blob: 5fda0d893ca242c291d48be1109c9c7f4f7c4fbc [file] [log] [blame]
/*
* Conn-stream management functions
*
* Copyright 2021 Christopher Faulet <cfaulet@haproxy.com>
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version
* 2 of the License, or (at your option) any later version.
*
*/
#include <haproxy/api.h>
#include <haproxy/applet.h>
#include <haproxy/connection.h>
#include <haproxy/conn_stream.h>
#include <haproxy/cs_utils.h>
#include <haproxy/check.h>
#include <haproxy/http_ana.h>
#include <haproxy/pipe.h>
#include <haproxy/pool.h>
DECLARE_POOL(pool_head_connstream, "conn_stream", sizeof(struct conn_stream));
DECLARE_POOL(pool_head_cs_endpoint, "cs_endpoint", sizeof(struct cs_endpoint));
/* functions used by default on a detached conn-stream */
static void cs_app_shutr(struct conn_stream *cs);
static void cs_app_shutw(struct conn_stream *cs);
static void cs_app_chk_rcv(struct conn_stream *cs);
static void cs_app_chk_snd(struct conn_stream *cs);
/* functions used on a mux-based conn-stream */
static void cs_app_shutr_conn(struct conn_stream *cs);
static void cs_app_shutw_conn(struct conn_stream *cs);
static void cs_app_chk_rcv_conn(struct conn_stream *cs);
static void cs_app_chk_snd_conn(struct conn_stream *cs);
/* functions used on an applet-based conn-stream */
static void cs_app_shutr_applet(struct conn_stream *cs);
static void cs_app_shutw_applet(struct conn_stream *cs);
static void cs_app_chk_rcv_applet(struct conn_stream *cs);
static void cs_app_chk_snd_applet(struct conn_stream *cs);
/* conn-stream operations for connections */
struct cs_app_ops cs_app_conn_ops = {
.chk_rcv = cs_app_chk_rcv_conn,
.chk_snd = cs_app_chk_snd_conn,
.shutr = cs_app_shutr_conn,
.shutw = cs_app_shutw_conn,
};
/* conn-stream operations for embedded tasks */
struct cs_app_ops cs_app_embedded_ops = {
.chk_rcv = cs_app_chk_rcv,
.chk_snd = cs_app_chk_snd,
.shutr = cs_app_shutr,
.shutw = cs_app_shutw,
};
/* conn-stream operations for connections */
struct cs_app_ops cs_app_applet_ops = {
.chk_rcv = cs_app_chk_rcv_applet,
.chk_snd = cs_app_chk_snd_applet,
.shutr = cs_app_shutr_applet,
.shutw = cs_app_shutw_applet,
};
static int cs_conn_process(struct conn_stream *cs);
static int cs_conn_recv(struct conn_stream *cs);
static int cs_conn_send(struct conn_stream *cs);
static int cs_applet_process(struct conn_stream *cs);
struct data_cb cs_data_conn_cb = {
.wake = cs_conn_process,
.name = "STRM",
};
struct data_cb cs_data_applet_cb = {
.wake = cs_applet_process,
.name = "STRM",
};
/* Initializes an endpoint */
void cs_endpoint_init(struct cs_endpoint *endp)
{
endp->target = NULL;
endp->ctx = NULL;
endp->cs = NULL;
endp->flags = CS_EP_NONE;
}
/* Tries to alloc an endpoint and initialize it. Returns NULL on failure. */
struct cs_endpoint *cs_endpoint_new()
{
struct cs_endpoint *endp;
endp = pool_alloc(pool_head_cs_endpoint);
if (unlikely(!endp))
return NULL;
cs_endpoint_init(endp);
return endp;
}
/* Releases an endpoint. It is the caller responsibility to be sure it is safe
* and it is not shared with another entity
*/
void cs_endpoint_free(struct cs_endpoint *endp)
{
pool_free(pool_head_cs_endpoint, endp);
}
/* Tries to allocate a new conn_stream and initialize its main fields. On
* failure, nothing is allocated and NULL is returned. It is an internal
* function. The caller must, at least, set the CS_EP_ORPHAN or CS_EP_DETACHED
* flag.
*/
static struct conn_stream *cs_new(struct cs_endpoint *endp)
{
struct conn_stream *cs;
cs = pool_alloc(pool_head_connstream);
if (unlikely(!cs))
goto alloc_error;
cs->obj_type = OBJ_TYPE_CS;
cs->flags = CS_FL_NONE;
cs->state = CS_ST_INI;
cs->hcto = TICK_ETERNITY;
cs->app = NULL;
cs->data_cb = NULL;
cs->src = NULL;
cs->dst = NULL;
cs->wait_event.tasklet = NULL;
cs->wait_event.events = 0;
/* If there is no endpoint, allocate a new one now */
if (!endp) {
endp = cs_endpoint_new();
if (unlikely(!endp))
goto alloc_error;
}
cs->endp = endp;
endp->cs = cs;
return cs;
alloc_error:
pool_free(pool_head_connstream, cs);
return NULL;
}
/* Creates a new conn-stream and its associated stream from a mux. <endp> must be
* defined. It returns NULL on error. On success, the new conn-stream is
* returned. In this case, CS_EP_ORPHAN flag is removed.
*/
struct conn_stream *cs_new_from_mux(struct cs_endpoint *endp, struct session *sess, struct buffer *input)
{
struct conn_stream *cs;
cs = cs_new(endp);
if (unlikely(!cs))
return NULL;
if (unlikely(!stream_new(sess, cs, input))) {
pool_free(pool_head_connstream, cs);
cs = NULL;
}
endp->flags &= ~CS_EP_ORPHAN;
return cs;
}
/* Creates a new conn-stream and its associated stream from an applet. <endp>
* must be defined. It returns NULL on error. On success, the new conn-stream is
* returned. In this case, CS_EP_ORPHAN flag is removed. The created CS is used
* to set the appctx owner.
*/
struct conn_stream *cs_new_from_applet(struct cs_endpoint *endp, struct session *sess, struct buffer *input)
{
struct conn_stream *cs;
struct appctx *appctx = endp->ctx;
cs = cs_new(endp);
if (unlikely(!cs))
return NULL;
appctx->owner = cs;
if (unlikely(!stream_new(sess, cs, input))) {
pool_free(pool_head_connstream, cs);
cs = NULL;
}
endp->flags &= ~CS_EP_ORPHAN;
return cs;
}
/* Creates a new conn-stream from an stream. There is no endpoint here, thus it
* will be created by cs_new(). So the CS_EP_DETACHED flag is set. It returns
* NULL on error. On success, the new conn-stream is returned.
*/
struct conn_stream *cs_new_from_strm(struct stream *strm, unsigned int flags)
{
struct conn_stream *cs;
cs = cs_new(NULL);
if (unlikely(!cs))
return NULL;
cs->flags |= flags;
cs->endp->flags |= CS_EP_DETACHED;
cs->app = &strm->obj_type;
cs->ops = &cs_app_embedded_ops;
cs->data_cb = NULL;
return cs;
}
/* Creates a new conn-stream from an health-check. There is no endpoint here,
* thus it will be created by cs_new(). So the CS_EP_DETACHED flag is set. It
* returns NULL on error. On success, the new conn-stream is returned.
*/
struct conn_stream *cs_new_from_check(struct check *check, unsigned int flags)
{
struct conn_stream *cs;
cs = cs_new(NULL);
if (unlikely(!cs))
return NULL;
cs->flags |= flags;
cs->endp->flags |= CS_EP_DETACHED;
cs->app = &check->obj_type;
cs->data_cb = &check_conn_cb;
return cs;
}
/* Releases a conn_stream previously allocated by cs_new(), as well as its
* endpoint, if it exists. This function is called internally or on error path.
*/
void cs_free(struct conn_stream *cs)
{
sockaddr_free(&cs->src);
sockaddr_free(&cs->dst);
if (cs->endp) {
BUG_ON(!(cs->endp->flags & CS_EP_DETACHED));
cs_endpoint_free(cs->endp);
}
if (cs->wait_event.tasklet)
tasklet_free(cs->wait_event.tasklet);
pool_free(pool_head_connstream, cs);
}
/* Conditionally removes a conn-stream if it is detached and if there is no app
* layer defined. Except on error path, this one must be used. if release, the
* pointer on the CS is set to NULL.
*/
static void cs_free_cond(struct conn_stream **csp)
{
struct conn_stream *cs = *csp;
if (!cs->app && (!cs->endp || (cs->endp->flags & CS_EP_DETACHED))) {
cs_free(cs);
*csp = NULL;
}
}
/* Attaches a conn_stream to a mux endpoint and sets the endpoint ctx. Returns
* -1 on error and 0 on sucess. CS_EP_DETACHED flag is removed. This function is
* called from a mux when it is attached to a stream or a health-check.
*/
int cs_attach_mux(struct conn_stream *cs, void *target, void *ctx)
{
struct connection *conn = ctx;
cs->endp->target = target;
cs->endp->ctx = ctx;
cs->endp->flags |= CS_EP_T_MUX;
cs->endp->flags &= ~CS_EP_DETACHED;
if (!conn->ctx)
conn->ctx = cs;
if (cs_strm(cs)) {
if (!cs->wait_event.tasklet) {
cs->wait_event.tasklet = tasklet_new();
if (!cs->wait_event.tasklet)
return -1;
cs->wait_event.tasklet->process = cs_conn_io_cb;
cs->wait_event.tasklet->context = cs;
cs->wait_event.events = 0;
}
cs->ops = &cs_app_conn_ops;
cs->data_cb = &cs_data_conn_cb;
}
else if (cs_check(cs))
cs->data_cb = &check_conn_cb;
return 0;
}
/* Attaches a conn_stream to an applet endpoint and sets the endpoint
* ctx. Returns -1 on error and 0 on sucess. CS_EP_DETACHED flag is
* removed. This function is called by a stream when a backend applet is
* registered.
*/
static void cs_attach_applet(struct conn_stream *cs, void *target, void *ctx)
{
struct appctx *appctx = target;
cs->endp->target = target;
cs->endp->ctx = ctx;
cs->endp->flags |= CS_EP_T_APPLET;
cs->endp->flags &= ~CS_EP_DETACHED;
appctx->owner = cs;
if (cs_strm(cs)) {
cs->ops = &cs_app_applet_ops;
cs->data_cb = &cs_data_applet_cb;
}
}
/* Attaches a conn_stream to a app layer and sets the relevant
* callbacks. Returns -1 on error and 0 on success. CS_EP_ORPHAN flag is
* removed. This function is called by a stream when it is created to attach it
* on the conn-stream on the client side.
*/
int cs_attach_strm(struct conn_stream *cs, struct stream *strm)
{
cs->app = &strm->obj_type;
cs->endp->flags &= ~CS_EP_ORPHAN;
if (cs->endp->flags & CS_EP_T_MUX) {
cs->wait_event.tasklet = tasklet_new();
if (!cs->wait_event.tasklet)
return -1;
cs->wait_event.tasklet->process = cs_conn_io_cb;
cs->wait_event.tasklet->context = cs;
cs->wait_event.events = 0;
cs->ops = &cs_app_conn_ops;
cs->data_cb = &cs_data_conn_cb;
}
else if (cs->endp->flags & CS_EP_T_APPLET) {
cs->ops = &cs_app_applet_ops;
cs->data_cb = &cs_data_applet_cb;
}
else {
cs->ops = &cs_app_embedded_ops;
cs->data_cb = NULL;
}
return 0;
}
/* Detaches the conn_stream from the endpoint, if any. For a connecrion, if a
* mux owns the connection ->detach() callback is called. Otherwise, it means
* the conn-stream owns the connection. In this case the connection is closed
* and released. For an applet, the appctx is released. If still allocated, the
* endpoint is reset and flag as detached. If the app layer is also detached,
* the conn-stream is released.
*/
static void cs_detach_endp(struct conn_stream **csp)
{
struct conn_stream *cs = *csp;
if (!cs)
return;
if (!cs->endp)
goto reset_cs;
if (cs->endp->flags & CS_EP_T_MUX) {
struct connection *conn = __cs_conn(cs);
if (conn->mux) {
/* TODO: handle unsubscribe for healthchecks too */
if (cs->wait_event.events != 0)
conn->mux->unsubscribe(cs, cs->wait_event.events, &cs->wait_event);
cs->endp->flags |= CS_EP_ORPHAN;
cs->endp->cs = NULL;
conn->mux->detach(cs);
cs->endp = NULL;
}
else {
/* It's too early to have a mux, let's just destroy
* the connection
*/
conn_stop_tracking(conn);
conn_full_close(conn);
if (conn->destroy_cb)
conn->destroy_cb(conn);
conn_free(conn);
}
}
else if (cs->endp->flags & CS_EP_T_APPLET) {
struct appctx *appctx = __cs_appctx(cs);
cs_applet_shut(cs);
cs->endp->flags |= CS_EP_ORPHAN;
cs->endp->cs = NULL;
appctx_free(appctx);
cs->endp = NULL;
}
if (cs->endp) {
/* the cs is the only one one the endpoint */
cs->endp->target = NULL;
cs->endp->ctx = NULL;
cs->endp->flags &= CS_EP_APP_MASK;
cs->endp->flags |= CS_EP_DETACHED;
}
reset_cs:
/* FIXME: Rest CS for now but must be reviewed. CS flags are only
* connection related for now but this will evolved
*/
cs->flags &= CS_FL_ISBACK;
if (cs_strm(cs))
cs->ops = &cs_app_embedded_ops;
cs->data_cb = NULL;
cs_free_cond(csp);
}
/* Detaches the conn_stream from the app layer. If there is no endpoint attached
* to the conn_stream
*/
static void cs_detach_app(struct conn_stream **csp)
{
struct conn_stream *cs = *csp;
if (!cs)
return;
cs->app = NULL;
cs->data_cb = NULL;
sockaddr_free(&cs->src);
sockaddr_free(&cs->dst);
if (cs->wait_event.tasklet)
tasklet_free(cs->wait_event.tasklet);
cs->wait_event.tasklet = NULL;
cs->wait_event.events = 0;
cs_free_cond(csp);
}
/* Destroy the conn_stream. It is detached from its endpoint and its
* application. After this call, the conn_stream must be considered as released.
*/
void cs_destroy(struct conn_stream *cs)
{
cs_detach_endp(&cs);
cs_detach_app(&cs);
BUG_ON_HOT(cs);
}
/* Resets the conn-stream endpoint. It happens when the app layer want to renew
* its endpoint. For a connection retry for instance. If a mux or an applet is
* attached, a new endpoint is created. Returns -1 on error and 0 on sucess.
*
* Only CS_EP_ERROR flag is removed on the endpoint. Orther flags are preserved.
* It is the caller responsibility to remove other flags if needed.
*/
int cs_reset_endp(struct conn_stream *cs)
{
struct cs_endpoint *new_endp;
BUG_ON(!cs->app);
cs->endp->flags &= ~CS_EP_ERROR;
if (!__cs_endp_target(cs)) {
/* endpoint not attached or attached to a mux with no
* target. Thus the endpoint will not be release but just
* reset. The app is still attached, the cs will not be
* released.
*/
cs_detach_endp(&cs);
return 0;
}
/* allocate the new endpoint first to be able to set error if it
* fails */
new_endp = cs_endpoint_new();
if (!unlikely(new_endp)) {
cs->endp->flags |= CS_EP_ERROR;
return -1;
}
new_endp->flags = (cs->endp->flags & CS_EP_APP_MASK);
/* The app is still attached, the cs will not be released */
cs_detach_endp(&cs);
BUG_ON(cs->endp);
cs->endp = new_endp;
cs->endp->cs = cs;
cs->endp->flags |= CS_EP_DETACHED;
return 0;
}
/* Create an applet to handle a conn-stream as a new appctx. The CS will
* wake it up every time it is solicited. The appctx must be deleted by the task
* handler using cs_detach_endp(), possibly from within the function itself.
* It also pre-initializes the applet's context and returns it (or NULL in case
* it could not be allocated).
*/
struct appctx *cs_applet_create(struct conn_stream *cs, struct applet *app)
{
struct appctx *appctx;
DPRINTF(stderr, "registering handler %p for cs %p (was %p)\n", app, cs, cs_strm_task(cs));
appctx = appctx_new(app, cs->endp);
if (!appctx)
return NULL;
cs_attach_applet(cs, appctx, appctx);
appctx->owner = cs;
appctx->t->nice = __cs_strm(cs)->task->nice;
cs_cant_get(cs);
appctx_wakeup(appctx);
cs->state = CS_ST_RDY;
return appctx;
}
/* call the applet's release function if any. Needs to be called upon close() */
void cs_applet_shut(struct conn_stream *cs)
{
struct appctx *appctx = __cs_appctx(cs);
if (cs->endp->flags & (CS_EP_SHR|CS_EP_SHW))
return;
if (appctx->applet->release)
appctx->applet->release(appctx);
cs->endp->flags |= CS_EP_SHRR | CS_EP_SHWN;
}
/*
* This function performs a shutdown-read on a detached conn-stream in a
* connected or init state (it does nothing for other states). It either shuts
* the read side or marks itself as closed. The buffer flags are updated to
* reflect the new state. If the conn-stream has CS_FL_NOHALF, we also
* forward the close to the write side. The owner task is woken up if it exists.
*/
static void cs_app_shutr(struct conn_stream *cs)
{
struct channel *ic = cs_ic(cs);
cs_rx_shut_blk(cs);
if (ic->flags & CF_SHUTR)
return;
ic->flags |= CF_SHUTR;
ic->rex = TICK_ETERNITY;
if (!cs_state_in(cs->state, CS_SB_CON|CS_SB_RDY|CS_SB_EST))
return;
if (cs_oc(cs)->flags & CF_SHUTW) {
cs->state = CS_ST_DIS;
__cs_strm(cs)->conn_exp = TICK_ETERNITY;
}
else if (cs->flags & CS_FL_NOHALF) {
/* we want to immediately forward this close to the write side */
return cs_app_shutw(cs);
}
/* note that if the task exists, it must unregister itself once it runs */
if (!(cs->flags & CS_FL_DONT_WAKE))
task_wakeup(cs_strm_task(cs), TASK_WOKEN_IO);
}
/*
* This function performs a shutdown-write on a detached conn-stream in a
* connected or init state (it does nothing for other states). It either shuts
* the write side or marks itself as closed. The buffer flags are updated to
* reflect the new state. It does also close everything if the CS was marked as
* being in error state. The owner task is woken up if it exists.
*/
static void cs_app_shutw(struct conn_stream *cs)
{
struct channel *ic = cs_ic(cs);
struct channel *oc = cs_oc(cs);
oc->flags &= ~CF_SHUTW_NOW;
if (oc->flags & CF_SHUTW)
return;
oc->flags |= CF_SHUTW;
oc->wex = TICK_ETERNITY;
cs_done_get(cs);
if (tick_isset(cs->hcto)) {
ic->rto = cs->hcto;
ic->rex = tick_add(now_ms, ic->rto);
}
switch (cs->state) {
case CS_ST_RDY:
case CS_ST_EST:
/* we have to shut before closing, otherwise some short messages
* may never leave the system, especially when there are remaining
* unread data in the socket input buffer, or when nolinger is set.
* However, if CS_FL_NOLINGER is explicitly set, we know there is
* no risk so we close both sides immediately.
*/
if (!(cs->endp->flags & CS_EP_ERROR) && !(cs->flags & CS_FL_NOLINGER) &&
!(ic->flags & (CF_SHUTR|CF_DONT_READ)))
return;
/* fall through */
case CS_ST_CON:
case CS_ST_CER:
case CS_ST_QUE:
case CS_ST_TAR:
/* Note that none of these states may happen with applets */
cs->state = CS_ST_DIS;
/* fall through */
default:
cs->flags &= ~CS_FL_NOLINGER;
cs_rx_shut_blk(cs);
ic->flags |= CF_SHUTR;
ic->rex = TICK_ETERNITY;
__cs_strm(cs)->conn_exp = TICK_ETERNITY;
}
/* note that if the task exists, it must unregister itself once it runs */
if (!(cs->flags & CS_FL_DONT_WAKE))
task_wakeup(cs_strm_task(cs), TASK_WOKEN_IO);
}
/* default chk_rcv function for scheduled tasks */
static void cs_app_chk_rcv(struct conn_stream *cs)
{
struct channel *ic = cs_ic(cs);
DPRINTF(stderr, "%s: cs=%p, cs->state=%d ic->flags=%08x oc->flags=%08x\n",
__FUNCTION__,
cs, cs->state, ic->flags, cs_oc(cs)->flags);
if (ic->pipe) {
/* stop reading */
cs_rx_room_blk(cs);
}
else {
/* (re)start reading */
if (!(cs->flags & CS_FL_DONT_WAKE))
task_wakeup(cs_strm_task(cs), TASK_WOKEN_IO);
}
}
/* default chk_snd function for scheduled tasks */
static void cs_app_chk_snd(struct conn_stream *cs)
{
struct channel *oc = cs_oc(cs);
DPRINTF(stderr, "%s: cs=%p, cs->state=%d ic->flags=%08x oc->flags=%08x\n",
__FUNCTION__,
cs, cs->state, cs_ic(cs)->flags, oc->flags);
if (unlikely(cs->state != CS_ST_EST || (oc->flags & CF_SHUTW)))
return;
if (!(cs->endp->flags & CS_EP_WAIT_DATA) || /* not waiting for data */
channel_is_empty(oc)) /* called with nothing to send ! */
return;
/* Otherwise there are remaining data to be sent in the buffer,
* so we tell the handler.
*/
cs->endp->flags &= ~CS_EP_WAIT_DATA;
if (!tick_isset(oc->wex))
oc->wex = tick_add_ifset(now_ms, oc->wto);
if (!(cs->flags & CS_FL_DONT_WAKE))
task_wakeup(cs_strm_task(cs), TASK_WOKEN_IO);
}
/*
* This function performs a shutdown-read on a conn-stream attached to
* a connection in a connected or init state (it does nothing for other
* states). It either shuts the read side or marks itself as closed. The buffer
* flags are updated to reflect the new state. If the conn-stream has
* CS_FL_NOHALF, we also forward the close to the write side. If a control
* layer is defined, then it is supposed to be a socket layer and file
* descriptors are then shutdown or closed accordingly. The function
* automatically disables polling if needed.
*/
static void cs_app_shutr_conn(struct conn_stream *cs)
{
struct channel *ic = cs_ic(cs);
BUG_ON(!cs_conn(cs));
cs_rx_shut_blk(cs);
if (ic->flags & CF_SHUTR)
return;
ic->flags |= CF_SHUTR;
ic->rex = TICK_ETERNITY;
if (!cs_state_in(cs->state, CS_SB_CON|CS_SB_RDY|CS_SB_EST))
return;
if (cs_oc(cs)->flags & CF_SHUTW) {
cs_conn_shut(cs);
cs->state = CS_ST_DIS;
__cs_strm(cs)->conn_exp = TICK_ETERNITY;
}
else if (cs->flags & CS_FL_NOHALF) {
/* we want to immediately forward this close to the write side */
return cs_app_shutw_conn(cs);
}
}
/*
* This function performs a shutdown-write on a conn-stream attached to
* a connection in a connected or init state (it does nothing for other
* states). It either shuts the write side or marks itself as closed. The
* buffer flags are updated to reflect the new state. It does also close
* everything if the CS was marked as being in error state. If there is a
* data-layer shutdown, it is called.
*/
static void cs_app_shutw_conn(struct conn_stream *cs)
{
struct channel *ic = cs_ic(cs);
struct channel *oc = cs_oc(cs);
BUG_ON(!cs_conn(cs));
oc->flags &= ~CF_SHUTW_NOW;
if (oc->flags & CF_SHUTW)
return;
oc->flags |= CF_SHUTW;
oc->wex = TICK_ETERNITY;
cs_done_get(cs);
if (tick_isset(cs->hcto)) {
ic->rto = cs->hcto;
ic->rex = tick_add(now_ms, ic->rto);
}
switch (cs->state) {
case CS_ST_RDY:
case CS_ST_EST:
/* we have to shut before closing, otherwise some short messages
* may never leave the system, especially when there are remaining
* unread data in the socket input buffer, or when nolinger is set.
* However, if CS_FL_NOLINGER is explicitly set, we know there is
* no risk so we close both sides immediately.
*/
if (cs->endp->flags & CS_EP_ERROR) {
/* quick close, the socket is already shut anyway */
}
else if (cs->flags & CS_FL_NOLINGER) {
/* unclean data-layer shutdown, typically an aborted request
* or a forwarded shutdown from a client to a server due to
* option abortonclose. No need for the TLS layer to try to
* emit a shutdown message.
*/
cs_conn_shutw(cs, CO_SHW_SILENT);
}
else {
/* clean data-layer shutdown. This only happens on the
* frontend side, or on the backend side when forwarding
* a client close in TCP mode or in HTTP TUNNEL mode
* while option abortonclose is set. We want the TLS
* layer to try to signal it to the peer before we close.
*/
cs_conn_shutw(cs, CO_SHW_NORMAL);
if (!(ic->flags & (CF_SHUTR|CF_DONT_READ)))
return;
}
/* fall through */
case CS_ST_CON:
/* we may have to close a pending connection, and mark the
* response buffer as shutr
*/
cs_conn_shut(cs);
/* fall through */
case CS_ST_CER:
case CS_ST_QUE:
case CS_ST_TAR:
cs->state = CS_ST_DIS;
/* fall through */
default:
cs->flags &= ~CS_FL_NOLINGER;
cs_rx_shut_blk(cs);
ic->flags |= CF_SHUTR;
ic->rex = TICK_ETERNITY;
__cs_strm(cs)->conn_exp = TICK_ETERNITY;
}
}
/* This function is used for inter-conn-stream calls. It is called by the
* consumer to inform the producer side that it may be interested in checking
* for free space in the buffer. Note that it intentionally does not update
* timeouts, so that we can still check them later at wake-up. This function is
* dedicated to connection-based conn-streams.
*/
static void cs_app_chk_rcv_conn(struct conn_stream *cs)
{
BUG_ON(!cs_conn(cs));
/* (re)start reading */
if (cs_state_in(cs->state, CS_SB_CON|CS_SB_RDY|CS_SB_EST))
tasklet_wakeup(cs->wait_event.tasklet);
}
/* This function is used for inter-conn-stream calls. It is called by the
* producer to inform the consumer side that it may be interested in checking
* for data in the buffer. Note that it intentionally does not update timeouts,
* so that we can still check them later at wake-up.
*/
static void cs_app_chk_snd_conn(struct conn_stream *cs)
{
struct channel *oc = cs_oc(cs);
BUG_ON(!cs_conn(cs));
if (unlikely(!cs_state_in(cs->state, CS_SB_RDY|CS_SB_EST) ||
(oc->flags & CF_SHUTW)))
return;
if (unlikely(channel_is_empty(oc))) /* called with nothing to send ! */
return;
if (!oc->pipe && /* spliced data wants to be forwarded ASAP */
!(cs->endp->flags & CS_EP_WAIT_DATA)) /* not waiting for data */
return;
if (!(cs->wait_event.events & SUB_RETRY_SEND) && !channel_is_empty(cs_oc(cs)))
cs_conn_send(cs);
if (cs->endp->flags & (CS_EP_ERROR|CS_EP_ERR_PENDING) || cs_is_conn_error(cs)) {
/* Write error on the file descriptor */
if (cs->state >= CS_ST_CON)
cs->endp->flags |= CS_EP_ERROR;
goto out_wakeup;
}
/* OK, so now we know that some data might have been sent, and that we may
* have to poll first. We have to do that too if the buffer is not empty.
*/
if (channel_is_empty(oc)) {
/* the connection is established but we can't write. Either the
* buffer is empty, or we just refrain from sending because the
* ->o limit was reached. Maybe we just wrote the last
* chunk and need to close.
*/
if (((oc->flags & (CF_SHUTW|CF_AUTO_CLOSE|CF_SHUTW_NOW)) ==
(CF_AUTO_CLOSE|CF_SHUTW_NOW)) &&
cs_state_in(cs->state, CS_SB_RDY|CS_SB_EST)) {
cs_shutw(cs);
goto out_wakeup;
}
if ((oc->flags & (CF_SHUTW|CF_SHUTW_NOW)) == 0)
cs->endp->flags |= CS_EP_WAIT_DATA;
oc->wex = TICK_ETERNITY;
}
else {
/* Otherwise there are remaining data to be sent in the buffer,
* which means we have to poll before doing so.
*/
cs->endp->flags &= ~CS_EP_WAIT_DATA;
if (!tick_isset(oc->wex))
oc->wex = tick_add_ifset(now_ms, oc->wto);
}
if (likely(oc->flags & CF_WRITE_ACTIVITY)) {
struct channel *ic = cs_ic(cs);
/* update timeout if we have written something */
if ((oc->flags & (CF_SHUTW|CF_WRITE_PARTIAL)) == CF_WRITE_PARTIAL &&
!channel_is_empty(oc))
oc->wex = tick_add_ifset(now_ms, oc->wto);
if (tick_isset(ic->rex) && !(cs->flags & CS_FL_INDEP_STR)) {
/* Note: to prevent the client from expiring read timeouts
* during writes, we refresh it. We only do this if the
* interface is not configured for "independent streams",
* because for some applications it's better not to do this,
* for instance when continuously exchanging small amounts
* of data which can full the socket buffers long before a
* write timeout is detected.
*/
ic->rex = tick_add_ifset(now_ms, ic->rto);
}
}
/* in case of special condition (error, shutdown, end of write...), we
* have to notify the task.
*/
if (likely((oc->flags & (CF_WRITE_NULL|CF_WRITE_ERROR|CF_SHUTW)) ||
((oc->flags & CF_WAKE_WRITE) &&
((channel_is_empty(oc) && !oc->to_forward) ||
!cs_state_in(cs->state, CS_SB_EST))))) {
out_wakeup:
if (!(cs->flags & CS_FL_DONT_WAKE))
task_wakeup(cs_strm_task(cs), TASK_WOKEN_IO);
}
}
/*
* This function performs a shutdown-read on a conn-stream attached to an
* applet in a connected or init state (it does nothing for other states). It
* either shuts the read side or marks itself as closed. The buffer flags are
* updated to reflect the new state. If the conn-stream has CS_FL_NOHALF,
* we also forward the close to the write side. The owner task is woken up if
* it exists.
*/
static void cs_app_shutr_applet(struct conn_stream *cs)
{
struct channel *ic = cs_ic(cs);
BUG_ON(!cs_appctx(cs));
cs_rx_shut_blk(cs);
if (ic->flags & CF_SHUTR)
return;
ic->flags |= CF_SHUTR;
ic->rex = TICK_ETERNITY;
/* Note: on shutr, we don't call the applet */
if (!cs_state_in(cs->state, CS_SB_CON|CS_SB_RDY|CS_SB_EST))
return;
if (cs_oc(cs)->flags & CF_SHUTW) {
cs_applet_shut(cs);
cs->state = CS_ST_DIS;
__cs_strm(cs)->conn_exp = TICK_ETERNITY;
}
else if (cs->flags & CS_FL_NOHALF) {
/* we want to immediately forward this close to the write side */
return cs_app_shutw_applet(cs);
}
}
/*
* This function performs a shutdown-write on a conn-stream attached to an
* applet in a connected or init state (it does nothing for other states). It
* either shuts the write side or marks itself as closed. The buffer flags are
* updated to reflect the new state. It does also close everything if the SI
* was marked as being in error state. The owner task is woken up if it exists.
*/
static void cs_app_shutw_applet(struct conn_stream *cs)
{
struct channel *ic = cs_ic(cs);
struct channel *oc = cs_oc(cs);
BUG_ON(!cs_appctx(cs));
oc->flags &= ~CF_SHUTW_NOW;
if (oc->flags & CF_SHUTW)
return;
oc->flags |= CF_SHUTW;
oc->wex = TICK_ETERNITY;
cs_done_get(cs);
if (tick_isset(cs->hcto)) {
ic->rto = cs->hcto;
ic->rex = tick_add(now_ms, ic->rto);
}
/* on shutw we always wake the applet up */
appctx_wakeup(__cs_appctx(cs));
switch (cs->state) {
case CS_ST_RDY:
case CS_ST_EST:
/* we have to shut before closing, otherwise some short messages
* may never leave the system, especially when there are remaining
* unread data in the socket input buffer, or when nolinger is set.
* However, if CS_FL_NOLINGER is explicitly set, we know there is
* no risk so we close both sides immediately.
*/
if (!(cs->endp->flags & CS_EP_ERROR) && !(cs->flags & CS_FL_NOLINGER) &&
!(ic->flags & (CF_SHUTR|CF_DONT_READ)))
return;
/* fall through */
case CS_ST_CON:
case CS_ST_CER:
case CS_ST_QUE:
case CS_ST_TAR:
/* Note that none of these states may happen with applets */
cs_applet_shut(cs);
cs->state = CS_ST_DIS;
/* fall through */
default:
cs->flags &= ~CS_FL_NOLINGER;
cs_rx_shut_blk(cs);
ic->flags |= CF_SHUTR;
ic->rex = TICK_ETERNITY;
__cs_strm(cs)->conn_exp = TICK_ETERNITY;
}
}
/* chk_rcv function for applets */
static void cs_app_chk_rcv_applet(struct conn_stream *cs)
{
struct channel *ic = cs_ic(cs);
BUG_ON(!cs_appctx(cs));
DPRINTF(stderr, "%s: cs=%p, cs->state=%d ic->flags=%08x oc->flags=%08x\n",
__FUNCTION__,
cs, cs->state, ic->flags, cs_oc(cs)->flags);
if (!ic->pipe) {
/* (re)start reading */
appctx_wakeup(__cs_appctx(cs));
}
}
/* chk_snd function for applets */
static void cs_app_chk_snd_applet(struct conn_stream *cs)
{
struct channel *oc = cs_oc(cs);
BUG_ON(!cs_appctx(cs));
DPRINTF(stderr, "%s: cs=%p, cs->state=%d ic->flags=%08x oc->flags=%08x\n",
__FUNCTION__,
cs, cs->state, cs_ic(cs)->flags, oc->flags);
if (unlikely(cs->state != CS_ST_EST || (oc->flags & CF_SHUTW)))
return;
/* we only wake the applet up if it was waiting for some data */
if (!(cs->endp->flags & CS_EP_WAIT_DATA))
return;
if (!tick_isset(oc->wex))
oc->wex = tick_add_ifset(now_ms, oc->wto);
if (!channel_is_empty(oc)) {
/* (re)start sending */
appctx_wakeup(__cs_appctx(cs));
}
}
/* This function is designed to be called from within the stream handler to
* update the input channel's expiration timer and the conn-stream's
* Rx flags based on the channel's flags. It needs to be called only once
* after the channel's flags have settled down, and before they are cleared,
* though it doesn't harm to call it as often as desired (it just slightly
* hurts performance). It must not be called from outside of the stream
* handler, as what it does will be used to compute the stream task's
* expiration.
*/
void cs_update_rx(struct conn_stream *cs)
{
struct channel *ic = cs_ic(cs);
if (ic->flags & CF_SHUTR) {
cs_rx_shut_blk(cs);
return;
}
/* Read not closed, update FD status and timeout for reads */
if (ic->flags & CF_DONT_READ)
cs_rx_chan_blk(cs);
else
cs_rx_chan_rdy(cs);
if (!channel_is_empty(ic) || !channel_may_recv(ic)) {
/* stop reading, imposed by channel's policy or contents */
cs_rx_room_blk(cs);
}
else {
/* (re)start reading and update timeout. Note: we don't recompute the timeout
* every time we get here, otherwise it would risk never to expire. We only
* update it if is was not yet set. The stream socket handler will already
* have updated it if there has been a completed I/O.
*/
cs_rx_room_rdy(cs);
}
if (cs->endp->flags & CS_EP_RXBLK_ANY & ~CS_EP_RX_WAIT_EP)
ic->rex = TICK_ETERNITY;
else if (!(ic->flags & CF_READ_NOEXP) && !tick_isset(ic->rex))
ic->rex = tick_add_ifset(now_ms, ic->rto);
cs_chk_rcv(cs);
}
/* This function is designed to be called from within the stream handler to
* update the output channel's expiration timer and the conn-stream's
* Tx flags based on the channel's flags. It needs to be called only once
* after the channel's flags have settled down, and before they are cleared,
* though it doesn't harm to call it as often as desired (it just slightly
* hurts performance). It must not be called from outside of the stream
* handler, as what it does will be used to compute the stream task's
* expiration.
*/
void cs_update_tx(struct conn_stream *cs)
{
struct channel *oc = cs_oc(cs);
struct channel *ic = cs_ic(cs);
if (oc->flags & CF_SHUTW)
return;
/* Write not closed, update FD status and timeout for writes */
if (channel_is_empty(oc)) {
/* stop writing */
if (!(cs->endp->flags & CS_EP_WAIT_DATA)) {
if ((oc->flags & CF_SHUTW_NOW) == 0)
cs->endp->flags |= CS_EP_WAIT_DATA;
oc->wex = TICK_ETERNITY;
}
return;
}
/* (re)start writing and update timeout. Note: we don't recompute the timeout
* every time we get here, otherwise it would risk never to expire. We only
* update it if is was not yet set. The stream socket handler will already
* have updated it if there has been a completed I/O.
*/
cs->endp->flags &= ~CS_EP_WAIT_DATA;
if (!tick_isset(oc->wex)) {
oc->wex = tick_add_ifset(now_ms, oc->wto);
if (tick_isset(ic->rex) && !(cs->flags & CS_FL_INDEP_STR)) {
/* Note: depending on the protocol, we don't know if we're waiting
* for incoming data or not. So in order to prevent the socket from
* expiring read timeouts during writes, we refresh the read timeout,
* except if it was already infinite or if we have explicitly setup
* independent streams.
*/
ic->rex = tick_add_ifset(now_ms, ic->rto);
}
}
}
/* This function is the equivalent to cs_update() except that it's
* designed to be called from outside the stream handlers, typically the lower
* layers (applets, connections) after I/O completion. After updating the stream
* interface and timeouts, it will try to forward what can be forwarded, then to
* wake the associated task up if an important event requires special handling.
* It may update CS_EP_WAIT_DATA and/or CS_EP_RXBLK_ROOM, that the callers are
* encouraged to watch to take appropriate action.
* It should not be called from within the stream itself, cs_update()
* is designed for this.
*/
static void cs_notify(struct conn_stream *cs)
{
struct channel *ic = cs_ic(cs);
struct channel *oc = cs_oc(cs);
struct conn_stream *cso = cs_opposite(cs);
struct task *task = cs_strm_task(cs);
/* process consumer side */
if (channel_is_empty(oc)) {
struct connection *conn = cs_conn(cs);
if (((oc->flags & (CF_SHUTW|CF_SHUTW_NOW)) == CF_SHUTW_NOW) &&
(cs->state == CS_ST_EST) && (!conn || !(conn->flags & (CO_FL_WAIT_XPRT | CO_FL_EARLY_SSL_HS))))
cs_shutw(cs);
oc->wex = TICK_ETERNITY;
}
/* indicate that we may be waiting for data from the output channel or
* we're about to close and can't expect more data if SHUTW_NOW is there.
*/
if (!(oc->flags & (CF_SHUTW|CF_SHUTW_NOW)))
cs->endp->flags |= CS_EP_WAIT_DATA;
else if ((oc->flags & (CF_SHUTW|CF_SHUTW_NOW)) == CF_SHUTW_NOW)
cs->endp->flags &= ~CS_EP_WAIT_DATA;
/* update OC timeouts and wake the other side up if it's waiting for room */
if (oc->flags & CF_WRITE_ACTIVITY) {
if ((oc->flags & (CF_SHUTW|CF_WRITE_PARTIAL)) == CF_WRITE_PARTIAL &&
!channel_is_empty(oc))
if (tick_isset(oc->wex))
oc->wex = tick_add_ifset(now_ms, oc->wto);
if (!(cs->flags & CS_FL_INDEP_STR))
if (tick_isset(ic->rex))
ic->rex = tick_add_ifset(now_ms, ic->rto);
}
if (oc->flags & CF_DONT_READ)
cs_rx_chan_blk(cso);
else
cs_rx_chan_rdy(cso);
/* Notify the other side when we've injected data into the IC that
* needs to be forwarded. We can do fast-forwarding as soon as there
* are output data, but we avoid doing this if some of the data are
* not yet scheduled for being forwarded, because it is very likely
* that it will be done again immediately afterwards once the following
* data are parsed (eg: HTTP chunking). We only CS_EP_RXBLK_ROOM once
* we've emptied *some* of the output buffer, and not just when there
* is available room, because applets are often forced to stop before
* the buffer is full. We must not stop based on input data alone because
* an HTTP parser might need more data to complete the parsing.
*/
if (!channel_is_empty(ic) &&
(cso->endp->flags & CS_EP_WAIT_DATA) &&
(!(ic->flags & CF_EXPECT_MORE) || c_full(ic) || ci_data(ic) == 0 || ic->pipe)) {
int new_len, last_len;
last_len = co_data(ic);
if (ic->pipe)
last_len += ic->pipe->data;
cs_chk_snd(cso);
new_len = co_data(ic);
if (ic->pipe)
new_len += ic->pipe->data;
/* check if the consumer has freed some space either in the
* buffer or in the pipe.
*/
if (new_len < last_len)
cs_rx_room_rdy(cs);
}
if (!(ic->flags & CF_DONT_READ))
cs_rx_chan_rdy(cs);
cs_chk_rcv(cs);
cs_chk_rcv(cso);
if (cs_rx_blocked(cs)) {
ic->rex = TICK_ETERNITY;
}
else if ((ic->flags & (CF_SHUTR|CF_READ_PARTIAL)) == CF_READ_PARTIAL) {
/* we must re-enable reading if cs_chk_snd() has freed some space */
if (!(ic->flags & CF_READ_NOEXP) && tick_isset(ic->rex))
ic->rex = tick_add_ifset(now_ms, ic->rto);
}
/* wake the task up only when needed */
if (/* changes on the production side */
(ic->flags & (CF_READ_NULL|CF_READ_ERROR)) ||
!cs_state_in(cs->state, CS_SB_CON|CS_SB_RDY|CS_SB_EST) ||
(cs->endp->flags & CS_EP_ERROR) ||
((ic->flags & CF_READ_PARTIAL) &&
((ic->flags & CF_EOI) || !ic->to_forward || cso->state != CS_ST_EST)) ||
/* changes on the consumption side */
(oc->flags & (CF_WRITE_NULL|CF_WRITE_ERROR)) ||
((oc->flags & CF_WRITE_ACTIVITY) &&
((oc->flags & CF_SHUTW) ||
(((oc->flags & CF_WAKE_WRITE) ||
!(oc->flags & (CF_AUTO_CLOSE|CF_SHUTW_NOW|CF_SHUTW))) &&
(cso->state != CS_ST_EST ||
(channel_is_empty(oc) && !oc->to_forward)))))) {
task_wakeup(task, TASK_WOKEN_IO);
}
else {
/* Update expiration date for the task and requeue it */
task->expire = tick_first((tick_is_expired(task->expire, now_ms) ? 0 : task->expire),
tick_first(tick_first(ic->rex, ic->wex),
tick_first(oc->rex, oc->wex)));
task->expire = tick_first(task->expire, ic->analyse_exp);
task->expire = tick_first(task->expire, oc->analyse_exp);
task->expire = tick_first(task->expire, __cs_strm(cs)->conn_exp);
task_queue(task);
}
if (ic->flags & CF_READ_ACTIVITY)
ic->flags &= ~CF_READ_DONTWAIT;
}
/*
* This function propagates a null read received on a socket-based connection.
* It updates the conn-stream. If the conn-stream has CS_FL_NOHALF,
* the close is also forwarded to the write side as an abort.
*/
static void cs_conn_read0(struct conn_stream *cs)
{
struct channel *ic = cs_ic(cs);
struct channel *oc = cs_oc(cs);
BUG_ON(!cs_conn(cs));
cs_rx_shut_blk(cs);
if (ic->flags & CF_SHUTR)
return;
ic->flags |= CF_SHUTR;
ic->rex = TICK_ETERNITY;
if (!cs_state_in(cs->state, CS_SB_CON|CS_SB_RDY|CS_SB_EST))
return;
if (oc->flags & CF_SHUTW)
goto do_close;
if (cs->flags & CS_FL_NOHALF) {
/* we want to immediately forward this close to the write side */
/* force flag on ssl to keep stream in cache */
cs_conn_shutw(cs, CO_SHW_SILENT);
goto do_close;
}
/* otherwise that's just a normal read shutdown */
return;
do_close:
/* OK we completely close the socket here just as if we went through cs_shut[rw]() */
cs_conn_shut(cs);
oc->flags &= ~CF_SHUTW_NOW;
oc->flags |= CF_SHUTW;
oc->wex = TICK_ETERNITY;
cs_done_get(cs);
cs->state = CS_ST_DIS;
__cs_strm(cs)->conn_exp = TICK_ETERNITY;
return;
}
/*
* This is the callback which is called by the connection layer to receive data
* into the buffer from the connection. It iterates over the mux layer's
* rcv_buf function.
*/
static int cs_conn_recv(struct conn_stream *cs)
{
struct connection *conn = __cs_conn(cs);
struct channel *ic = cs_ic(cs);
int ret, max, cur_read = 0;
int read_poll = MAX_READ_POLL_LOOPS;
int flags = 0;
/* If not established yet, do nothing. */
if (cs->state != CS_ST_EST)
return 0;
/* If another call to cs_conn_recv() failed, and we subscribed to
* recv events already, give up now.
*/
if (cs->wait_event.events & SUB_RETRY_RECV)
return 0;
/* maybe we were called immediately after an asynchronous shutr */
if (ic->flags & CF_SHUTR)
return 1;
/* we must wait because the mux is not installed yet */
if (!conn->mux)
return 0;
/* stop here if we reached the end of data */
if (cs->endp->flags & CS_EP_EOS)
goto end_recv;
/* stop immediately on errors. Note that we DON'T want to stop on
* POLL_ERR, as the poller might report a write error while there
* are still data available in the recv buffer. This typically
* happens when we send too large a request to a backend server
* which rejects it before reading it all.
*/
if (!(cs->endp->flags & CS_EP_RCV_MORE)) {
if (!conn_xprt_ready(conn))
return 0;
if (cs->endp->flags & CS_EP_ERROR)
goto end_recv;
}
/* prepare to detect if the mux needs more room */
cs->endp->flags &= ~CS_EP_WANT_ROOM;
if ((ic->flags & (CF_STREAMER | CF_STREAMER_FAST)) && !co_data(ic) &&
global.tune.idle_timer &&
(unsigned short)(now_ms - ic->last_read) >= global.tune.idle_timer) {
/* The buffer was empty and nothing was transferred for more
* than one second. This was caused by a pause and not by
* congestion. Reset any streaming mode to reduce latency.
*/
ic->xfer_small = 0;
ic->xfer_large = 0;
ic->flags &= ~(CF_STREAMER | CF_STREAMER_FAST);
}
/* First, let's see if we may splice data across the channel without
* using a buffer.
*/
if (cs->endp->flags & CS_EP_MAY_SPLICE &&
(ic->pipe || ic->to_forward >= MIN_SPLICE_FORWARD) &&
ic->flags & CF_KERN_SPLICING) {
if (c_data(ic)) {
/* We're embarrassed, there are already data pending in
* the buffer and we don't want to have them at two
* locations at a time. Let's indicate we need some
* place and ask the consumer to hurry.
*/
flags |= CO_RFL_BUF_FLUSH;
goto abort_splice;
}
if (unlikely(ic->pipe == NULL)) {
if (pipes_used >= global.maxpipes || !(ic->pipe = get_pipe())) {
ic->flags &= ~CF_KERN_SPLICING;
goto abort_splice;
}
}
ret = conn->mux->rcv_pipe(cs, ic->pipe, ic->to_forward);
if (ret < 0) {
/* splice not supported on this end, let's disable it */
ic->flags &= ~CF_KERN_SPLICING;
goto abort_splice;
}
if (ret > 0) {
if (ic->to_forward != CHN_INFINITE_FORWARD)
ic->to_forward -= ret;
ic->total += ret;
cur_read += ret;
ic->flags |= CF_READ_PARTIAL;
}
if (cs->endp->flags & (CS_EP_EOS|CS_EP_ERROR))
goto end_recv;
if (conn->flags & CO_FL_WAIT_ROOM) {
/* the pipe is full or we have read enough data that it
* could soon be full. Let's stop before needing to poll.
*/
cs_rx_room_blk(cs);
goto done_recv;
}
/* splice not possible (anymore), let's go on on standard copy */
}
abort_splice:
if (ic->pipe && unlikely(!ic->pipe->data)) {
put_pipe(ic->pipe);
ic->pipe = NULL;
}
if (ic->pipe && ic->to_forward && !(flags & CO_RFL_BUF_FLUSH) && cs->endp->flags & CS_EP_MAY_SPLICE) {
/* don't break splicing by reading, but still call rcv_buf()
* to pass the flag.
*/
goto done_recv;
}
/* now we'll need a input buffer for the stream */
if (!cs_alloc_ibuf(cs, &(__cs_strm(cs)->buffer_wait)))
goto end_recv;
/* For an HTX stream, if the buffer is stuck (no output data with some
* input data) and if the HTX message is fragmented or if its free space
* wraps, we force an HTX deframentation. It is a way to have a
* contiguous free space nad to let the mux to copy as much data as
* possible.
*
* NOTE: A possible optim may be to let the mux decides if defrag is
* required or not, depending on amount of data to be xferred.
*/
if (IS_HTX_STRM(__cs_strm(cs)) && !co_data(ic)) {
struct htx *htx = htxbuf(&ic->buf);
if (htx_is_not_empty(htx) && ((htx->flags & HTX_FL_FRAGMENTED) || htx_space_wraps(htx)))
htx_defrag(htx, NULL, 0);
}
/* Instruct the mux it must subscribed for read events */
flags |= ((!conn_is_back(conn) && (__cs_strm(cs)->be->options & PR_O_ABRT_CLOSE)) ? CO_RFL_KEEP_RECV : 0);
/* Important note : if we're called with POLL_IN|POLL_HUP, it means the read polling
* was enabled, which implies that the recv buffer was not full. So we have a guarantee
* that if such an event is not handled above in splice, it will be handled here by
* recv().
*/
while ((cs->endp->flags & CS_EP_RCV_MORE) ||
(!(conn->flags & CO_FL_HANDSHAKE) &&
(!(cs->endp->flags & (CS_EP_ERROR|CS_EP_EOS))) && !(ic->flags & CF_SHUTR))) {
int cur_flags = flags;
/* Compute transient CO_RFL_* flags */
if (co_data(ic)) {
cur_flags |= (CO_RFL_BUF_WET | CO_RFL_BUF_NOT_STUCK);
}
/* <max> may be null. This is the mux responsibility to set
* CS_EP_RCV_MORE on the CS if more space is needed.
*/
max = channel_recv_max(ic);
ret = conn->mux->rcv_buf(cs, &ic->buf, max, cur_flags);
if (cs->endp->flags & CS_EP_WANT_ROOM) {
/* CS_EP_WANT_ROOM must not be reported if the channel's
* buffer is empty.
*/
BUG_ON(c_empty(ic));
cs_rx_room_blk(cs);
/* Add READ_PARTIAL because some data are pending but
* cannot be xferred to the channel
*/
ic->flags |= CF_READ_PARTIAL;
}
if (ret <= 0) {
/* if we refrained from reading because we asked for a
* flush to satisfy rcv_pipe(), we must not subscribe
* and instead report that there's not enough room
* here to proceed.
*/
if (flags & CO_RFL_BUF_FLUSH)
cs_rx_room_blk(cs);
break;
}
cur_read += ret;
/* if we're allowed to directly forward data, we must update ->o */
if (ic->to_forward && !(ic->flags & (CF_SHUTW|CF_SHUTW_NOW))) {
unsigned long fwd = ret;
if (ic->to_forward != CHN_INFINITE_FORWARD) {
if (fwd > ic->to_forward)
fwd = ic->to_forward;
ic->to_forward -= fwd;
}
c_adv(ic, fwd);
}
ic->flags |= CF_READ_PARTIAL;
ic->total += ret;
/* End-of-input reached, we can leave. In this case, it is
* important to break the loop to not block the CS because of
* the channel's policies.This way, we are still able to receive
* shutdowns.
*/
if (cs->endp->flags & CS_EP_EOI)
break;
if ((ic->flags & CF_READ_DONTWAIT) || --read_poll <= 0) {
/* we're stopped by the channel's policy */
cs_rx_chan_blk(cs);
break;
}
/* if too many bytes were missing from last read, it means that
* it's pointless trying to read again because the system does
* not have them in buffers.
*/
if (ret < max) {
/* if a streamer has read few data, it may be because we
* have exhausted system buffers. It's not worth trying
* again.
*/
if (ic->flags & CF_STREAMER) {
/* we're stopped by the channel's policy */
cs_rx_chan_blk(cs);
break;
}
/* if we read a large block smaller than what we requested,
* it's almost certain we'll never get anything more.
*/
if (ret >= global.tune.recv_enough) {
/* we're stopped by the channel's policy */
cs_rx_chan_blk(cs);
break;
}
}
/* if we are waiting for more space, don't try to read more data
* right now.
*/
if (cs_rx_blocked(cs))
break;
} /* while !flags */
done_recv:
if (cur_read) {
if ((ic->flags & (CF_STREAMER | CF_STREAMER_FAST)) &&
(cur_read <= ic->buf.size / 2)) {
ic->xfer_large = 0;
ic->xfer_small++;
if (ic->xfer_small >= 3) {
/* we have read less than half of the buffer in
* one pass, and this happened at least 3 times.
* This is definitely not a streamer.
*/
ic->flags &= ~(CF_STREAMER | CF_STREAMER_FAST);
}
else if (ic->xfer_small >= 2) {
/* if the buffer has been at least half full twice,
* we receive faster than we send, so at least it
* is not a "fast streamer".
*/
ic->flags &= ~CF_STREAMER_FAST;
}
}
else if (!(ic->flags & CF_STREAMER_FAST) &&
(cur_read >= ic->buf.size - global.tune.maxrewrite)) {
/* we read a full buffer at once */
ic->xfer_small = 0;
ic->xfer_large++;
if (ic->xfer_large >= 3) {
/* we call this buffer a fast streamer if it manages
* to be filled in one call 3 consecutive times.
*/
ic->flags |= (CF_STREAMER | CF_STREAMER_FAST);
}
}
else {
ic->xfer_small = 0;
ic->xfer_large = 0;
}
ic->last_read = now_ms;
}
end_recv:
ret = (cur_read != 0);
/* Report EOI on the channel if it was reached from the mux point of
* view. */
if ((cs->endp->flags & CS_EP_EOI) && !(ic->flags & CF_EOI)) {
ic->flags |= (CF_EOI|CF_READ_PARTIAL);
ret = 1;
}
if (cs->endp->flags & CS_EP_ERROR)
ret = 1;
else if (cs->endp->flags & CS_EP_EOS) {
/* we received a shutdown */
ic->flags |= CF_READ_NULL;
if (ic->flags & CF_AUTO_CLOSE)
channel_shutw_now(ic);
cs_conn_read0(cs);
ret = 1;
}
else if (!cs_rx_blocked(cs)) {
/* Subscribe to receive events if we're blocking on I/O */
conn->mux->subscribe(cs, SUB_RETRY_RECV, &cs->wait_event);
cs_rx_endp_done(cs);
} else {
cs_rx_endp_more(cs);
ret = 1;
}
return ret;
}
/* This tries to perform a synchronous receive on the conn-stream to
* try to collect last arrived data. In practice it's only implemented on
* conn_streams. Returns 0 if nothing was done, non-zero if new data or a
* shutdown were collected. This may result on some delayed receive calls
* to be programmed and performed later, though it doesn't provide any
* such guarantee.
*/
int cs_conn_sync_recv(struct conn_stream *cs)
{
if (!cs_state_in(cs->state, CS_SB_RDY|CS_SB_EST))
return 0;
if (!cs_conn_mux(cs))
return 0; // only conn_streams are supported
if (cs->wait_event.events & SUB_RETRY_RECV)
return 0; // already subscribed
if (!cs_rx_endp_ready(cs) || cs_rx_blocked(cs))
return 0; // already failed
return cs_conn_recv(cs);
}
/*
* This function is called to send buffer data to a stream socket.
* It calls the mux layer's snd_buf function. It relies on the
* caller to commit polling changes. The caller should check conn->flags
* for errors.
*/
static int cs_conn_send(struct conn_stream *cs)
{
struct connection *conn = __cs_conn(cs);
struct stream *s = __cs_strm(cs);
struct channel *oc = cs_oc(cs);
int ret;
int did_send = 0;
if (cs->endp->flags & (CS_EP_ERROR|CS_EP_ERR_PENDING) || cs_is_conn_error(cs)) {
/* We're probably there because the tasklet was woken up,
* but process_stream() ran before, detected there were an
* error and put the CS back to CS_ST_TAR. There's still
* CO_FL_ERROR on the connection but we don't want to add
* CS_EP_ERROR back, so give up
*/
if (cs->state < CS_ST_CON)
return 0;
cs->endp->flags |= CS_EP_ERROR;
return 1;
}
/* We're already waiting to be able to send, give up */
if (cs->wait_event.events & SUB_RETRY_SEND)
return 0;
/* we might have been called just after an asynchronous shutw */
if (oc->flags & CF_SHUTW)
return 1;
/* we must wait because the mux is not installed yet */
if (!conn->mux)
return 0;
if (oc->pipe && conn->xprt->snd_pipe && conn->mux->snd_pipe) {
ret = conn->mux->snd_pipe(cs, oc->pipe);
if (ret > 0)
did_send = 1;
if (!oc->pipe->data) {
put_pipe(oc->pipe);
oc->pipe = NULL;
}
if (oc->pipe)
goto end;
}
/* At this point, the pipe is empty, but we may still have data pending
* in the normal buffer.
*/
if (co_data(oc)) {
/* when we're here, we already know that there is no spliced
* data left, and that there are sendable buffered data.
*/
/* check if we want to inform the kernel that we're interested in
* sending more data after this call. We want this if :
* - we're about to close after this last send and want to merge
* the ongoing FIN with the last segment.
* - we know we can't send everything at once and must get back
* here because of unaligned data
* - there is still a finite amount of data to forward
* The test is arranged so that the most common case does only 2
* tests.
*/
unsigned int send_flag = 0;
if ((!(oc->flags & (CF_NEVER_WAIT|CF_SEND_DONTWAIT)) &&
((oc->to_forward && oc->to_forward != CHN_INFINITE_FORWARD) ||
(oc->flags & CF_EXPECT_MORE) ||
(IS_HTX_STRM(s) &&
(!(oc->flags & (CF_EOI|CF_SHUTR)) && htx_expect_more(htxbuf(&oc->buf)))))) ||
((oc->flags & CF_ISRESP) &&
((oc->flags & (CF_AUTO_CLOSE|CF_SHUTW_NOW)) == (CF_AUTO_CLOSE|CF_SHUTW_NOW))))
send_flag |= CO_SFL_MSG_MORE;
if (oc->flags & CF_STREAMER)
send_flag |= CO_SFL_STREAMER;
if (s->txn && s->txn->flags & TX_L7_RETRY && !b_data(&s->txn->l7_buffer)) {
/* If we want to be able to do L7 retries, copy
* the data we're about to send, so that we are able
* to resend them if needed
*/
/* Try to allocate a buffer if we had none.
* If it fails, the next test will just
* disable the l7 retries by setting
* l7_conn_retries to 0.
*/
if (s->txn->req.msg_state != HTTP_MSG_DONE)
s->txn->flags &= ~TX_L7_RETRY;
else {
if (b_alloc(&s->txn->l7_buffer) == NULL)
s->txn->flags &= ~TX_L7_RETRY;
else {
memcpy(b_orig(&s->txn->l7_buffer),
b_orig(&oc->buf),
b_size(&oc->buf));
s->txn->l7_buffer.head = co_data(oc);
b_add(&s->txn->l7_buffer, co_data(oc));
}
}
}
ret = conn->mux->snd_buf(cs, &oc->buf, co_data(oc), send_flag);
if (ret > 0) {
did_send = 1;
c_rew(oc, ret);
c_realign_if_empty(oc);
if (!co_data(oc)) {
/* Always clear both flags once everything has been sent, they're one-shot */
oc->flags &= ~(CF_EXPECT_MORE | CF_SEND_DONTWAIT);
}
/* if some data remain in the buffer, it's only because the
* system buffers are full, we will try next time.
*/
}
}
end:
if (did_send) {
oc->flags |= CF_WRITE_PARTIAL | CF_WROTE_DATA;
if (cs->state == CS_ST_CON)
cs->state = CS_ST_RDY;
cs_rx_room_rdy(cs_opposite(cs));
}
if (cs->endp->flags & (CS_EP_ERROR|CS_EP_ERR_PENDING)) {
cs->endp->flags |= CS_EP_ERROR;
return 1;
}
/* We couldn't send all of our data, let the mux know we'd like to send more */
if (!channel_is_empty(oc))
conn->mux->subscribe(cs, SUB_RETRY_SEND, &cs->wait_event);
return did_send;
}
/* perform a synchronous send() for the conn-stream. The CF_WRITE_NULL and
* CF_WRITE_PARTIAL flags are cleared prior to the attempt, and will possibly
* be updated in case of success.
*/
void cs_conn_sync_send(struct conn_stream *cs)
{
struct channel *oc = cs_oc(cs);
oc->flags &= ~(CF_WRITE_NULL|CF_WRITE_PARTIAL);
if (oc->flags & CF_SHUTW)
return;
if (channel_is_empty(oc))
return;
if (!cs_state_in(cs->state, CS_SB_CON|CS_SB_RDY|CS_SB_EST))
return;
if (!cs_conn_mux(cs))
return;
cs_conn_send(cs);
}
/* Called by I/O handlers after completion.. It propagates
* connection flags to the conn-stream, updates the stream (which may or
* may not take this opportunity to try to forward data), then update the
* connection's polling based on the channels and conn-stream's final
* states. The function always returns 0.
*/
static int cs_conn_process(struct conn_stream *cs)
{
struct connection *conn = __cs_conn(cs);
struct channel *ic = cs_ic(cs);
struct channel *oc = cs_oc(cs);
BUG_ON(!conn);
/* If we have data to send, try it now */
if (!channel_is_empty(oc) && !(cs->wait_event.events & SUB_RETRY_SEND))
cs_conn_send(cs);
/* First step, report to the conn-stream what was detected at the
* connection layer : errors and connection establishment.
* Only add CS_EP_ERROR if we're connected, or we're attempting to
* connect, we may get there because we got woken up, but only run
* after process_stream() noticed there were an error, and decided
* to retry to connect, the connection may still have CO_FL_ERROR,
* and we don't want to add CS_EP_ERROR back
*
* Note: This test is only required because cs_conn_process is also the SI
* wake callback. Otherwise cs_conn_recv()/cs_conn_send() already take
* care of it.
*/
if (cs->state >= CS_ST_CON) {
if (cs_is_conn_error(cs))
cs->endp->flags |= CS_EP_ERROR;
}
/* If we had early data, and the handshake ended, then
* we can remove the flag, and attempt to wake the task up,
* in the event there's an analyser waiting for the end of
* the handshake.
*/
if (!(conn->flags & (CO_FL_WAIT_XPRT | CO_FL_EARLY_SSL_HS)) &&
(cs->endp->flags & CS_EP_WAIT_FOR_HS)) {
cs->endp->flags &= ~CS_EP_WAIT_FOR_HS;
task_wakeup(cs_strm_task(cs), TASK_WOKEN_MSG);
}
if (!cs_state_in(cs->state, CS_SB_EST|CS_SB_DIS|CS_SB_CLO) &&
(conn->flags & CO_FL_WAIT_XPRT) == 0) {
__cs_strm(cs)->conn_exp = TICK_ETERNITY;
oc->flags |= CF_WRITE_NULL;
if (cs->state == CS_ST_CON)
cs->state = CS_ST_RDY;
}
/* Report EOS on the channel if it was reached from the mux point of
* view.
*
* Note: This test is only required because cs_conn_process is also the SI
* wake callback. Otherwise cs_conn_recv()/cs_conn_send() already take
* care of it.
*/
if (cs->endp->flags & CS_EP_EOS && !(ic->flags & CF_SHUTR)) {
/* we received a shutdown */
ic->flags |= CF_READ_NULL;
if (ic->flags & CF_AUTO_CLOSE)
channel_shutw_now(ic);
cs_conn_read0(cs);
}
/* Report EOI on the channel if it was reached from the mux point of
* view.
*
* Note: This test is only required because cs_conn_process is also the SI
* wake callback. Otherwise cs_conn_recv()/cs_conn_send() already take
* care of it.
*/
if ((cs->endp->flags & CS_EP_EOI) && !(ic->flags & CF_EOI))
ic->flags |= (CF_EOI|CF_READ_PARTIAL);
/* Second step : update the conn-stream and channels, try to forward any
* pending data, then possibly wake the stream up based on the new
* conn-stream status.
*/
cs_notify(cs);
stream_release_buffers(__cs_strm(cs));
return 0;
}
/* This is the ->process() function for any conn-stream's wait_event task.
* It's assigned during the conn-stream's initialization, for any type of
* conn-stream. Thus it is always safe to perform a tasklet_wakeup() on a
* conn-stream, as the presence of the CS is checked there.
*/
struct task *cs_conn_io_cb(struct task *t, void *ctx, unsigned int state)
{
struct conn_stream *cs = ctx;
int ret = 0;
if (!cs_conn(cs))
return t;
if (!(cs->wait_event.events & SUB_RETRY_SEND) && !channel_is_empty(cs_oc(cs)))
ret = cs_conn_send(cs);
if (!(cs->wait_event.events & SUB_RETRY_RECV))
ret |= cs_conn_recv(cs);
if (ret != 0)
cs_conn_process(cs);
stream_release_buffers(__cs_strm(cs));
return t;
}
/* Callback to be used by applet handlers upon completion. It updates the stream
* (which may or may not take this opportunity to try to forward data), then
* may re-enable the applet's based on the channels and conn-stream's final
* states.
*/
static int cs_applet_process(struct conn_stream *cs)
{
struct channel *ic = cs_ic(cs);
BUG_ON(!cs_appctx(cs));
/* If the applet wants to write and the channel is closed, it's a
* broken pipe and it must be reported.
*/
if (!(cs->endp->flags & CS_EP_RX_WAIT_EP) && (ic->flags & CF_SHUTR))
cs->endp->flags |= CS_EP_ERROR;
/* automatically mark the applet having data available if it reported
* begin blocked by the channel.
*/
if (cs_rx_blocked(cs))
cs_rx_endp_more(cs);
/* update the conn-stream, channels, and possibly wake the stream up */
cs_notify(cs);
stream_release_buffers(__cs_strm(cs));
/* cs_notify may have passed through chk_snd and released some
* RXBLK flags. Process_stream will consider those flags to wake up the
* appctx but in the case the task is not in runqueue we may have to
* wakeup the appctx immediately.
*/
if ((cs_rx_endp_ready(cs) && !cs_rx_blocked(cs)) ||
(cs_tx_endp_ready(cs) && !cs_tx_blocked(cs)))
appctx_wakeup(__cs_appctx(cs));
return 0;
}