| Lua: Architecture and first steps |
| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ |
| version 2.3 |
| |
| author: Thierry FOURNIER |
| contact: tfournier at arpalert dot org |
| |
| |
| |
| HAProxy is a powerful load balancer. It embeds many options and many |
| configuration styles in order to give a solution to many load balancing |
| problems. However, HAProxy is not universal and some special or specific |
| problems do not have solution with the native software. |
| |
| This text is not a full explanation of the Lua syntax. |
| |
| This text is not a replacement of the HAProxy Lua API documentation. The API |
| documentation can be found at the project root, in the documentation directory. |
| The goal of this text is to discover how Lua is implemented in HAProxy and using |
| it efficiently. |
| |
| However, this can be read by Lua beginners. Some examples are detailed. |
| |
| Why a scripting language in HAProxy |
| =================================== |
| |
| HAProxy 1.5 makes at possible to do many things using samples, but some people |
| want to more combining results of samples fetches, programming conditions and |
| loops which is not possible. Sometimes people implement these functionalities |
| in patches which have no meaning outside their network. These people must |
| maintain these patches, or worse we must integrate them in the HAProxy |
| mainstream. |
| |
| Their need is to have an embedded programming language in order to no longer |
| modify the HAProxy source code, but to write their own control code. Lua is |
| encountered very often in the software industry, and in some open source |
| projects. It is easy to understand, efficient, light without external |
| dependencies, and leaves the resource control to the implementation. Its design |
| is close to the HAProxy philosophy which uses components for what they do |
| perfectly. |
| |
| The HAProxy control block allows one to take a decision based on the comparison |
| between samples and patterns. The samples are extracted using fetch functions |
| easily extensible, and are used by actions which are also extensible. It seems |
| natural to allow Lua to give samples, modify them, and to be an action target. |
| So, Lua uses the same entities as the configuration language. This is the most |
| natural and reliable way for the Lua integration. So, the Lua engine allows one |
| to add new sample fetch functions, new converter functions and new actions. |
| These new entities can access the existing samples fetches and converters |
| allowing to extend them without rewriting them. |
| |
| The writing of the first Lua functions shows that implementing complex concepts |
| like protocol analysers is easy and can be extended to full services. It appears |
| that these services are not easy to implement with the HAProxy configuration |
| model which is based on four steps: fetch, convert, compare and action. HAProxy |
| is extended with a notion of services which are a formalisation of the existing |
| services like stats, cli and peers. The service is an autonomous entity with a |
| behaviour pattern close to that of an external client or server. The Lua engine |
| inherits from this new service and offers new possibilities for writing |
| services. |
| |
| This scripting language is useful for testing new features as proof of concept. |
| Later, if there is general interest, the proof of concept could be integrated |
| with C language in the HAProxy core. |
| |
| The HAProxy Lua integration also provides a simple way for distributing Lua |
| packages. The final user needs only to install the Lua file, load it in HAProxy |
| and follow the attached documentation. |
| |
| Design and technical things |
| =========================== |
| |
| Lua is integrated into the HAProxy event driven core. We want to preserve the |
| fast processing of HAProxy. To ensure this, we implement some technical concepts |
| between HAProxy and the Lua library. |
| |
| The following paragraph also describes the interactions between Lua and HAProxy |
| from a technical point of view. |
| |
| Prerequisite |
| ----------- |
| |
| Reading the following documentation links is required to understand the |
| current paragraph: |
| |
| HAProxy doc: http://cbonte.github.io/haproxy-dconv/ |
| Lua API: http://www.lua.org/manual/5.3/ |
| HAProxy API: http://www.arpalert.org/src/haproxy-lua-api/1.9dev/index.html |
| Lua guide: http://www.lua.org/pil/ |
| |
| more about Lua choice |
| --------------------- |
| |
| Lua language is very simple to extend. It is easy to add new functions written |
| in C in the core language. It is not required to embed very intrusive libraries, |
| and we do not change compilation processes. |
| |
| The amount of memory consumed can be controlled, and the issues due to lack of |
| memory are perfectly caught. The maximum amount of memory allowed for the Lua |
| processes is configurable. If some memory is missing, the current Lua action |
| fails, and the HAProxy processing flow continues. |
| |
| Lua provides a way for implementing event driven design. When the Lua code |
| wants to do a blocking action, the action is started, it executes non blocking |
| operations, and returns control to the HAProxy scheduler when it needs to wait |
| for some external event. |
| |
| The Lua process can be interrupted after a number of instructions executed. The |
| Lua execution will resume later. This is a useful way for controlling the |
| execution time. This system also keeps HAProxy responsive. When the Lua |
| execution is interrupted, HAProxy accepts some connections or transfers pending |
| data. The Lua execution does not block the main HAProxy processing, except in |
| some cases which we will see later. |
| |
| Lua function integration |
| ------------------------ |
| |
| The Lua actions, sample fetches, converters and services are integrated in |
| HAProxy with "register_*" functions. The register system is a choice for |
| providing HAProxy Lua packages easily. The register system adds new sample |
| fetches, converters, actions or services usable in the HAProxy configuration |
| file. |
| |
| The register system is defined in the "core" functions collection. This |
| collection is provided by HAProxy and is always available. Below, the list of |
| these functions: |
| |
| - core.register_action() |
| - core.register_converters() |
| - core.register_fetches() |
| - core.register_init() |
| - core.register_service() |
| - core.register_task() |
| |
| These functions are the execution entry points. |
| |
| HTTP action must be used for manipulating HTTP request headers. This action |
| can not manipulates HTTP content. It is dangerous to use the channel |
| manipulation object with an HTTP request in an HTTP action. The channel |
| manipulation can transform a valid request in an invalid request. In this case, |
| the action will never resume and the processing will be frozen. HAProxy |
| discards the request after the reception timeout. |
| |
| Non blocking design |
| ------------------- |
| |
| HAProxy is an event driven software, so blocking system calls are absolutely |
| forbidden. However, the Lua allows to do blocking actions. When an action |
| blocks, HAProxy is waiting and do nothing, so the basic functionalities like |
| accepting connections or forwarding data are blocked while the end of the system |
| call. In this case HAProxy will be less responsive. |
| |
| This is very insidious because when the developer tries to execute its Lua code |
| with only one stream, HAProxy seems to run fine. When the code is used with |
| production stream, HAProxy encounters some slow processing, and it cannot |
| hold the load. |
| |
| However, during the initialisation state, you can obviously using blocking |
| functions. There are typically used for loading files. |
| |
| The list of prohibited standard Lua functions during the runtime contains all |
| that do filesystem access: |
| |
| - os.remove() |
| - os.rename() |
| - os.tmpname() |
| - package.*() |
| - io.*() |
| - file.*() |
| |
| Some other functions are prohibited: |
| |
| - os.execute(), waits for the end of the required execution blocking HAProxy. |
| |
| - os.exit(), is not really dangerous for the process, but it's not the good way |
| for exiting the HAProxy process. |
| |
| - print(), writes data on stdout. In some cases these writes are blocking, the |
| best practice is reserving this call for debugging. We must prefer |
| to use core.log() or TXN.log() for sending messages. |
| |
| Some HAProxy functions have a blocking behaviour pattern in the Lua code, but |
| there are compatible with the non blocking design. These functions are: |
| |
| - All the socket class |
| - core.sleep() |
| |
| Responsive design |
| ----------------- |
| |
| HAProxy must process connections accept, forwarding data and processing timeouts |
| as soon as possible. The first thing is to believe that a Lua script with a long |
| execution time should impact the expected responsive behaviour. |
| |
| It is not the case, the Lua script execution are regularly interrupted, and |
| HAProxy can process other things. These interruptions are exprimed in number of |
| Lua instructions. The number of interruptions between two interrupts is |
| configured with the following "tune" option: |
| |
| tune.lua.forced-yield <nb> |
| |
| The default value is 10 000. For determining it, I ran benchmark on my laptop. |
| I executed a Lua loop between 10 seconds with different values for the |
| "tune.lua.forced-yield" option, and I noted the results: |
| |
| configured | Number of |
| instructions | loops executed |
| between two | in millions |
| forced yields | |
| ---------------+--------------- |
| 10 | 160 |
| 500 | 670 |
| 1000 | 680 |
| 5000 | 700 |
| 7000 | 700 |
| 8000 | 700 |
| 9000 | 710 <- ceil |
| 10000 | 710 |
| 100000 | 710 |
| 1000000 | 710 |
| |
| The result showed that from 9000 instructions between two interrupt, we reached |
| a ceil, so the default parameter is 10 000. |
| |
| When HAProxy interrupts the Lua processing, we have two states possible: |
| |
| - Lua is resumable, and it returns control to the HAProxy scheduler, |
| - Lua is not resumable, and we just check the execution timeout. |
| |
| The second case occurs if it is required by the HAProxy core. This state is |
| forced if the Lua is processed in a non resumable HAProxy part, like sample |
| fetches or converters. |
| |
| It occurs also if the Lua is non resumable. For example, if some code is |
| executed through the Lua pcall() function, the execution is not resumable. This |
| is explained later. |
| |
| So, the Lua code must be fast and simple when is executed as sample fetches and |
| converters, it could be slow and complex when is executed as actions and |
| services. |
| |
| Execution time |
| -------------- |
| |
| The Lua execution time is measured and limited. Each group of functions has its |
| own timeout configured. The time measured is the real Lua execution time, and |
| not the difference between the end time and the start time. The groups are: |
| |
| - main code and init are not submitted to the timeout, |
| - fetches, converters and action have a default timeout of 4s, |
| - task, by default does not have timeout, |
| - service have a default timeout of 4s. |
| |
| The corresponding tune options are: |
| |
| - tune.lua.session-timeout (fetches, converters and action) |
| - tune.lua.task-timeout (task) |
| - tune.lua.service-timeout (services) |
| |
| The task does not have a timeout because it runs in background along the |
| HAProxy process life. |
| |
| For example, if an Lua script is executed during 1.1s and the script executes a |
| sleep of 1 second, the effective measured running time is 0.1s. |
| |
| This timeout is useful for preventing infinite loops. During the runtime, it |
| should be never triggered. |
| |
| The stack and the coprocess |
| --------------------------- |
| |
| The Lua execution is organized around a stack. Each Lua action, even out of the |
| effective execution, affects the stack. HAProxy integration uses one main stack, |
| which is common for all the process, and a secondary one used as coprocess. |
| After the initialization, the main stack is no longer used by HAProxy, except |
| for global storage. The second type of stack is used by all the Lua functions |
| called from different Lua actions declared in HAProxy. The main stack permits |
| to store coroutines pointers, and some global variables. |
| |
| Do you want to see an example of how seems Lua C development around a stack ? |
| Some examples follows. This first one, is a simple addition: |
| |
| lua_pushnumber(L, 1) |
| lua_pushnumber(L, 2) |
| lua_arith(L, LUA_OPADD) |
| |
| It's easy, we push 1 on the stack, after, we push 2, and finally, we perform an |
| addition. The two top entries of the stack are added, popped, and the result is |
| pushed. It is a classic way with a stack. |
| |
| Now an example for constructing array and objects. It's a little bit more |
| complicated. The difficult consist to keep in mind the state of the stack while |
| we write the code. The goal is to create the entity described below. Note that |
| the notation "*1" is a metatable reference. The metatable will be explained |
| later. |
| |
| name*1 = { |
| [0] = <userdata>, |
| } |
| |
| *1 = { |
| "__index" = { |
| "method1" = <function>, |
| "method2" = <function> |
| } |
| "__gc" = <function> |
| } |
| |
| Let's go: |
| |
| lua_newtable() // The "name" table |
| lua_newtable() // The metatable *1 |
| lua_pushstring("__index") |
| lua_newtable() // The "__index" table |
| lua_pushstring("method1") |
| lua_pushfunction(function) |
| lua_settable(-3) // -3 is an index in the stack. insert method1 |
| lua_pushstring("method2") |
| lua_pushfunction(function) |
| lua_settable(-3) // insert method2 |
| lua_settable(-3) // insert "__index" |
| lua_pushstring("__gc") |
| lua_pushfunction(function) |
| lua_settable() // insert "__gc" |
| lua_setmetatable(-1) // attach metatable to "name" |
| lua_pushnumber(0) |
| lua_pushuserdata(userdata) |
| lua_settable(-3) |
| lua_setglobal("name") |
| |
| So, coding for Lua in C, is not complex, but it needs some mental gymnastic. |
| |
| The object concept and the HAProxy format |
| ----------------------------------------- |
| |
| The object seems to be not a native concept. An Lua object is a table. We can |
| note that the table notation accept three forms: |
| |
| 1. mytable["entry"](mytable, "param") |
| 2. mytable.entry(mytable, "param") |
| 3. mytable:entry("param") |
| |
| These three notation have the same behaviour pattern: a function is executed |
| with the table itself as first parameter and string "param" as second parameter |
| The notation with [] is commonly used for storing data in a hash table, and the |
| dotted notation is used for objects. The notation with ":" indicates that the |
| first parameter is the element at the left of the symbol ":". |
| |
| So, an object is a table and each entry of the table is a variable. A variable |
| can be a function. These are the first concepts of the object notation in the |
| Lua, but it is not the end. |
| |
| With the objects, we usually expect classes and inheritance. This is the role of |
| the metable. A metable is a table with predefined entries. These entries modify |
| the default behaviour of the table. The simplest example is the "__index" entry. |
| If this entry exists, it is called when a value is requested in the table. The |
| behaviour is the following: |
| |
| 1 - looks in the table if the entry exists, and if it the case, return it |
| |
| 2 - looks if a metatable exists, and if the "__index" entry exists |
| |
| 3 - if "__index" is a function, execute it with the key as parameter, and |
| returns the result of the function. |
| |
| 4 - if "__index" is a table, looks if the requested entry exists, and if |
| exists, return it. |
| |
| 5 - if not exists, return to step 2 |
| |
| The behaviour of the point 5 represents the inheritance. |
| |
| In HAProxy all the provided objects are tables, the entry "[0]" contains private |
| data, there are often userdata or lightuserdata. The metatable is registered in |
| the global part of the main Lua stack, and it is called with the case sensitive |
| class name. A great part of these class must not be used directly because it |
| requires an initialisation using the HAProxy internal structs. |
| |
| The HAProxy objects use unified conventions. An Lua object is always a table. |
| In most cases, an HAProxy Lua object needs some private data. These are always |
| set in the index [0] of the array. The metatable entry "__tostring" returns the |
| object name. |
| |
| The Lua developer can add entries to the HAProxy object. They just work carefully |
| and prevent to modify the index [0]. |
| |
| Common HAproxy objects are: |
| |
| - TXN : manipulates the transaction between the client and the server |
| - Channel : manipulates proxified data between the client and the server |
| - HTTP : manipulates HTTP between the client and the server |
| - Map : manipulates HAProxy maps. |
| - Fetches : access to all HAProxy sample fetches |
| - Converters : access to all HAProxy sample converters |
| - AppletTCP : process client request like a TCP server |
| - AppletHTTP : process client request like an HTTP server |
| - Socket : establish tcp connection to a server (ipv4/ipv6/socket/ssl/...) |
| |
| The garbage collector and the memory allocation |
| ----------------------------------------------- |
| |
| Lua doesn't really have a global memory limit, but HAProxy implements it. This |
| permits to control the amount of memory dedicated to the Lua processes. It is |
| specially useful with embedded environments. |
| |
| When the memory limit is reached, HAProxy refuses to give more memory to the Lua |
| scripts. The current Lua execution is terminated with an error and HAProxy |
| continues its processing. |
| |
| The max amount of memory is configured with the option: |
| |
| tune.lua.maxmem |
| |
| As many other script languages, Lua uses a garbage collector for reusing its |
| memory. The Lua developer can work without memory preoccupation. Usually, the |
| garbage collector is controlled by the Lua core, but sometimes it will be useful |
| to run when the user/developer requires. So the garbage collector can be called |
| from C part or Lua part. |
| |
| Sometimes, objects using lightuserdata or userdata requires to free some memory |
| block or close filedescriptor not controlled by the Lua. A dedicated garbage |
| collection function is provided through the metatable. It is referenced with the |
| special entry "__gc". |
| |
| Generally, in HAProxy, the garbage collector does this job without any |
| intervention. However some objects use a great amount of memory, and we want to |
| release as quickly as possible. The problem is that only the GC knows if the |
| object is in use or not. The reason is simple variable containing objects can be |
| shared between coroutines and the main thread, so an object can be used |
| everywhere in HAProxy. |
| |
| The only one example is the HAProxy sockets. These are explained later, just for |
| understanding the GC issues, a quick overview of the socket follows. The HAProxy |
| socket uses an internal session and stream, the session uses resources like |
| memory and file descriptor and in some cases keeps a socket open while it is no |
| longer used by Lua. |
| |
| If the HAProxy socket is used, we forcing a garbage collector cycle after the |
| end of each function using HAProxy socket. The reason is simple: if the socket |
| is no longer used, we want to close the connection quickly. |
| |
| A special flag is used in HAProxy indicating that a HAProxy socket is created. |
| If this flag is set, a full GC cycle is started after each Lua action. This is |
| not free, we loose about 10% of performances, but it is the only way for closing |
| sockets quickly. |
| |
| The yield concept / longjmp issues |
| ---------------------------------- |
| |
| The "yield" is an action which does some Lua processing in pause and give back |
| the hand to the HAProxy core. This action is do when the Lua needs to wait about |
| data or other things. The most basically example is the sleep() function. In an |
| event driven software the code must not process blocking systems call, so the |
| sleep blocks the software between a lot of time. In HAProxy, an Lua sleep does a |
| yield, and ask to the scheduler to be woken up in a required sleep time. |
| Meanwhile, the HAProxy scheduler does other things, like accepting new |
| connection or forwarding data. |
| |
| A yield is also executed regularly, after a lot of Lua instructions processed. |
| This yield permits to control the effective execution time, and also give back |
| the hand to the HAProxy core. When HAProxy finishes to process the pending jobs, |
| the Lua execution continues. |
| |
| This special "yield" uses the Lua "debug" functions. Lua provides a debug method |
| called "lua_sethook()" which permits to interrupt the execution after some |
| configured condition and call a function. This condition used in HAProxy is |
| a number of instructions processed and when a function returns. The function |
| called controls the effective execution time, and if it is possible to send a |
| "yield". |
| |
| The yield system is based on a couple setjmp/longjmp. In brief, the setjmp() |
| stores a stack state, and the longjmp restores the stack in its state which had |
| before the last Lua execution. |
| |
| Lua can immediately stop its execution if an error occurs. This system uses also |
| the longjmp system. In HAProxy, we try to use this system only for unrecoverable |
| errors. Maybe some trivial errors target an exception, but we try to remove it. |
| |
| It seems that Lua uses the longjmp system for having a behaviour like the java |
| try / catch. We can use the function pcall() to execute some code. The function |
| pcall() run a setjmp(). So, if any error occurs while the Lua code execution, |
| the flow immediately returns from the pcall() with an error. |
| |
| The big issue of this behaviour is that we cannot do a yield. So if some Lua code |
| executes a library using pcall for catching errors, HAProxy must be wait for the |
| end of execution without processing any accept or any stream. The cause is the |
| yield must be jump to the root of execution. The intermediate setjmp() avoids |
| this behaviour. |
| |
| |
| HAproxy start Lua execution |
| + Lua puts a setjmp() |
| + Lua executes code |
| + Some code is executed in a pcall() |
| + pcall() puts a setjmp() |
| + Lua executes code |
| + A yield is require for a sleep function |
| it cannot be jumps to the Lua root execution. |
| |
| |
| Another issue with the processing of strong errors is the manipulation of the |
| Lua stack outside of an Lua processing. If one of the functions called occurs a |
| strong error, the default behaviour is an abort(). It is not acceptable when |
| HAProxy is in runtime mode. The Lua documentation propose to use another |
| setjmp/longjmp to avoid the abort(). The goal is to put a setjmp between |
| manipulating the Lua stack and using an alternative "panic" function which jumps |
| to the setjmp() in error case. |
| |
| All of these behaviours are very dangerous for the stability, and the internal |
| HAProxy code must be modified with many precautions. |
| |
| For preserving a good behaviour of HAProxy, the yield is mandatory. |
| Unfortunately, some HAProxy parts are not adapted for resuming an execution |
| after a yield. These parts are the sample fetches and the sample converters. So, |
| the Lua code written in these parts of HAProxy must be quickly executed, and can |
| not do actions which require yield like TCP connection or simple sleep. |
| |
| HAproxy socket object |
| --------------------- |
| |
| The HAProxy design is optimized for the data transfers between a client and a |
| server, and processing the many errors which can occurs during these exchanges. |
| HAProxy is not designed for having a third connection established to a third |
| party server. |
| |
| The solution consist to put the main stream in pause waiting for the end of the |
| exchanges with the third connection. This is completed by a signal between |
| internal tasks. The following graph shows the HAProxy Lua socket: |
| |
| |
| +--------------------+ |
| | Lua processing | |
| ------------------\ | creates socket | ------------------\ |
| incoming request > | and puts the | Outgoing request > |
| ------------------/ | current processing | ------------------/ |
| Â Â | in pause waiting | |
| | for TCP applet | |
| +-----------------+--+ |
| ^ | |
| | | |
| | signal | read / write |
| | | data |
| | | |
| +-------------+---------+ v |
| | HAProxy internal +----------------+ |
| | applet send signals | | |
| | when data is received | | -------------------\ |
| | or some room is | Attached I/O | Client TCP stream > |
| | available | Buffers | -------------------/ |
| +--------------------+--+ | |
| | | |
| +-------------------+ |
| |
| |
| A more detailed graph is available in the "doc/internals" directory. |
| |
| The HAProxy Lua socket uses a full HAProxy session / stream for establishing the |
| connection. This mechanism provides all the facilities and HAProxy features, |
| like the SSL stack, many socket type, and support for namespaces. |
| Technically it supports the proxy protocol, but there are no way to enable it. |
| |
| How compiling HAProxy with Lua |
| ============================== |
| |
| HAProxy 1.6 requires Lua 5.3. Lua 5.3 offers some features which make easy the |
| integration. Lua 5.3 is young, and some distros do not distribute it. Luckily, |
| Lua is a great product because it does not require exotic dependencies, and its |
| build process is really easy. |
| |
| The compilation process for linux is easy: |
| |
| - download the source tarball |
| wget http://www.lua.org/ftp/lua-5.3.1.tar.gz |
| |
| - untar it |
| tar xf lua-5.3.1.tar.gz |
| |
| - enter the directory |
| cd lua-5.3.1 |
| |
| - build the library for linux |
| make linux |
| |
| - install it: |
| sudo make INSTALL_TOP=/opt/lua-5.3.1 install |
| |
| HAProxy builds with your favourite options, plus the following options for |
| embedding the Lua script language: |
| |
| - download the source tarball |
| wget http://www.haproxy.org/download/1.6/src/haproxy-1.6.2.tar.gz |
| |
| - untar it |
| tar xf haproxy-1.6.2.tar.gz |
| |
| - enter the directory |
| cd haproxy-1.6.2 |
| |
| - build HAProxy: |
| make TARGET=linux-glibc \ |
| USE_LUA=1 \ |
| LUA_LIB=/opt/lua-5.3.1/lib \ |
| LUA_INC=/opt/lua-5.3.1/include |
| |
| - install it: |
| sudo make PREFIX=/opt/haproxy-1.6.2 install |
| |
| First steps with Lua |
| ==================== |
| |
| Now, it's time to use Lua in HAProxy. |
| |
| Start point |
| ----------- |
| |
| The HAProxy global directive "lua-load <file>" allows to load an Lua file. This |
| is the entry point. This load become during the configuration parsing, and the |
| Lua file is immediately executed. |
| |
| All the register_*() functions must be called at this time because they are used |
| just after the processing of the global section, in the frontend/backend/listen |
| sections. |
| |
| The most simple "Hello world !" is the following line a loaded Lua file: |
| |
| core.Alert("Hello World !"); |
| |
| It displays a log during the HAProxy startup: |
| |
| [alert] 285/083533 (14465) : Hello World ! |
| |
| Default path and libraries |
| -------------------------- |
| |
| Lua can embed some libraries. These libraries can be included from different |
| paths. It seems that Lua doesn't like subdirectories. In the following example, |
| I try to load a compiled library, so the first line is Lua code, the second line |
| is an 'strace' extract proving that the library was opened. The next lines are |
| the associated error. |
| |
| require("luac/concat") |
| |
| open("./luac/concat.so", O_RDONLY|O_CLOEXEC) = 4 |
| |
| [ALERT] 293/175822 (22806) : parsing [commonstats.conf:15] : lua runtime |
| error: error loading module 'luac/concat' from file './luac/concat.so': |
| ./luac/concat.so: undefined symbol: luaopen_luac/concat |
| |
| Lua tries to load the C symbol 'luaopen_luac/concat'. When Lua tries to open a |
| library, it tries to execute the function associated to the symbol |
| "luaopen_<libname>". |
| |
| The variable "<libname>" is defined using the content of the variable |
| "package.cpath" and/or "package.path". The default definition of the |
| "package.cpath" (on my computer is ) variable is: |
| |
| /usr/local/lib/lua/5.3/?.so;/usr/local/lib/lua/5.3/loadall.so;./?.so |
| |
| The "<libname>" is the content which replaces the symbol "<?>". In the previous |
| example, its "luac/concat", and obviously the Lua core try to load the function |
| associated with the symbol "luaopen_luac/concat". |
| |
| My conclusion is that Lua doesn't support subdirectories. So, for loading |
| libraries in subdirectory, it must fill the variable with the name of this |
| subdirectory. The extension .so must disappear, otherwise Lua try to execute the |
| function associated with the symbol "luaopen_concat.so". The following syntax is |
| correct: |
| |
| package.cpath = package.cpath .. ";./luac/?.so" |
| require("concat") |
| |
| First useful example |
| -------------------- |
| |
| core.register_fetches("my-hash", function(txn, salt) |
| return txn.sc:sdbm(salt .. txn.sf:req_fhdr("host") .. txn.sf:path() .. txn.sf:src(), 1) |
| end) |
| |
| You will see that these 3 lines can generate a lot of explanations :) |
| |
| Core.register_fetches() is executed during the processing of the global section |
| by the HAProxy configuration parser. A new sample fetch is declared with name |
| "my-hash", this name is always prefixed by "lua.". So this new declared |
| sample fetch will be used calling "lua.my-hash" in the HAProxy configuration |
| file. |
| |
| The second parameter is an inline declared anonymous function. Note the closed |
| parenthesis after the keyword "end" which ends the function. The first parameter |
| of this anonymous function is "txn". It is an object of class TXN. It provides |
| access functions. The second parameter is an arbitrary value provided by the |
| HAProxy configuration file. This parameter is optional, the developer must |
| check if it is present. |
| |
| The anonymous function registration is executed when the HAProxy backend or |
| frontend configuration references the sample fetch "lua.my-hash". |
| |
| This example can be written with another style, like below: |
| |
| function my_hash(txn, salt) |
| return txn.sc:sdbm(salt .. txn.sf:req_fhdr("host") .. txn.sf:path() .. txn.sf:src(), 1) |
| end |
| |
| core.register_fetches("my-hash", my_hash) |
| |
| This second form is clearer, but the first one is compact. |
| |
| The operator ".." is a string concatenation. If one of the two operands is not a |
| string, an error occurs and the execution is immediately stopped. This is |
| important to keep in mind for the following things. |
| |
| Now I write the example on more than one line. Its an easiest way for commenting |
| the code: |
| |
| 1. function my_hash(txn, salt) |
| 2. local str = "" |
| 3. str = str .. salt |
| 4. str = str .. txn.sf:req_fhdr("host") |
| 5. str = str .. txn.sf:path() |
| 6. str = str .. txn.sf:src() |
| 7. local result = txn.sc:sdbm(str, 1) |
| 8. return result |
| 9. end |
| 10. |
| 11. core.register_fetches("my-hash", my_hash) |
| |
| local |
| ~~~~~ |
| |
| The first keyword is "local". This is a really important keyword. You must |
| understand that the function "my_hash" will be called for each HAProxy request |
| using the declared sample fetch. So, this function can be executed many times in |
| parallel. |
| |
| By default, Lua uses global variables. So in this example, if the variable "str" |
| is declared without the keyword "local", it will be shared by all the parallel |
| executions of the function and obviously, the content of the requests will be |
| shared. |
| |
| This warning is very important. I tried to write useful Lua code like a rewrite |
| of the statistics page, and it is very hard thing to declare each variable as |
| "local". |
| |
| I guess that this behaviour will be the cause of many troubles on the mailing |
| list. |
| |
| str = str .. |
| ~~~~~~~~~~~~ |
| |
| Now a parenthesis about the form "str = str ..". This form allows to do string |
| concatenations. Remember that Lua uses a garbage collector, so what happens when |
| we do "str = str .. 'another string'" ? |
| |
| str = str .. "another string" |
| ^ ^ ^ ^ |
| 1 2 3 4 |
| |
| Lua executes first the concatenation operator (3), it allocates memory for the |
| resulting string and fill this memory with the concatenation of the operands 2 |
| and 4. Next, it frees the variable 1, now the old content of 1 can be garbage |
| collected. And finally, the new content of 1 is the concatenation. |
| |
| what the matter ? when we do this operation many times, we consume a lot of |
| memory, and the string data is duplicated and move many times. So, this practice |
| is expensive in execution time and memory consumption. |
| |
| There are easy ways to prevent this behaviour. I guess that a C binding for |
| concatenation with chunks will be available ASAP (it is already written). I do |
| some benchmarks. I compare the execution time of 1 000 times, 1 000 |
| concatenation of 10 bytes written in pure Lua and with a C library. The result is |
| 10 times faster in C (1s in Lua, and 0.1s in C). |
| |
| txn |
| ~~~ |
| |
| txn is an HAProxy object of class TXN. The documentation is available in the |
| HAProxy Lua API reference. This class allow the access to the native HAProxy |
| sample fetches and converters. The object txn contains 2 members dedicated to |
| the sample fetches and 2 members dedicated to the converters. |
| |
| The sample fetches members are "f" (as sample-Fetch) and "sf" (as String |
| sample-Fetch). These two members contain exactly the same functions. All the |
| HAProxy native sample fetches are available, obviously, the Lua registered sample |
| fetches are not available. Unfortunately, HAProxy sample fetches names are not |
| compatible with the Lua function names, and they are renamed. The rename |
| convention is simple, we replace all the '.', '+' and '-' by '_'. The '.' is the |
| object member separator, and the "-" and "+" is math operator. |
| |
| Now, that I'm writing this article, I know the Lua better than I wrote the |
| sample-fetches wrapper. The original HAProxy sample-fetches name should be used |
| using alternative manner to call an object member, so the sample-fetch |
| "req.fhdr" (actually renamed req_fhdr") should be used like this: |
| |
| txn.f["req.fhdr"](txn.f, ...) |
| |
| However, I think that this form is not elegant. |
| |
| The "s" collection return a data with a type near to the original returned type. |
| A string returns an Lua string, an integer returns an Lua integer and an IP |
| address returns an Lua string. Sometime the data is not or not yet available, in |
| this case it returns the Lua nil value. |
| |
| The "sf" collection guarantees that a string will be always returned. If the data |
| is not available, an empty string is returned. The main usage of these collection |
| is to concatenate the returned sample-fetches without testing each function. |
| |
| The parameters of the sample-fetches are according with the HAProxy |
| documentation. |
| |
| The converters run exactly with the same manner as the sample fetches. The |
| only one difference is that the first parameter is the converter entry element. |
| The "c" collection returns a precise result, and the "sc" collection returns |
| always a string. |
| |
| The sample-fetches used in the example function are "txn.sf:req_fhdr()", |
| "txn.sf:path()" and "txn.sf:src()". The converter is "txn.sc:sdbm()". The same |
| function with the "s" collection of sample-fetches and the "c" collection of |
| converter should be written like this: |
| |
| 1. function my_hash(txn, salt) |
| 2. local str = "" |
| 3. str = str .. salt |
| 4. str = str .. tostring(txn.f:req_fhdr("host")) |
| 5. str = str .. tostring(txn.f:path()) |
| 6. str = str .. tostring(txn.f:src()) |
| 7. local result = tostring(txn.c:sdbm(str, 1)) |
| 8. return result |
| 9. end |
| 10. |
| 11. core.register_fetches("my-hash", my_hash) |
| |
| tostring |
| ~~~~~~~~ |
| |
| The function tostring ensures that its parameter is returned as a string. If the |
| parameter is a table or a thread or anything that will not have any sense as a |
| string, a form like the typename followed by a pointer is returned. For example: |
| |
| t = {} |
| print(tostring(t)) |
| |
| returns: |
| |
| table: 0x15facc0 |
| |
| For objects, if the special function __tostring() is registered in the attached |
| metatable, it will be called with the table itself as first argument. The |
| HAProxy object returns its own type. |
| |
| About the converters entry point |
| -------------------------------- |
| |
| In HAProxy, a converter is a stateless function that takes a data as entry and |
| returns a transformation of this data as output. In Lua it is exactly the same |
| behaviour. |
| |
| So, the registered Lua function doesn't have any special parameters, just a |
| variable as input which contains the value to convert, and it must return data. |
| |
| The data required as input by the Lua converter is a string. So HAProxy will |
| always provide a string as input. If the native sample fetch is not a string it |
| will be converted in best effort. |
| |
| The returned value will have anything type, it will be converted as sample of |
| the near HAProxy type. The conversion rules from Lua variables to HAProxy |
| samples are: |
| |
| Lua | HAProxy sample types |
| -----------+--------------------- |
| "number" | "sint" |
| "boolean" | "bool" |
| "string" | "str" |
| "userdata" | "bool" (false) |
| "nil" | "bool" (false) |
| "table" | "bool" (false) |
| "function" | "bool" (false) |
| "thread" | "bool" (false) |
| |
| The function used for registering a converter is: |
| |
| core.register_converters() |
| |
| The task entry point |
| -------------------- |
| |
| The function "core.register_task(fcn)" executes once the function "fcn" when the |
| scheduler starts. This way is used for executing background task. For example, |
| you can use this functionality for periodically checking the health of another |
| service, and giving the result to each proxy needing it. |
| |
| The task is started once, if you want periodic actions, you can use the |
| "core.sleep()" or "core.msleep()" for waiting the next runtime. |
| |
| Storing Lua variable between function in the same session |
| --------------------------------------------------------- |
| |
| All the functions registered as action or sample fetch can share an Lua context. |
| This context is a memory zone in the stack. sample fetch and action use the |
| same stack, so both can access to the context. |
| |
| The context is accessible via the function get_priv and set_priv provided by an |
| object of class TXN. The value given to set_priv replaces the current stored |
| value. This value can be a table, it is useful if a lot of data can be shared. |
| |
| If the value stored is a table, you can add or remove entries from the table |
| without storing again the new table. Maybe an example will be clearer: |
| |
| local t = {} |
| txn:set_priv(t) |
| |
| t["entry1"] = "foo" |
| t["entry2"] = "bar" |
| |
| -- this will display "foo" |
| print(txn:get_priv()["entry1"]) |
| |
| HTTP actions |
| ============ |
| |
| ... coming soon ... |
| |
| Lua is fast, but my service require more execution speed |
| ======================================================== |
| |
| We can write C modules for Lua. These modules must run with HAProxy while they |
| are compliant with the HAProxy Lua version. A simple example is the "concat" |
| module. |
| |
| It is very easy to write and compile a C Lua library, however, I don't see |
| documentation about this process. So the current chapter is a quick howto. |
| |
| The entry point |
| --------------- |
| |
| The entry point is called "luaopen_<name>", where <name> is the name of the ".so" |
| file. An hello world is like this: |
| |
| #include <stdio.h> |
| #include <lua.h> |
| #include <lauxlib.h> |
| |
| int luaopen_mymod(lua_State *L) |
| { |
| printf("Hello world\n"); |
| return 0; |
| } |
| |
| The build |
| --------- |
| |
| The compilation of the source file requires the Lua "include" directory. The |
| compilation and the link of the object file requires the -fPIC option. That's |
| all. |
| |
| cc -I/opt/lua/include -fPIC -shared -o mymod.so mymod.c |
| |
| Usage |
| ----- |
| |
| You can load this module with the following Lua syntax: |
| |
| require("mymod") |
| |
| When you start HAProxy, this module just print "Hello world" when it is loaded. |
| Please, remember that HAProxy doesn't allow blocking method, so if you write a |
| function doing filesystem access or synchronous network access, all the HAProxy |
| process will fail. |