Tom Rini | 53633a8 | 2024-02-29 12:33:36 -0500 | [diff] [blame] | 1 | // SPDX-License-Identifier: GPL-2.0-or-later |
| 2 | /* |
| 3 | * arch/powerpc/boot/dts/wii.dts |
| 4 | * |
| 5 | * Nintendo Wii platform device tree source |
| 6 | * Copyright (C) 2008-2009 The GameCube Linux Team |
| 7 | * Copyright (C) 2008,2009 Albert Herranz |
| 8 | */ |
| 9 | |
| 10 | /dts-v1/; |
| 11 | #include <dt-bindings/gpio/gpio.h> |
| 12 | #include <dt-bindings/input/input.h> |
| 13 | |
| 14 | /* |
| 15 | * This is commented-out for now. |
| 16 | * Until a later patch is merged, the kernel can use only the first |
| 17 | * contiguous RAM range and will BUG() if the memreserve is outside |
| 18 | * that range. |
| 19 | */ |
| 20 | /*/memreserve/ 0x10000000 0x0004000;*/ /* DSP RAM */ |
| 21 | |
| 22 | / { |
| 23 | model = "nintendo,wii"; |
| 24 | compatible = "nintendo,wii"; |
| 25 | #address-cells = <1>; |
| 26 | #size-cells = <1>; |
| 27 | |
| 28 | chosen { |
| 29 | bootargs = "root=/dev/mmcblk0p2 rootwait udbg-immortal"; |
| 30 | }; |
| 31 | |
| 32 | memory { |
| 33 | device_type = "memory"; |
| 34 | reg = <0x00000000 0x01800000 /* MEM1 24MB 1T-SRAM */ |
| 35 | 0x10000000 0x04000000>; /* MEM2 64MB GDDR3 */ |
| 36 | }; |
| 37 | |
| 38 | cpus { |
| 39 | #address-cells = <1>; |
| 40 | #size-cells = <0>; |
| 41 | |
| 42 | PowerPC,broadway@0 { |
| 43 | device_type = "cpu"; |
| 44 | reg = <0>; |
| 45 | clock-frequency = <729000000>; /* 729MHz */ |
| 46 | bus-frequency = <243000000>; /* 243MHz core-to-bus 3x */ |
| 47 | timebase-frequency = <60750000>; /* 243MHz / 4 */ |
| 48 | i-cache-line-size = <32>; |
| 49 | d-cache-line-size = <32>; |
| 50 | i-cache-size = <32768>; |
| 51 | d-cache-size = <32768>; |
| 52 | }; |
| 53 | }; |
| 54 | |
| 55 | /* devices contained in the hollywood chipset */ |
| 56 | hollywood { |
| 57 | #address-cells = <1>; |
| 58 | #size-cells = <1>; |
| 59 | compatible = "nintendo,hollywood"; |
| 60 | ranges = <0x0c000000 0x0c000000 0x01000000 |
| 61 | 0x0d000000 0x0d000000 0x00800000 |
| 62 | 0x0d800000 0x0d800000 0x00800000>; |
| 63 | interrupt-parent = <&PIC0>; |
| 64 | |
| 65 | video@c002000 { |
| 66 | compatible = "nintendo,hollywood-vi", |
| 67 | "nintendo,flipper-vi"; |
| 68 | reg = <0x0c002000 0x100>; |
| 69 | interrupts = <8>; |
| 70 | }; |
| 71 | |
| 72 | processor-interface@c003000 { |
| 73 | compatible = "nintendo,hollywood-pi", |
| 74 | "nintendo,flipper-pi"; |
| 75 | reg = <0x0c003000 0x100>; |
| 76 | |
| 77 | PIC0: pic0 { |
| 78 | #interrupt-cells = <1>; |
| 79 | compatible = "nintendo,flipper-pic"; |
| 80 | interrupt-controller; |
| 81 | }; |
| 82 | }; |
| 83 | |
| 84 | dsp@c005000 { |
| 85 | #address-cells = <1>; |
| 86 | #size-cells = <1>; |
| 87 | compatible = "nintendo,hollywood-dsp", |
| 88 | "nintendo,flipper-dsp"; |
| 89 | reg = <0x0c005000 0x200>; |
| 90 | interrupts = <6>; |
| 91 | }; |
| 92 | |
| 93 | gamepad-controller@d006400 { |
| 94 | compatible = "nintendo,hollywood-si", |
| 95 | "nintendo,flipper-si"; |
| 96 | reg = <0x0d006400 0x100>; |
| 97 | interrupts = <3>; |
| 98 | }; |
| 99 | |
| 100 | audio@c006c00 { |
| 101 | compatible = "nintendo,hollywood-ai", |
| 102 | "nintendo,flipper-ai"; |
| 103 | reg = <0x0d006c00 0x20>; |
| 104 | interrupts = <6>; |
| 105 | }; |
| 106 | |
| 107 | /* External Interface bus */ |
| 108 | exi@d006800 { |
| 109 | compatible = "nintendo,hollywood-exi", |
| 110 | "nintendo,flipper-exi"; |
| 111 | reg = <0x0d006800 0x40>; |
| 112 | virtual-reg = <0x0d006800>; |
| 113 | interrupts = <4>; |
| 114 | }; |
| 115 | |
| 116 | usb@d040000 { |
| 117 | compatible = "nintendo,hollywood-usb-ehci", |
| 118 | "usb-ehci"; |
| 119 | reg = <0x0d040000 0x100>; |
| 120 | interrupts = <4>; |
| 121 | interrupt-parent = <&PIC1>; |
| 122 | }; |
| 123 | |
| 124 | usb@d050000 { |
| 125 | compatible = "nintendo,hollywood-usb-ohci", |
| 126 | "usb-ohci"; |
| 127 | reg = <0x0d050000 0x100>; |
| 128 | interrupts = <5>; |
| 129 | interrupt-parent = <&PIC1>; |
| 130 | }; |
| 131 | |
| 132 | usb@d060000 { |
| 133 | compatible = "nintendo,hollywood-usb-ohci", |
| 134 | "usb-ohci"; |
| 135 | reg = <0x0d060000 0x100>; |
| 136 | interrupts = <6>; |
| 137 | interrupt-parent = <&PIC1>; |
| 138 | }; |
| 139 | |
| 140 | sd@d070000 { |
| 141 | compatible = "nintendo,hollywood-sdhci", |
| 142 | "sdhci"; |
| 143 | reg = <0x0d070000 0x200>; |
| 144 | interrupts = <7>; |
| 145 | interrupt-parent = <&PIC1>; |
| 146 | }; |
| 147 | |
| 148 | sdio@d080000 { |
| 149 | compatible = "nintendo,hollywood-sdhci", |
| 150 | "sdhci"; |
| 151 | reg = <0x0d080000 0x200>; |
| 152 | interrupts = <8>; |
| 153 | interrupt-parent = <&PIC1>; |
| 154 | }; |
| 155 | |
| 156 | ipc@d000000 { |
| 157 | compatible = "nintendo,hollywood-ipc"; |
| 158 | reg = <0x0d000000 0x10>; |
| 159 | interrupts = <30>; |
| 160 | interrupt-parent = <&PIC1>; |
| 161 | }; |
| 162 | |
| 163 | PIC1: pic1@d800030 { |
| 164 | #interrupt-cells = <1>; |
| 165 | compatible = "nintendo,hollywood-pic"; |
| 166 | reg = <0x0d800030 0x10>; |
| 167 | interrupt-controller; |
| 168 | interrupts = <14>; |
| 169 | }; |
| 170 | |
| 171 | srnprot@d800060 { |
| 172 | compatible = "nintendo,hollywood-srnprot"; |
| 173 | reg = <0x0d800060 0x4>; |
| 174 | }; |
| 175 | |
| 176 | GPIO: gpio@d8000c0 { |
| 177 | #gpio-cells = <2>; |
| 178 | compatible = "nintendo,hollywood-gpio"; |
| 179 | reg = <0x0d8000c0 0x40>; |
| 180 | gpio-controller; |
| 181 | ngpios = <24>; |
| 182 | |
| 183 | gpio-line-names = |
| 184 | "POWER", "SHUTDOWN", "FAN", "DC_DC", |
| 185 | "DI_SPIN", "SLOT_LED", "EJECT_BTN", "SLOT_IN", |
| 186 | "SENSOR_BAR", "DO_EJECT", "EEP_CS", "EEP_CLK", |
| 187 | "EEP_MOSI", "EEP_MISO", "AVE_SCL", "AVE_SDA", |
| 188 | "DEBUG0", "DEBUG1", "DEBUG2", "DEBUG3", |
| 189 | "DEBUG4", "DEBUG5", "DEBUG6", "DEBUG7"; |
| 190 | |
| 191 | interrupt-controller; |
| 192 | #interrupt-cells = <2>; |
| 193 | interrupts = <10>; |
| 194 | interrupt-parent = <&PIC1>; |
| 195 | |
| 196 | /* |
| 197 | * This is commented out while a standard binding |
| 198 | * for i2c over gpio is defined. |
| 199 | */ |
| 200 | /* |
| 201 | i2c-video { |
| 202 | #address-cells = <1>; |
| 203 | #size-cells = <0>; |
| 204 | compatible = "i2c-gpio"; |
| 205 | |
| 206 | gpios = <&GPIO 15 0 |
| 207 | &GPIO 14 0>; |
| 208 | clock-frequency = <250000>; |
| 209 | no-clock-stretching; |
| 210 | scl-is-open-drain; |
| 211 | sda-is-open-drain; |
| 212 | sda-enforce-dir; |
| 213 | |
| 214 | AVE: audio-video-encoder@70 { |
| 215 | compatible = "nintendo,wii-audio-video-encoder"; |
| 216 | reg = <0x70>; |
| 217 | }; |
| 218 | }; |
| 219 | */ |
| 220 | }; |
| 221 | |
| 222 | control@d800100 { |
| 223 | compatible = "nintendo,hollywood-control"; |
| 224 | /* |
| 225 | * Both the address and length are wrong, according to |
| 226 | * Wiibrew this should be <0x0d800000 0x400>, but it |
| 227 | * requires refactoring the PIC1, GPIO and OTP nodes |
| 228 | * before changing that. |
| 229 | */ |
| 230 | reg = <0x0d800100 0xa0>; |
| 231 | }; |
| 232 | |
| 233 | otp@d8001ec { |
| 234 | compatible = "nintendo,hollywood-otp"; |
| 235 | reg = <0x0d8001ec 0x8>; |
| 236 | }; |
| 237 | |
| 238 | disk@d806000 { |
| 239 | compatible = "nintendo,hollywood-di"; |
| 240 | reg = <0x0d806000 0x40>; |
| 241 | interrupts = <2>; |
| 242 | }; |
| 243 | }; |
| 244 | |
| 245 | gpio-leds { |
| 246 | compatible = "gpio-leds"; |
| 247 | |
| 248 | /* This is the blue LED in the disk drive slot */ |
| 249 | drive-slot { |
| 250 | label = "wii:blue:drive_slot"; |
| 251 | gpios = <&GPIO 5 GPIO_ACTIVE_HIGH>; |
| 252 | panic-indicator; |
| 253 | }; |
| 254 | }; |
| 255 | |
| 256 | gpio-keys { |
| 257 | compatible = "gpio-keys"; |
| 258 | |
| 259 | power { |
| 260 | label = "Power Button"; |
| 261 | gpios = <&GPIO 0 GPIO_ACTIVE_HIGH>; |
| 262 | linux,code = <KEY_POWER>; |
| 263 | }; |
| 264 | |
| 265 | eject { |
| 266 | label = "Eject Button"; |
| 267 | gpios = <&GPIO 6 GPIO_ACTIVE_HIGH>; |
| 268 | linux,code = <KEY_EJECTCD>; |
| 269 | }; |
| 270 | }; |
| 271 | }; |
| 272 | |