blob: 1027b59e7326b8d99e5748ceb514e1dff4460452 [file] [log] [blame]
Tom Rini10e47792018-05-06 17:58:06 -04001/* SPDX-License-Identifier: GPL-2.0+ */
Simon Glass0d10f292014-02-27 13:26:17 -07002/*
3 * Copyright (c) 2013 Google, Inc
Simon Glass0d10f292014-02-27 13:26:17 -07004 */
5
6#ifndef __SANDBOX_SDL_H
7#define __SANDBOX_SDL_H
8
9#include <errno.h>
10
11#ifdef CONFIG_SANDBOX_SDL
12
13/**
14 * sandbox_sdl_init_display() - Set up SDL video ready for use
15 *
16 * @width: Window width in pixels
17 * @height Window height in pixels
18 * @log2_bpp: Log to base 2 of the number of bits per pixel. So a 32bpp
19 * display will pass 5, since 2*5 = 32
20 * @return 0 if OK, -ENODEV if no device, -EIO if SDL failed to initialize
21 * and -EPERM if the video failed to come up.
22 */
23int sandbox_sdl_init_display(int width, int height, int log2_bpp);
24
25/**
26 * sandbox_sdl_sync() - Sync current U-Boot LCD frame buffer to SDL
27 *
28 * This must be called periodically to update the screen for SDL so that the
29 * user can see it.
30 *
31 * @lcd_base: Base of frame buffer
32 * @return 0 if screen was updated, -ENODEV is there is no screen.
33 */
34int sandbox_sdl_sync(void *lcd_base);
35
36/**
37 * sandbox_sdl_scan_keys() - scan for pressed keys
38 *
39 * Works out which keys are pressed and returns a list
40 *
41 * @key: Array to receive keycodes
42 * @max_keys: Size of array
43 * @return number of keycodes found, 0 if none, -ENODEV if no keyboard
44 */
45int sandbox_sdl_scan_keys(int key[], int max_keys);
46
47/**
48 * sandbox_sdl_key_pressed() - check if a particular key is pressed
49 *
50 * @keycode: Keycode to check (KEY_... - see include/linux/input.h
51 * @return 0 if pressed, -ENOENT if not pressed. -ENODEV if keybord not
52 * available,
53 */
54int sandbox_sdl_key_pressed(int keycode);
55
56/**
Simon Glassab6dbe62018-12-10 10:37:47 -070057 * sandbox_sdl_sound_play() - Play a sound
Simon Glass0d10f292014-02-27 13:26:17 -070058 *
Simon Glassab6dbe62018-12-10 10:37:47 -070059 * @data: Data to play (typically 16-bit)
60 * @count: Number of bytes in data
Simon Glass0d10f292014-02-27 13:26:17 -070061 */
Simon Glassab6dbe62018-12-10 10:37:47 -070062int sandbox_sdl_sound_play(const void *data, uint count);
Simon Glass0d10f292014-02-27 13:26:17 -070063
64/**
65 * sandbox_sdl_sound_stop() - stop playing a sound
66 *
67 * @return 0 if OK, -ENODEV if no sound is available
68 */
69int sandbox_sdl_sound_stop(void);
70
71/**
Simon Glass0d10f292014-02-27 13:26:17 -070072 * sandbox_sdl_sound_init() - set up the sound system
73 *
Simon Glass658a8742018-12-10 10:37:50 -070074 * @rate: Sample rate to use
75 * @channels: Number of channels to use (1=mono, 2=stereo)
Simon Glass0d10f292014-02-27 13:26:17 -070076 * @return 0 if OK, -ENODEV if no sound is available
77 */
Simon Glass658a8742018-12-10 10:37:50 -070078int sandbox_sdl_sound_init(int rate, int channels);
Simon Glass0d10f292014-02-27 13:26:17 -070079
80#else
81static inline int sandbox_sdl_init_display(int width, int height,
82 int log2_bpp)
83{
84 return -ENODEV;
85}
86
87static inline int sandbox_sdl_sync(void *lcd_base)
88{
89 return -ENODEV;
90}
91
92static inline int sandbox_sdl_scan_keys(int key[], int max_keys)
93{
94 return -ENODEV;
95}
96
97static inline int sandbox_sdl_key_pressed(int keycode)
98{
99 return -ENODEV;
100}
101
102static inline int sandbox_sdl_sound_start(uint frequency)
103{
104 return -ENODEV;
105}
106
Simon Glassab6dbe62018-12-10 10:37:47 -0700107int sandbox_sdl_sound_play(const void *data, uint count)
108{
109 return -ENODEV;
110}
111
Simon Glass0d10f292014-02-27 13:26:17 -0700112static inline int sandbox_sdl_sound_stop(void)
113{
114 return -ENODEV;
115}
116
Simon Glass658a8742018-12-10 10:37:50 -0700117int sandbox_sdl_sound_init(int rate, int channels)
Simon Glass0d10f292014-02-27 13:26:17 -0700118{
119 return -ENODEV;
120}
121
122#endif
123
124#endif