blob: 764f692846c1ddb952d1e330df86909a6888ad3c [file] [log] [blame]
/*
* Buffer management functions.
*
* Copyright 2000-2012 Willy Tarreau <w@1wt.eu>
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version
* 2 of the License, or (at your option) any later version.
*
*/
#include <stdio.h>
#include <string.h>
#include <common/config.h>
#include <common/buffer.h>
#include <types/global.h>
/* This function realigns input data in a possibly wrapping buffer so that it
* becomes contiguous and starts at the beginning of the buffer area. The
* function may only be used when the buffer's output is empty.
*/
void buffer_slow_realign(struct buffer *buf)
{
/* two possible cases :
* - the buffer is in one contiguous block, we move it in-place
* - the buffer is in two blocks, we move it via the swap_buffer
*/
if (buf->i) {
int block1 = buf->i;
int block2 = 0;
if (buf->p + buf->i > buf->data + buf->size) {
/* non-contiguous block */
block1 = buf->data + buf->size - buf->p;
block2 = buf->p + buf->i - (buf->data + buf->size);
}
if (block2)
memcpy(swap_buffer, buf->data, block2);
memmove(buf->data, buf->p, block1);
if (block2)
memcpy(buf->data + block1, swap_buffer, block2);
}
buf->p = buf->data;
}
/* Realigns a possibly non-contiguous buffer by bouncing bytes from source to
* destination. It does not use any intermediate buffer and does the move in
* place, though it will be slower than a simple memmove() on contiguous data,
* so it's desirable to use it only on non-contiguous buffers. No pointers are
* changed, the caller is responsible for that.
*/
void buffer_bounce_realign(struct buffer *buf)
{
int advance, to_move;
char *from, *to;
from = bo_ptr(buf);
advance = buf->data + buf->size - from;
if (!advance)
return;
to_move = buffer_len(buf);
while (to_move) {
char last, save;
last = *from;
to = from + advance;
if (to >= buf->data + buf->size)
to -= buf->size;
while (1) {
save = *to;
*to = last;
last = save;
to_move--;
if (!to_move)
break;
/* check if we went back home after rotating a number of bytes */
if (to == from)
break;
/* if we ended up in the empty area, let's walk to next place. The
* empty area is either between buf->r and from or before from or
* after buf->r.
*/
if (from > bi_end(buf)) {
if (to >= bi_end(buf) && to < from)
break;
} else if (from < bi_end(buf)) {
if (to < from || to >= bi_end(buf))
break;
}
/* we have overwritten a byte of the original set, let's move it */
to += advance;
if (to >= buf->data + buf->size)
to -= buf->size;
}
from++;
if (from >= buf->data + buf->size)
from -= buf->size;
}
}
/*
* Dumps part or all of a buffer.
*/
void buffer_dump(FILE *o, struct buffer *b, int from, int to)
{
fprintf(o, "Dumping buffer %p\n", b);
fprintf(o, " data=%p o=%d i=%d p=%p\n",
b->data, b->o, b->i, b->p);
if (!to || to > buffer_len(b))
to = buffer_len(b);
fprintf(o, "Dumping contents from byte %d to byte %d\n", from, to);
for (; from < to; from++) {
if ((from & 15) == 0)
fprintf(o, " %04x: ", from);
fprintf(o, "%02x ", b->data[from]);
if ((from & 15) == 7)
fprintf(o, "- ");
else if (((from & 15) == 15) && (from != to-1))
fprintf(o, "\n");
}
fprintf(o, "\n--\n");
}
/*
* Local variables:
* c-indent-level: 8
* c-basic-offset: 8
* End:
*/