blob: 4ddb121c89b6fcee986b8d5d2243e58ae4935b90 [file] [log] [blame]
/*
* Functions operating on SOCK_STREAM and buffers.
*
* Copyright 2000-2008 Willy Tarreau <w@1wt.eu>
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version
* 2 of the License, or (at your option) any later version.
*
*/
#include <errno.h>
#include <fcntl.h>
#include <stdio.h>
#include <stdlib.h>
#include <sys/socket.h>
#include <sys/stat.h>
#include <sys/types.h>
#include <common/compat.h>
#include <common/config.h>
#include <common/debug.h>
#include <common/standard.h>
#include <common/ticks.h>
#include <common/time.h>
#include <proto/buffers.h>
#include <proto/client.h>
#include <proto/fd.h>
#include <proto/stream_sock.h>
#include <proto/task.h>
/*
* this function is called on a read event from a stream socket.
* It returns 0 if we have a high confidence that we will not be
* able to read more data without polling first. Returns non-zero
* otherwise.
*/
int stream_sock_read(int fd) {
__label__ out_wakeup, out_shutdown_r, out_error;
struct buffer *b = fdtab[fd].cb[DIR_RD].b;
int ret, max, retval, cur_read;
int read_poll = MAX_READ_POLL_LOOPS;
#ifdef DEBUG_FULL
fprintf(stderr,"stream_sock_read : fd=%d, ev=0x%02x, owner=%p\n", fd, fdtab[fd].ev, fdtab[fd].owner);
#endif
retval = 1;
/* stop immediately on errors */
if (fdtab[fd].state == FD_STERROR || (fdtab[fd].ev & FD_POLL_ERR))
goto out_error;
/* stop here if we reached the end of data */
if ((fdtab[fd].ev & (FD_POLL_IN|FD_POLL_HUP)) == FD_POLL_HUP)
goto out_shutdown_r;
cur_read = 0;
while (1) {
/*
* 1. compute the maximum block size we can read at once.
*/
if (b->l == 0) { /* let's realign the buffer to optimize I/O */
b->r = b->w = b->lr = b->data;
max = b->rlim - b->data;
}
else if (b->r > b->w) {
max = b->rlim - b->r;
}
else {
max = b->w - b->r;
/* FIXME: theorically, if w>0, we shouldn't have rlim < data+size anymore
* since it means that the rewrite protection has been removed. This
* implies that the if statement can be removed.
*/
if (max > b->rlim - b->data)
max = b->rlim - b->data;
}
if (unlikely(max == 0)) {
/* Not anymore room to store data. This should theorically
* never happen, but better safe than sorry !
*/
b->flags |= BF_FULL;
EV_FD_CLR(fd, DIR_RD);
b->rex = TICK_ETERNITY;
goto out_wakeup;
}
/*
* 2. read the largest possible block
*/
#ifndef MSG_NOSIGNAL
{
int skerr;
socklen_t lskerr = sizeof(skerr);
ret = getsockopt(fd, SOL_SOCKET, SO_ERROR, &skerr, &lskerr);
if (ret == -1 || skerr)
ret = -1;
else
ret = recv(fd, b->r, max, 0);
}
#else
ret = recv(fd, b->r, max, MSG_NOSIGNAL);
#endif
if (ret > 0) {
b->r += ret;
b->l += ret;
cur_read += ret;
b->flags |= BF_READ_PARTIAL;
b->flags &= ~BF_EMPTY;
if (b->r == b->data + BUFSIZE) {
b->r = b->data; /* wrap around the buffer */
}
b->total += ret;
if (b->l >= b->rlim - b->data) {
/* The buffer is now full, there's no point in going through
* the loop again.
*/
if (!(b->flags & BF_STREAMER_FAST) && (cur_read == b->l)) {
b->xfer_small = 0;
b->xfer_large++;
if (b->xfer_large >= 3) {
/* we call this buffer a fast streamer if it manages
* to be filled in one call 3 consecutive times.
*/
b->flags |= (BF_STREAMER | BF_STREAMER_FAST);
//fputc('+', stderr);
}
}
else if ((b->flags & (BF_STREAMER | BF_STREAMER_FAST)) &&
(cur_read <= BUFSIZE / 2)) {
b->xfer_large = 0;
b->xfer_small++;
if (b->xfer_small >= 2) {
/* if the buffer has been at least half full twice,
* we receive faster than we send, so at least it
* is not a "fast streamer".
*/
b->flags &= ~BF_STREAMER_FAST;
//fputc('-', stderr);
}
}
else {
b->xfer_small = 0;
b->xfer_large = 0;
}
b->flags |= BF_FULL;
EV_FD_CLR(fd, DIR_RD);
b->rex = TICK_ETERNITY;
goto out_wakeup;
}
/* if too many bytes were missing from last read, it means that
* it's pointless trying to read again because the system does
* not have them in buffers. BTW, if FD_POLL_HUP was present,
* it means that we have reached the end and that the connection
* is closed.
*/
if (ret < max) {
if ((b->flags & (BF_STREAMER | BF_STREAMER_FAST)) &&
(cur_read <= BUFSIZE / 2)) {
b->xfer_large = 0;
b->xfer_small++;
if (b->xfer_small >= 3) {
/* we have read less than half of the buffer in
* one pass, and this happened at least 3 times.
* This is definitely not a streamer.
*/
b->flags &= ~(BF_STREAMER | BF_STREAMER_FAST);
//fputc('!', stderr);
}
}
/* unfortunately, on level-triggered events, POLL_HUP
* is generally delivered AFTER the system buffer is
* empty, so this one might never match.
*/
if (fdtab[fd].ev & FD_POLL_HUP)
goto out_shutdown_r;
/* if a streamer has read few data, it may be because we
* have exhausted system buffers. It's not worth trying
* again.
*/
if (b->flags & BF_STREAMER)
break;
}
/* generally if we read something smaller than 1 or 2 MSS,
* it means that either we have exhausted the system's
* buffers (streamer or question-response protocol) or that
* the connection will be closed. Streamers are easily
* detected so we return early. For other cases, it's still
* better to perform a last read to be sure, because it may
* save one complete poll/read/wakeup cycle in case of shutdown.
*/
if (ret < MIN_RET_FOR_READ_LOOP && b->flags & BF_STREAMER)
break;
if (--read_poll <= 0)
break;
}
else if (ret == 0) {
/* connection closed */
goto out_shutdown_r;
}
else if (errno == EAGAIN) {
/* Ignore EAGAIN but inform the poller that there is
* nothing to read left. But we may have done some work
* justifying to notify the task.
*/
retval = 0;
break;
}
else {
goto out_error;
}
} /* while (1) */
/*
* The only way to get out of this loop is to have stopped reading
* without any error nor close, either by limiting the number of
* loops, or because of an EAGAIN. We only rearm the timer if we
* have at least read something.
*/
if (tick_isset(b->rex) && b->flags & BF_READ_PARTIAL)
b->rex = tick_add_ifset(now_ms, b->rto);
if (!(b->flags & BF_READ_ACTIVITY))
goto out_skip_wakeup;
out_wakeup:
task_wakeup(fdtab[fd].owner);
out_skip_wakeup:
fdtab[fd].ev &= ~FD_POLL_IN;
return retval;
out_shutdown_r:
fdtab[fd].ev &= ~FD_POLL_HUP;
b->flags |= BF_READ_NULL;
b->rex = TICK_ETERNITY;
goto out_wakeup;
out_error:
/* There was an error. we must wakeup the task. No need to clear
* the events, the task will do it.
*/
fdtab[fd].state = FD_STERROR;
fdtab[fd].ev &= ~FD_POLL_STICKY;
b->rex = TICK_ETERNITY;
goto out_wakeup;
}
/*
* this function is called on a write event from a stream socket.
* It returns 0 if we have a high confidence that we will not be
* able to write more data without polling first. Returns non-zero
* otherwise.
*/
int stream_sock_write(int fd) {
__label__ out_wakeup, out_error;
struct buffer *b = fdtab[fd].cb[DIR_WR].b;
int ret, max, retval;
int write_poll = MAX_WRITE_POLL_LOOPS;
#ifdef DEBUG_FULL
fprintf(stderr,"stream_sock_write : fd=%d, owner=%p\n", fd, fdtab[fd].owner);
#endif
retval = 1;
if (fdtab[fd].state == FD_STERROR || (fdtab[fd].ev & FD_POLL_ERR))
goto out_error;
while (1) {
if (b->l == 0) { /* let's realign the buffer to optimize I/O */
b->r = b->w = b->lr = b->data;
max = 0;
}
else if (b->r > b->w) {
max = b->r - b->w;
}
else {
max = b->data + BUFSIZE - b->w;
}
if (max == 0) {
/* may be we have received a connection acknowledgement in TCP mode without data */
if (likely(fdtab[fd].state == FD_STCONN)) {
/* We have no data to send to check the connection, and
* getsockopt() will not inform us whether the connection
* is still pending. So we'll reuse connect() to check the
* state of the socket. This has the advantage of givig us
* the following info :
* - error
* - connecting (EALREADY, EINPROGRESS)
* - connected (EISCONN, 0)
*/
if ((connect(fd, fdtab[fd].peeraddr, fdtab[fd].peerlen) == 0))
errno = 0;
if (errno == EALREADY || errno == EINPROGRESS) {
retval = 0;
goto out_may_wakeup;
}
if (errno && errno != EISCONN)
goto out_error;
/* OK we just need to indicate that we got a connection
* and that we wrote nothing.
*/
b->flags |= BF_WRITE_NULL;
fdtab[fd].state = FD_STREADY;
}
/* Funny, we were called to write something but there wasn't
* anything. Theorically we cannot get there, but just in case,
* let's disable the write event and pretend we never came there.
*/
EV_FD_CLR(fd, DIR_WR);
b->wex = TICK_ETERNITY;
goto out_wakeup;
}
#ifndef MSG_NOSIGNAL
{
int skerr;
socklen_t lskerr = sizeof(skerr);
ret = getsockopt(fd, SOL_SOCKET, SO_ERROR, &skerr, &lskerr);
if (ret == -1 || skerr)
ret = -1;
else
ret = send(fd, b->w, max, MSG_DONTWAIT);
}
#else
ret = send(fd, b->w, max, MSG_DONTWAIT | MSG_NOSIGNAL);
#endif
if (ret > 0) {
b->l -= ret;
b->w += ret;
b->flags |= BF_WRITE_PARTIAL;
if (b->l < b->rlim - b->data)
b->flags &= ~BF_FULL;
if (b->w == b->data + BUFSIZE) {
b->w = b->data; /* wrap around the buffer */
}
if (!b->l) {
b->flags |= BF_EMPTY;
EV_FD_CLR(fd, DIR_WR);
b->wex = TICK_ETERNITY;
goto out_wakeup;
}
/* if the system buffer is full, don't insist */
if (ret < max)
break;
if (--write_poll <= 0)
break;
}
else if (ret == 0 || errno == EAGAIN) {
/* nothing written, just pretend we were never called
* and wait for the socket to be ready. But we may have
* done some work justifying to notify the task.
*/
retval = 0;
break;
}
else {
goto out_error;
}
} /* while (1) */
/*
* The only way to get out of this loop is to have stopped writing
* without any error, either by limiting the number of loops, or
* because of an EAGAIN. We only rearm the timer if we have at least
* written something.
*/
if (tick_isset(b->wex) && b->flags & BF_WRITE_PARTIAL) {
b->wex = tick_add_ifset(now_ms, b->wto);
if (tick_isset(b->wex)) {
/* FIXME: to prevent the client from expiring read timeouts during writes,
* we refresh it. A solution would be to merge read+write timeouts into a
* unique one, although that needs some study particularly on full-duplex
* TCP connections. */
if (tick_isset(b->rex) && !(b->flags & BF_SHUTR))
b->rex = b->wex;
}
}
out_may_wakeup:
if (!(b->flags & BF_WRITE_ACTIVITY))
goto out_skip_wakeup;
out_wakeup:
task_wakeup(fdtab[fd].owner);
out_skip_wakeup:
fdtab[fd].ev &= ~FD_POLL_OUT;
return retval;
out_error:
/* There was an error. we must wakeup the task. No need to clear
* the events, the task will do it.
*/
fdtab[fd].state = FD_STERROR;
fdtab[fd].ev &= ~FD_POLL_STICKY;
b->wex = TICK_ETERNITY;
goto out_wakeup;
}
/*
* This function only has to be called once after a wakeup event during a data
* phase. It controls the file descriptor's status, as well as read and write
* timeouts.
*/
int stream_sock_data_check_errors(int fd)
{
struct buffer *ib = fdtab[fd].cb[DIR_RD].b;
struct buffer *ob = fdtab[fd].cb[DIR_WR].b;
DPRINTF(stderr,"[%u] %s: fd=%d owner=%p ib=%p, ob=%p, exp(r,w)=%u,%u ibf=%08x obf=%08x ibl=%d obl=%d\n",
now_ms, __FUNCTION__,
fd, fdtab[fd].owner,
ib, ob,
ib->rex, ob->wex,
ib->flags, ob->flags,
ib->l, ob->l);
/* Read or write error on the file descriptor */
if (unlikely(fdtab[fd].state == FD_STERROR)) {
//trace_term(t, TT_HTTP_SRV_6);
if (!ob->cons->err_type) {
//ob->cons->err_loc = t->srv;
ob->cons->err_type = SI_ET_DATA_ERR;
}
buffer_shutw(ob);
ob->flags |= BF_WRITE_ERROR;
buffer_shutr(ib);
ib->flags |= BF_READ_ERROR;
do_close_and_return:
fd_delete(fd);
ob->cons->state = SI_ST_CLO;
return 0;
}
/* Read timeout */
if (unlikely(!(ib->flags & (BF_SHUTR|BF_READ_TIMEOUT)) && tick_is_expired(ib->rex, now_ms))) {
//trace_term(t, TT_HTTP_SRV_12);
ib->flags |= BF_READ_TIMEOUT;
if (!ob->cons->err_type) {
//ob->cons->err_loc = t->srv;
ob->cons->err_type = SI_ET_DATA_TO;
}
buffer_shutr(ib);
if (ob->flags & BF_SHUTW)
goto do_close_and_return;
EV_FD_CLR(fd, DIR_RD);
}
/* Write timeout */
if (unlikely(!(ob->flags & (BF_SHUTW|BF_WRITE_TIMEOUT)) && tick_is_expired(ob->wex, now_ms))) {
//trace_term(t, TT_HTTP_SRV_13);
ob->flags |= BF_WRITE_TIMEOUT;
if (!ob->cons->err_type) {
//ob->cons->err_loc = t->srv;
ob->cons->err_type = SI_ET_DATA_TO;
}
buffer_shutw(ob);
if (ib->flags & BF_SHUTR)
goto do_close_and_return;
EV_FD_CLR(fd, DIR_WR);
shutdown(fd, SHUT_WR);
}
return 0;
}
/*
* Manages a stream_sock connection during its data phase. The buffers are
* examined for various cases of shutdown, then file descriptor and buffers'
* flags are updated accordingly.
*/
int stream_sock_data_update(int fd)
{
struct buffer *ib = fdtab[fd].cb[DIR_RD].b;
struct buffer *ob = fdtab[fd].cb[DIR_WR].b;
DPRINTF(stderr,"[%u] %s: fd=%d owner=%p ib=%p, ob=%p, exp(r,w)=%u,%u ibf=%08x obf=%08x ibl=%d obl=%d\n",
now_ms, __FUNCTION__,
fd, fdtab[fd].owner,
ib, ob,
ib->rex, ob->wex,
ib->flags, ob->flags,
ib->l, ob->l);
/* Check if we need to close the read side */
if (!(ib->flags & BF_SHUTR)) {
/* Last read, forced read-shutdown, or other end closed */
if (ib->flags & (BF_READ_NULL|BF_SHUTR_NOW|BF_SHUTW)) {
//trace_term(t, TT_HTTP_SRV_10);
buffer_shutr(ib);
if (ob->flags & BF_SHUTW) {
fd_delete(fd);
ob->cons->state = SI_ST_CLO;
return 0;
}
EV_FD_CLR(fd, DIR_RD);
}
}
/* Check if we need to close the write side */
if (!(ob->flags & BF_SHUTW)) {
/* Forced write-shutdown or other end closed with empty buffer. */
if ((ob->flags & BF_SHUTW_NOW) ||
(ob->flags & (BF_EMPTY|BF_HIJACK|BF_WRITE_ENA|BF_SHUTR)) == (BF_EMPTY|BF_WRITE_ENA|BF_SHUTR)) {
//trace_term(t, TT_HTTP_SRV_11);
buffer_shutw(ob);
if (ib->flags & BF_SHUTR) {
fd_delete(fd);
ob->cons->state = SI_ST_CLO;
return 0;
}
EV_FD_CLR(fd, DIR_WR);
shutdown(fd, SHUT_WR);
}
}
return 0; /* other cases change nothing */
}
/*
* Updates a connected stream_sock file descriptor status and timeouts
* according to the buffers' flags. It should only be called once after the
* buffer flags have settled down, and before they are cleared. It doesn't
* harm to call it as often as desired (it just slightly hurts performance).
*/
int stream_sock_data_finish(int fd)
{
struct buffer *ib = fdtab[fd].cb[DIR_RD].b;
struct buffer *ob = fdtab[fd].cb[DIR_WR].b;
DPRINTF(stderr,"[%u] %s: fd=%d owner=%p ib=%p, ob=%p, exp(r,w)=%u,%u ibf=%08x obf=%08x ibl=%d obl=%d\n",
now_ms, __FUNCTION__,
fd, fdtab[fd].owner,
ib, ob,
ib->rex, ob->wex,
ib->flags, ob->flags,
ib->l, ob->l);
/* Check if we need to close the read side */
if (!(ib->flags & BF_SHUTR)) {
/* Read not closed, update FD status and timeout for reads */
if (ib->flags & (BF_FULL|BF_HIJACK)) {
/* stop reading */
EV_FD_COND_C(fd, DIR_RD);
ib->rex = TICK_ETERNITY;
}
else {
/* (re)start reading and update timeout. Note: we don't recompute the timeout
* everytime we get here, otherwise it would risk never to expire. We only
* update it if is was not yet set, or if we already got some read status.
*/
EV_FD_COND_S(fd, DIR_RD);
if (!tick_isset(ib->rex) || ib->flags & BF_READ_ACTIVITY)
ib->rex = tick_add_ifset(now_ms, ib->rto);
}
}
/* Check if we need to close the write side */
if (!(ob->flags & BF_SHUTW)) {
/* Write not closed, update FD status and timeout for writes */
if ((ob->flags & BF_EMPTY) ||
(ob->flags & (BF_HIJACK|BF_WRITE_ENA)) == 0) {
/* stop writing */
EV_FD_COND_C(fd, DIR_WR);
ob->wex = TICK_ETERNITY;
}
else {
/* (re)start writing and update timeout. Note: we don't recompute the timeout
* everytime we get here, otherwise it would risk never to expire. We only
* update it if is was not yet set, or if we already got some write status.
*/
EV_FD_COND_S(fd, DIR_WR);
if (!tick_isset(ob->wex) || ob->flags & BF_WRITE_ACTIVITY) {
ob->wex = tick_add_ifset(now_ms, ob->wto);
if (tick_isset(ob->wex) && !(ib->flags & BF_SHUTR) && tick_isset(ib->rex)) {
/* Note: depending on the protocol, we don't know if we're waiting
* for incoming data or not. So in order to prevent the socket from
* expiring read timeouts during writes, we refresh the read timeout,
* except if it was already infinite.
*/
ib->rex = ob->wex;
}
}
}
}
return 0;
}
/*
* Local variables:
* c-indent-level: 8
* c-basic-offset: 8
* End:
*/