blob: 1f567b9240f6fadcbb977613560aa436f8e9c5db [file] [log] [blame]
/*
* Task management functions.
*
* Copyright 2000-2006 Willy Tarreau <w@1wt.eu>
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version
* 2 of the License, or (at your option) any later version.
*
*/
#include <common/config.h>
#include <common/mini-clist.h>
#include <common/time.h>
#include <proto/task.h>
/* FIXME : this should be removed very quickly ! */
extern int maintain_proxies(void);
void **pool_task= NULL;
struct task *rq = NULL; /* global run queue */
struct task wait_queue[2] = { /* global wait queue */
{
prev:LIST_HEAD(wait_queue[0]), /* expirable tasks */
next:LIST_HEAD(wait_queue[0]),
},
{
prev:LIST_HEAD(wait_queue[1]), /* non-expirable tasks */
next:LIST_HEAD(wait_queue[1]),
},
};
/* inserts <task> into its assigned wait queue, where it may already be. In this case, it
* may be only moved or left where it was, depending on its timing requirements.
* <task> is returned.
*/
struct task *task_queue(struct task *task)
{
struct task *list = task->wq;
struct task *start_from;
/* This is a very dirty hack to queue non-expirable tasks in another queue
* in order to avoid pulluting the tail of the standard queue. This will go
* away with the new O(log(n)) scheduler anyway.
*/
if (tv_iseternity(&task->expire)) {
/* if the task was queued in the standard wait queue, we must dequeue it */
if (task->prev) {
if (task->wq == LIST_HEAD(wait_queue[1]))
return task;
else {
task_delete(task);
task->prev = NULL;
}
}
list = task->wq = LIST_HEAD(wait_queue[1]);
} else {
/* if the task was queued in the eternity queue, we must dequeue it */
if (task->prev && (task->wq == LIST_HEAD(wait_queue[1]))) {
task_delete(task);
task->prev = NULL;
list = task->wq = LIST_HEAD(wait_queue[0]);
}
}
/* next, test if the task was already in a list */
if (task->prev == NULL) {
// start_from = list;
start_from = list->prev;
/* insert the unlinked <task> into the list, searching back from the last entry */
while (start_from != list && tv_cmp2(&task->expire, &start_from->expire) < 0) {
start_from = start_from->prev;
}
// while (start_from->next != list && tv_cmp2(&task->expire, &start_from->next->expire) > 0) {
// start_from = start_from->next;
// stats_tsk_nsrch++;
// }
}
else if (task->prev == list ||
tv_cmp2(&task->expire, &task->prev->expire) >= 0) { /* walk right */
start_from = task->next;
if (start_from == list || tv_cmp2(&task->expire, &start_from->expire) <= 0) {
return task; /* it's already in the right place */
}
/* if the task is not at the right place, there's little chance that
* it has only shifted a bit, and it will nearly always be queued
* at the end of the list because of constant timeouts
* (observed in real case).
*/
#ifndef WE_REALLY_THINK_THAT_THIS_TASK_MAY_HAVE_SHIFTED
start_from = list->prev; /* assume we'll queue to the end of the list */
while (start_from != list && tv_cmp2(&task->expire, &start_from->expire) < 0) {
start_from = start_from->prev;
}
#else /* WE_REALLY_... */
/* insert the unlinked <task> into the list, searching after position <start_from> */
while (start_from->next != list && tv_cmp2(&task->expire, &start_from->next->expire) > 0) {
start_from = start_from->next;
}
#endif /* WE_REALLY_... */
/* we need to unlink it now */
task_delete(task);
}
else { /* walk left. */
#ifdef LEFT_TO_TOP /* not very good */
start_from = list;
while (start_from->next != list && tv_cmp2(&task->expire, &start_from->next->expire) > 0) {
start_from = start_from->next;
}
#else
start_from = task->prev->prev; /* valid because of the previous test above */
while (start_from != list && tv_cmp2(&task->expire, &start_from->expire) < 0) {
start_from = start_from->prev;
}
#endif
/* we need to unlink it now */
task_delete(task);
}
task->prev = start_from;
task->next = start_from->next;
task->next->prev = task;
start_from->next = task;
return task;
}
/*
* This does 4 things :
* - wake up all expired tasks
* - call all runnable tasks
* - call maintain_proxies() to enable/disable the listeners
* - return the delay till next event in ms, -1 = wait indefinitely
* Note: this part should be rewritten with the O(ln(n)) scheduler.
*
*/
int process_runnable_tasks()
{
int next_time;
int time2;
struct task *t, *tnext;
next_time = TIME_ETERNITY; /* set the timer to wait eternally first */
/* look for expired tasks and add them to the run queue.
*/
tnext = ((struct task *)LIST_HEAD(wait_queue[0]))->next;
while ((t = tnext) != LIST_HEAD(wait_queue[0])) { /* we haven't looped ? */
tnext = t->next;
if (t->state & TASK_RUNNING)
continue;
if (tv_iseternity(&t->expire))
continue;
/* wakeup expired entries. It doesn't matter if they are
* already running because of a previous event
*/
if (tv_cmp_ms(&t->expire, &now) <= 0) {
task_wakeup(&rq, t);
}
else {
/* first non-runnable task. Use its expiration date as an upper bound */
int temp_time = tv_remain(&now, &t->expire);
if (temp_time)
next_time = temp_time;
break;
}
}
/* process each task in the run queue now. Each task may be deleted
* since we only use the run queue's head. Note that any task can be
* woken up by any other task and it will be processed immediately
* after as it will be queued on the run queue's head.
*/
while ((t = rq) != NULL) {
int temp_time;
task_sleep(&rq, t);
temp_time = t->process(t);
next_time = MINTIME(temp_time, next_time);
}
/* maintain all proxies in a consistent state. This should quickly become a task */
time2 = maintain_proxies();
return MINTIME(time2, next_time);
}
/*
* Local variables:
* c-indent-level: 8
* c-basic-offset: 8
* End:
*/