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/*
* include/types/connection.h
* This file describes the connection struct and associated constants.
*
* Copyright (C) 2000-2012 Willy Tarreau - w@1wt.eu
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation, version 2.1
* exclusively.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
#ifndef _TYPES_CONNECTION_H
#define _TYPES_CONNECTION_H
#include <stdlib.h>
#include <sys/socket.h>
#include <common/config.h>
/* referenced below */
struct protocol;
struct connection;
struct buffer;
struct pipe;
struct server;
struct proxy;
struct si_applet;
struct task;
struct listener;
/* Polling flags that are manipulated by I/O callbacks and handshake callbacks
* indicate what they expect from a file descriptor at each layer. For each
* direction, we have 2 bits, one stating whether any suspected activity on the
* FD induce a call to the iocb, and another one indicating that the FD has
* already returned EAGAIN and that polling on it is essential before calling
* the iocb again :
* POL ENA state
* 0 0 STOPPED : any activity on this FD is ignored
* 0 1 ENABLED : any (suspected) activity may call the iocb
* 1 0 STOPPED : as above
* 1 1 POLLED : the FD is being polled for activity
*
* - Enabling an I/O event consists in ORing with 1.
* - Stopping an I/O event consists in ANDing with ~1.
* - Polling for an I/O event consists in ORing with ~3.
*
* The last computed state is remembered in CO_FL_CURR_* so that differential
* changes can be applied. For pollers that do not support speculative I/O,
* POLLED is the same as ENABLED and the POL flag can safely be ignored.
*/
/* flags for use in connection->flags */
enum {
CO_FL_NONE = 0x00000000,
CO_FL_ERROR = 0x00000001, /* a fatal error was reported */
CO_FL_CONNECTED = 0x00000002, /* the connection is now established */
CO_FL_WAIT_L4_CONN = 0x00000004, /* waiting for L4 to be connected */
CO_FL_WAIT_L6_CONN = 0x00000008, /* waiting for L6 to be connected (eg: SSL) */
CO_FL_NOTIFY_SI = 0x00000010, /* notify stream interface about changes */
/* flags below are used for connection handshakes */
CO_FL_SI_SEND_PROXY = 0x00000020, /* send a valid PROXY protocol header */
/* below we have all handshake flags grouped into one */
CO_FL_HANDSHAKE = CO_FL_SI_SEND_PROXY,
/* when any of these flags is set, polling is defined by socket-layer
* operations, as opposed to data-layer.
*/
CO_FL_POLL_SOCK = CO_FL_HANDSHAKE | CO_FL_WAIT_L4_CONN | CO_FL_WAIT_L6_CONN,
/* This flag is set if lingering has already been disabled on the connection */
/* These flags are used to report whether the from/to addresses are set or not */
CO_FL_ADDR_FROM_SET = 0x00001000, /* addr.from is set */
CO_FL_ADDR_TO_SET = 0x00002000, /* addr.to is set */
/* These flags are used by data layers to indicate to their iterators
* whether they had to stop due to missing data or missing room. Their
* callers must reset them before calling the data layer handlers.
*/
CO_FL_WAIT_DATA = 0x00004000, /* data source is empty */
CO_FL_WAIT_ROOM = 0x00008000, /* data sink is full */
/* flags used to remember what shutdown have been performed/reported */
CO_FL_DATA_RD_SH = 0x00010000, /* DATA layer was notified about shutr/read0 */
CO_FL_DATA_WR_SH = 0x00020000, /* DATA layer asked for shutw */
CO_FL_SOCK_RD_SH = 0x00040000, /* SOCK layer was notified about shutr/read0 */
CO_FL_SOCK_WR_SH = 0x00080000, /* SOCK layer asked for shutw */
/****** NOTE: do not change the values of the flags below ******/
CO_FL_RD_ENA = 1, CO_FL_RD_POL = 2, CO_FL_WR_ENA = 4, CO_FL_WR_POL = 8,
/* flags describing the DATA layer expectations regarding polling */
CO_FL_DATA_RD_ENA = CO_FL_RD_ENA << 20, /* receiving is allowed */
CO_FL_DATA_RD_POL = CO_FL_RD_POL << 20, /* receiving needs to poll first */
CO_FL_DATA_WR_ENA = CO_FL_WR_ENA << 20, /* sending is desired */
CO_FL_DATA_WR_POL = CO_FL_WR_POL << 20, /* sending needs to poll first */
/* flags describing the SOCK layer expectations regarding polling */
CO_FL_SOCK_RD_ENA = CO_FL_RD_ENA << 24, /* receiving is allowed */
CO_FL_SOCK_RD_POL = CO_FL_RD_POL << 24, /* receiving needs to poll first */
CO_FL_SOCK_WR_ENA = CO_FL_WR_ENA << 24, /* sending is desired */
CO_FL_SOCK_WR_POL = CO_FL_WR_POL << 24, /* sending needs to poll first */
/* flags storing the current polling state */
CO_FL_CURR_RD_ENA = CO_FL_RD_ENA << 28, /* receiving is allowed */
CO_FL_CURR_RD_POL = CO_FL_RD_POL << 28, /* receiving needs to poll first */
CO_FL_CURR_WR_ENA = CO_FL_WR_ENA << 28, /* sending is desired */
CO_FL_CURR_WR_POL = CO_FL_WR_POL << 28, /* sending needs to poll first */
};
/* target types */
enum {
TARG_TYPE_NONE = 0, /* no target set, pointer is NULL by definition */
TARG_TYPE_CLIENT, /* target is a client, pointer is NULL by definition */
TARG_TYPE_PROXY, /* target is a proxy ; use address with the proxy's settings */
TARG_TYPE_SERVER, /* target is a server ; use address with server's and its proxy's settings */
TARG_TYPE_APPLET, /* target is an applet ; use only the applet */
TARG_TYPE_TASK, /* target is a task running an external applet */
};
/* data_ops describes data-layer operations for a connection. They generally
* run over a socket-based control layer, but not always.
*/
struct data_ops {
int (*rcv_buf)(struct connection *conn, struct buffer *buf, int count); /* recv callback */
int (*snd_buf)(struct connection *conn, struct buffer *buf, int flags); /* send callback */
int (*rcv_pipe)(struct connection *conn, struct pipe *pipe, unsigned int count); /* recv-to-pipe callback */
int (*snd_pipe)(struct connection *conn, struct pipe *pipe); /* send-to-pipe callback */
void (*shutr)(struct connection *, int); /* shutr function */
void (*shutw)(struct connection *, int); /* shutw function */
void (*close)(struct connection *); /* close the data channel on the connection */
};
/* app_cb describes read and write callbacks which are called upon detected I/O
* activity at the data layer. These callbacks are supposed to make use of the
* data_ops above to exchange data from/to buffers and pipes.
*/
struct app_cb {
void (*recv)(struct connection *conn); /* application-layer recv callback */
void (*send)(struct connection *conn); /* application-layer send callback */
};
/* a target describes what is on the remote side of the connection. */
struct target {
int type;
union {
void *v; /* pointer value, for any type */
struct proxy *p; /* when type is TARG_TYPE_PROXY */
struct server *s; /* when type is TARG_TYPE_SERVER */
struct si_applet *a; /* when type is TARG_TYPE_APPLET */
struct task *t; /* when type is TARG_TYPE_TASK */
struct listener *l; /* when type is TARG_TYPE_CLIENT */
} ptr;
};
/* This structure describes a connection with its methods and data.
* A connection may be performed to proxy or server via a local or remote
* socket, and can also be made to an internal applet. It can support
* several data schemes (applet, raw, ssl, ...). It can support several
* connection control schemes, generally a protocol for socket-oriented
* connections, but other methods for applets.
*/
struct connection {
const struct data_ops *data; /* operations at the data layer */
const struct protocol *ctrl; /* operations at the socket layer */
const struct app_cb *app_cb; /* application layer callbacks */
union { /* definitions which depend on connection type */
struct { /*** information used by socket-based connections ***/
int fd; /* file descriptor for a stream driver when known */
} sock;
} t;
unsigned int flags; /* CO_F_* */
int data_st; /* data layer state, initialized to zero */
void *data_ctx; /* general purpose pointer, initialized to NULL */
struct target target; /* the target to connect to (server, proxy, applet, ...) */
struct {
struct sockaddr_storage from; /* client address, or address to spoof when connecting to the server */
struct sockaddr_storage to; /* address reached by the client if SN_FRT_ADDR_SET is set, or address to connect to */
} addr; /* addresses of the remote side, client for producer and server for consumer */
};
#endif /* _TYPES_CONNECTION_H */
/*
* Local variables:
* c-indent-level: 8
* c-basic-offset: 8
* End:
*/