| /* SPDX-License-Identifier: GPL-2.0+ */ |
| /* |
| * Copyright (C) 2014 Freescale Semiconductor |
| */ |
| |
| #include "qbman_private.h" |
| #include <fsl-mc/fsl_qbman_portal.h> |
| #include <fsl-mc/fsl_dpaa_fd.h> |
| |
| /* All QBMan command and result structures use this "valid bit" encoding */ |
| #define QB_VALID_BIT ((uint32_t)0x80) |
| |
| /* Management command result codes */ |
| #define QBMAN_MC_RSLT_OK 0xf0 |
| |
| #define QBMAN_VER_4_0_DQRR_SIZE 4 |
| #define QBMAN_VER_4_1_DQRR_SIZE 8 |
| |
| /* --------------------- */ |
| /* portal data structure */ |
| /* --------------------- */ |
| |
| struct qbman_swp { |
| const struct qbman_swp_desc *desc; |
| /* The qbman_sys (ie. arch/OS-specific) support code can put anything it |
| * needs in here. */ |
| struct qbman_swp_sys sys; |
| /* Management commands */ |
| struct { |
| #ifdef QBMAN_CHECKING |
| enum swp_mc_check { |
| swp_mc_can_start, /* call __qbman_swp_mc_start() */ |
| swp_mc_can_submit, /* call __qbman_swp_mc_submit() */ |
| swp_mc_can_poll, /* call __qbman_swp_mc_result() */ |
| } check; |
| #endif |
| uint32_t valid_bit; /* 0x00 or 0x80 */ |
| } mc; |
| /* Push dequeues */ |
| uint32_t sdq; |
| /* Volatile dequeues */ |
| struct { |
| /* VDQCR supports a "1 deep pipeline", meaning that if you know |
| * the last-submitted command is already executing in the |
| * hardware (as evidenced by at least 1 valid dequeue result), |
| * you can write another dequeue command to the register, the |
| * hardware will start executing it as soon as the |
| * already-executing command terminates. (This minimises latency |
| * and stalls.) With that in mind, this "busy" variable refers |
| * to whether or not a command can be submitted, not whether or |
| * not a previously-submitted command is still executing. In |
| * other words, once proof is seen that the previously-submitted |
| * command is executing, "vdq" is no longer "busy". |
| */ |
| atomic_t busy; |
| uint32_t valid_bit; /* 0x00 or 0x80 */ |
| /* We need to determine when vdq is no longer busy. This depends |
| * on whether the "busy" (last-submitted) dequeue command is |
| * targeting DQRR or main-memory, and detected is based on the |
| * presence of the dequeue command's "token" showing up in |
| * dequeue entries in DQRR or main-memory (respectively). Debug |
| * builds will, when submitting vdq commands, verify that the |
| * dequeue result location is not already equal to the command's |
| * token value. */ |
| struct ldpaa_dq *storage; /* NULL if DQRR */ |
| uint32_t token; |
| } vdq; |
| /* DQRR */ |
| struct { |
| uint32_t next_idx; |
| uint32_t valid_bit; |
| uint8_t dqrr_size; |
| } dqrr; |
| }; |
| |
| /* -------------------------- */ |
| /* portal management commands */ |
| /* -------------------------- */ |
| |
| /* Different management commands all use this common base layer of code to issue |
| * commands and poll for results. The first function returns a pointer to where |
| * the caller should fill in their MC command (though they should ignore the |
| * verb byte), the second function commits merges in the caller-supplied command |
| * verb (which should not include the valid-bit) and submits the command to |
| * hardware, and the third function checks for a completed response (returns |
| * non-NULL if only if the response is complete). */ |
| void *qbman_swp_mc_start(struct qbman_swp *p); |
| void qbman_swp_mc_submit(struct qbman_swp *p, void *cmd, uint32_t cmd_verb); |
| void *qbman_swp_mc_result(struct qbman_swp *p); |
| |
| /* Wraps up submit + poll-for-result */ |
| static inline void *qbman_swp_mc_complete(struct qbman_swp *swp, void *cmd, |
| uint32_t cmd_verb) |
| { |
| int loopvar; |
| |
| qbman_swp_mc_submit(swp, cmd, cmd_verb); |
| DBG_POLL_START(loopvar); |
| do { |
| DBG_POLL_CHECK(loopvar); |
| cmd = qbman_swp_mc_result(swp); |
| } while (!cmd); |
| return cmd; |
| } |
| |
| /* ------------ */ |
| /* qb_attr_code */ |
| /* ------------ */ |
| |
| /* This struct locates a sub-field within a QBMan portal (CENA) cacheline which |
| * is either serving as a configuration command or a query result. The |
| * representation is inherently little-endian, as the indexing of the words is |
| * itself little-endian in nature and layerscape is little endian for anything |
| * that crosses a word boundary too (64-bit fields are the obvious examples). |
| */ |
| struct qb_attr_code { |
| unsigned int word; /* which uint32_t[] array member encodes the field */ |
| unsigned int lsoffset; /* encoding offset from ls-bit */ |
| unsigned int width; /* encoding width. (bool must be 1.) */ |
| }; |
| |
| /* Macros to define codes */ |
| #define QB_CODE(a, b, c) { a, b, c} |
| |
| /* decode a field from a cacheline */ |
| static inline uint32_t qb_attr_code_decode(const struct qb_attr_code *code, |
| const uint32_t *cacheline) |
| { |
| return d32_uint32_t(code->lsoffset, code->width, cacheline[code->word]); |
| } |
| |
| /* encode a field to a cacheline */ |
| static inline void qb_attr_code_encode(const struct qb_attr_code *code, |
| uint32_t *cacheline, uint32_t val) |
| { |
| cacheline[code->word] = |
| r32_uint32_t(code->lsoffset, code->width, cacheline[code->word]) |
| | e32_uint32_t(code->lsoffset, code->width, val); |
| } |
| |
| static inline void qb_attr_code_encode_64(const struct qb_attr_code *code, |
| uint64_t *cacheline, uint64_t val) |
| { |
| cacheline[code->word / 2] = val; |
| } |
| |
| /* ---------------------- */ |
| /* Descriptors/cachelines */ |
| /* ---------------------- */ |
| |
| /* To avoid needless dynamic allocation, the driver API often gives the caller |
| * a "descriptor" type that the caller can instantiate however they like. |
| * Ultimately though, it is just a cacheline of binary storage (or something |
| * smaller when it is known that the descriptor doesn't need all 64 bytes) for |
| * holding pre-formatted pieces of hardware commands. The performance-critical |
| * code can then copy these descriptors directly into hardware command |
| * registers more efficiently than trying to construct/format commands |
| * on-the-fly. The API user sees the descriptor as an array of 32-bit words in |
| * order for the compiler to know its size, but the internal details are not |
| * exposed. The following macro is used within the driver for converting *any* |
| * descriptor pointer to a usable array pointer. The use of a macro (instead of |
| * an inline) is necessary to work with different descriptor types and to work |
| * correctly with const and non-const inputs (and similarly-qualified outputs). |
| */ |
| #define qb_cl(d) (&(d)->dont_manipulate_directly[0]) |