blob: 6feeda3ba83ec42674f589f4dbd4fb1e3948774d [file] [log] [blame]
Wei Ni6555e692012-10-17 13:24:50 +00001/*
2 * (C) Copyright 2010
3 * NVIDIA Corporation <www.nvidia.com>
4 *
Wolfgang Denkd79de1d2013-07-08 09:37:19 +02005 * SPDX-License-Identifier: GPL-2.0+
Wei Ni6555e692012-10-17 13:24:50 +00006 */
7
8#ifndef __ASM_ARCH_TEGRA_DISPLAY_H
9#define __ASM_ARCH_TEGRA_DISPLAY_H
10
11#include <asm/arch/dc.h>
12#include <fdtdec.h>
Simon Glass95036172015-01-05 20:05:35 -070013#include <asm/gpio.h>
Wei Ni6555e692012-10-17 13:24:50 +000014
15/* This holds information about a window which can be displayed */
16struct disp_ctl_win {
17 enum win_color_depth_id fmt; /* Color depth/format */
18 unsigned bpp; /* Bits per pixel */
19 phys_addr_t phys_addr; /* Physical address in memory */
20 unsigned x; /* Horizontal address offset (bytes) */
21 unsigned y; /* Veritical address offset (bytes) */
22 unsigned w; /* Width of source window */
23 unsigned h; /* Height of source window */
24 unsigned stride; /* Number of bytes per line */
25 unsigned out_x; /* Left edge of output window (col) */
26 unsigned out_y; /* Top edge of output window (row) */
27 unsigned out_w; /* Width of output window in pixels */
28 unsigned out_h; /* Height of output window in pixels */
29};
30
31#define FDT_LCD_TIMINGS 4
32
33enum {
34 FDT_LCD_TIMING_REF_TO_SYNC,
35 FDT_LCD_TIMING_SYNC_WIDTH,
36 FDT_LCD_TIMING_BACK_PORCH,
37 FDT_LCD_TIMING_FRONT_PORCH,
38
39 FDT_LCD_TIMING_COUNT,
40};
41
42enum lcd_cache_t {
43 FDT_LCD_CACHE_OFF = 0,
44 FDT_LCD_CACHE_WRITE_THROUGH = 1 << 0,
45 FDT_LCD_CACHE_WRITE_BACK = 1 << 1,
46 FDT_LCD_CACHE_FLUSH = 1 << 2,
47 FDT_LCD_CACHE_WRITE_BACK_FLUSH = FDT_LCD_CACHE_WRITE_BACK |
48 FDT_LCD_CACHE_FLUSH,
49};
50
51/* Information about the display controller */
52struct fdt_disp_config {
53 int valid; /* config is valid */
54 int width; /* width in pixels */
55 int height; /* height in pixels */
56 int bpp; /* number of bits per pixel */
57
58 /*
59 * log2 of number of bpp, in general, unless it bpp is 24 in which
60 * case this field holds 24 also! This is a U-Boot thing.
61 */
62 int log2_bpp;
63 struct disp_ctlr *disp; /* Display controller to use */
64 fdt_addr_t frame_buffer; /* Address of frame buffer */
65 unsigned pixel_clock; /* Pixel clock in Hz */
66 uint horiz_timing[FDT_LCD_TIMING_COUNT]; /* Horizontal timing */
67 uint vert_timing[FDT_LCD_TIMING_COUNT]; /* Vertical timing */
68 int panel_node; /* node offset of panel information */
69};
70
71/* Information about the LCD panel */
72struct fdt_panel_config {
73 int pwm_channel; /* PWM channel to use for backlight */
74 enum lcd_cache_t cache_type;
75
Simon Glass95036172015-01-05 20:05:35 -070076 struct gpio_desc backlight_en; /* GPIO for backlight enable */
77 struct gpio_desc lvds_shutdown; /* GPIO for lvds shutdown */
78 struct gpio_desc backlight_vdd; /* GPIO for backlight vdd */
79 struct gpio_desc panel_vdd; /* GPIO for panel vdd */
Wei Ni6555e692012-10-17 13:24:50 +000080 /*
81 * Panel required timings
82 * Timing 1: delay between panel_vdd-rise and data-rise
83 * Timing 2: delay between data-rise and backlight_vdd-rise
84 * Timing 3: delay between backlight_vdd and pwm-rise
85 * Timing 4: delay between pwm-rise and backlight_en-rise
86 */
87 uint panel_timings[FDT_LCD_TIMINGS];
88};
89
90/**
91 * Register a new display based on device tree configuration.
92 *
93 * The frame buffer can be positioned by U-Boot or overriden by the fdt.
94 * You should pass in the U-Boot address here, and check the contents of
95 * struct fdt_disp_config to see what was actually chosen.
96 *
97 * @param blob Device tree blob
98 * @param default_lcd_base Default address of LCD frame buffer
99 * @return 0 if ok, -1 on error (unsupported bits per pixel)
100 */
101int tegra_display_probe(const void *blob, void *default_lcd_base);
102
103/**
104 * Return the current display configuration
105 *
106 * @return pointer to display configuration, or NULL if there is no valid
107 * config
108 */
109struct fdt_disp_config *tegra_display_get_config(void);
110
111/**
112 * Perform the next stage of the LCD init if it is time to do so.
113 *
114 * LCD init can be time-consuming because of the number of delays we need
115 * while waiting for the backlight power supply, etc. This function can
116 * be called at various times during U-Boot operation to advance the
117 * initialization of the LCD to the next stage if sufficient time has
118 * passed since the last stage. It keeps track of what stage it is up to
119 * and the time that it is permitted to move to the next stage.
120 *
121 * The final call should have wait=1 to complete the init.
122 *
123 * @param blob fdt blob containing LCD information
124 * @param wait 1 to wait until all init is complete, and then return
125 * 0 to return immediately, potentially doing nothing if it is
126 * not yet time for the next init.
127 */
128int tegra_lcd_check_next_stage(const void *blob, int wait);
129
130/**
131 * Set up the maximum LCD size so we can size the frame buffer.
132 *
133 * @param blob fdt blob containing LCD information
134 */
135void tegra_lcd_early_init(const void *blob);
136
137#endif /*__ASM_ARCH_TEGRA_DISPLAY_H*/