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/*
* Task management functions.
*
* Copyright 2000-2008 Willy Tarreau <w@1wt.eu>
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version
* 2 of the License, or (at your option) any later version.
*
*/
#include <common/config.h>
#include <common/eb32tree.h>
#include <common/memory.h>
#include <common/mini-clist.h>
#include <common/standard.h>
#include <common/time.h>
#include <proto/proxy.h>
#include <proto/task.h>
#include <types/task.h>
struct pool_head *pool2_task;
void *run_queue = NULL;
/* Principle of the wait queue.
*
* We want to be able to tell whether an expiration date is before of after the
* current time <now>. We KNOW that expiration dates are never too far apart,
* because they are already computed by adding integer numbers of milliseconds
* to the current date.
* We also know that almost all dates will be in the future, and that a very
* small part of them will be in the past, they are the ones which have expired
* since last time we checked them.
*
* The current implementation uses a wrapping time cut into 3 ranges :
* - previous : those ones are expired by definition
* - current : some are expired, some are not
* - next : none are expired
*
* We use the higher two bits of the timers expressed in ticks (milliseconds)
* to determine which range a timer is in, compared to <now> :
*
* now previous current next0 next1
* [31:30] [31:30] [31:30] [31:30] [31:30]
* 00 11 00 01 10
* 01 00 01 10 11
* 10 01 10 11 00
* 11 10 11 00 01
*
* By definition, <current> is the range containing <now> as well as all timers
* which have the same 2 high bits as <now>, <previous> is the range just
* before, which contains all timers whose high bits equal those of <now> minus
* 1. Last, <next> is composed of the two remaining ranges.
*
* For ease of implementation, the timers will then be stored into 4 queues 0-3
* determined by the 2 higher bits of the timer. The expiration algorithm is
* very simple :
* - expire everything in <previous>=queue[((now>>30)-1)&3]
* - expire from <current>=queue[(now>>30)&3] everything where timer >= now
*
* With this algorithm, it's possible to queue tasks meant to expire 24.8 days
* in the future, and still be able to detect events remaining unprocessed for
* the last 12.4 days! Note that the principle might be extended to any number
* of higher bits as long as there is only one range for expired tasks. For
* instance, using the 8 higher bits to index the range, we would have one past
* range of 4.6 hours (24 bits in ms), and 254 ranges in the future totalizing
* 49.3 days. This would eat more memory for a very little added benefit.
*
* Also, in order to maintain the ability to perform time comparisons, it is
* recommended to avoid using the <next1> range above, as values in this range
* may not easily be compared to <now> outside of these functions as it is the
* opposite of the <current> range, and <timer>-<now> may randomly be positive
* or negative. That means we're left with +/- 12 days timers.
*
* To keep timers ordered, we use 4 ebtrees [0..3]. To keep computation low, we
* may use (seconds*1024)+milliseconds, which preserves ordering eventhough we
* can't do real computations on it. Future evolutions could make use of 1024th
* of seconds instead of milliseconds, with the special value 0 avoided (and
* replaced with 1), so that zero indicates the timer is not set.
*/
#define TIMER_TICK_BITS 32
#define TIMER_TREE_BITS 2
#define TIMER_TREES (1 << TIMER_TREE_BITS)
#define TIMER_TREE_SHIFT (TIMER_TICK_BITS - TIMER_TREE_BITS)
#define TIMER_TREE_MASK (TIMER_TREES - 1)
#define TIMER_TICK_MASK ((1U << (TIMER_TICK_BITS-1)) * 2 - 1)
#define TIMER_SIGN_BIT (1 << (TIMER_TICK_BITS - 1))
static struct eb_root timers[TIMER_TREES]; /* trees with MSB 00, 01, 10 and 11 */
/* returns an ordered key based on an expiration date. */
static inline unsigned int timeval_to_ticks(const struct timeval *t)
{
unsigned int key;
key = ((unsigned int)t->tv_sec * 1000) + ((unsigned int)t->tv_usec / 1000);
key &= TIMER_TICK_MASK;
return key;
}
/* returns a tree number based on a ticks value */
static inline unsigned int ticks_to_tree(unsigned int ticks)
{
return (ticks >> TIMER_TREE_SHIFT) & TIMER_TREE_MASK;
}
/* returns a tree number based on an expiration date. */
static inline unsigned int timeval_to_tree(const struct timeval *t)
{
return ticks_to_tree(timeval_to_ticks(t));
}
/* perform minimal intializations, report 0 in case of error, 1 if OK. */
int init_task()
{
memset(&timers, 0, sizeof(timers));
pool2_task = create_pool("task", sizeof(struct task), MEM_F_SHARED);
return pool2_task != NULL;
}
struct task *_task_wakeup(struct task *t)
{
return __task_wakeup(t);
}
/*
* task_queue()
*
* Inserts a task into the wait queue at the position given by its expiration
* date. Note that the task must *not* already be in the wait queue nor in the
* run queue, otherwise unpredictable results may happen. Tasks queued with an
* eternity expiration date are simply returned. Last, tasks must not be queued
* further than the end of the next tree, which is between <now_ms> and
* <now_ms> + TIMER_SIGN_BIT ms (now+12days..24days in 32bit).
*/
struct task *task_queue(struct task *task)
{
if (unlikely(tv_iseternity(&task->expire)))
return task;
task->eb.key = timeval_to_ticks(&task->expire);
#ifdef DEBUG_CHECK_INVALID_EXPIRATION_DATES
if ((task->eb.key - now_ms) & TIMER_SIGN_BIT)
/* we're queuing too far away or in the past (most likely) */
return task;
#endif
eb32_insert(&timers[ticks_to_tree(task->eb.key)], &task->eb);
return task;
}
/*
* Extract all expired timers from the timer queue, and wakes up all
* associated tasks. Returns the date of next event (or eternity).
*
*/
void wake_expired_tasks(struct timeval *next)
{
struct task *task;
struct eb32_node *eb;
unsigned int now_tree;
unsigned int tree;
/* In theory, we should :
* - wake all tasks from the <previous> tree
* - wake all expired tasks from the <current> tree
* - scan <next> trees for next expiration date if not found earlier.
* But we can do all this more easily : we scan all 3 trees before we
* wrap, and wake everything expired from there, then stop on the first
* non-expired entry.
*/
now_tree = ticks_to_tree(now_ms);
tree = (now_tree - 1) & TIMER_TREE_MASK;
do {
eb = eb32_first(&timers[tree]);
while (eb) {
struct eb32_node *next_eb;
task = eb32_entry(eb, struct task, eb);
if ((now_ms - eb->key) & TIMER_SIGN_BIT) {
/* note that we don't need this check for the <previous>
* tree, but it's cheaper than duplicating the code.
*/
*next = task->expire;
return;
}
/* detach the task from the queue */
next_eb = eb32_next(eb);
eb32_delete(eb);
eb = next_eb;
/* and add the task to the run queue */
DLIST_ADD(run_queue, &task->qlist);
task->state = TASK_RUNNING;
}
tree = (tree + 1) & TIMER_TREE_MASK;
} while (((tree - now_tree) & TIMER_TREE_MASK) < TIMER_TREES/2);
/* We have found no task to expire in any tree */
tv_eternity(next);
return;
}
/*
* This does 4 things :
* - wake up all expired tasks
* - call all runnable tasks
* - call maintain_proxies() to enable/disable the listeners
* - return the date of next event in <next> or eternity.
*
*/
void process_runnable_tasks(struct timeval *next)
{
struct timeval temp;
struct task *t;
void *queue;
wake_expired_tasks(next);
/* process each task in the run queue now. Each task may be deleted
* since we only use the run queue's head. Note that any task can be
* woken up by any other task and it will be processed immediately
* after as it will be queued on the run queue's head !
*/
queue = run_queue;
foreach_dlist_item(t, queue, struct task *, qlist) {
DLIST_DEL(&t->qlist);
t->qlist.p = NULL;
t->state = TASK_IDLE;
t->process(t, &temp);
tv_bound(next, &temp);
}
/* maintain all proxies in a consistent state. This should quickly
* become a task because it becomes expensive when there are huge
* numbers of proxies. */
maintain_proxies(&temp);
tv_bound(next, &temp);
return;
}
/*
* Local variables:
* c-indent-level: 8
* c-basic-offset: 8
* End:
*/