blob: 42605652c3bf7fc65318c4d12e6ea5b14bd040a1 [file] [log] [blame]
/*
* Functions managing stream_interface structures
*
* Copyright 2000-2012 Willy Tarreau <w@1wt.eu>
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version
* 2 of the License, or (at your option) any later version.
*
*/
#include <errno.h>
#include <fcntl.h>
#include <stdio.h>
#include <stdlib.h>
#include <sys/socket.h>
#include <sys/stat.h>
#include <sys/types.h>
#include <haproxy/api.h>
#include <haproxy/applet.h>
#include <haproxy/channel.h>
#include <haproxy/connection.h>
#include <haproxy/conn_stream.h>
#include <haproxy/cs_utils.h>
#include <haproxy/dynbuf.h>
#include <haproxy/http_ana.h>
#include <haproxy/http_htx.h>
#include <haproxy/pipe-t.h>
#include <haproxy/pipe.h>
#include <haproxy/pool.h>
#include <haproxy/proxy.h>
#include <haproxy/stream-t.h>
#include <haproxy/stream_interface.h>
#include <haproxy/task.h>
#include <haproxy/ticks.h>
#include <haproxy/tools.h>
DECLARE_POOL(pool_head_streaminterface, "stream_interface", sizeof(struct stream_interface));
/* last read notification */
static void cs_conn_read0(struct conn_stream *cs);
/* post-IO notification callback */
static void cs_notify(struct conn_stream *cs);
struct data_cb si_conn_cb = {
.wake = si_cs_process,
.name = "STRM",
};
struct data_cb cs_data_applet_cb = {
.wake = cs_applet_process,
.name = "STRM",
};
struct stream_interface *si_new(struct conn_stream *cs)
{
struct stream_interface *si;
si = pool_alloc(pool_head_streaminterface);
if (unlikely(!si))
return NULL;
si->flags = SI_FL_NONE;
if (si_init(si) < 0) {
pool_free(pool_head_streaminterface, si);
return NULL;
}
si->cs = cs;
return si;
}
void si_free(struct stream_interface *si)
{
if (!si)
return;
pool_free(pool_head_streaminterface, si);
}
/* This function is the equivalent to cs_update() except that it's
* designed to be called from outside the stream handlers, typically the lower
* layers (applets, connections) after I/O completion. After updating the stream
* interface and timeouts, it will try to forward what can be forwarded, then to
* wake the associated task up if an important event requires special handling.
* It may update SI_FL_WAIT_DATA and/or SI_FL_RXBLK_ROOM, that the callers are
* encouraged to watch to take appropriate action.
* It should not be called from within the stream itself, cs_update()
* is designed for this.
*/
static void cs_notify(struct conn_stream *cs)
{
struct channel *ic = cs_ic(cs);
struct channel *oc = cs_oc(cs);
struct conn_stream *cso = cs_opposite(cs);
struct task *task = cs_strm_task(cs);
/* process consumer side */
if (channel_is_empty(oc)) {
struct connection *conn = cs_conn(cs);
if (((oc->flags & (CF_SHUTW|CF_SHUTW_NOW)) == CF_SHUTW_NOW) &&
(cs->state == CS_ST_EST) && (!conn || !(conn->flags & (CO_FL_WAIT_XPRT | CO_FL_EARLY_SSL_HS))))
cs_shutw(cs);
oc->wex = TICK_ETERNITY;
}
/* indicate that we may be waiting for data from the output channel or
* we're about to close and can't expect more data if SHUTW_NOW is there.
*/
if (!(oc->flags & (CF_SHUTW|CF_SHUTW_NOW)))
cs->si->flags |= SI_FL_WAIT_DATA;
else if ((oc->flags & (CF_SHUTW|CF_SHUTW_NOW)) == CF_SHUTW_NOW)
cs->si->flags &= ~SI_FL_WAIT_DATA;
/* update OC timeouts and wake the other side up if it's waiting for room */
if (oc->flags & CF_WRITE_ACTIVITY) {
if ((oc->flags & (CF_SHUTW|CF_WRITE_PARTIAL)) == CF_WRITE_PARTIAL &&
!channel_is_empty(oc))
if (tick_isset(oc->wex))
oc->wex = tick_add_ifset(now_ms, oc->wto);
if (!(cs->flags & CS_FL_INDEP_STR))
if (tick_isset(ic->rex))
ic->rex = tick_add_ifset(now_ms, ic->rto);
}
if (oc->flags & CF_DONT_READ)
si_rx_chan_blk(cso->si);
else
si_rx_chan_rdy(cso->si);
/* Notify the other side when we've injected data into the IC that
* needs to be forwarded. We can do fast-forwarding as soon as there
* are output data, but we avoid doing this if some of the data are
* not yet scheduled for being forwarded, because it is very likely
* that it will be done again immediately afterwards once the following
* data are parsed (eg: HTTP chunking). We only SI_FL_RXBLK_ROOM once
* we've emptied *some* of the output buffer, and not just when there
* is available room, because applets are often forced to stop before
* the buffer is full. We must not stop based on input data alone because
* an HTTP parser might need more data to complete the parsing.
*/
if (!channel_is_empty(ic) &&
(cso->si->flags & SI_FL_WAIT_DATA) &&
(!(ic->flags & CF_EXPECT_MORE) || c_full(ic) || ci_data(ic) == 0 || ic->pipe)) {
int new_len, last_len;
last_len = co_data(ic);
if (ic->pipe)
last_len += ic->pipe->data;
cs_chk_snd(cso);
new_len = co_data(ic);
if (ic->pipe)
new_len += ic->pipe->data;
/* check if the consumer has freed some space either in the
* buffer or in the pipe.
*/
if (new_len < last_len)
si_rx_room_rdy(cs->si);
}
if (!(ic->flags & CF_DONT_READ))
si_rx_chan_rdy(cs->si);
cs_chk_rcv(cs);
cs_chk_rcv(cso);
if (si_rx_blocked(cs->si)) {
ic->rex = TICK_ETERNITY;
}
else if ((ic->flags & (CF_SHUTR|CF_READ_PARTIAL)) == CF_READ_PARTIAL) {
/* we must re-enable reading if cs_chk_snd() has freed some space */
if (!(ic->flags & CF_READ_NOEXP) && tick_isset(ic->rex))
ic->rex = tick_add_ifset(now_ms, ic->rto);
}
/* wake the task up only when needed */
if (/* changes on the production side */
(ic->flags & (CF_READ_NULL|CF_READ_ERROR)) ||
!cs_state_in(cs->state, CS_SB_CON|CS_SB_RDY|CS_SB_EST) ||
(cs->endp->flags & CS_EP_ERROR) ||
((ic->flags & CF_READ_PARTIAL) &&
((ic->flags & CF_EOI) || !ic->to_forward || cso->state != CS_ST_EST)) ||
/* changes on the consumption side */
(oc->flags & (CF_WRITE_NULL|CF_WRITE_ERROR)) ||
((oc->flags & CF_WRITE_ACTIVITY) &&
((oc->flags & CF_SHUTW) ||
(((oc->flags & CF_WAKE_WRITE) ||
!(oc->flags & (CF_AUTO_CLOSE|CF_SHUTW_NOW|CF_SHUTW))) &&
(cso->state != CS_ST_EST ||
(channel_is_empty(oc) && !oc->to_forward)))))) {
task_wakeup(task, TASK_WOKEN_IO);
}
else {
/* Update expiration date for the task and requeue it */
task->expire = tick_first((tick_is_expired(task->expire, now_ms) ? 0 : task->expire),
tick_first(tick_first(ic->rex, ic->wex),
tick_first(oc->rex, oc->wex)));
task->expire = tick_first(task->expire, ic->analyse_exp);
task->expire = tick_first(task->expire, oc->analyse_exp);
task->expire = tick_first(task->expire, __cs_strm(cs)->conn_exp);
task_queue(task);
}
if (ic->flags & CF_READ_ACTIVITY)
ic->flags &= ~CF_READ_DONTWAIT;
}
/* Called by I/O handlers after completion.. It propagates
* connection flags to the stream interface, updates the stream (which may or
* may not take this opportunity to try to forward data), then update the
* connection's polling based on the channels and stream interface's final
* states. The function always returns 0.
*/
int si_cs_process(struct conn_stream *cs)
{
struct connection *conn = __cs_conn(cs);
struct stream_interface *si = cs_si(cs);
struct channel *ic = si_ic(si);
struct channel *oc = si_oc(si);
BUG_ON(!conn);
/* If we have data to send, try it now */
if (!channel_is_empty(oc) && !(si->cs->wait_event.events & SUB_RETRY_SEND))
si_cs_send(cs);
/* First step, report to the conn-stream what was detected at the
* connection layer : errors and connection establishment.
* Only add CS_EP_ERROR if we're connected, or we're attempting to
* connect, we may get there because we got woken up, but only run
* after process_stream() noticed there were an error, and decided
* to retry to connect, the connection may still have CO_FL_ERROR,
* and we don't want to add CS_EP_ERROR back
*
* Note: This test is only required because si_cs_process is also the SI
* wake callback. Otherwise si_cs_recv()/si_cs_send() already take
* care of it.
*/
if (si->cs->state >= CS_ST_CON) {
if (si_is_conn_error(si))
cs->endp->flags |= CS_EP_ERROR;
}
/* If we had early data, and the handshake ended, then
* we can remove the flag, and attempt to wake the task up,
* in the event there's an analyser waiting for the end of
* the handshake.
*/
if (!(conn->flags & (CO_FL_WAIT_XPRT | CO_FL_EARLY_SSL_HS)) &&
(cs->endp->flags & CS_EP_WAIT_FOR_HS)) {
cs->endp->flags &= ~CS_EP_WAIT_FOR_HS;
task_wakeup(si_task(si), TASK_WOKEN_MSG);
}
if (!cs_state_in(si->cs->state, CS_SB_EST|CS_SB_DIS|CS_SB_CLO) &&
(conn->flags & CO_FL_WAIT_XPRT) == 0) {
__cs_strm(cs)->conn_exp = TICK_ETERNITY;
oc->flags |= CF_WRITE_NULL;
if (si->cs->state == CS_ST_CON)
si->cs->state = CS_ST_RDY;
}
/* Report EOS on the channel if it was reached from the mux point of
* view.
*
* Note: This test is only required because si_cs_process is also the SI
* wake callback. Otherwise si_cs_recv()/si_cs_send() already take
* care of it.
*/
if (cs->endp->flags & CS_EP_EOS && !(ic->flags & CF_SHUTR)) {
/* we received a shutdown */
ic->flags |= CF_READ_NULL;
if (ic->flags & CF_AUTO_CLOSE)
channel_shutw_now(ic);
cs_conn_read0(cs);
}
/* Report EOI on the channel if it was reached from the mux point of
* view.
*
* Note: This test is only required because si_cs_process is also the SI
* wake callback. Otherwise si_cs_recv()/si_cs_send() already take
* care of it.
*/
if ((cs->endp->flags & CS_EP_EOI) && !(ic->flags & CF_EOI))
ic->flags |= (CF_EOI|CF_READ_PARTIAL);
/* Second step : update the stream-int and channels, try to forward any
* pending data, then possibly wake the stream up based on the new
* stream-int status.
*/
cs_notify(cs);
stream_release_buffers(si_strm(si));
return 0;
}
/*
* This function is called to send buffer data to a stream socket.
* It calls the mux layer's snd_buf function. It relies on the
* caller to commit polling changes. The caller should check conn->flags
* for errors.
*/
int si_cs_send(struct conn_stream *cs)
{
struct connection *conn = __cs_conn(cs);
struct stream_interface *si = cs_si(cs);
struct stream *s = si_strm(si);
struct channel *oc = si_oc(si);
int ret;
int did_send = 0;
if (cs->endp->flags & (CS_EP_ERROR|CS_EP_ERR_PENDING) || si_is_conn_error(si)) {
/* We're probably there because the tasklet was woken up,
* but process_stream() ran before, detected there were an
* error and put the si back to CS_ST_TAR. There's still
* CO_FL_ERROR on the connection but we don't want to add
* CS_EP_ERROR back, so give up
*/
if (si->cs->state < CS_ST_CON)
return 0;
cs->endp->flags |= CS_EP_ERROR;
return 1;
}
/* We're already waiting to be able to send, give up */
if (si->cs->wait_event.events & SUB_RETRY_SEND)
return 0;
/* we might have been called just after an asynchronous shutw */
if (oc->flags & CF_SHUTW)
return 1;
/* we must wait because the mux is not installed yet */
if (!conn->mux)
return 0;
if (oc->pipe && conn->xprt->snd_pipe && conn->mux->snd_pipe) {
ret = conn->mux->snd_pipe(cs, oc->pipe);
if (ret > 0)
did_send = 1;
if (!oc->pipe->data) {
put_pipe(oc->pipe);
oc->pipe = NULL;
}
if (oc->pipe)
goto end;
}
/* At this point, the pipe is empty, but we may still have data pending
* in the normal buffer.
*/
if (co_data(oc)) {
/* when we're here, we already know that there is no spliced
* data left, and that there are sendable buffered data.
*/
/* check if we want to inform the kernel that we're interested in
* sending more data after this call. We want this if :
* - we're about to close after this last send and want to merge
* the ongoing FIN with the last segment.
* - we know we can't send everything at once and must get back
* here because of unaligned data
* - there is still a finite amount of data to forward
* The test is arranged so that the most common case does only 2
* tests.
*/
unsigned int send_flag = 0;
if ((!(oc->flags & (CF_NEVER_WAIT|CF_SEND_DONTWAIT)) &&
((oc->to_forward && oc->to_forward != CHN_INFINITE_FORWARD) ||
(oc->flags & CF_EXPECT_MORE) ||
(IS_HTX_STRM(si_strm(si)) &&
(!(oc->flags & (CF_EOI|CF_SHUTR)) && htx_expect_more(htxbuf(&oc->buf)))))) ||
((oc->flags & CF_ISRESP) &&
((oc->flags & (CF_AUTO_CLOSE|CF_SHUTW_NOW)) == (CF_AUTO_CLOSE|CF_SHUTW_NOW))))
send_flag |= CO_SFL_MSG_MORE;
if (oc->flags & CF_STREAMER)
send_flag |= CO_SFL_STREAMER;
if (s->txn && s->txn->flags & TX_L7_RETRY && !b_data(&s->txn->l7_buffer)) {
/* If we want to be able to do L7 retries, copy
* the data we're about to send, so that we are able
* to resend them if needed
*/
/* Try to allocate a buffer if we had none.
* If it fails, the next test will just
* disable the l7 retries by setting
* l7_conn_retries to 0.
*/
if (s->txn->req.msg_state != HTTP_MSG_DONE)
s->txn->flags &= ~TX_L7_RETRY;
else {
if (b_alloc(&s->txn->l7_buffer) == NULL)
s->txn->flags &= ~TX_L7_RETRY;
else {
memcpy(b_orig(&s->txn->l7_buffer),
b_orig(&oc->buf),
b_size(&oc->buf));
s->txn->l7_buffer.head = co_data(oc);
b_add(&s->txn->l7_buffer, co_data(oc));
}
}
}
ret = conn->mux->snd_buf(cs, &oc->buf, co_data(oc), send_flag);
if (ret > 0) {
did_send = 1;
c_rew(oc, ret);
c_realign_if_empty(oc);
if (!co_data(oc)) {
/* Always clear both flags once everything has been sent, they're one-shot */
oc->flags &= ~(CF_EXPECT_MORE | CF_SEND_DONTWAIT);
}
/* if some data remain in the buffer, it's only because the
* system buffers are full, we will try next time.
*/
}
}
end:
if (did_send) {
oc->flags |= CF_WRITE_PARTIAL | CF_WROTE_DATA;
if (si->cs->state == CS_ST_CON)
si->cs->state = CS_ST_RDY;
si_rx_room_rdy(si_opposite(si));
}
if (cs->endp->flags & (CS_EP_ERROR|CS_EP_ERR_PENDING)) {
cs->endp->flags |= CS_EP_ERROR;
return 1;
}
/* We couldn't send all of our data, let the mux know we'd like to send more */
if (!channel_is_empty(oc))
conn->mux->subscribe(cs, SUB_RETRY_SEND, &si->cs->wait_event);
return did_send;
}
/* This is the ->process() function for any conn-stream's wait_event task.
* It's assigned during the stream-interface's initialization, for any type of
* stream interface. Thus it is always safe to perform a tasklet_wakeup() on a
* stream interface, as the presence of the CS is checked there.
*/
struct task *cs_conn_io_cb(struct task *t, void *ctx, unsigned int state)
{
struct conn_stream *cs = ctx;
int ret = 0;
if (!cs_conn(cs))
return t;
if (!(cs->wait_event.events & SUB_RETRY_SEND) && !channel_is_empty(cs_oc(cs)))
ret = si_cs_send(cs);
if (!(cs->wait_event.events & SUB_RETRY_RECV))
ret |= si_cs_recv(cs);
if (ret != 0)
si_cs_process(cs);
stream_release_buffers(__cs_strm(cs));
return t;
}
/* This tries to perform a synchronous receive on the stream interface to
* try to collect last arrived data. In practice it's only implemented on
* conn_streams. Returns 0 if nothing was done, non-zero if new data or a
* shutdown were collected. This may result on some delayed receive calls
* to be programmed and performed later, though it doesn't provide any
* such guarantee.
*/
int si_sync_recv(struct stream_interface *si)
{
if (!cs_state_in(si->cs->state, CS_SB_RDY|CS_SB_EST))
return 0;
if (!cs_conn_mux(si->cs))
return 0; // only conn_streams are supported
if (si->cs->wait_event.events & SUB_RETRY_RECV)
return 0; // already subscribed
if (!si_rx_endp_ready(si) || si_rx_blocked(si))
return 0; // already failed
return si_cs_recv(si->cs);
}
/* perform a synchronous send() for the stream interface. The CF_WRITE_NULL and
* CF_WRITE_PARTIAL flags are cleared prior to the attempt, and will possibly
* be updated in case of success.
*/
void si_sync_send(struct stream_interface *si)
{
struct channel *oc = si_oc(si);
oc->flags &= ~(CF_WRITE_NULL|CF_WRITE_PARTIAL);
if (oc->flags & CF_SHUTW)
return;
if (channel_is_empty(oc))
return;
if (!cs_state_in(si->cs->state, CS_SB_CON|CS_SB_RDY|CS_SB_EST))
return;
if (!cs_conn_mux(si->cs))
return;
si_cs_send(si->cs);
}
/*
* This is the callback which is called by the connection layer to receive data
* into the buffer from the connection. It iterates over the mux layer's
* rcv_buf function.
*/
int si_cs_recv(struct conn_stream *cs)
{
struct connection *conn = __cs_conn(cs);
struct stream_interface *si = cs_si(cs);
struct channel *ic = si_ic(si);
int ret, max, cur_read = 0;
int read_poll = MAX_READ_POLL_LOOPS;
int flags = 0;
/* If not established yet, do nothing. */
if (cs->state != CS_ST_EST)
return 0;
/* If another call to si_cs_recv() failed, and we subscribed to
* recv events already, give up now.
*/
if (si->cs->wait_event.events & SUB_RETRY_RECV)
return 0;
/* maybe we were called immediately after an asynchronous shutr */
if (ic->flags & CF_SHUTR)
return 1;
/* we must wait because the mux is not installed yet */
if (!conn->mux)
return 0;
/* stop here if we reached the end of data */
if (cs->endp->flags & CS_EP_EOS)
goto end_recv;
/* stop immediately on errors. Note that we DON'T want to stop on
* POLL_ERR, as the poller might report a write error while there
* are still data available in the recv buffer. This typically
* happens when we send too large a request to a backend server
* which rejects it before reading it all.
*/
if (!(cs->endp->flags & CS_EP_RCV_MORE)) {
if (!conn_xprt_ready(conn))
return 0;
if (cs->endp->flags & CS_EP_ERROR)
goto end_recv;
}
/* prepare to detect if the mux needs more room */
cs->endp->flags &= ~CS_EP_WANT_ROOM;
if ((ic->flags & (CF_STREAMER | CF_STREAMER_FAST)) && !co_data(ic) &&
global.tune.idle_timer &&
(unsigned short)(now_ms - ic->last_read) >= global.tune.idle_timer) {
/* The buffer was empty and nothing was transferred for more
* than one second. This was caused by a pause and not by
* congestion. Reset any streaming mode to reduce latency.
*/
ic->xfer_small = 0;
ic->xfer_large = 0;
ic->flags &= ~(CF_STREAMER | CF_STREAMER_FAST);
}
/* First, let's see if we may splice data across the channel without
* using a buffer.
*/
if (cs->endp->flags & CS_EP_MAY_SPLICE &&
(ic->pipe || ic->to_forward >= MIN_SPLICE_FORWARD) &&
ic->flags & CF_KERN_SPLICING) {
if (c_data(ic)) {
/* We're embarrassed, there are already data pending in
* the buffer and we don't want to have them at two
* locations at a time. Let's indicate we need some
* place and ask the consumer to hurry.
*/
flags |= CO_RFL_BUF_FLUSH;
goto abort_splice;
}
if (unlikely(ic->pipe == NULL)) {
if (pipes_used >= global.maxpipes || !(ic->pipe = get_pipe())) {
ic->flags &= ~CF_KERN_SPLICING;
goto abort_splice;
}
}
ret = conn->mux->rcv_pipe(cs, ic->pipe, ic->to_forward);
if (ret < 0) {
/* splice not supported on this end, let's disable it */
ic->flags &= ~CF_KERN_SPLICING;
goto abort_splice;
}
if (ret > 0) {
if (ic->to_forward != CHN_INFINITE_FORWARD)
ic->to_forward -= ret;
ic->total += ret;
cur_read += ret;
ic->flags |= CF_READ_PARTIAL;
}
if (cs->endp->flags & (CS_EP_EOS|CS_EP_ERROR))
goto end_recv;
if (conn->flags & CO_FL_WAIT_ROOM) {
/* the pipe is full or we have read enough data that it
* could soon be full. Let's stop before needing to poll.
*/
si_rx_room_blk(si);
goto done_recv;
}
/* splice not possible (anymore), let's go on on standard copy */
}
abort_splice:
if (ic->pipe && unlikely(!ic->pipe->data)) {
put_pipe(ic->pipe);
ic->pipe = NULL;
}
if (ic->pipe && ic->to_forward && !(flags & CO_RFL_BUF_FLUSH) && cs->endp->flags & CS_EP_MAY_SPLICE) {
/* don't break splicing by reading, but still call rcv_buf()
* to pass the flag.
*/
goto done_recv;
}
/* now we'll need a input buffer for the stream */
if (!si_alloc_ibuf(si, &(si_strm(si)->buffer_wait)))
goto end_recv;
/* For an HTX stream, if the buffer is stuck (no output data with some
* input data) and if the HTX message is fragmented or if its free space
* wraps, we force an HTX deframentation. It is a way to have a
* contiguous free space nad to let the mux to copy as much data as
* possible.
*
* NOTE: A possible optim may be to let the mux decides if defrag is
* required or not, depending on amount of data to be xferred.
*/
if (IS_HTX_STRM(si_strm(si)) && !co_data(ic)) {
struct htx *htx = htxbuf(&ic->buf);
if (htx_is_not_empty(htx) && ((htx->flags & HTX_FL_FRAGMENTED) || htx_space_wraps(htx)))
htx_defrag(htxbuf(&ic->buf), NULL, 0);
}
/* Instruct the mux it must subscribed for read events */
flags |= ((!conn_is_back(conn) && (si_strm(si)->be->options & PR_O_ABRT_CLOSE)) ? CO_RFL_KEEP_RECV : 0);
/* Important note : if we're called with POLL_IN|POLL_HUP, it means the read polling
* was enabled, which implies that the recv buffer was not full. So we have a guarantee
* that if such an event is not handled above in splice, it will be handled here by
* recv().
*/
while ((cs->endp->flags & CS_EP_RCV_MORE) ||
(!(conn->flags & CO_FL_HANDSHAKE) &&
(!(cs->endp->flags & (CS_EP_ERROR|CS_EP_EOS))) && !(ic->flags & CF_SHUTR))) {
int cur_flags = flags;
/* Compute transient CO_RFL_* flags */
if (co_data(ic)) {
cur_flags |= (CO_RFL_BUF_WET | CO_RFL_BUF_NOT_STUCK);
}
/* <max> may be null. This is the mux responsibility to set
* CS_EP_RCV_MORE on the CS if more space is needed.
*/
max = channel_recv_max(ic);
ret = conn->mux->rcv_buf(cs, &ic->buf, max, cur_flags);
if (cs->endp->flags & CS_EP_WANT_ROOM) {
/* CS_EP_WANT_ROOM must not be reported if the channel's
* buffer is empty.
*/
BUG_ON(c_empty(ic));
si_rx_room_blk(si);
/* Add READ_PARTIAL because some data are pending but
* cannot be xferred to the channel
*/
ic->flags |= CF_READ_PARTIAL;
}
if (ret <= 0) {
/* if we refrained from reading because we asked for a
* flush to satisfy rcv_pipe(), we must not subscribe
* and instead report that there's not enough room
* here to proceed.
*/
if (flags & CO_RFL_BUF_FLUSH)
si_rx_room_blk(si);
break;
}
cur_read += ret;
/* if we're allowed to directly forward data, we must update ->o */
if (ic->to_forward && !(ic->flags & (CF_SHUTW|CF_SHUTW_NOW))) {
unsigned long fwd = ret;
if (ic->to_forward != CHN_INFINITE_FORWARD) {
if (fwd > ic->to_forward)
fwd = ic->to_forward;
ic->to_forward -= fwd;
}
c_adv(ic, fwd);
}
ic->flags |= CF_READ_PARTIAL;
ic->total += ret;
/* End-of-input reached, we can leave. In this case, it is
* important to break the loop to not block the SI because of
* the channel's policies.This way, we are still able to receive
* shutdowns.
*/
if (cs->endp->flags & CS_EP_EOI)
break;
if ((ic->flags & CF_READ_DONTWAIT) || --read_poll <= 0) {
/* we're stopped by the channel's policy */
si_rx_chan_blk(si);
break;
}
/* if too many bytes were missing from last read, it means that
* it's pointless trying to read again because the system does
* not have them in buffers.
*/
if (ret < max) {
/* if a streamer has read few data, it may be because we
* have exhausted system buffers. It's not worth trying
* again.
*/
if (ic->flags & CF_STREAMER) {
/* we're stopped by the channel's policy */
si_rx_chan_blk(si);
break;
}
/* if we read a large block smaller than what we requested,
* it's almost certain we'll never get anything more.
*/
if (ret >= global.tune.recv_enough) {
/* we're stopped by the channel's policy */
si_rx_chan_blk(si);
break;
}
}
/* if we are waiting for more space, don't try to read more data
* right now.
*/
if (si_rx_blocked(si))
break;
} /* while !flags */
done_recv:
if (cur_read) {
if ((ic->flags & (CF_STREAMER | CF_STREAMER_FAST)) &&
(cur_read <= ic->buf.size / 2)) {
ic->xfer_large = 0;
ic->xfer_small++;
if (ic->xfer_small >= 3) {
/* we have read less than half of the buffer in
* one pass, and this happened at least 3 times.
* This is definitely not a streamer.
*/
ic->flags &= ~(CF_STREAMER | CF_STREAMER_FAST);
}
else if (ic->xfer_small >= 2) {
/* if the buffer has been at least half full twice,
* we receive faster than we send, so at least it
* is not a "fast streamer".
*/
ic->flags &= ~CF_STREAMER_FAST;
}
}
else if (!(ic->flags & CF_STREAMER_FAST) &&
(cur_read >= ic->buf.size - global.tune.maxrewrite)) {
/* we read a full buffer at once */
ic->xfer_small = 0;
ic->xfer_large++;
if (ic->xfer_large >= 3) {
/* we call this buffer a fast streamer if it manages
* to be filled in one call 3 consecutive times.
*/
ic->flags |= (CF_STREAMER | CF_STREAMER_FAST);
}
}
else {
ic->xfer_small = 0;
ic->xfer_large = 0;
}
ic->last_read = now_ms;
}
end_recv:
ret = (cur_read != 0);
/* Report EOI on the channel if it was reached from the mux point of
* view. */
if ((cs->endp->flags & CS_EP_EOI) && !(ic->flags & CF_EOI)) {
ic->flags |= (CF_EOI|CF_READ_PARTIAL);
ret = 1;
}
if (cs->endp->flags & CS_EP_ERROR)
ret = 1;
else if (cs->endp->flags & CS_EP_EOS) {
/* we received a shutdown */
ic->flags |= CF_READ_NULL;
if (ic->flags & CF_AUTO_CLOSE)
channel_shutw_now(ic);
cs_conn_read0(cs);
ret = 1;
}
else if (!si_rx_blocked(si)) {
/* Subscribe to receive events if we're blocking on I/O */
conn->mux->subscribe(cs, SUB_RETRY_RECV, &si->cs->wait_event);
si_rx_endp_done(si);
} else {
si_rx_endp_more(si);
ret = 1;
}
return ret;
}
/*
* This function propagates a null read received on a socket-based connection.
* It updates the stream interface. If the stream interface has CS_FL_NOHALF,
* the close is also forwarded to the write side as an abort.
*/
static void cs_conn_read0(struct conn_stream *cs)
{
struct channel *ic = cs_ic(cs);
struct channel *oc = cs_oc(cs);
BUG_ON(!cs_conn(cs));
si_rx_shut_blk(cs->si);
if (ic->flags & CF_SHUTR)
return;
ic->flags |= CF_SHUTR;
ic->rex = TICK_ETERNITY;
if (!cs_state_in(cs->state, CS_SB_CON|CS_SB_RDY|CS_SB_EST))
return;
if (oc->flags & CF_SHUTW)
goto do_close;
if (cs->flags & CS_FL_NOHALF) {
/* we want to immediately forward this close to the write side */
/* force flag on ssl to keep stream in cache */
cs_conn_shutw(cs, CO_SHW_SILENT);
goto do_close;
}
/* otherwise that's just a normal read shutdown */
return;
do_close:
/* OK we completely close the socket here just as if we went through cs_shut[rw]() */
cs_conn_close(cs);
oc->flags &= ~CF_SHUTW_NOW;
oc->flags |= CF_SHUTW;
oc->wex = TICK_ETERNITY;
si_done_get(cs->si);
cs->state = CS_ST_DIS;
__cs_strm(cs)->conn_exp = TICK_ETERNITY;
return;
}
/* Callback to be used by applet handlers upon completion. It updates the stream
* (which may or may not take this opportunity to try to forward data), then
* may re-enable the applet's based on the channels and stream interface's final
* states.
*/
int cs_applet_process(struct conn_stream *cs)
{
struct channel *ic = cs_ic(cs);
BUG_ON(!cs_appctx(cs));
/* If the applet wants to write and the channel is closed, it's a
* broken pipe and it must be reported.
*/
if (!(cs->si->flags & SI_FL_RX_WAIT_EP) && (ic->flags & CF_SHUTR))
cs->endp->flags |= CS_EP_ERROR;
/* automatically mark the applet having data available if it reported
* begin blocked by the channel.
*/
if (si_rx_blocked(cs->si))
si_rx_endp_more(cs->si);
/* update the stream-int, channels, and possibly wake the stream up */
cs_notify(cs);
stream_release_buffers(__cs_strm(cs));
/* cs_notify may have passed through chk_snd and released some
* RXBLK flags. Process_stream will consider those flags to wake up the
* appctx but in the case the task is not in runqueue we may have to
* wakeup the appctx immediately.
*/
if ((si_rx_endp_ready(cs->si) && !si_rx_blocked(cs->si)) ||
(si_tx_endp_ready(cs->si) && !si_tx_blocked(cs->si)))
appctx_wakeup(__cs_appctx(cs));
return 0;
}
/*
* Local variables:
* c-indent-level: 8
* c-basic-offset: 8
* End:
*/