| /* |
| * include/proto/connection.h |
| * This file contains connection function prototypes |
| * |
| * Copyright (C) 2000-2012 Willy Tarreau - w@1wt.eu |
| * |
| * This library is free software; you can redistribute it and/or |
| * modify it under the terms of the GNU Lesser General Public |
| * License as published by the Free Software Foundation, version 2.1 |
| * exclusively. |
| * |
| * This library is distributed in the hope that it will be useful, |
| * but WITHOUT ANY WARRANTY; without even the implied warranty of |
| * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
| * Lesser General Public License for more details. |
| * |
| * You should have received a copy of the GNU Lesser General Public |
| * License along with this library; if not, write to the Free Software |
| * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA |
| */ |
| |
| #ifndef _PROTO_CONNECTION_H |
| #define _PROTO_CONNECTION_H |
| |
| #include <common/config.h> |
| #include <common/memory.h> |
| #include <types/connection.h> |
| #include <types/listener.h> |
| #include <proto/fd.h> |
| #include <proto/obj_type.h> |
| |
| extern struct pool_head *pool2_connection; |
| |
| /* perform minimal intializations, report 0 in case of error, 1 if OK. */ |
| int init_connection(); |
| |
| /* I/O callback for fd-based connections. It calls the read/write handlers |
| * provided by the connection's sock_ops. Returns 0. |
| */ |
| int conn_fd_handler(int fd); |
| |
| /* receive a PROXY protocol header over a connection */ |
| int conn_recv_proxy(struct connection *conn, int flag); |
| int make_proxy_line(char *buf, int buf_len, struct server *srv, struct connection *remote); |
| int make_proxy_line_v1(char *buf, int buf_len, struct sockaddr_storage *src, struct sockaddr_storage *dst); |
| int make_proxy_line_v2(char *buf, int buf_len, struct server *srv, struct connection *remote); |
| |
| /* returns true is the transport layer is ready */ |
| static inline int conn_xprt_ready(const struct connection *conn) |
| { |
| return (conn->flags & CO_FL_XPRT_READY); |
| } |
| |
| /* returns true is the control layer is ready */ |
| static inline int conn_ctrl_ready(const struct connection *conn) |
| { |
| return (conn->flags & CO_FL_CTRL_READY); |
| } |
| |
| /* Calls the init() function of the transport layer if any and if not done yet, |
| * and sets the CO_FL_XPRT_READY flag to indicate it was properly initialized. |
| * Returns <0 in case of error. |
| */ |
| static inline int conn_xprt_init(struct connection *conn) |
| { |
| int ret = 0; |
| |
| if (!conn_xprt_ready(conn) && conn->xprt && conn->xprt->init) |
| ret = conn->xprt->init(conn); |
| |
| if (ret >= 0) |
| conn->flags |= CO_FL_XPRT_READY; |
| |
| return ret; |
| } |
| |
| /* Calls the close() function of the transport layer if any and if not done |
| * yet, and clears the CO_FL_XPRT_READY flag. However this is not done if the |
| * CO_FL_XPRT_TRACKED flag is set, which allows logs to take data from the |
| * transport layer very late if needed. |
| */ |
| static inline void conn_xprt_close(struct connection *conn) |
| { |
| if ((conn->flags & (CO_FL_XPRT_READY|CO_FL_XPRT_TRACKED)) == CO_FL_XPRT_READY) { |
| if (conn->xprt->close) |
| conn->xprt->close(conn); |
| conn->flags &= ~CO_FL_XPRT_READY; |
| } |
| } |
| |
| /* Initializes the connection's control layer which essentially consists in |
| * registering the file descriptor for polling and setting the CO_FL_CTRL_READY |
| * flag. The caller is responsible for ensuring that the control layer is |
| * already assigned to the connection prior to the call. |
| */ |
| static inline void conn_ctrl_init(struct connection *conn) |
| { |
| if (!conn_ctrl_ready(conn)) { |
| int fd = conn->t.sock.fd; |
| |
| fd_insert(fd); |
| /* mark the fd as ready so as not to needlessly poll at the beginning */ |
| fd_may_recv(fd); |
| fd_may_send(fd); |
| fdtab[fd].owner = conn; |
| fdtab[fd].iocb = conn_fd_handler; |
| conn->flags |= CO_FL_CTRL_READY; |
| } |
| } |
| |
| /* Deletes the FD if the transport layer is already gone. Once done, |
| * it then removes the CO_FL_CTRL_READY flag. |
| */ |
| static inline void conn_ctrl_close(struct connection *conn) |
| { |
| if ((conn->flags & (CO_FL_XPRT_READY|CO_FL_CTRL_READY)) == CO_FL_CTRL_READY) { |
| fd_delete(conn->t.sock.fd); |
| conn->flags &= ~CO_FL_CTRL_READY; |
| } |
| } |
| |
| /* If the connection still has a transport layer, then call its close() function |
| * if any, and delete the file descriptor if a control layer is set. This is |
| * used to close everything at once and atomically. However this is not done if |
| * the CO_FL_XPRT_TRACKED flag is set, which allows logs to take data from the |
| * transport layer very late if needed. |
| */ |
| static inline void conn_full_close(struct connection *conn) |
| { |
| conn_xprt_close(conn); |
| conn_ctrl_close(conn); |
| } |
| |
| /* Force to close the connection whatever the tracking state. This is mainly |
| * used on the error path where the tracking does not make sense, or to kill |
| * an idle connection we want to abort immediately. |
| */ |
| static inline void conn_force_close(struct connection *conn) |
| { |
| if (conn_xprt_ready(conn) && conn->xprt->close) |
| conn->xprt->close(conn); |
| |
| if (conn_ctrl_ready(conn)) |
| fd_delete(conn->t.sock.fd); |
| |
| conn->flags &= ~(CO_FL_XPRT_READY|CO_FL_CTRL_READY); |
| } |
| |
| /* Update polling on connection <c>'s file descriptor depending on its current |
| * state as reported in the connection's CO_FL_CURR_* flags, reports of EAGAIN |
| * in CO_FL_WAIT_*, and the sock layer expectations indicated by CO_FL_SOCK_*. |
| * The connection flags are updated with the new flags at the end of the |
| * operation. Polling is totally disabled if an error was reported. |
| */ |
| void conn_update_sock_polling(struct connection *c); |
| |
| /* Update polling on connection <c>'s file descriptor depending on its current |
| * state as reported in the connection's CO_FL_CURR_* flags, reports of EAGAIN |
| * in CO_FL_WAIT_*, and the data layer expectations indicated by CO_FL_DATA_*. |
| * The connection flags are updated with the new flags at the end of the |
| * operation. Polling is totally disabled if an error was reported. |
| */ |
| void conn_update_data_polling(struct connection *c); |
| |
| /* Refresh the connection's polling flags from its file descriptor status. |
| * This should be called at the beginning of a connection handler. |
| */ |
| static inline void conn_refresh_polling_flags(struct connection *conn) |
| { |
| conn->flags &= ~(CO_FL_WAIT_ROOM | CO_FL_WAIT_DATA); |
| |
| if (conn_ctrl_ready(conn)) { |
| unsigned int flags = conn->flags & ~(CO_FL_CURR_RD_ENA | CO_FL_CURR_WR_ENA); |
| |
| if (fd_recv_active(conn->t.sock.fd)) |
| flags |= CO_FL_CURR_RD_ENA; |
| if (fd_send_active(conn->t.sock.fd)) |
| flags |= CO_FL_CURR_WR_ENA; |
| conn->flags = flags; |
| } |
| } |
| |
| /* inspects c->flags and returns non-zero if DATA ENA changes from the CURR ENA |
| * or if the WAIT flags are set with their respective ENA flags. Additionally, |
| * non-zero is also returned if an error was reported on the connection. This |
| * function is used quite often and is inlined. In order to proceed optimally |
| * with very little code and CPU cycles, the bits are arranged so that a change |
| * can be detected by a few left shifts, a xor, and a mask. These operations |
| * detect when W&D are both enabled for either direction, when C&D differ for |
| * either direction and when Error is set. The trick consists in first keeping |
| * only the bits we're interested in, since they don't collide when shifted, |
| * and to perform the AND at the end. In practice, the compiler is able to |
| * replace the last AND with a TEST in boolean conditions. This results in |
| * checks that are done in 4-6 cycles and less than 30 bytes. |
| */ |
| static inline unsigned int conn_data_polling_changes(const struct connection *c) |
| { |
| unsigned int f = c->flags; |
| f &= CO_FL_DATA_WR_ENA | CO_FL_DATA_RD_ENA | CO_FL_CURR_WR_ENA | |
| CO_FL_CURR_RD_ENA | CO_FL_ERROR; |
| |
| f = (f ^ (f << 1)) & (CO_FL_CURR_WR_ENA|CO_FL_CURR_RD_ENA); /* test C ^ D */ |
| return f & (CO_FL_CURR_WR_ENA | CO_FL_CURR_RD_ENA | CO_FL_ERROR); |
| } |
| |
| /* inspects c->flags and returns non-zero if SOCK ENA changes from the CURR ENA |
| * or if the WAIT flags are set with their respective ENA flags. Additionally, |
| * non-zero is also returned if an error was reported on the connection. This |
| * function is used quite often and is inlined. In order to proceed optimally |
| * with very little code and CPU cycles, the bits are arranged so that a change |
| * can be detected by a few left shifts, a xor, and a mask. These operations |
| * detect when W&S are both enabled for either direction, when C&S differ for |
| * either direction and when Error is set. The trick consists in first keeping |
| * only the bits we're interested in, since they don't collide when shifted, |
| * and to perform the AND at the end. In practice, the compiler is able to |
| * replace the last AND with a TEST in boolean conditions. This results in |
| * checks that are done in 4-6 cycles and less than 30 bytes. |
| */ |
| static inline unsigned int conn_sock_polling_changes(const struct connection *c) |
| { |
| unsigned int f = c->flags; |
| f &= CO_FL_SOCK_WR_ENA | CO_FL_SOCK_RD_ENA | CO_FL_CURR_WR_ENA | |
| CO_FL_CURR_RD_ENA | CO_FL_ERROR; |
| |
| f = (f ^ (f << 2)) & (CO_FL_CURR_WR_ENA|CO_FL_CURR_RD_ENA); /* test C ^ S */ |
| return f & (CO_FL_CURR_WR_ENA | CO_FL_CURR_RD_ENA | CO_FL_ERROR); |
| } |
| |
| /* Automatically updates polling on connection <c> depending on the DATA flags |
| * if no handshake is in progress. |
| */ |
| static inline void conn_cond_update_data_polling(struct connection *c) |
| { |
| if (!(c->flags & CO_FL_POLL_SOCK) && conn_data_polling_changes(c)) |
| conn_update_data_polling(c); |
| } |
| |
| /* Automatically updates polling on connection <c> depending on the SOCK flags |
| * if a handshake is in progress. |
| */ |
| static inline void conn_cond_update_sock_polling(struct connection *c) |
| { |
| if ((c->flags & CO_FL_POLL_SOCK) && conn_sock_polling_changes(c)) |
| conn_update_sock_polling(c); |
| } |
| |
| /* Stop all polling on the fd. This might be used when an error is encountered |
| * for example. |
| */ |
| static inline void conn_stop_polling(struct connection *c) |
| { |
| c->flags &= ~(CO_FL_CURR_RD_ENA | CO_FL_CURR_WR_ENA | |
| CO_FL_SOCK_RD_ENA | CO_FL_SOCK_WR_ENA | |
| CO_FL_DATA_RD_ENA | CO_FL_DATA_WR_ENA); |
| fd_stop_both(c->t.sock.fd); |
| } |
| |
| /* Automatically update polling on connection <c> depending on the DATA and |
| * SOCK flags, and on whether a handshake is in progress or not. This may be |
| * called at any moment when there is a doubt about the effectiveness of the |
| * polling state, for instance when entering or leaving the handshake state. |
| */ |
| static inline void conn_cond_update_polling(struct connection *c) |
| { |
| if (unlikely(c->flags & CO_FL_ERROR)) |
| conn_stop_polling(c); |
| else if (!(c->flags & CO_FL_POLL_SOCK) && conn_data_polling_changes(c)) |
| conn_update_data_polling(c); |
| else if ((c->flags & CO_FL_POLL_SOCK) && conn_sock_polling_changes(c)) |
| conn_update_sock_polling(c); |
| } |
| |
| /***** Event manipulation primitives for use by DATA I/O callbacks *****/ |
| /* The __conn_* versions do not propagate to lower layers and are only meant |
| * to be used by handlers called by the connection handler. The other ones |
| * may be used anywhere. |
| */ |
| static inline void __conn_data_want_recv(struct connection *c) |
| { |
| c->flags |= CO_FL_DATA_RD_ENA; |
| } |
| |
| static inline void __conn_data_stop_recv(struct connection *c) |
| { |
| c->flags &= ~CO_FL_DATA_RD_ENA; |
| } |
| |
| static inline void __conn_data_want_send(struct connection *c) |
| { |
| c->flags |= CO_FL_DATA_WR_ENA; |
| } |
| |
| static inline void __conn_data_stop_send(struct connection *c) |
| { |
| c->flags &= ~CO_FL_DATA_WR_ENA; |
| } |
| |
| static inline void __conn_data_stop_both(struct connection *c) |
| { |
| c->flags &= ~(CO_FL_DATA_WR_ENA | CO_FL_DATA_RD_ENA); |
| } |
| |
| static inline void conn_data_want_recv(struct connection *c) |
| { |
| __conn_data_want_recv(c); |
| conn_cond_update_data_polling(c); |
| } |
| |
| static inline void conn_data_stop_recv(struct connection *c) |
| { |
| __conn_data_stop_recv(c); |
| conn_cond_update_data_polling(c); |
| } |
| |
| static inline void conn_data_want_send(struct connection *c) |
| { |
| __conn_data_want_send(c); |
| conn_cond_update_data_polling(c); |
| } |
| |
| static inline void conn_data_stop_send(struct connection *c) |
| { |
| __conn_data_stop_send(c); |
| conn_cond_update_data_polling(c); |
| } |
| |
| static inline void conn_data_stop_both(struct connection *c) |
| { |
| __conn_data_stop_both(c); |
| conn_cond_update_data_polling(c); |
| } |
| |
| /***** Event manipulation primitives for use by handshake I/O callbacks *****/ |
| /* The __conn_* versions do not propagate to lower layers and are only meant |
| * to be used by handlers called by the connection handler. The other ones |
| * may be used anywhere. |
| */ |
| static inline void __conn_sock_want_recv(struct connection *c) |
| { |
| c->flags |= CO_FL_SOCK_RD_ENA; |
| } |
| |
| static inline void __conn_sock_stop_recv(struct connection *c) |
| { |
| c->flags &= ~CO_FL_SOCK_RD_ENA; |
| } |
| |
| static inline void __conn_sock_want_send(struct connection *c) |
| { |
| c->flags |= CO_FL_SOCK_WR_ENA; |
| } |
| |
| static inline void __conn_sock_stop_send(struct connection *c) |
| { |
| c->flags &= ~CO_FL_SOCK_WR_ENA; |
| } |
| |
| static inline void __conn_sock_stop_both(struct connection *c) |
| { |
| c->flags &= ~(CO_FL_SOCK_WR_ENA | CO_FL_SOCK_RD_ENA); |
| } |
| |
| static inline void conn_sock_want_recv(struct connection *c) |
| { |
| __conn_sock_want_recv(c); |
| conn_cond_update_sock_polling(c); |
| } |
| |
| static inline void conn_sock_stop_recv(struct connection *c) |
| { |
| __conn_sock_stop_recv(c); |
| conn_cond_update_sock_polling(c); |
| } |
| |
| static inline void conn_sock_want_send(struct connection *c) |
| { |
| __conn_sock_want_send(c); |
| conn_cond_update_sock_polling(c); |
| } |
| |
| static inline void conn_sock_stop_send(struct connection *c) |
| { |
| __conn_sock_stop_send(c); |
| conn_cond_update_sock_polling(c); |
| } |
| |
| static inline void conn_sock_stop_both(struct connection *c) |
| { |
| __conn_sock_stop_both(c); |
| conn_cond_update_sock_polling(c); |
| } |
| |
| /* shutdown management */ |
| static inline void conn_sock_read0(struct connection *c) |
| { |
| c->flags |= CO_FL_SOCK_RD_SH; |
| __conn_sock_stop_recv(c); |
| /* we don't risk keeping ports unusable if we found the |
| * zero from the other side. |
| */ |
| if (conn_ctrl_ready(c)) |
| fdtab[c->t.sock.fd].linger_risk = 0; |
| } |
| |
| static inline void conn_data_read0(struct connection *c) |
| { |
| c->flags |= CO_FL_DATA_RD_SH; |
| __conn_data_stop_recv(c); |
| } |
| |
| static inline void conn_sock_shutw(struct connection *c) |
| { |
| c->flags |= CO_FL_SOCK_WR_SH; |
| __conn_sock_stop_send(c); |
| } |
| |
| static inline void conn_data_shutw(struct connection *c) |
| { |
| c->flags |= CO_FL_DATA_WR_SH; |
| __conn_data_stop_send(c); |
| } |
| |
| /* detect sock->data read0 transition */ |
| static inline int conn_data_read0_pending(struct connection *c) |
| { |
| return (c->flags & (CO_FL_DATA_RD_SH | CO_FL_SOCK_RD_SH)) == CO_FL_SOCK_RD_SH; |
| } |
| |
| /* detect data->sock shutw transition */ |
| static inline int conn_sock_shutw_pending(struct connection *c) |
| { |
| return (c->flags & (CO_FL_DATA_WR_SH | CO_FL_SOCK_WR_SH)) == CO_FL_DATA_WR_SH; |
| } |
| |
| /* prepares a connection to work with protocol <proto> and transport <xprt>. |
| * The transport's context is initialized as well. |
| */ |
| static inline void conn_prepare(struct connection *conn, const struct protocol *proto, const struct xprt_ops *xprt) |
| { |
| conn->ctrl = proto; |
| conn->xprt = xprt; |
| conn->xprt_st = 0; |
| conn->xprt_ctx = NULL; |
| } |
| |
| /* Initializes all required fields for a new connection. Note that it does the |
| * minimum acceptable initialization for a connection that already exists and |
| * is about to be reused. It also leaves the addresses untouched, which makes |
| * it usable across connection retries to reset a connection to a known state. |
| */ |
| static inline void conn_init(struct connection *conn) |
| { |
| conn->obj_type = OBJ_TYPE_CONN; |
| conn->flags = CO_FL_NONE; |
| conn->data = NULL; |
| conn->owner = NULL; |
| conn->send_proxy_ofs = 0; |
| conn->t.sock.fd = -1; /* just to help with debugging */ |
| conn->err_code = CO_ER_NONE; |
| conn->target = NULL; |
| } |
| |
| /* Tries to allocate a new connection and initialized its main fields. The |
| * connection is returned on success, NULL on failure. The connection must |
| * be released using pool_free2() or conn_free(). |
| */ |
| static inline struct connection *conn_new() |
| { |
| struct connection *conn; |
| |
| conn = pool_alloc2(pool2_connection); |
| if (likely(conn != NULL)) |
| conn_init(conn); |
| return conn; |
| } |
| |
| /* Releases a connection previously allocated by conn_new() */ |
| static inline void conn_free(struct connection *conn) |
| { |
| pool_free2(pool2_connection, conn); |
| } |
| |
| |
| /* Retrieves the connection's source address */ |
| static inline void conn_get_from_addr(struct connection *conn) |
| { |
| if (conn->flags & CO_FL_ADDR_FROM_SET) |
| return; |
| |
| if (!conn_ctrl_ready(conn) || !conn->ctrl->get_src) |
| return; |
| |
| if (conn->ctrl->get_src(conn->t.sock.fd, (struct sockaddr *)&conn->addr.from, |
| sizeof(conn->addr.from), |
| obj_type(conn->target) != OBJ_TYPE_LISTENER) == -1) |
| return; |
| conn->flags |= CO_FL_ADDR_FROM_SET; |
| } |
| |
| /* Retrieves the connection's original destination address */ |
| static inline void conn_get_to_addr(struct connection *conn) |
| { |
| if (conn->flags & CO_FL_ADDR_TO_SET) |
| return; |
| |
| if (!conn_ctrl_ready(conn) || !conn->ctrl->get_dst) |
| return; |
| |
| if (conn->ctrl->get_dst(conn->t.sock.fd, (struct sockaddr *)&conn->addr.to, |
| sizeof(conn->addr.to), |
| obj_type(conn->target) != OBJ_TYPE_LISTENER) == -1) |
| return; |
| conn->flags |= CO_FL_ADDR_TO_SET; |
| } |
| |
| /* Attaches a connection to an owner and assigns a data layer */ |
| static inline void conn_attach(struct connection *conn, void *owner, const struct data_cb *data) |
| { |
| conn->data = data; |
| conn->owner = owner; |
| } |
| |
| /* Drains possibly pending incoming data on the file descriptor attached to the |
| * connection and update the connection's flags accordingly. This is used to |
| * know whether we need to disable lingering on close. Returns non-zero if it |
| * is safe to close without disabling lingering, otherwise zero. The SOCK_RD_SH |
| * flag may also be updated if the incoming shutdown was reported by the drain() |
| * function. |
| */ |
| static inline int conn_drain(struct connection *conn) |
| { |
| if (!conn_ctrl_ready(conn)) |
| return 1; |
| |
| if (conn->flags & CO_FL_SOCK_RD_SH) |
| return 1; |
| |
| if (!fd_recv_ready(conn->t.sock.fd)) |
| return 0; |
| |
| if (!conn->ctrl->drain) |
| return 0; |
| |
| if (conn->ctrl->drain(conn->t.sock.fd) <= 0) |
| return 0; |
| |
| conn->flags |= CO_FL_SOCK_RD_SH; |
| return 1; |
| } |
| |
| /* returns a human-readable error code for conn->err_code, or NULL if the code |
| * is unknown. |
| */ |
| static inline const char *conn_err_code_str(struct connection *c) |
| { |
| switch (c->err_code) { |
| case CO_ER_NONE: return "Success"; |
| |
| case CO_ER_CONF_FDLIM: return "Reached configured maxconn value"; |
| case CO_ER_PROC_FDLIM: return "Too many sockets on the process"; |
| case CO_ER_SYS_FDLIM: return "Too many sockets on the system"; |
| case CO_ER_SYS_MEMLIM: return "Out of system buffers"; |
| case CO_ER_NOPROTO: return "Protocol or address family not supported"; |
| case CO_ER_SOCK_ERR: return "General socket error"; |
| case CO_ER_PORT_RANGE: return "Source port range exhausted"; |
| case CO_ER_CANT_BIND: return "Can't bind to source address"; |
| case CO_ER_FREE_PORTS: return "Out of local source ports on the system"; |
| case CO_ER_ADDR_INUSE: return "Local source address already in use"; |
| |
| case CO_ER_PRX_EMPTY: return "Connection closed while waiting for PROXY protocol header"; |
| case CO_ER_PRX_ABORT: return "Connection error while waiting for PROXY protocol header"; |
| case CO_ER_PRX_TIMEOUT: return "Timeout while waiting for PROXY protocol header"; |
| case CO_ER_PRX_TRUNCATED: return "Truncated PROXY protocol header received"; |
| case CO_ER_PRX_NOT_HDR: return "Received something which does not look like a PROXY protocol header"; |
| case CO_ER_PRX_BAD_HDR: return "Received an invalid PROXY protocol header"; |
| case CO_ER_PRX_BAD_PROTO: return "Received an unhandled protocol in the PROXY protocol header"; |
| case CO_ER_SSL_EMPTY: return "Connection closed during SSL handshake"; |
| case CO_ER_SSL_ABORT: return "Connection error during SSL handshake"; |
| case CO_ER_SSL_TIMEOUT: return "Timeout during SSL handshake"; |
| case CO_ER_SSL_TOO_MANY: return "Too many SSL connections"; |
| case CO_ER_SSL_NO_MEM: return "Out of memory when initializing an SSL connection"; |
| case CO_ER_SSL_RENEG: return "Rejected a client-initiated SSL renegociation attempt"; |
| case CO_ER_SSL_CA_FAIL: return "SSL client CA chain cannot be verified"; |
| case CO_ER_SSL_CRT_FAIL: return "SSL client certificate not trusted"; |
| case CO_ER_SSL_HANDSHAKE: return "SSL handshake failure"; |
| case CO_ER_SSL_HANDSHAKE_HB: return "SSL handshake failure after heartbeat"; |
| case CO_ER_SSL_KILLED_HB: return "Stopped a TLSv1 heartbeat attack (CVE-2014-0160)"; |
| case CO_ER_SSL_NO_TARGET: return "Attempt to use SSL on an unknown target (internal error)"; |
| } |
| return NULL; |
| } |
| |
| #endif /* _PROTO_CONNECTION_H */ |
| |
| /* |
| * Local variables: |
| * c-indent-level: 8 |
| * c-basic-offset: 8 |
| * End: |
| */ |