blob: 397216d5a46de187ba5556dbee02c4a1ae272ed4 [file] [log] [blame]
/*
* Backend variables and functions.
*
* Copyright 2000-2010 Willy Tarreau <w@1wt.eu>
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version
* 2 of the License, or (at your option) any later version.
*
*/
#include <errno.h>
#include <fcntl.h>
#include <stdio.h>
#include <stdlib.h>
#include <syslog.h>
#include <string.h>
#include <ctype.h>
#include <sys/types.h>
#include <common/compat.h>
#include <common/config.h>
#include <common/debug.h>
#include <common/ticks.h>
#include <common/time.h>
#include <types/global.h>
#include <proto/acl.h>
#include <proto/backend.h>
#include <proto/frontend.h>
#include <proto/lb_chash.h>
#include <proto/lb_fwlc.h>
#include <proto/lb_fwrr.h>
#include <proto/lb_map.h>
#include <proto/proto_http.h>
#include <proto/proto_tcp.h>
#include <proto/queue.h>
#include <proto/server.h>
#include <proto/session.h>
#include <proto/stream_interface.h>
#include <proto/stream_sock.h>
#include <proto/task.h>
/*
* This function recounts the number of usable active and backup servers for
* proxy <p>. These numbers are returned into the p->srv_act and p->srv_bck.
* This function also recomputes the total active and backup weights. However,
* it does not update tot_weight nor tot_used. Use update_backend_weight() for
* this.
*/
void recount_servers(struct proxy *px)
{
struct server *srv;
px->srv_act = px->srv_bck = 0;
px->lbprm.tot_wact = px->lbprm.tot_wbck = 0;
px->lbprm.fbck = NULL;
for (srv = px->srv; srv != NULL; srv = srv->next) {
if (!srv_is_usable(srv->state, srv->eweight))
continue;
if (srv->state & SRV_BACKUP) {
if (!px->srv_bck &&
!(px->options & PR_O_USE_ALL_BK))
px->lbprm.fbck = srv;
px->srv_bck++;
px->lbprm.tot_wbck += srv->eweight;
} else {
px->srv_act++;
px->lbprm.tot_wact += srv->eweight;
}
}
}
/* This function simply updates the backend's tot_weight and tot_used values
* after servers weights have been updated. It is designed to be used after
* recount_servers() or equivalent.
*/
void update_backend_weight(struct proxy *px)
{
if (px->srv_act) {
px->lbprm.tot_weight = px->lbprm.tot_wact;
px->lbprm.tot_used = px->srv_act;
}
else if (px->lbprm.fbck) {
/* use only the first backup server */
px->lbprm.tot_weight = px->lbprm.fbck->eweight;
px->lbprm.tot_used = 1;
}
else {
px->lbprm.tot_weight = px->lbprm.tot_wbck;
px->lbprm.tot_used = px->srv_bck;
}
}
/*
* This function tries to find a running server for the proxy <px> following
* the source hash method. Depending on the number of active/backup servers,
* it will either look for active servers, or for backup servers.
* If any server is found, it will be returned. If no valid server is found,
* NULL is returned.
*/
struct server *get_server_sh(struct proxy *px, const char *addr, int len)
{
unsigned int h, l;
if (px->lbprm.tot_weight == 0)
return NULL;
l = h = 0;
/* note: we won't hash if there's only one server left */
if (px->lbprm.tot_used == 1)
goto hash_done;
while ((l + sizeof (int)) <= len) {
h ^= ntohl(*(unsigned int *)(&addr[l]));
l += sizeof (int);
}
if ((px->lbprm.algo & BE_LB_HASH_TYPE) != BE_LB_HASH_MAP)
h = full_hash(h);
hash_done:
if (px->lbprm.algo & BE_LB_LKUP_CHTREE)
return chash_get_server_hash(px, h);
else
return map_get_server_hash(px, h);
}
/*
* This function tries to find a running server for the proxy <px> following
* the URI hash method. In order to optimize cache hits, the hash computation
* ends at the question mark. Depending on the number of active/backup servers,
* it will either look for active servers, or for backup servers.
* If any server is found, it will be returned. If no valid server is found,
* NULL is returned.
*
* This code was contributed by Guillaume Dallaire, who also selected this hash
* algorithm out of a tens because it gave him the best results.
*
*/
struct server *get_server_uh(struct proxy *px, char *uri, int uri_len)
{
unsigned long hash = 0;
int c;
int slashes = 0;
if (px->lbprm.tot_weight == 0)
return NULL;
/* note: we won't hash if there's only one server left */
if (px->lbprm.tot_used == 1)
goto hash_done;
if (px->uri_len_limit)
uri_len = MIN(uri_len, px->uri_len_limit);
while (uri_len--) {
c = *uri++;
if (c == '/') {
slashes++;
if (slashes == px->uri_dirs_depth1) /* depth+1 */
break;
}
else if (c == '?')
break;
hash = c + (hash << 6) + (hash << 16) - hash;
}
if ((px->lbprm.algo & BE_LB_HASH_TYPE) != BE_LB_HASH_MAP)
hash = full_hash(hash);
hash_done:
if (px->lbprm.algo & BE_LB_LKUP_CHTREE)
return chash_get_server_hash(px, hash);
else
return map_get_server_hash(px, hash);
}
/*
* This function tries to find a running server for the proxy <px> following
* the URL parameter hash method. It looks for a specific parameter in the
* URL and hashes it to compute the server ID. This is useful to optimize
* performance by avoiding bounces between servers in contexts where sessions
* are shared but cookies are not usable. If the parameter is not found, NULL
* is returned. If any server is found, it will be returned. If no valid server
* is found, NULL is returned.
*/
struct server *get_server_ph(struct proxy *px, const char *uri, int uri_len)
{
unsigned long hash = 0;
const char *p;
const char *params;
int plen;
/* when tot_weight is 0 then so is srv_count */
if (px->lbprm.tot_weight == 0)
return NULL;
if ((p = memchr(uri, '?', uri_len)) == NULL)
return NULL;
p++;
uri_len -= (p - uri);
plen = px->url_param_len;
params = p;
while (uri_len > plen) {
/* Look for the parameter name followed by an equal symbol */
if (params[plen] == '=') {
if (memcmp(params, px->url_param_name, plen) == 0) {
/* OK, we have the parameter here at <params>, and
* the value after the equal sign, at <p>
* skip the equal symbol
*/
p += plen + 1;
uri_len -= plen + 1;
while (uri_len && *p != '&') {
hash = *p + (hash << 6) + (hash << 16) - hash;
uri_len--;
p++;
}
if ((px->lbprm.algo & BE_LB_HASH_TYPE) != BE_LB_HASH_MAP)
hash = full_hash(hash);
if (px->lbprm.algo & BE_LB_LKUP_CHTREE)
return chash_get_server_hash(px, hash);
else
return map_get_server_hash(px, hash);
}
}
/* skip to next parameter */
p = memchr(params, '&', uri_len);
if (!p)
return NULL;
p++;
uri_len -= (p - params);
params = p;
}
return NULL;
}
/*
* this does the same as the previous server_ph, but check the body contents
*/
struct server *get_server_ph_post(struct session *s)
{
unsigned long hash = 0;
struct http_txn *txn = &s->txn;
struct buffer *req = s->req;
struct http_msg *msg = &txn->req;
struct proxy *px = s->be;
unsigned int plen = px->url_param_len;
unsigned long len = msg->body_len;
const char *params = req->data + msg->sov;
const char *p = params;
if (len > req->l - (msg->sov - msg->som))
len = req->l - (msg->sov - msg->som);
if (len == 0)
return NULL;
if (px->lbprm.tot_weight == 0)
return NULL;
while (len > plen) {
/* Look for the parameter name followed by an equal symbol */
if (params[plen] == '=') {
if (memcmp(params, px->url_param_name, plen) == 0) {
/* OK, we have the parameter here at <params>, and
* the value after the equal sign, at <p>
* skip the equal symbol
*/
p += plen + 1;
len -= plen + 1;
while (len && *p != '&') {
if (unlikely(!HTTP_IS_TOKEN(*p))) {
/* if in a POST, body must be URI encoded or it's not a URI.
* Do not interprete any possible binary data as a parameter.
*/
if (likely(HTTP_IS_LWS(*p))) /* eol, uncertain uri len */
break;
return NULL; /* oh, no; this is not uri-encoded.
* This body does not contain parameters.
*/
}
hash = *p + (hash << 6) + (hash << 16) - hash;
len--;
p++;
/* should we break if vlen exceeds limit? */
}
if ((px->lbprm.algo & BE_LB_HASH_TYPE) != BE_LB_HASH_MAP)
hash = full_hash(hash);
if (px->lbprm.algo & BE_LB_LKUP_CHTREE)
return chash_get_server_hash(px, hash);
else
return map_get_server_hash(px, hash);
}
}
/* skip to next parameter */
p = memchr(params, '&', len);
if (!p)
return NULL;
p++;
len -= (p - params);
params = p;
}
return NULL;
}
/*
* This function tries to find a running server for the proxy <px> following
* the Header parameter hash method. It looks for a specific parameter in the
* URL and hashes it to compute the server ID. This is useful to optimize
* performance by avoiding bounces between servers in contexts where sessions
* are shared but cookies are not usable. If the parameter is not found, NULL
* is returned. If any server is found, it will be returned. If no valid server
* is found, NULL is returned.
*/
struct server *get_server_hh(struct session *s)
{
unsigned long hash = 0;
struct http_txn *txn = &s->txn;
struct http_msg *msg = &txn->req;
struct proxy *px = s->be;
unsigned int plen = px->hh_len;
unsigned long len;
struct hdr_ctx ctx;
const char *p;
/* tot_weight appears to mean srv_count */
if (px->lbprm.tot_weight == 0)
return NULL;
ctx.idx = 0;
/* if the message is chunked, we skip the chunk size, but use the value as len */
http_find_header2(px->hh_name, plen, msg->sol, &txn->hdr_idx, &ctx);
/* if the header is not found or empty, let's fallback to round robin */
if (!ctx.idx || !ctx.vlen)
return NULL;
/* note: we won't hash if there's only one server left */
if (px->lbprm.tot_used == 1)
goto hash_done;
/* Found a the hh_name in the headers.
* we will compute the hash based on this value ctx.val.
*/
len = ctx.vlen;
p = (char *)ctx.line + ctx.val;
if (!px->hh_match_domain) {
while (len) {
hash = *p + (hash << 6) + (hash << 16) - hash;
len--;
p++;
}
} else {
int dohash = 0;
p += len - 1;
/* special computation, use only main domain name, not tld/host
* going back from the end of string, start hashing at first
* dot stop at next.
* This is designed to work with the 'Host' header, and requires
* a special option to activate this.
*/
while (len) {
if (*p == '.') {
if (!dohash)
dohash = 1;
else
break;
} else {
if (dohash)
hash = *p + (hash << 6) + (hash << 16) - hash;
}
len--;
p--;
}
}
if ((px->lbprm.algo & BE_LB_HASH_TYPE) != BE_LB_HASH_MAP)
hash = full_hash(hash);
hash_done:
if (px->lbprm.algo & BE_LB_LKUP_CHTREE)
return chash_get_server_hash(px, hash);
else
return map_get_server_hash(px, hash);
}
struct server *get_server_rch(struct session *s)
{
unsigned long hash = 0;
struct proxy *px = s->be;
unsigned long len;
const char *p;
int ret;
struct acl_expr expr;
struct acl_test test;
/* tot_weight appears to mean srv_count */
if (px->lbprm.tot_weight == 0)
return NULL;
memset(&expr, 0, sizeof(expr));
memset(&test, 0, sizeof(test));
expr.arg.str = px->hh_name;
expr.arg_len = px->hh_len;
ret = acl_fetch_rdp_cookie(px, s, NULL, ACL_DIR_REQ, &expr, &test);
if (ret == 0 || (test.flags & ACL_TEST_F_MAY_CHANGE) || test.len == 0)
return NULL;
/* note: we won't hash if there's only one server left */
if (px->lbprm.tot_used == 1)
goto hash_done;
/* Found a the hh_name in the headers.
* we will compute the hash based on this value ctx.val.
*/
len = test.len;
p = (char *)test.ptr;
while (len) {
hash = *p + (hash << 6) + (hash << 16) - hash;
len--;
p++;
}
if ((px->lbprm.algo & BE_LB_HASH_TYPE) != BE_LB_HASH_MAP)
hash = full_hash(hash);
hash_done:
if (px->lbprm.algo & BE_LB_LKUP_CHTREE)
return chash_get_server_hash(px, hash);
else
return map_get_server_hash(px, hash);
}
/*
* This function applies the load-balancing algorithm to the session, as
* defined by the backend it is assigned to. The session is then marked as
* 'assigned'.
*
* This function MAY NOT be called with SN_ASSIGNED already set. If the session
* had a server previously assigned, it is rebalanced, trying to avoid the same
* server, which should still be present in target_srv(&s->target) before the call.
* The function tries to keep the original connection slot if it reconnects to
* the same server, otherwise it releases it and tries to offer it.
*
* It is illegal to call this function with a session in a queue.
*
* It may return :
* SRV_STATUS_OK if everything is OK. ->srv and ->target are assigned.
* SRV_STATUS_NOSRV if no server is available. Session is not ASSIGNED
* SRV_STATUS_FULL if all servers are saturated. Session is not ASSIGNED
* SRV_STATUS_INTERNAL for other unrecoverable errors.
*
* Upon successful return, the session flag SN_ASSIGNED is set to indicate that
* it does not need to be called anymore. This means that target_srv(&s->target)
* can be trusted in balance and direct modes.
*
*/
int assign_server(struct session *s)
{
struct server *conn_slot;
struct server *srv, *prev_srv;
int err;
#ifdef DEBUG_FULL
fprintf(stderr,"assign_server : s=%p\n",s);
#endif
err = SRV_STATUS_INTERNAL;
if (unlikely(s->pend_pos || s->flags & SN_ASSIGNED))
goto out_err;
prev_srv = target_srv(&s->target);
conn_slot = s->srv_conn;
/* We have to release any connection slot before applying any LB algo,
* otherwise we may erroneously end up with no available slot.
*/
if (conn_slot)
sess_change_server(s, NULL);
/* We will now try to find the good server and store it into <target_srv(&s->target)>.
* Note that <target_srv(&s->target)> may be NULL in case of dispatch or proxy mode,
* as well as if no server is available (check error code).
*/
srv = NULL;
clear_target(&s->target);
if (s->be->lbprm.algo & BE_LB_KIND) {
int len;
/* we must check if we have at least one server available */
if (!s->be->lbprm.tot_weight) {
err = SRV_STATUS_NOSRV;
goto out;
}
/* First check whether we need to fetch some data or simply call
* the LB lookup function. Only the hashing functions will need
* some input data in fact, and will support multiple algorithms.
*/
switch (s->be->lbprm.algo & BE_LB_LKUP) {
case BE_LB_LKUP_RRTREE:
srv = fwrr_get_next_server(s->be, prev_srv);
break;
case BE_LB_LKUP_LCTREE:
srv = fwlc_get_next_server(s->be, prev_srv);
break;
case BE_LB_LKUP_CHTREE:
case BE_LB_LKUP_MAP:
if ((s->be->lbprm.algo & BE_LB_KIND) == BE_LB_KIND_RR) {
if (s->be->lbprm.algo & BE_LB_LKUP_CHTREE)
srv = chash_get_next_server(s->be, prev_srv);
else
srv = map_get_server_rr(s->be, prev_srv);
break;
}
else if ((s->be->lbprm.algo & BE_LB_KIND) != BE_LB_KIND_HI) {
/* unknown balancing algorithm */
err = SRV_STATUS_INTERNAL;
goto out;
}
switch (s->be->lbprm.algo & BE_LB_PARM) {
case BE_LB_HASH_SRC:
if (s->req->prod->addr.c.from.ss_family == AF_INET)
len = 4;
else if (s->req->prod->addr.c.from.ss_family == AF_INET6)
len = 16;
else {
/* unknown IP family */
err = SRV_STATUS_INTERNAL;
goto out;
}
srv = get_server_sh(s->be,
(void *)&((struct sockaddr_in *)&s->req->prod->addr.c.from)->sin_addr,
len);
break;
case BE_LB_HASH_URI:
/* URI hashing */
if (s->txn.req.msg_state < HTTP_MSG_BODY)
break;
srv = get_server_uh(s->be,
s->txn.req.sol + s->txn.req.sl.rq.u,
s->txn.req.sl.rq.u_l);
break;
case BE_LB_HASH_PRM:
/* URL Parameter hashing */
if (s->txn.req.msg_state < HTTP_MSG_BODY)
break;
srv = get_server_ph(s->be,
s->txn.req.sol + s->txn.req.sl.rq.u,
s->txn.req.sl.rq.u_l);
if (!srv && s->txn.meth == HTTP_METH_POST)
srv = get_server_ph_post(s);
break;
case BE_LB_HASH_HDR:
/* Header Parameter hashing */
if (s->txn.req.msg_state < HTTP_MSG_BODY)
break;
srv = get_server_hh(s);
break;
case BE_LB_HASH_RDP:
/* RDP Cookie hashing */
srv = get_server_rch(s);
break;
default:
/* unknown balancing algorithm */
err = SRV_STATUS_INTERNAL;
goto out;
}
/* If the hashing parameter was not found, let's fall
* back to round robin on the map.
*/
if (!srv) {
if (s->be->lbprm.algo & BE_LB_LKUP_CHTREE)
srv = chash_get_next_server(s->be, prev_srv);
else
srv = map_get_server_rr(s->be, prev_srv);
}
/* end of map-based LB */
break;
default:
/* unknown balancing algorithm */
err = SRV_STATUS_INTERNAL;
goto out;
}
if (!srv) {
err = SRV_STATUS_FULL;
goto out;
}
else if (srv != prev_srv) {
s->be->be_counters.cum_lbconn++;
srv->counters.cum_lbconn++;
}
set_target_server(&s->target, srv);
}
else if ((s->be->options2 & PR_O2_DISPATCH) || (s->be->options & PR_O_TRANSP)) {
set_target_proxy(&s->target, s->be);
}
else if ((s->be->options & PR_O_HTTP_PROXY) &&
is_addr(&s->req->cons->addr.s.to)) {
/* in proxy mode, we need a valid destination address */
set_target_proxy(&s->target, s->be);
}
else {
err = SRV_STATUS_NOSRV;
goto out;
}
s->flags |= SN_ASSIGNED;
err = SRV_STATUS_OK;
out:
/* Either we take back our connection slot, or we offer it to someone
* else if we don't need it anymore.
*/
if (conn_slot) {
if (conn_slot == srv) {
sess_change_server(s, srv);
} else {
if (may_dequeue_tasks(conn_slot, s->be))
process_srv_queue(conn_slot);
}
}
out_err:
return err;
}
/*
* This function assigns a server address to a session, and sets SN_ADDR_SET.
* The address is taken from the currently assigned server, or from the
* dispatch or transparent address.
*
* It may return :
* SRV_STATUS_OK if everything is OK.
* SRV_STATUS_INTERNAL for other unrecoverable errors.
*
* Upon successful return, the session flag SN_ADDR_SET is set. This flag is
* not cleared, so it's to the caller to clear it if required.
*
*/
int assign_server_address(struct session *s)
{
#ifdef DEBUG_FULL
fprintf(stderr,"assign_server_address : s=%p\n",s);
#endif
if ((s->flags & SN_DIRECT) || (s->be->lbprm.algo & BE_LB_KIND)) {
/* A server is necessarily known for this session */
if (!(s->flags & SN_ASSIGNED))
return SRV_STATUS_INTERNAL;
s->req->cons->addr.s.to = target_srv(&s->target)->addr;
if (!is_addr(&s->req->cons->addr.s.to)) {
/* if the server has no address, we use the same address
* the client asked, which is handy for remapping ports
* locally on multiple addresses at once.
*/
if (!(s->be->options & PR_O_TRANSP) && !(s->flags & SN_FRT_ADDR_SET))
get_frt_addr(s);
if (s->req->prod->addr.c.to.ss_family == AF_INET) {
((struct sockaddr_in *)&s->req->cons->addr.s.to)->sin_addr = ((struct sockaddr_in *)&s->req->prod->addr.c.to)->sin_addr;
} else if (s->req->prod->addr.c.to.ss_family == AF_INET6) {
((struct sockaddr_in6 *)&s->req->cons->addr.s.to)->sin6_addr = ((struct sockaddr_in6 *)&s->req->prod->addr.c.to)->sin6_addr;
}
}
/* if this server remaps proxied ports, we'll use
* the port the client connected to with an offset. */
if (target_srv(&s->target)->state & SRV_MAPPORTS) {
int base_port;
if (!(s->be->options & PR_O_TRANSP) && !(s->flags & SN_FRT_ADDR_SET))
get_frt_addr(s);
/* First, retrieve the port from the incoming connection */
if (s->req->prod->addr.c.to.ss_family == AF_INET)
base_port = ntohs(((struct sockaddr_in *)&s->req->prod->addr.c.to)->sin_port);
else if (s->req->prod->addr.c.to.ss_family == AF_INET6)
base_port = ntohs(((struct sockaddr_in6 *)&s->req->prod->addr.c.to)->sin6_port);
else
base_port = 0;
/* Second, assign the outgoing connection's port */
if (s->req->cons->addr.c.to.ss_family == AF_INET) {
((struct sockaddr_in *)&s->req->cons->addr.s.to)->sin_port =
htons(base_port + ntohs(((struct sockaddr_in *)&s->req->cons->addr.s.to)->sin_port));
}
else if (s->req->prod->addr.c.to.ss_family == AF_INET6) {
((struct sockaddr_in6 *)&s->req->cons->addr.s.to)->sin6_port =
htons(base_port + ntohs(((struct sockaddr_in6 *)&s->req->cons->addr.s.to)->sin6_port));
}
}
}
else if (s->be->options2 & PR_O2_DISPATCH) {
/* connect to the defined dispatch addr */
s->req->cons->addr.s.to = s->be->dispatch_addr;
}
else if (s->be->options & PR_O_TRANSP) {
/* in transparent mode, use the original dest addr if no dispatch specified */
if (!(s->flags & SN_FRT_ADDR_SET))
get_frt_addr(s);
if (s->req->prod->addr.c.to.ss_family == AF_INET || s->req->prod->addr.c.to.ss_family == AF_INET6) {
memcpy(&s->req->cons->addr.s.to, &s->req->prod->addr.c.to, MIN(sizeof(s->req->cons->addr.s.to), sizeof(s->req->prod->addr.c.to)));
}
/* when we support IPv6 on the backend, we may add other tests */
//qfprintf(stderr, "Cannot get original server address.\n");
//return SRV_STATUS_INTERNAL;
}
else if (s->be->options & PR_O_HTTP_PROXY) {
/* If HTTP PROXY option is set, then server is already assigned
* during incoming client request parsing. */
}
else {
/* no server and no LB algorithm ! */
return SRV_STATUS_INTERNAL;
}
s->flags |= SN_ADDR_SET;
return SRV_STATUS_OK;
}
/* This function assigns a server to session <s> if required, and can add the
* connection to either the assigned server's queue or to the proxy's queue.
* If ->srv_conn is set, the session is first released from the server.
* It may also be called with SN_DIRECT and/or SN_ASSIGNED though. It will
* be called before any connection and after any retry or redispatch occurs.
*
* It is not allowed to call this function with a session in a queue.
*
* Returns :
*
* SRV_STATUS_OK if everything is OK.
* SRV_STATUS_NOSRV if no server is available. target_srv(&s->target) = NULL.
* SRV_STATUS_QUEUED if the connection has been queued.
* SRV_STATUS_FULL if the server(s) is/are saturated and the
* connection could not be queued at the server's,
* which may be NULL if we queue on the backend.
* SRV_STATUS_INTERNAL for other unrecoverable errors.
*
*/
int assign_server_and_queue(struct session *s)
{
struct pendconn *p;
struct server *srv;
int err;
if (s->pend_pos)
return SRV_STATUS_INTERNAL;
err = SRV_STATUS_OK;
if (!(s->flags & SN_ASSIGNED)) {
struct server *prev_srv = target_srv(&s->target);
err = assign_server(s);
if (prev_srv) {
/* This session was previously assigned to a server. We have to
* update the session's and the server's stats :
* - if the server changed :
* - set TX_CK_DOWN if txn.flags was TX_CK_VALID
* - set SN_REDISP if it was successfully redispatched
* - increment srv->redispatches and be->redispatches
* - if the server remained the same : update retries.
*/
if (prev_srv != target_srv(&s->target)) {
if ((s->txn.flags & TX_CK_MASK) == TX_CK_VALID) {
s->txn.flags &= ~TX_CK_MASK;
s->txn.flags |= TX_CK_DOWN;
}
s->flags |= SN_REDISP;
prev_srv->counters.redispatches++;
s->be->be_counters.redispatches++;
} else {
prev_srv->counters.retries++;
s->be->be_counters.retries++;
}
}
}
switch (err) {
case SRV_STATUS_OK:
/* we have SN_ASSIGNED set */
srv = target_srv(&s->target);
if (!srv)
return SRV_STATUS_OK; /* dispatch or proxy mode */
/* If we already have a connection slot, no need to check any queue */
if (s->srv_conn == srv)
return SRV_STATUS_OK;
/* OK, this session already has an assigned server, but no
* connection slot yet. Either it is a redispatch, or it was
* assigned from persistence information (direct mode).
*/
if ((s->flags & SN_REDIRECTABLE) && srv->rdr_len) {
/* server scheduled for redirection, and already assigned. We
* don't want to go further nor check the queue.
*/
sess_change_server(s, srv); /* not really needed in fact */
return SRV_STATUS_OK;
}
/* We might have to queue this session if the assigned server is full.
* We know we have to queue it into the server's queue, so if a maxqueue
* is set on the server, we must also check that the server's queue is
* not full, in which case we have to return FULL.
*/
if (srv->maxconn &&
(srv->nbpend || srv->served >= srv_dynamic_maxconn(srv))) {
if (srv->maxqueue > 0 && srv->nbpend >= srv->maxqueue)
return SRV_STATUS_FULL;
p = pendconn_add(s);
if (p)
return SRV_STATUS_QUEUED;
else
return SRV_STATUS_INTERNAL;
}
/* OK, we can use this server. Let's reserve our place */
sess_change_server(s, srv);
return SRV_STATUS_OK;
case SRV_STATUS_FULL:
/* queue this session into the proxy's queue */
p = pendconn_add(s);
if (p)
return SRV_STATUS_QUEUED;
else
return SRV_STATUS_INTERNAL;
case SRV_STATUS_NOSRV:
return err;
case SRV_STATUS_INTERNAL:
return err;
default:
return SRV_STATUS_INTERNAL;
}
}
/* If an explicit source binding is specified on the server and/or backend, and
* this source makes use of the transparent proxy, then it is extracted now and
* assigned to the session's req->cons->addr.s.from entry.
*/
static void assign_tproxy_address(struct session *s)
{
#if defined(CONFIG_HAP_CTTPROXY) || defined(CONFIG_HAP_LINUX_TPROXY)
struct server *srv = target_srv(&s->target);
if (srv && srv->state & SRV_BIND_SRC) {
switch (srv->state & SRV_TPROXY_MASK) {
case SRV_TPROXY_ADDR:
s->req->cons->addr.s.from = srv->tproxy_addr;
break;
case SRV_TPROXY_CLI:
case SRV_TPROXY_CIP:
/* FIXME: what can we do if the client connects in IPv6 or unix socket ? */
s->req->cons->addr.s.from = s->req->prod->addr.c.from;
break;
case SRV_TPROXY_DYN:
if (srv->bind_hdr_occ) {
/* bind to the IP in a header */
((struct sockaddr_in *)&s->req->cons->addr.s.from)->sin_port = 0;
((struct sockaddr_in *)&s->req->cons->addr.s.from)->sin_addr.s_addr =
htonl(get_ip_from_hdr2(&s->txn.req,
srv->bind_hdr_name,
srv->bind_hdr_len,
&s->txn.hdr_idx,
srv->bind_hdr_occ));
}
break;
default:
memset(&s->req->cons->addr.s.from, 0, sizeof(s->req->cons->addr.s.from));
}
}
else if (s->be->options & PR_O_BIND_SRC) {
switch (s->be->options & PR_O_TPXY_MASK) {
case PR_O_TPXY_ADDR:
s->req->cons->addr.s.from = s->be->tproxy_addr;
break;
case PR_O_TPXY_CLI:
case PR_O_TPXY_CIP:
/* FIXME: what can we do if the client connects in IPv6 or socket unix? */
s->req->cons->addr.s.from = s->req->prod->addr.c.from;
break;
case PR_O_TPXY_DYN:
if (s->be->bind_hdr_occ) {
/* bind to the IP in a header */
((struct sockaddr_in *)&s->req->cons->addr.s.from)->sin_port = 0;
((struct sockaddr_in *)&s->req->cons->addr.s.from)->sin_addr.s_addr =
htonl(get_ip_from_hdr2(&s->txn.req,
s->be->bind_hdr_name,
s->be->bind_hdr_len,
&s->txn.hdr_idx,
s->be->bind_hdr_occ));
}
break;
default:
memset(&s->req->cons->addr.s.from, 0, sizeof(s->req->cons->addr.s.from));
}
}
#endif
}
/*
* This function initiates a connection to the server assigned to this session
* (s->target, s->req->cons->addr.s.to). It will assign a server if none
* is assigned yet.
* It can return one of :
* - SN_ERR_NONE if everything's OK
* - SN_ERR_SRVTO if there are no more servers
* - SN_ERR_SRVCL if the connection was refused by the server
* - SN_ERR_PRXCOND if the connection has been limited by the proxy (maxconn)
* - SN_ERR_RESOURCE if a system resource is lacking (eg: fd limits, ports, ...)
* - SN_ERR_INTERNAL for any other purely internal errors
* Additionnally, in the case of SN_ERR_RESOURCE, an emergency log will be emitted.
*/
int connect_server(struct session *s)
{
struct server *srv;
int err;
if (!(s->flags & SN_ADDR_SET)) {
err = assign_server_address(s);
if (err != SRV_STATUS_OK)
return SN_ERR_INTERNAL;
}
/* Prepare the stream interface for a TCP connection. Later
* we may assign a protocol-specific connect() function.
* NOTE: when we later support HTTP keep-alive, we'll have to
* decide here if we can reuse the connection by comparing the
* session's freshly assigned target with the stream interface's.
*/
stream_sock_prepare_interface(s->req->cons);
s->req->cons->connect = tcp_connect_server;
copy_target(&s->req->cons->target, &s->target);
/* process the case where the server requires the PROXY protocol to be sent */
s->req->cons->send_proxy_ofs = 0;
if (s->target.type == TARG_TYPE_SERVER && (s->target.ptr.s->state & SRV_SEND_PROXY)) {
s->req->cons->send_proxy_ofs = 1; /* must compute size */
if (!(s->flags & SN_FRT_ADDR_SET))
get_frt_addr(s);
}
assign_tproxy_address(s);
err = s->req->cons->connect(s->req->cons);
if (err != SN_ERR_NONE)
return err;
srv = target_srv(&s->target);
if (srv) {
s->flags |= SN_CURR_SESS;
srv->cur_sess++;
if (srv->cur_sess > srv->counters.cur_sess_max)
srv->counters.cur_sess_max = srv->cur_sess;
if (s->be->lbprm.server_take_conn)
s->be->lbprm.server_take_conn(srv);
}
return SN_ERR_NONE; /* connection is OK */
}
/* This function performs the "redispatch" part of a connection attempt. It
* will assign a server if required, queue the connection if required, and
* handle errors that might arise at this level. It can change the server
* state. It will return 1 if it encounters an error, switches the server
* state, or has to queue a connection. Otherwise, it will return 0 indicating
* that the connection is ready to use.
*/
int srv_redispatch_connect(struct session *t)
{
struct server *srv;
int conn_err;
/* We know that we don't have any connection pending, so we will
* try to get a new one, and wait in this state if it's queued
*/
redispatch:
conn_err = assign_server_and_queue(t);
srv = target_srv(&t->target);
switch (conn_err) {
case SRV_STATUS_OK:
break;
case SRV_STATUS_FULL:
/* The server has reached its maxqueue limit. Either PR_O_REDISP is set
* and we can redispatch to another server, or it is not and we return
* 503. This only makes sense in DIRECT mode however, because normal LB
* algorithms would never select such a server, and hash algorithms
* would bring us on the same server again. Note that t->target is set
* in this case.
*/
if (((t->flags & (SN_DIRECT|SN_FORCE_PRST)) == SN_DIRECT) &&
(t->be->options & PR_O_REDISP)) {
t->flags &= ~(SN_DIRECT | SN_ASSIGNED | SN_ADDR_SET);
goto redispatch;
}
if (!t->req->cons->err_type) {
t->req->cons->err_type = SI_ET_QUEUE_ERR;
t->req->cons->err_loc = srv;
}
srv->counters.failed_conns++;
t->be->be_counters.failed_conns++;
return 1;
case SRV_STATUS_NOSRV:
/* note: it is guaranteed that srv == NULL here */
if (!t->req->cons->err_type) {
t->req->cons->err_type = SI_ET_CONN_ERR;
t->req->cons->err_loc = NULL;
}
t->be->be_counters.failed_conns++;
return 1;
case SRV_STATUS_QUEUED:
t->req->cons->exp = tick_add_ifset(now_ms, t->be->timeout.queue);
t->req->cons->state = SI_ST_QUE;
/* do nothing else and do not wake any other session up */
return 1;
case SRV_STATUS_INTERNAL:
default:
if (!t->req->cons->err_type) {
t->req->cons->err_type = SI_ET_CONN_OTHER;
t->req->cons->err_loc = srv;
}
if (srv)
srv_inc_sess_ctr(srv);
if (srv)
srv->counters.failed_conns++;
t->be->be_counters.failed_conns++;
/* release other sessions waiting for this server */
if (may_dequeue_tasks(srv, t->be))
process_srv_queue(srv);
return 1;
}
/* if we get here, it's because we got SRV_STATUS_OK, which also
* means that the connection has not been queued.
*/
return 0;
}
/* Apply RDP cookie persistence to the current session. For this, the function
* tries to extract an RDP cookie from the request buffer, and look for the
* matching server in the list. If the server is found, it is assigned to the
* session. This always returns 1, and the analyser removes itself from the
* list. Nothing is performed if a server was already assigned.
*/
int tcp_persist_rdp_cookie(struct session *s, struct buffer *req, int an_bit)
{
struct proxy *px = s->be;
int ret;
struct acl_expr expr;
struct acl_test test;
struct server *srv = px->srv;
struct sockaddr_in addr;
char *p;
DPRINTF(stderr,"[%u] %s: session=%p b=%p, exp(r,w)=%u,%u bf=%08x bl=%d analysers=%02x\n",
now_ms, __FUNCTION__,
s,
req,
req->rex, req->wex,
req->flags,
req->l,
req->analysers);
if (s->flags & SN_ASSIGNED)
goto no_cookie;
memset(&expr, 0, sizeof(expr));
memset(&test, 0, sizeof(test));
expr.arg.str = s->be->rdp_cookie_name;
expr.arg_len = s->be->rdp_cookie_len;
ret = acl_fetch_rdp_cookie(px, s, NULL, ACL_DIR_REQ, &expr, &test);
if (ret == 0 || (test.flags & ACL_TEST_F_MAY_CHANGE) || test.len == 0)
goto no_cookie;
memset(&addr, 0, sizeof(addr));
addr.sin_family = AF_INET;
/* Considering an rdp cookie detected using acl, test.ptr ended with <cr><lf> and should return */
addr.sin_addr.s_addr = strtoul(test.ptr, &p, 10);
if (*p != '.')
goto no_cookie;
p++;
addr.sin_port = (unsigned short)strtoul(p, &p, 10);
if (*p != '.')
goto no_cookie;
clear_target(&s->target);
while (srv) {
if (memcmp(&addr, &(srv->addr), sizeof(addr)) == 0) {
if ((srv->state & SRV_RUNNING) || (px->options & PR_O_PERSIST)) {
/* we found the server and it is usable */
s->flags |= SN_DIRECT | SN_ASSIGNED;
set_target_server(&s->target, srv);
break;
}
}
srv = srv->next;
}
no_cookie:
req->analysers &= ~an_bit;
req->analyse_exp = TICK_ETERNITY;
return 1;
}
int be_downtime(struct proxy *px) {
if (px->lbprm.tot_weight && px->last_change < now.tv_sec) // ignore negative time
return px->down_time;
return now.tv_sec - px->last_change + px->down_time;
}
/*
* This function returns a string containing the balancing
* mode of the proxy in a format suitable for stats.
*/
const char *backend_lb_algo_str(int algo) {
if (algo == BE_LB_ALGO_RR)
return "roundrobin";
else if (algo == BE_LB_ALGO_SRR)
return "static-rr";
else if (algo == BE_LB_ALGO_LC)
return "leastconn";
else if (algo == BE_LB_ALGO_SH)
return "source";
else if (algo == BE_LB_ALGO_UH)
return "uri";
else if (algo == BE_LB_ALGO_PH)
return "url_param";
else if (algo == BE_LB_ALGO_HH)
return "hdr";
else if (algo == BE_LB_ALGO_RCH)
return "rdp-cookie";
else
return NULL;
}
/* This function parses a "balance" statement in a backend section describing
* <curproxy>. It returns -1 if there is any error, otherwise zero. If it
* returns -1, it may write an error message into ther <err> buffer, for at
* most <errlen> bytes, trailing zero included. The trailing '\n' will not be
* written. The function must be called with <args> pointing to the first word
* after "balance".
*/
int backend_parse_balance(const char **args, char *err, int errlen, struct proxy *curproxy)
{
if (!*(args[0])) {
/* if no option is set, use round-robin by default */
curproxy->lbprm.algo &= ~BE_LB_ALGO;
curproxy->lbprm.algo |= BE_LB_ALGO_RR;
return 0;
}
if (!strcmp(args[0], "roundrobin")) {
curproxy->lbprm.algo &= ~BE_LB_ALGO;
curproxy->lbprm.algo |= BE_LB_ALGO_RR;
}
else if (!strcmp(args[0], "static-rr")) {
curproxy->lbprm.algo &= ~BE_LB_ALGO;
curproxy->lbprm.algo |= BE_LB_ALGO_SRR;
}
else if (!strcmp(args[0], "leastconn")) {
curproxy->lbprm.algo &= ~BE_LB_ALGO;
curproxy->lbprm.algo |= BE_LB_ALGO_LC;
}
else if (!strcmp(args[0], "source")) {
curproxy->lbprm.algo &= ~BE_LB_ALGO;
curproxy->lbprm.algo |= BE_LB_ALGO_SH;
}
else if (!strcmp(args[0], "uri")) {
int arg = 1;
curproxy->lbprm.algo &= ~BE_LB_ALGO;
curproxy->lbprm.algo |= BE_LB_ALGO_UH;
while (*args[arg]) {
if (!strcmp(args[arg], "len")) {
if (!*args[arg+1] || (atoi(args[arg+1]) <= 0)) {
snprintf(err, errlen, "'balance uri len' expects a positive integer (got '%s').", args[arg+1]);
return -1;
}
curproxy->uri_len_limit = atoi(args[arg+1]);
arg += 2;
}
else if (!strcmp(args[arg], "depth")) {
if (!*args[arg+1] || (atoi(args[arg+1]) <= 0)) {
snprintf(err, errlen, "'balance uri depth' expects a positive integer (got '%s').", args[arg+1]);
return -1;
}
/* hint: we store the position of the ending '/' (depth+1) so
* that we avoid a comparison while computing the hash.
*/
curproxy->uri_dirs_depth1 = atoi(args[arg+1]) + 1;
arg += 2;
}
else {
snprintf(err, errlen, "'balance uri' only accepts parameters 'len' and 'depth' (got '%s').", args[arg]);
return -1;
}
}
}
else if (!strcmp(args[0], "url_param")) {
if (!*args[1]) {
snprintf(err, errlen, "'balance url_param' requires an URL parameter name.");
return -1;
}
curproxy->lbprm.algo &= ~BE_LB_ALGO;
curproxy->lbprm.algo |= BE_LB_ALGO_PH;
free(curproxy->url_param_name);
curproxy->url_param_name = strdup(args[1]);
curproxy->url_param_len = strlen(args[1]);
if (*args[2]) {
if (strcmp(args[2], "check_post")) {
snprintf(err, errlen, "'balance url_param' only accepts check_post modifier.");
return -1;
}
if (*args[3]) {
/* TODO: maybe issue a warning if there is no value, no digits or too long */
curproxy->url_param_post_limit = str2ui(args[3]);
}
/* if no limit, or faul value in args[3], then default to a moderate wordlen */
if (!curproxy->url_param_post_limit)
curproxy->url_param_post_limit = 48;
else if ( curproxy->url_param_post_limit < 3 )
curproxy->url_param_post_limit = 3; /* minimum example: S=3 or \r\nS=6& */
}
}
else if (!strncmp(args[0], "hdr(", 4)) {
const char *beg, *end;
beg = args[0] + 4;
end = strchr(beg, ')');
if (!end || end == beg) {
snprintf(err, errlen, "'balance hdr(name)' requires an http header field name.");
return -1;
}
curproxy->lbprm.algo &= ~BE_LB_ALGO;
curproxy->lbprm.algo |= BE_LB_ALGO_HH;
free(curproxy->hh_name);
curproxy->hh_len = end - beg;
curproxy->hh_name = my_strndup(beg, end - beg);
curproxy->hh_match_domain = 0;
if (*args[1]) {
if (strcmp(args[1], "use_domain_only")) {
snprintf(err, errlen, "'balance hdr(name)' only accepts 'use_domain_only' modifier.");
return -1;
}
curproxy->hh_match_domain = 1;
}
}
else if (!strncmp(args[0], "rdp-cookie", 10)) {
curproxy->lbprm.algo &= ~BE_LB_ALGO;
curproxy->lbprm.algo |= BE_LB_ALGO_RCH;
if ( *(args[0] + 10 ) == '(' ) { /* cookie name */
const char *beg, *end;
beg = args[0] + 11;
end = strchr(beg, ')');
if (!end || end == beg) {
snprintf(err, errlen, "'balance rdp-cookie(name)' requires an rdp cookie name.");
return -1;
}
free(curproxy->hh_name);
curproxy->hh_name = my_strndup(beg, end - beg);
curproxy->hh_len = end - beg;
}
else if ( *(args[0] + 10 ) == '\0' ) { /* default cookie name 'mstshash' */
free(curproxy->hh_name);
curproxy->hh_name = strdup("mstshash");
curproxy->hh_len = strlen(curproxy->hh_name);
}
else { /* syntax */
snprintf(err, errlen, "'balance rdp-cookie(name)' requires an rdp cookie name.");
return -1;
}
}
else {
snprintf(err, errlen, "'balance' only supports 'roundrobin', 'static-rr', 'leastconn', 'source', 'uri', 'url_param', 'hdr(name)' and 'rdp-cookie(name)' options.");
return -1;
}
return 0;
}
/************************************************************************/
/* All supported keywords must be declared here. */
/************************************************************************/
/* set test->i to the number of enabled servers on the proxy */
static int
acl_fetch_nbsrv(struct proxy *px, struct session *l4, void *l7, int dir,
struct acl_expr *expr, struct acl_test *test)
{
test->flags = ACL_TEST_F_VOL_TEST;
if (expr->arg_len) {
/* another proxy was designated, we must look for it */
for (px = proxy; px; px = px->next)
if ((px->cap & PR_CAP_BE) && !strcmp(px->id, expr->arg.str))
break;
}
if (!px)
return 0;
if (px->srv_act)
test->i = px->srv_act;
else if (px->lbprm.fbck)
test->i = 1;
else
test->i = px->srv_bck;
return 1;
}
/* report in test->flags a success or failure depending on the designated
* server's state. There is no match function involved since there's no pattern.
*/
static int
acl_fetch_srv_is_up(struct proxy *px, struct session *l4, void *l7, int dir,
struct acl_expr *expr, struct acl_test *test)
{
struct server *srv = expr->arg.srv;
test->flags = ACL_TEST_F_VOL_TEST;
if (!(srv->state & SRV_MAINTAIN) &&
(!(srv->state & SRV_CHECKED) || (srv->state & SRV_RUNNING)))
test->flags |= ACL_TEST_F_SET_RES_PASS;
else
test->flags |= ACL_TEST_F_SET_RES_FAIL;
return 1;
}
/* set test->i to the number of enabled servers on the proxy */
static int
acl_fetch_connslots(struct proxy *px, struct session *l4, void *l7, int dir,
struct acl_expr *expr, struct acl_test *test)
{
struct server *iterator;
test->flags = ACL_TEST_F_VOL_TEST;
if (expr->arg_len) {
/* another proxy was designated, we must look for it */
for (px = proxy; px; px = px->next)
if ((px->cap & PR_CAP_BE) && !strcmp(px->id, expr->arg.str))
break;
}
if (!px)
return 0;
test->i = 0;
iterator = px->srv;
while (iterator) {
if ((iterator->state & SRV_RUNNING) == 0) {
iterator = iterator->next;
continue;
}
if (iterator->maxconn == 0 || iterator->maxqueue == 0) {
test->i = -1;
return 1;
}
test->i += (iterator->maxconn - iterator->cur_sess)
+ (iterator->maxqueue - iterator->nbpend);
iterator = iterator->next;
}
return 1;
}
/* set test->i to the id of the backend */
static int
acl_fetch_be_id(struct proxy *px, struct session *l4, void *l7, int dir,
struct acl_expr *expr, struct acl_test *test) {
test->flags = ACL_TEST_F_READ_ONLY;
test->i = l4->be->uuid;
return 1;
}
/* set test->i to the id of the server */
static int
acl_fetch_srv_id(struct proxy *px, struct session *l4, void *l7, int dir,
struct acl_expr *expr, struct acl_test *test) {
if (!target_srv(&l4->target))
return 0;
test->flags = ACL_TEST_F_READ_ONLY;
test->i = target_srv(&l4->target)->puid;
return 1;
}
/* set test->i to the number of connections per second reaching the backend */
static int
acl_fetch_be_sess_rate(struct proxy *px, struct session *l4, void *l7, int dir,
struct acl_expr *expr, struct acl_test *test)
{
test->flags = ACL_TEST_F_VOL_TEST;
if (expr->arg_len) {
/* another proxy was designated, we must look for it */
for (px = proxy; px; px = px->next)
if ((px->cap & PR_CAP_BE) && !strcmp(px->id, expr->arg.str))
break;
}
if (!px)
return 0;
test->i = read_freq_ctr(&px->be_sess_per_sec);
return 1;
}
/* set test->i to the number of concurrent connections on the backend */
static int
acl_fetch_be_conn(struct proxy *px, struct session *l4, void *l7, int dir,
struct acl_expr *expr, struct acl_test *test)
{
test->flags = ACL_TEST_F_VOL_TEST;
if (expr->arg_len) {
/* another proxy was designated, we must look for it */
for (px = proxy; px; px = px->next)
if ((px->cap & PR_CAP_BE) && !strcmp(px->id, expr->arg.str))
break;
}
if (!px)
return 0;
test->i = px->beconn;
return 1;
}
/* set test->i to the total number of queued connections on the backend */
static int
acl_fetch_queue_size(struct proxy *px, struct session *l4, void *l7, int dir,
struct acl_expr *expr, struct acl_test *test)
{
test->flags = ACL_TEST_F_VOL_TEST;
if (expr->arg_len) {
/* another proxy was designated, we must look for it */
for (px = proxy; px; px = px->next)
if ((px->cap & PR_CAP_BE) && !strcmp(px->id, expr->arg.str))
break;
}
if (!px)
return 0;
test->i = px->totpend;
return 1;
}
/* set test->i to the total number of queued connections on the backend divided
* by the number of running servers and rounded up. If there is no running
* server, we return twice the total, just as if we had half a running server.
* This is more or less correct anyway, since we expect the last server to come
* back soon.
*/
static int
acl_fetch_avg_queue_size(struct proxy *px, struct session *l4, void *l7, int dir,
struct acl_expr *expr, struct acl_test *test)
{
int nbsrv;
test->flags = ACL_TEST_F_VOL_TEST;
if (expr->arg_len) {
/* another proxy was designated, we must look for it */
for (px = proxy; px; px = px->next)
if ((px->cap & PR_CAP_BE) && !strcmp(px->id, expr->arg.str))
break;
}
if (!px)
return 0;
if (px->srv_act)
nbsrv = px->srv_act;
else if (px->lbprm.fbck)
nbsrv = 1;
else
nbsrv = px->srv_bck;
if (nbsrv > 0)
test->i = (px->totpend + nbsrv - 1) / nbsrv;
else
test->i = px->totpend * 2;
return 1;
}
/* Note: must not be declared <const> as its list will be overwritten */
static struct acl_kw_list acl_kws = {{ },{
{ "nbsrv", acl_parse_int, acl_fetch_nbsrv, acl_match_int, ACL_USE_NOTHING },
{ "connslots", acl_parse_int, acl_fetch_connslots, acl_match_int, ACL_USE_NOTHING },
{ "be_id", acl_parse_int, acl_fetch_be_id, acl_match_int, ACL_USE_NOTHING },
{ "be_sess_rate", acl_parse_int, acl_fetch_be_sess_rate, acl_match_int, ACL_USE_NOTHING },
{ "be_conn", acl_parse_int, acl_fetch_be_conn, acl_match_int, ACL_USE_NOTHING },
{ "queue", acl_parse_int, acl_fetch_queue_size, acl_match_int, ACL_USE_NOTHING },
{ "avg_queue", acl_parse_int, acl_fetch_avg_queue_size, acl_match_int, ACL_USE_NOTHING },
{ "srv_is_up", acl_parse_nothing, acl_fetch_srv_is_up, acl_match_nothing, ACL_USE_NOTHING },
{ "srv_id", acl_parse_int, acl_fetch_srv_id, acl_match_int, ACL_USE_RTR_INTERNAL },
{ NULL, NULL, NULL, NULL },
}};
__attribute__((constructor))
static void __backend_init(void)
{
acl_register_keywords(&acl_kws);
}
/*
* Local variables:
* c-indent-level: 8
* c-basic-offset: 8
* End:
*/