blob: 18dc7edf19c285d5600d98145c5b606a20992663 [file] [log] [blame]
Simon Glass0d10f292014-02-27 13:26:17 -07001/*
2 * Copyright (c) 2013 Google, Inc
3 *
4 * SPDX-License-Identifier: GPL-2.0+
5 */
6
7#include <errno.h>
8#include <linux/input.h>
9#include <SDL/SDL.h>
10#include <sound.h>
11#include <asm/state.h>
12
13static struct sdl_info {
14 SDL_Surface *screen;
15 int width;
16 int height;
17 int depth;
18 int pitch;
19 uint frequency;
20 uint audio_pos;
21 uint audio_size;
22 uint8_t *audio_data;
23 bool audio_active;
24 bool inited;
25} sdl;
26
27static void sandbox_sdl_poll_events(void)
28{
29 /*
30 * We don't want to include common.h in this file since it uses
31 * system headers. So add a declation here.
32 */
33 extern void reset_cpu(unsigned long addr);
34 SDL_Event event;
35
36 while (SDL_PollEvent(&event)) {
37 switch (event.type) {
38 case SDL_QUIT:
39 puts("LCD window closed - quitting\n");
40 reset_cpu(1);
41 break;
42 }
43 }
44}
45
46static int sandbox_sdl_ensure_init(void)
47{
48 if (!sdl.inited) {
49 if (SDL_Init(0) < 0) {
50 printf("Unable to initialize SDL: %s\n",
51 SDL_GetError());
52 return -EIO;
53 }
54
55 atexit(SDL_Quit);
56
57 sdl.inited = true;
58 }
59 return 0;
60}
61
62int sandbox_sdl_init_display(int width, int height, int log2_bpp)
63{
64 struct sandbox_state *state = state_get_current();
65 int err;
66
67 if (!width || !state->show_lcd)
68 return 0;
69 err = sandbox_sdl_ensure_init();
70 if (err)
71 return err;
72 if (SDL_InitSubSystem(SDL_INIT_VIDEO) < 0) {
73 printf("Unable to initialize SDL LCD: %s\n", SDL_GetError());
74 return -EPERM;
75 }
76 SDL_WM_SetCaption("U-Boot", "U-Boot");
77
78 sdl.width = width;
79 sdl.height = height;
80 sdl.depth = 1 << log2_bpp;
81 sdl.pitch = sdl.width * sdl.depth / 8;
82 sdl.screen = SDL_SetVideoMode(width, height, 0, 0);
83 sandbox_sdl_poll_events();
84
85 return 0;
86}
87
88int sandbox_sdl_sync(void *lcd_base)
89{
90 SDL_Surface *frame;
91
92 frame = SDL_CreateRGBSurfaceFrom(lcd_base, sdl.width, sdl.height,
93 sdl.depth, sdl.pitch,
94 0x1f << 11, 0x3f << 5, 0x1f << 0, 0);
95 SDL_BlitSurface(frame, NULL, sdl.screen, NULL);
96 SDL_FreeSurface(frame);
97 SDL_UpdateRect(sdl.screen, 0, 0, 0, 0);
98 sandbox_sdl_poll_events();
99
100 return 0;
101}
102
103#define NONE (-1)
104#define NUM_SDL_CODES (SDLK_UNDO + 1)
105
106static int16_t sdl_to_keycode[NUM_SDL_CODES] = {
107 /* 0 */
108 NONE, NONE, NONE, NONE, NONE,
109 NONE, NONE, NONE, KEY_BACKSPACE, KEY_TAB,
110 NONE, NONE, NONE, KEY_ENTER, NONE,
111 NONE, NONE, NONE, NONE, KEY_POWER, /* use PAUSE as POWER */
112
113 /* 20 */
114 NONE, NONE, NONE, NONE, NONE,
115 NONE, NONE, KEY_ESC, NONE, NONE,
116 NONE, NONE, KEY_SPACE, NONE, NONE,
117 NONE, NONE, NONE, NONE, NONE,
118
119 /* 40 */
120 NONE, NONE, NONE, NONE, KEY_COMMA,
121 KEY_MINUS, KEY_DOT, KEY_SLASH, KEY_0, KEY_1,
122 KEY_2, KEY_3, KEY_4, KEY_5, KEY_6,
123 KEY_7, KEY_8, KEY_9, NONE, KEY_SEMICOLON,
124
125 /* 60 */
126 NONE, KEY_EQUAL, NONE, NONE, NONE,
127 NONE, NONE, NONE, NONE, NONE,
128 NONE, NONE, NONE, NONE, NONE,
129 NONE, NONE, NONE, NONE, NONE,
130
131 /* 80 */
132 NONE, NONE, NONE, NONE, NONE,
133 NONE, NONE, NONE, NONE, NONE,
134 NONE, NONE, KEY_BACKSLASH, NONE, NONE,
135 NONE, KEY_GRAVE, KEY_A, KEY_B, KEY_C,
136
137 /* 100 */
138 KEY_D, KEY_E, KEY_F, KEY_G, KEY_H,
139 KEY_I, KEY_J, KEY_K, KEY_L, KEY_M,
140 KEY_N, KEY_O, KEY_P, KEY_Q, KEY_R,
141 KEY_S, KEY_T, KEY_U, KEY_V, KEY_W,
142
143 /* 120 */
144 KEY_X, KEY_Y, KEY_Z, NONE, NONE,
145 NONE, NONE, KEY_DELETE, NONE, NONE,
146 NONE, NONE, NONE, NONE, NONE,
147 NONE, NONE, NONE, NONE, NONE,
148
149 /* 140 */
150 NONE, NONE, NONE, NONE, NONE,
151 NONE, NONE, NONE, NONE, NONE,
152 NONE, NONE, NONE, NONE, NONE,
153 NONE, NONE, NONE, NONE, NONE,
154
155 /* 160 */
156 NONE, NONE, NONE, NONE, NONE,
157 NONE, NONE, NONE, NONE, NONE,
158 NONE, NONE, NONE, NONE, NONE,
159 NONE, NONE, NONE, NONE, NONE,
160
161 /* 180 */
162 NONE, NONE, NONE, NONE, NONE,
163 NONE, NONE, NONE, NONE, NONE,
164 NONE, NONE, NONE, NONE, NONE,
165 NONE, NONE, NONE, NONE, NONE,
166
167 /* 200 */
168 NONE, NONE, NONE, NONE, NONE,
169 NONE, NONE, NONE, NONE, NONE,
170 NONE, NONE, NONE, NONE, NONE,
171 NONE, NONE, NONE, NONE, NONE,
172
173 /* 220 */
174 NONE, NONE, NONE, NONE, NONE,
175 NONE, NONE, NONE, NONE, NONE,
176 NONE, NONE, NONE, NONE, NONE,
177 NONE, NONE, NONE, NONE, NONE,
178
179 /* 240 */
180 NONE, NONE, NONE, NONE, NONE,
181 NONE, NONE, NONE, NONE, NONE,
182 NONE, NONE, NONE, NONE, NONE,
183 NONE, KEY_KP0, KEY_KP1, KEY_KP2, KEY_KP3,
184
185 /* 260 */
186 KEY_KP4, KEY_KP5, KEY_KP6, KEY_KP7, KEY_KP8,
187 KEY_KP9, KEY_KPDOT, KEY_KPSLASH, KEY_KPASTERISK, KEY_KPMINUS,
188 KEY_KPPLUS, KEY_KPENTER, KEY_KPEQUAL, KEY_UP, KEY_DOWN,
189 KEY_RIGHT, KEY_LEFT, KEY_INSERT, KEY_HOME, KEY_END,
190
191 /* 280 */
192 KEY_PAGEUP, KEY_PAGEDOWN, KEY_F1, KEY_F2, KEY_F3,
193 KEY_F4, KEY_F5, KEY_F6, KEY_F7, KEY_F8,
194 KEY_F9, KEY_F10, KEY_F11, KEY_F12, NONE,
195 NONE, NONE, NONE, NONE, NONE,
196
197 /* 300 */
198 KEY_NUMLOCK, KEY_CAPSLOCK, KEY_SCROLLLOCK, KEY_RIGHTSHIFT,
199 KEY_LEFTSHIFT,
200 KEY_RIGHTCTRL, KEY_LEFTCTRL, KEY_RIGHTALT, KEY_LEFTALT, KEY_RIGHTMETA,
201 KEY_LEFTMETA, NONE, KEY_FN, NONE, KEY_COMPOSE,
202 NONE, KEY_PRINT, KEY_SYSRQ, KEY_PAUSE, NONE,
203
204 /* 320 */
205 NONE, NONE, NONE,
206};
207
208int sandbox_sdl_scan_keys(int key[], int max_keys)
209{
210 Uint8 *keystate;
211 int i, count;
212
213 sandbox_sdl_poll_events();
214 keystate = SDL_GetKeyState(NULL);
215 for (i = count = 0; i < NUM_SDL_CODES; i++) {
216 if (count >= max_keys)
217 break;
218 else if (keystate[i])
219 key[count++] = sdl_to_keycode[i];
220 }
221
222 return count;
223}
224
225int sandbox_sdl_key_pressed(int keycode)
226{
227 int key[8]; /* allow up to 8 keys to be pressed at once */
228 int count;
229 int i;
230
231 count = sandbox_sdl_scan_keys(key, sizeof(key) / sizeof(key[0]));
232 for (i = 0; i < count; i++) {
233 if (key[i] == keycode)
234 return 0;
235 }
236
237 return -ENOENT;
238}
239
240void sandbox_sdl_fill_audio(void *udata, Uint8 *stream, int len)
241{
242 int avail;
243
244 avail = sdl.audio_size - sdl.audio_pos;
245 if (avail < len)
246 len = avail;
247
248 SDL_MixAudio(stream, sdl.audio_data + sdl.audio_pos, len,
249 SDL_MIX_MAXVOLUME);
250 sdl.audio_pos += len;
251
252 /* Loop if we are at the end */
253 if (sdl.audio_pos == sdl.audio_size)
254 sdl.audio_pos = 0;
255}
256
257int sandbox_sdl_sound_init(void)
258{
259 SDL_AudioSpec wanted;
260
261 if (sandbox_sdl_ensure_init())
262 return -1;
263
264 if (sdl.audio_active)
265 return 0;
266
267 /*
268 * At present all sandbox sounds crash. This is probably due to
269 * symbol name conflicts with U-Boot. We can remove the malloc()
270 * probles with:
271 *
272 * #define USE_DL_PREFIX
273 *
274 * and get this:
275 *
276 * Assertion 'e->pollfd->fd == e->fd' failed at pulse/mainloop.c:676,
277 * function dispatch_pollfds(). Aborting.
278 *
279 * The right solution is probably to make U-Boot's names private or
280 * link os.c and sdl.c against their libraries before liking with
281 * U-Boot. TBD. For now sound is disabled.
282 */
283 printf("(Warning: sandbox sound disabled)\n");
284 return 0;
285
286 /* Set the audio format */
287 wanted.freq = 22050;
288 wanted.format = AUDIO_S16;
289 wanted.channels = 1; /* 1 = mono, 2 = stereo */
290 wanted.samples = 1024; /* Good low-latency value for callback */
291 wanted.callback = sandbox_sdl_fill_audio;
292 wanted.userdata = NULL;
293
294 sdl.audio_size = sizeof(uint16_t) * wanted.freq;
295 sdl.audio_data = malloc(sdl.audio_size);
296 if (!sdl.audio_data) {
297 printf("%s: Out of memory\n", __func__);
298 return -1;
299 }
300 sdl.audio_pos = 0;
301
302 if (SDL_InitSubSystem(SDL_INIT_AUDIO) < 0) {
303 printf("Unable to initialize SDL audio: %s\n", SDL_GetError());
304 goto err;
305 }
306
307 /* Open the audio device, forcing the desired format */
308 if (SDL_OpenAudio(&wanted, NULL) < 0) {
309 printf("Couldn't open audio: %s\n", SDL_GetError());
310 goto err;
311 }
312 sdl.audio_active = true;
313
314 return 0;
315
316err:
317 free(sdl.audio_data);
318 return -1;
319}
320
321int sandbox_sdl_sound_start(uint frequency)
322{
323 if (!sdl.audio_active)
324 return -1;
325 sdl.frequency = frequency;
326 sound_create_square_wave((unsigned short *)sdl.audio_data,
327 sdl.audio_size, frequency);
328 sdl.audio_pos = 0;
329 SDL_PauseAudio(0);
330
331 return 0;
332}
333
334int sandbox_sdl_sound_stop(void)
335{
336 if (!sdl.audio_active)
337 return -1;
338 SDL_PauseAudio(1);
339
340 return 0;
341}