| /* |
| * include/common/buffer.h |
| * Buffer management definitions, macros and inline functions. |
| * |
| * Copyright (C) 2000-2012 Willy Tarreau - w@1wt.eu |
| * |
| * This library is free software; you can redistribute it and/or |
| * modify it under the terms of the GNU Lesser General Public |
| * License as published by the Free Software Foundation, version 2.1 |
| * exclusively. |
| * |
| * This library is distributed in the hope that it will be useful, |
| * but WITHOUT ANY WARRANTY; without even the implied warranty of |
| * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
| * Lesser General Public License for more details. |
| * |
| * You should have received a copy of the GNU Lesser General Public |
| * License along with this library; if not, write to the Free Software |
| * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA |
| */ |
| |
| #ifndef _COMMON_BUFFER_H |
| #define _COMMON_BUFFER_H |
| |
| #include <stdio.h> |
| #include <stdlib.h> |
| #include <string.h> |
| |
| #include <common/chunk.h> |
| #include <common/config.h> |
| #include <common/memory.h> |
| |
| |
| struct buffer { |
| char *p; /* buffer's start pointer, separates in and out data */ |
| unsigned int size; /* buffer size in bytes */ |
| unsigned int i; /* number of input bytes pending for analysis in the buffer */ |
| unsigned int o; /* number of out bytes the sender can consume from this buffer */ |
| char data[0]; /* <size> bytes */ |
| }; |
| |
| /* an element of the <buffer_wq> list. It represents an object that need to |
| * acquire a buffer to continue its process. */ |
| struct buffer_wait { |
| void *target; /* The waiting object that should be woken up */ |
| int (*wakeup_cb)(void *); /* The function used to wake up the <target>, passed as argument */ |
| struct list list; /* Next element in the <buffer_wq> list */ |
| }; |
| |
| extern struct pool_head *pool2_buffer; |
| extern struct buffer buf_empty; |
| extern struct buffer buf_wanted; |
| extern struct list buffer_wq; |
| |
| int init_buffer(); |
| int buffer_replace2(struct buffer *b, char *pos, char *end, const char *str, int len); |
| int buffer_insert_line2(struct buffer *b, char *pos, const char *str, int len); |
| void buffer_dump(FILE *o, struct buffer *b, int from, int to); |
| void buffer_slow_realign(struct buffer *buf); |
| |
| /*****************************************************************/ |
| /* These functions are used to compute various buffer area sizes */ |
| /*****************************************************************/ |
| |
| /* Returns an absolute pointer for a position relative to the current buffer's |
| * pointer. It is written so that it is optimal when <ofs> is a const. It is |
| * written as a macro instead of an inline function so that the compiler knows |
| * when it can optimize out the sign test on <ofs> when passed an unsigned int. |
| * Note that callers MUST cast <ofs> to int if they expect negative values. |
| */ |
| #define b_ptr(b, ofs) \ |
| ({ \ |
| char *__ret = (b)->p + (ofs); \ |
| if ((ofs) > 0 && __ret >= (b)->data + (b)->size) \ |
| __ret -= (b)->size; \ |
| else if ((ofs) < 0 && __ret < (b)->data) \ |
| __ret += (b)->size; \ |
| __ret; \ |
| }) |
| |
| /* Advances the buffer by <adv> bytes, which means that the buffer |
| * pointer advances, and that as many bytes from in are transferred |
| * to out. The caller is responsible for ensuring that adv is always |
| * smaller than or equal to b->i. |
| */ |
| static inline void b_adv(struct buffer *b, unsigned int adv) |
| { |
| b->i -= adv; |
| b->o += adv; |
| b->p = b_ptr(b, adv); |
| } |
| |
| /* Rewinds the buffer by <adv> bytes, which means that the buffer pointer goes |
| * backwards, and that as many bytes from out are moved to in. The caller is |
| * responsible for ensuring that adv is always smaller than or equal to b->o. |
| */ |
| static inline void b_rew(struct buffer *b, unsigned int adv) |
| { |
| b->i += adv; |
| b->o -= adv; |
| b->p = b_ptr(b, (int)-adv); |
| } |
| |
| /* Returns the start of the input data in a buffer */ |
| static inline char *bi_ptr(const struct buffer *b) |
| { |
| return b->p; |
| } |
| |
| /* Returns the end of the input data in a buffer (pointer to next |
| * insertion point). |
| */ |
| static inline char *bi_end(const struct buffer *b) |
| { |
| char *ret = b->p + b->i; |
| |
| if (ret >= b->data + b->size) |
| ret -= b->size; |
| return ret; |
| } |
| |
| /* Returns the amount of input data that can contiguously be read at once */ |
| static inline int bi_contig_data(const struct buffer *b) |
| { |
| int data = b->data + b->size - b->p; |
| |
| if (data > b->i) |
| data = b->i; |
| return data; |
| } |
| |
| /* Returns the start of the output data in a buffer */ |
| static inline char *bo_ptr(const struct buffer *b) |
| { |
| char *ret = b->p - b->o; |
| |
| if (ret < b->data) |
| ret += b->size; |
| return ret; |
| } |
| |
| /* Returns the end of the output data in a buffer */ |
| static inline char *bo_end(const struct buffer *b) |
| { |
| return b->p; |
| } |
| |
| /* Returns the amount of output data that can contiguously be read at once */ |
| static inline int bo_contig_data(const struct buffer *b) |
| { |
| char *beg = b->p - b->o; |
| |
| if (beg < b->data) |
| return b->data - beg; |
| return b->o; |
| } |
| |
| /* Return the amount of bytes that can be written into the input area at once |
| * including reserved space which may be overwritten (this is the caller |
| * responsibility to know if the reserved space is protected or not). |
| */ |
| static inline int bi_contig_space(const struct buffer *b) |
| { |
| const char *left, *right; |
| |
| left = b->p + b->i; |
| right = b->p - b->o; |
| if (left >= b->data + b->size) |
| left -= b->size; |
| else { |
| if (right < b->data) |
| right += b->size; |
| else |
| right = b->data + b->size; |
| } |
| return (right - left); |
| } |
| |
| /* Return the amount of bytes that can be written into the output area at once |
| * including reserved space which may be overwritten (this is the caller |
| * responsibility to know if the reserved space is protected or not). Input data |
| * are assumed to not exist. |
| */ |
| static inline int bo_contig_space(const struct buffer *b) |
| { |
| const char *left, *right; |
| |
| left = b->p; |
| right = b->p - b->o; |
| if (right < b->data) |
| right += b->size; |
| else |
| right = b->data + b->size; |
| |
| return (right - left); |
| } |
| |
| /* Return the buffer's length in bytes by summing the input and the output */ |
| static inline int buffer_len(const struct buffer *buf) |
| { |
| return buf->i + buf->o; |
| } |
| |
| /* Return non-zero only if the buffer is not empty */ |
| static inline int buffer_not_empty(const struct buffer *buf) |
| { |
| return buf->i | buf->o; |
| } |
| |
| /* Return non-zero only if the buffer is empty */ |
| static inline int buffer_empty(const struct buffer *buf) |
| { |
| return !buffer_not_empty(buf); |
| } |
| |
| /* Returns non-zero if the buffer's INPUT is considered full, which means that |
| * it holds at least as much INPUT data as (size - reserve). This also means |
| * that data that are scheduled for output are considered as potential free |
| * space, and that the reserved space is always considered as not usable. This |
| * information alone cannot be used as a general purpose free space indicator. |
| * However it accurately indicates that too many data were fed in the buffer |
| * for an analyzer for instance. See the channel_may_recv() function for a more |
| * generic function taking everything into account. |
| */ |
| static inline int buffer_full(const struct buffer *b, unsigned int reserve) |
| { |
| if (b == &buf_empty) |
| return 0; |
| |
| return (b->i + reserve >= b->size); |
| } |
| |
| /* Normalizes a pointer after a subtract */ |
| static inline char *buffer_wrap_sub(const struct buffer *buf, char *ptr) |
| { |
| if (ptr < buf->data) |
| ptr += buf->size; |
| return ptr; |
| } |
| |
| /* Normalizes a pointer after an addition */ |
| static inline char *buffer_wrap_add(const struct buffer *buf, char *ptr) |
| { |
| if (ptr - buf->size >= buf->data) |
| ptr -= buf->size; |
| return ptr; |
| } |
| |
| /* Return the maximum amount of bytes that can be written into the buffer, |
| * including reserved space which may be overwritten. |
| */ |
| static inline int buffer_total_space(const struct buffer *buf) |
| { |
| return buf->size - buffer_len(buf); |
| } |
| |
| /* Returns the amount of byte that can be written starting from <p> into the |
| * input buffer at once, including reserved space which may be overwritten. |
| * This is used by Lua to insert data in the input side just before the other |
| * data using buffer_replace(). The goal is to transfer these new data in the |
| * output buffer. |
| */ |
| static inline int bi_space_for_replace(const struct buffer *buf) |
| { |
| const char *end; |
| |
| /* If the input side data overflows, we cannot insert data contiguously. */ |
| if (buf->p + buf->i >= buf->data + buf->size) |
| return 0; |
| |
| /* Check the last byte used in the buffer, it may be a byte of the output |
| * side if the buffer wraps, or its the end of the buffer. |
| */ |
| end = buffer_wrap_sub(buf, buf->p - buf->o); |
| if (end <= buf->p) |
| end = buf->data + buf->size; |
| |
| /* Compute the amount of bytes which can be written. */ |
| return end - (buf->p + buf->i); |
| } |
| |
| |
| /* Normalizes a pointer which is supposed to be relative to the beginning of a |
| * buffer, so that wrapping is correctly handled. The intent is to use this |
| * when increasing a pointer. Note that the wrapping test is only performed |
| * once, so the original pointer must be between ->data-size and ->data+2*size-1, |
| * otherwise an invalid pointer might be returned. |
| */ |
| static inline const char *buffer_pointer(const struct buffer *buf, const char *ptr) |
| { |
| if (ptr < buf->data) |
| ptr += buf->size; |
| else if (ptr - buf->size >= buf->data) |
| ptr -= buf->size; |
| return ptr; |
| } |
| |
| /* Returns the distance between two pointers, taking into account the ability |
| * to wrap around the buffer's end. |
| */ |
| static inline int buffer_count(const struct buffer *buf, const char *from, const char *to) |
| { |
| int count = to - from; |
| |
| count += count < 0 ? buf->size : 0; |
| return count; |
| } |
| |
| /* returns the amount of pending bytes in the buffer. It is the amount of bytes |
| * that is not scheduled to be sent. |
| */ |
| static inline int buffer_pending(const struct buffer *buf) |
| { |
| return buf->i; |
| } |
| |
| /* Return 1 if the buffer has less than 1/4 of its capacity free, otherwise 0 */ |
| static inline int buffer_almost_full(const struct buffer *buf) |
| { |
| if (buf == &buf_empty) |
| return 0; |
| |
| if (!buf->size || buffer_total_space(buf) < buf->size / 4) |
| return 1; |
| return 0; |
| } |
| |
| /* Cut the first <n> pending bytes in a contiguous buffer. It is illegal to |
| * call this function with remaining data waiting to be sent (o > 0). The |
| * caller must ensure that <n> is smaller than the actual buffer's length. |
| * This is mainly used to remove empty lines at the beginning of a request |
| * or a response. |
| */ |
| static inline void bi_fast_delete(struct buffer *buf, int n) |
| { |
| buf->i -= n; |
| buf->p += n; |
| } |
| |
| /* Tries to realign the given buffer. */ |
| static inline void buffer_realign(struct buffer *buf) |
| { |
| if (!(buf->i | buf->o)) { |
| /* let's realign the buffer to optimize I/O */ |
| buf->p = buf->data; |
| } |
| } |
| |
| /* Schedule all remaining buffer data to be sent. ->o is not touched if it |
| * already covers those data. That permits doing a flush even after a forward, |
| * although not recommended. |
| */ |
| static inline void buffer_flush(struct buffer *buf) |
| { |
| buf->p = buffer_wrap_add(buf, buf->p + buf->i); |
| buf->o += buf->i; |
| buf->i = 0; |
| } |
| |
| /* This function writes the string <str> at position <pos> which must be in |
| * buffer <b>, and moves <end> just after the end of <str>. <b>'s parameters |
| * (l, r, lr) are updated to be valid after the shift. the shift value |
| * (positive or negative) is returned. If there's no space left, the move is |
| * not done. The function does not adjust ->o because it does not make sense |
| * to use it on data scheduled to be sent. |
| */ |
| static inline int buffer_replace(struct buffer *b, char *pos, char *end, const char *str) |
| { |
| return buffer_replace2(b, pos, end, str, strlen(str)); |
| } |
| |
| /* Tries to write char <c> into output data at buffer <b>. Supports wrapping. |
| * Data are truncated if buffer is full. |
| */ |
| static inline void bo_putchr(struct buffer *b, char c) |
| { |
| if (buffer_len(b) == b->size) |
| return; |
| *b->p = c; |
| b->p = b_ptr(b, 1); |
| b->o++; |
| } |
| |
| /* Tries to copy block <blk> into output data at buffer <b>. Supports wrapping. |
| * Data are truncated if buffer is too short. It returns the number of bytes |
| * copied. |
| */ |
| static inline int bo_putblk(struct buffer *b, const char *blk, int len) |
| { |
| int cur_len = buffer_len(b); |
| int half; |
| |
| if (len > b->size - cur_len) |
| len = (b->size - cur_len); |
| if (!len) |
| return 0; |
| |
| half = bo_contig_space(b); |
| if (half > len) |
| half = len; |
| |
| memcpy(b->p, blk, half); |
| b->p = b_ptr(b, half); |
| if (len > half) { |
| memcpy(b->p, blk, len - half); |
| b->p = b_ptr(b, half); |
| } |
| b->o += len; |
| return len; |
| } |
| |
| /* Tries to copy string <str> into output data at buffer <b>. Supports wrapping. |
| * Data are truncated if buffer is too short. It returns the number of bytes |
| * copied. |
| */ |
| static inline int bo_putstr(struct buffer *b, const char *str) |
| { |
| return bo_putblk(b, str, strlen(str)); |
| } |
| |
| /* Tries to copy chunk <chk> into output data at buffer <b>. Supports wrapping. |
| * Data are truncated if buffer is too short. It returns the number of bytes |
| * copied. |
| */ |
| static inline int bo_putchk(struct buffer *b, const struct chunk *chk) |
| { |
| return bo_putblk(b, chk->str, chk->len); |
| } |
| |
| /* Resets a buffer. The size is not touched. */ |
| static inline void b_reset(struct buffer *buf) |
| { |
| buf->o = 0; |
| buf->i = 0; |
| buf->p = buf->data; |
| } |
| |
| /* Allocates a buffer and replaces *buf with this buffer. If no memory is |
| * available, &buf_wanted is used instead. No control is made to check if *buf |
| * already pointed to another buffer. The allocated buffer is returned, or |
| * NULL in case no memory is available. |
| */ |
| static inline struct buffer *b_alloc(struct buffer **buf) |
| { |
| struct buffer *b; |
| |
| *buf = &buf_wanted; |
| b = pool_alloc_dirty(pool2_buffer); |
| if (likely(b)) { |
| b->size = pool2_buffer->size - sizeof(struct buffer); |
| b_reset(b); |
| *buf = b; |
| } |
| return b; |
| } |
| |
| /* Allocates a buffer and replaces *buf with this buffer. If no memory is |
| * available, &buf_wanted is used instead. No control is made to check if *buf |
| * already pointed to another buffer. The allocated buffer is returned, or |
| * NULL in case no memory is available. The difference with b_alloc() is that |
| * this function only picks from the pool and never calls malloc(), so it can |
| * fail even if some memory is available. |
| */ |
| static inline struct buffer *b_alloc_fast(struct buffer **buf) |
| { |
| struct buffer *b; |
| |
| *buf = &buf_wanted; |
| b = pool_get_first(pool2_buffer); |
| if (likely(b)) { |
| b->size = pool2_buffer->size - sizeof(struct buffer); |
| b_reset(b); |
| *buf = b; |
| } |
| return b; |
| } |
| |
| /* Releases buffer *buf (no check of emptiness) */ |
| static inline void __b_drop(struct buffer **buf) |
| { |
| pool_free2(pool2_buffer, *buf); |
| } |
| |
| /* Releases buffer *buf if allocated. */ |
| static inline void b_drop(struct buffer **buf) |
| { |
| if (!(*buf)->size) |
| return; |
| __b_drop(buf); |
| } |
| |
| /* Releases buffer *buf if allocated, and replaces it with &buf_empty. */ |
| static inline void b_free(struct buffer **buf) |
| { |
| b_drop(buf); |
| *buf = &buf_empty; |
| } |
| |
| /* Ensures that <buf> is allocated. If an allocation is needed, it ensures that |
| * there are still at least <margin> buffers available in the pool after this |
| * allocation so that we don't leave the pool in a condition where a session or |
| * a response buffer could not be allocated anymore, resulting in a deadlock. |
| * This means that we sometimes need to try to allocate extra entries even if |
| * only one buffer is needed. |
| */ |
| static inline struct buffer *b_alloc_margin(struct buffer **buf, int margin) |
| { |
| struct buffer *next; |
| |
| if ((*buf)->size) |
| return *buf; |
| |
| /* fast path */ |
| if ((pool2_buffer->allocated - pool2_buffer->used) > margin) |
| return b_alloc_fast(buf); |
| |
| next = pool_refill_alloc(pool2_buffer, margin); |
| if (!next) |
| return next; |
| |
| next->size = pool2_buffer->size - sizeof(struct buffer); |
| b_reset(next); |
| *buf = next; |
| return next; |
| } |
| |
| |
| void __offer_buffer(void *from, unsigned int threshold); |
| |
| static inline void offer_buffers(void *from, unsigned int threshold) |
| { |
| if (LIST_ISEMPTY(&buffer_wq)) |
| return; |
| __offer_buffer(from, threshold); |
| } |
| |
| #endif /* _COMMON_BUFFER_H */ |
| |
| /* |
| * Local variables: |
| * c-indent-level: 8 |
| * c-basic-offset: 8 |
| * End: |
| */ |