| /* |
| * Map-based load-balancing (RR and HASH) |
| * |
| * Copyright 2000-2009 Willy Tarreau <w@1wt.eu> |
| * |
| * This program is free software; you can redistribute it and/or |
| * modify it under the terms of the GNU General Public License |
| * as published by the Free Software Foundation; either version |
| * 2 of the License, or (at your option) any later version. |
| * |
| */ |
| |
| #include <common/compat.h> |
| #include <common/config.h> |
| #include <common/debug.h> |
| #include <common/eb32tree.h> |
| |
| #include <types/global.h> |
| #include <types/server.h> |
| |
| #include <proto/backend.h> |
| #include <proto/proto_http.h> |
| #include <proto/proto_tcp.h> |
| #include <proto/queue.h> |
| |
| /* this function updates the map according to server <srv>'s new state */ |
| static void map_set_server_status_down(struct server *srv) |
| { |
| struct proxy *p = srv->proxy; |
| |
| if (srv->state == srv->prev_state && |
| srv->eweight == srv->prev_eweight) |
| return; |
| |
| if (srv_is_usable(srv->state, srv->eweight)) |
| goto out_update_state; |
| |
| /* FIXME: could be optimized since we know what changed */ |
| recount_servers(p); |
| update_backend_weight(p); |
| p->lbprm.map.state |= LB_MAP_RECALC; |
| out_update_state: |
| srv->prev_state = srv->state; |
| srv->prev_eweight = srv->eweight; |
| } |
| |
| /* This function updates the map according to server <srv>'s new state */ |
| static void map_set_server_status_up(struct server *srv) |
| { |
| struct proxy *p = srv->proxy; |
| |
| if (srv->state == srv->prev_state && |
| srv->eweight == srv->prev_eweight) |
| return; |
| |
| if (!srv_is_usable(srv->state, srv->eweight)) |
| goto out_update_state; |
| |
| /* FIXME: could be optimized since we know what changed */ |
| recount_servers(p); |
| update_backend_weight(p); |
| p->lbprm.map.state |= LB_MAP_RECALC; |
| out_update_state: |
| srv->prev_state = srv->state; |
| srv->prev_eweight = srv->eweight; |
| } |
| |
| /* This function recomputes the server map for proxy px. It relies on |
| * px->lbprm.tot_wact, tot_wbck, tot_used, tot_weight, so it must be |
| * called after recount_servers(). It also expects px->lbprm.map.srv |
| * to be allocated with the largest size needed. It updates tot_weight. |
| */ |
| void recalc_server_map(struct proxy *px) |
| { |
| int o, tot, flag; |
| struct server *cur, *best; |
| |
| switch (px->lbprm.tot_used) { |
| case 0: /* no server */ |
| px->lbprm.map.state &= ~LB_MAP_RECALC; |
| return; |
| case 1: /* only one server, just fill first entry */ |
| tot = 1; |
| break; |
| default: |
| tot = px->lbprm.tot_weight; |
| break; |
| } |
| |
| /* here we *know* that we have some servers */ |
| if (px->srv_act) |
| flag = SRV_RUNNING; |
| else |
| flag = SRV_RUNNING | SRV_BACKUP; |
| |
| /* this algorithm gives priority to the first server, which means that |
| * it will respect the declaration order for equivalent weights, and |
| * that whatever the weights, the first server called will always be |
| * the first declared. This is an important asumption for the backup |
| * case, where we want the first server only. |
| */ |
| for (cur = px->srv; cur; cur = cur->next) |
| cur->wscore = 0; |
| |
| for (o = 0; o < tot; o++) { |
| int max = 0; |
| best = NULL; |
| for (cur = px->srv; cur; cur = cur->next) { |
| if (cur->eweight && |
| flag == (cur->state & |
| (SRV_RUNNING | SRV_GOINGDOWN | SRV_BACKUP))) { |
| int v; |
| |
| /* If we are forced to return only one server, we don't want to |
| * go further, because we would return the wrong one due to |
| * divide overflow. |
| */ |
| if (tot == 1) { |
| best = cur; |
| /* note that best->wscore will be wrong but we don't care */ |
| break; |
| } |
| |
| cur->wscore += cur->eweight; |
| v = (cur->wscore + tot) / tot; /* result between 0 and 3 */ |
| if (best == NULL || v > max) { |
| max = v; |
| best = cur; |
| } |
| } |
| } |
| px->lbprm.map.srv[o] = best; |
| best->wscore -= tot; |
| } |
| px->lbprm.map.state &= ~LB_MAP_RECALC; |
| } |
| |
| /* This function is responsible of building the server MAP for map-based LB |
| * algorithms, allocating the map, and setting p->lbprm.wmult to the GCD of the |
| * weights if applicable. It should be called only once per proxy, at config |
| * time. |
| */ |
| void init_server_map(struct proxy *p) |
| { |
| struct server *srv; |
| int pgcd; |
| int act, bck; |
| |
| p->lbprm.set_server_status_up = map_set_server_status_up; |
| p->lbprm.set_server_status_down = map_set_server_status_down; |
| p->lbprm.update_server_eweight = NULL; |
| |
| if (!p->srv) |
| return; |
| |
| /* We will factor the weights to reduce the table, |
| * using Euclide's largest common divisor algorithm. |
| * Since we may have zero weights, we have to first |
| * find a non-zero weight server. |
| */ |
| pgcd = 1; |
| srv = p->srv; |
| while (srv && !srv->uweight) |
| srv = srv->next; |
| |
| if (srv) { |
| pgcd = srv->uweight; /* note: cannot be zero */ |
| while (pgcd > 1 && (srv = srv->next)) { |
| int w = srv->uweight; |
| while (w) { |
| int t = pgcd % w; |
| pgcd = w; |
| w = t; |
| } |
| } |
| } |
| |
| /* It is sometimes useful to know what factor to apply |
| * to the backend's effective weight to know its real |
| * weight. |
| */ |
| p->lbprm.wmult = pgcd; |
| |
| act = bck = 0; |
| for (srv = p->srv; srv; srv = srv->next) { |
| srv->eweight = srv->uweight / pgcd; |
| srv->prev_eweight = srv->eweight; |
| srv->prev_state = srv->state; |
| if (srv->state & SRV_BACKUP) |
| bck += srv->eweight; |
| else |
| act += srv->eweight; |
| } |
| |
| /* this is the largest map we will ever need for this servers list */ |
| if (act < bck) |
| act = bck; |
| |
| if (!act) |
| act = 1; |
| |
| p->lbprm.map.srv = (struct server **)calloc(act, sizeof(struct server *)); |
| /* recounts servers and their weights */ |
| p->lbprm.map.state = LB_MAP_RECALC; |
| recount_servers(p); |
| update_backend_weight(p); |
| recalc_server_map(p); |
| } |
| |
| /* |
| * This function tries to find a running server with free connection slots for |
| * the proxy <px> following the round-robin method. |
| * If any server is found, it will be returned and px->lbprm.map.rr_idx will be updated |
| * to point to the next server. If no valid server is found, NULL is returned. |
| */ |
| struct server *map_get_server_rr(struct proxy *px, struct server *srvtoavoid) |
| { |
| int newidx, avoididx; |
| struct server *srv, *avoided; |
| |
| if (px->lbprm.tot_weight == 0) |
| return NULL; |
| |
| if (px->lbprm.map.state & LB_MAP_RECALC) |
| recalc_server_map(px); |
| |
| if (px->lbprm.map.rr_idx < 0 || px->lbprm.map.rr_idx >= px->lbprm.tot_weight) |
| px->lbprm.map.rr_idx = 0; |
| newidx = px->lbprm.map.rr_idx; |
| |
| avoided = NULL; |
| avoididx = 0; /* shut a gcc warning */ |
| do { |
| srv = px->lbprm.map.srv[newidx++]; |
| if (!srv->maxconn || srv->cur_sess < srv_dynamic_maxconn(srv)) { |
| /* make sure it is not the server we are try to exclude... */ |
| if (srv != srvtoavoid) { |
| px->lbprm.map.rr_idx = newidx; |
| return srv; |
| } |
| |
| avoided = srv; /* ...but remember that is was selected yet avoided */ |
| avoididx = newidx; |
| } |
| if (newidx == px->lbprm.tot_weight) |
| newidx = 0; |
| } while (newidx != px->lbprm.map.rr_idx); |
| |
| if (avoided) |
| px->lbprm.map.rr_idx = avoididx; |
| |
| /* return NULL or srvtoavoid if found */ |
| return avoided; |
| } |
| |
| /* |
| * This function returns the running server from the map at the location |
| * pointed to by the result of a modulo operation on <hash>. The server map may |
| * be recomputed if required before being looked up. If any server is found, it |
| * will be returned. If no valid server is found, NULL is returned. |
| */ |
| struct server *map_get_server_hash(struct proxy *px, unsigned int hash) |
| { |
| if (px->lbprm.tot_weight == 0) |
| return NULL; |
| |
| if (px->lbprm.map.state & LB_MAP_RECALC) |
| recalc_server_map(px); |
| |
| return px->lbprm.map.srv[hash % px->lbprm.tot_weight]; |
| } |
| |
| |
| /* |
| * Local variables: |
| * c-indent-level: 8 |
| * c-basic-offset: 8 |
| * End: |
| */ |