| /* now, copy str over pos */ |
| if (len) |
| memcpy(pos, str, len); |
| |
| b->i += delta; |
| |
| if (buffer_empty(b)) |
| b->p = b->data; |
| |
| return delta; |
| } |
| |
| /* |
| * Inserts <str> followed by "\r\n" at position <pos> in buffer <b>. The <len> |
| * argument informs about the length of string <str> so that we don't have to |
| * measure it. It does not include the "\r\n". If <str> is NULL, then the buffer |
| * is only opened for len+2 bytes but nothing is copied in. It may be useful in |
| * some circumstances. The send limit is *not* adjusted. Same comments as above |
| * for the valid use cases. |
| * |
| * The number of bytes added is returned on success. 0 is returned on failure. |
| */ |
| int buffer_insert_line2(struct buffer *b, char *pos, const char *str, int len) |
| { |
| int delta; |
| |
| delta = len + 2; |
| |
| if (bi_end(b) + delta >= b->data + b->size) |
| return 0; /* no space left */ |
| |
| if (buffer_not_empty(b) && |
| bi_end(b) + delta > bo_ptr(b) && |
| bo_ptr(b) >= bi_end(b)) |
| return 0; /* no space left before wrapping data */ |
| |
| /* first, protect the end of the buffer */ |
| memmove(pos + delta, pos, bi_end(b) - pos); |
| |
| /* now, copy str over pos */ |
| if (len && str) { |
| memcpy(pos, str, len); |
| pos[len] = '\r'; |
| pos[len + 1] = '\n'; |
| } |
| |
| b->i += delta; |
| return delta; |
| } |
| |
| /* This function realigns a possibly wrapping buffer so that the input part is |
| * contiguous and starts at the beginning of the buffer and the output part |
| * ends at the end of the buffer. This provides the best conditions since it |
| * allows the largest inputs to be processed at once and ensures that once the |
| * output data leaves, the whole buffer is available at once. |
| */ |
| void buffer_slow_realign(struct buffer *buf) |
| { |
| int block1 = buf->o; |
| int block2 = 0; |
| |
| /* process output data in two steps to cover wrapping */ |
| if (block1 > buf->p - buf->data) { |
| block2 = buf->p - buf->data; |
| block1 -= block2; |
| } |
| memcpy(swap_buffer + buf->size - buf->o, bo_ptr(buf), block1); |
| memcpy(swap_buffer + buf->size - block2, buf->data, block2); |
| |
| /* process input data in two steps to cover wrapping */ |
| block1 = buf->i; |
| block2 = 0; |
| |
| if (block1 > buf->data + buf->size - buf->p) { |
| block1 = buf->data + buf->size - buf->p; |
| block2 = buf->i - block1; |
| } |
| memcpy(swap_buffer, bi_ptr(buf), block1); |
| memcpy(swap_buffer + block1, buf->data, block2); |
| |
| /* reinject changes into the buffer */ |
| memcpy(buf->data, swap_buffer, buf->i); |
| memcpy(buf->data + buf->size - buf->o, swap_buffer + buf->size - buf->o, buf->o); |
| |
| buf->p = buf->data; |
| } |
| |
| /* |
| * Dumps part or all of a buffer. |
| */ |
| void buffer_dump(FILE *o, struct buffer *b, int from, int to) |
| { |
| fprintf(o, "Dumping buffer %p\n", b); |
| fprintf(o, " data=%p o=%d i=%d p=%p\n" |
| " relative: p=0x%04x\n", |
| b->data, b->o, b->i, b->p, (unsigned int)(b->p - b->data)); |
| |
| fprintf(o, "Dumping contents from byte %d to byte %d\n", from, to); |
| fprintf(o, " 0 1 2 3 4 5 6 7 8 9 a b c d e f\n"); |
| /* dump hexa */ |
| while (from < to) { |
| int i; |
| |
| fprintf(o, " %04x: ", from); |
| for (i = 0; ((from + i) < to) && (i < 16) ; i++) { |
| fprintf(o, "%02x ", (unsigned char)b->data[from + i]); |
| if (((from + i) & 15) == 7) |
| fprintf(o, "- "); |
| } |
| if (to - from < 16) { |
| int j = 0; |
| |
| for (j = 0; j < from + 16 - to; j++) |
| fprintf(o, " "); |
| if (j > 8) |
| fprintf(o, " "); |
| } |
| fprintf(o, " "); |
| for (i = 0; (from + i < to) && (i < 16) ; i++) { |
| fprintf(o, "%c", isprint((int)b->data[from + i]) ? b->data[from + i] : '.') ; |
| if ((((from + i) & 15) == 15) && ((from + i) != to-1)) |
| fprintf(o, "\n"); |
| } |
| from += i; |
| } |
| fprintf(o, "\n--\n"); |
| fflush(o); |
| } |
| |
| void __offer_buffer(void *from, unsigned int threshold) |
| { |
| struct buffer_wait *wait, *bak; |
| int avail; |
| |
| /* For now, we consider that all objects need 1 buffer, so we can stop |
| * waking up them once we have enough of them to eat all the available |
| * buffers. Note that we don't really know if they are streams or just |
| * other tasks, but that's a rough estimate. Similarly, for each cached |
| * event we'll need 1 buffer. If no buffer is currently used, always |
| * wake up the number of tasks we can offer a buffer based on what is |
| * allocated, and in any case at least one task per two reserved |
| * buffers. |
| */ |
| avail = pool2_buffer->allocated - pool2_buffer->used - global.tune.reserved_bufs / 2; |
| |
| list_for_each_entry_safe(wait, bak, &buffer_wq, list) { |
| if (avail <= threshold) |
| break; |
| |
| if (wait->target == from || !wait->wakeup_cb(wait->target)) |
| continue; |
| |
| LIST_DEL(&wait->list); |
| LIST_INIT(&wait->list); |
| |
| avail--; |
| } |
| } |
| |
| /* |
| * Local variables: |
| * c-indent-level: 8 |
| * c-basic-offset: 8 |
| * End: |
| */ |