| /* |
| include/common/memory.h |
| Memory management definitions.. |
| |
| Copyright (C) 2000-2006 Willy Tarreau - w@1wt.eu |
| |
| This library is free software; you can redistribute it and/or |
| modify it under the terms of the GNU Lesser General Public |
| License as published by the Free Software Foundation, version 2.1 |
| exclusively. |
| |
| This library is distributed in the hope that it will be useful, |
| but WITHOUT ANY WARRANTY; without even the implied warranty of |
| MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
| Lesser General Public License for more details. |
| |
| You should have received a copy of the GNU Lesser General Public |
| License along with this library; if not, write to the Free Software |
| Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA |
| */ |
| |
| #ifndef _COMMON_MEMORY_H |
| #define _COMMON_MEMORY_H |
| |
| #include <stdlib.h> |
| |
| #include <common/config.h> |
| |
| #define sizeof_requri REQURI_LEN |
| #define sizeof_capture CAPTURE_LEN |
| /* |
| * Returns a pointer to an area of <__len> bytes taken from the pool <pool> or |
| * dynamically allocated. In the first case, <__pool> is updated to point to |
| * the next element in the list. |
| */ |
| #define pool_alloc_from(__pool, __len) \ |
| ({ \ |
| void *__p; \ |
| if ((__p = (__pool)) == NULL) \ |
| __p = malloc(((__len) >= sizeof (void *)) ? \ |
| (__len) : sizeof(void *)); \ |
| else { \ |
| __pool = *(void **)(__pool); \ |
| } \ |
| __p; \ |
| }) |
| |
| /* |
| * Puts a memory area back to the corresponding pool. |
| * Items are chained directly through a pointer that |
| * is written in the beginning of the memory area, so |
| * there's no need for any carrier cell. This implies |
| * that each memory area is at least as big as one |
| * pointer. |
| */ |
| #define pool_free_to(__pool, __ptr) \ |
| ({ \ |
| *(void **)(__ptr) = (void *)(__pool); \ |
| __pool = (void *)(__ptr); \ |
| }) |
| |
| |
| #ifdef CONFIG_HAP_MEM_OPTIM |
| /* |
| * Returns a pointer to type <type> taken from the |
| * pool <pool_type> or dynamically allocated. In the |
| * first case, <pool_type> is updated to point to the |
| * next element in the list. |
| */ |
| #define pool_alloc(type) \ |
| ({ \ |
| void *__p; \ |
| if ((__p = pool_##type) == NULL) \ |
| __p = malloc(sizeof_##type); \ |
| else { \ |
| pool_##type = *(void **)pool_##type; \ |
| } \ |
| __p; \ |
| }) |
| |
| /* |
| * Puts a memory area back to the corresponding pool. |
| * Items are chained directly through a pointer that |
| * is written in the beginning of the memory area, so |
| * there's no need for any carrier cell. This implies |
| * that each memory area is at least as big as one |
| * pointer. |
| */ |
| #define pool_free(type, ptr) \ |
| ({ \ |
| *(void **)ptr = (void *)pool_##type; \ |
| pool_##type = (void *)ptr; \ |
| }) |
| |
| #else |
| #define pool_alloc(type) (calloc(1,sizeof_##type)) |
| #define pool_free(type, ptr) (free(ptr)) |
| #endif /* CONFIG_HAP_MEM_OPTIM */ |
| |
| /* |
| * This function destroys a pull by freeing it completely. |
| * This should be called only under extreme circumstances. |
| */ |
| static inline void pool_destroy(void **pool) |
| { |
| void *temp, *next; |
| next = pool; |
| while (next) { |
| temp = next; |
| next = *(void **)temp; |
| free(temp); |
| } |
| } |
| |
| #endif /* _COMMON_MEMORY_H */ |
| |
| /* |
| * Local variables: |
| * c-indent-level: 8 |
| * c-basic-offset: 8 |
| * End: |
| */ |