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/* SPDX-License-Identifier: GPL-2.0 */
/*
* Device properties, a temporary data structure for adding to ACPI code
*
* Copyright 2019 Google LLC
* Mostly taken from coreboot file acpi_device.h
*/
#ifndef __ACPI_DP_H
#define __ACPI_DP_H
struct acpi_ctx;
#include <acpi/acpi_device.h>
/*
* Writing Device Properties objects via _DSD
*
* This is described in ACPI 6.3 section 6.2.5
*
* This provides a structure to handle nested device-specific data which ends
* up in a _DSD table.
*
* https://www.kernel.org/doc/html/latest/firmware-guide/acpi/DSD-properties-rules.html
* https://uefi.org/sites/default/files/resources/_DSD-device-properties-UUID.pdf
* https://uefi.org/sites/default/files/resources/_DSD-hierarchical-data-extension-UUID-v1.1.pdf
*
* The Device Property Hierarchy can be multiple levels deep with multiple
* children possible in each level. In order to support this flexibility
* the device property hierarchy must be built up before being written out.
*
* For example:
*
* Child table with string and integer:
* struct acpi_dp *child = acpi_dp_new_table("CHLD");
* acpi_dp_add_string(child, "childstring", "CHILD");
* acpi_dp_add_integer(child, "childint", 100);
*
* _DSD table with integer and gpio and child pointer:
* struct acpi_dp *dsd = acpi_dp_new_table("_DSD");
* acpi_dp_add_integer(dsd, "number1", 1);
* acpi_dp_add_gpio(dsd, "gpio", "\_SB.PCI0.GPIO", 0, 0, 1);
* acpi_dp_add_child(dsd, "child", child);
*
* Write entries into SSDT and clean up resources:
* acpi_dp_write(dsd);
*
* Name(_DSD, Package() {
* ToUUID("daffd814-6eba-4d8c-8a91-bc9bbf4aa301")
* Package() {
* Package() { "gpio", Package() { \_SB.PCI0.GPIO, 0, 0, 0 } }
* Package() { "number1", 1 }
* }
* ToUUID("dbb8e3e6-5886-4ba6-8795-1319f52a966b")
* Package() {
* Package() { "child", CHLD }
* }
* }
* Name(CHLD, Package() {
* ToUUID("daffd814-6eba-4d8c-8a91-bc9bbf4aa301")
* Package() {
* Package() { "childstring", "CHILD" }
* Package() { "childint", 100 }
* }
* }
*/
#define ACPI_DP_UUID "daffd814-6eba-4d8c-8a91-bc9bbf4aa301"
#define ACPI_DP_CHILD_UUID "dbb8e3e6-5886-4ba6-8795-1319f52a966b"
/**
* enum acpi_dp_type - types of device property objects
*
* These refer to the types defined by struct acpi_dp below
*
* @ACPI_DP_TYPE_UNKNOWN: Unknown / do not use
* @ACPI_DP_TYPE_INTEGER: Integer value (u64) in @integer
* @ACPI_DP_TYPE_STRING: String value in @string
* @ACPI_DP_TYPE_REFERENCE: Reference to another object, with value in @string
* @ACPI_DP_TYPE_TABLE: Type for a top-level table which may have children
* @ACPI_DP_TYPE_ARRAY: Array of items with first item in @array and following
* items linked from that item's @next
* @ACPI_DP_TYPE_CHILD: Child object, with siblings in that child's @next
*/
enum acpi_dp_type {
ACPI_DP_TYPE_UNKNOWN,
ACPI_DP_TYPE_INTEGER,
ACPI_DP_TYPE_STRING,
ACPI_DP_TYPE_REFERENCE,
ACPI_DP_TYPE_TABLE,
ACPI_DP_TYPE_ARRAY,
ACPI_DP_TYPE_CHILD,
};
/**
* struct acpi_dp - ACPI device properties
*
* @type: Table type
* @name: Name of object, typically _DSD but could be CHLD for a child object.
* This can be NULL if there is no name
* @next: Next object in list (next array element or next sibling)
* @child: Pointer to first child, if @type == ACPI_DP_TYPE_CHILD, else NULL
* @array: First array element, if @type == ACPI_DP_TYPE_ARRAY, else NULL
* @integer: Integer value of the property, if @type == ACPI_DP_TYPE_INTEGER
* @string: String value of the property, if @type == ACPI_DP_TYPE_STRING;
* child name if @type == ACPI_DP_TYPE_CHILD;
* reference name if @type == ACPI_DP_TYPE_REFERENCE;
*/
struct acpi_dp {
enum acpi_dp_type type;
const char *name;
struct acpi_dp *next;
union {
struct acpi_dp *child;
struct acpi_dp *array;
};
union {
u64 integer;
const char *string;
};
};
/**
* acpi_dp_new_table() - Start a new Device Property table
*
* @ref: ACPI reference (e.g. "_DSD")
* @return pointer to table, or NULL if out of memory
*/
struct acpi_dp *acpi_dp_new_table(const char *ref);
/**
* acpi_dp_add_integer() - Add integer Device Property
*
* A new node is added to the end of the property list of @dp
*
* @dp: Table to add this property to
* @name: Name of property, or NULL for none
* @value: Integer value
* @return pointer to new node, or NULL if out of memory
*/
struct acpi_dp *acpi_dp_add_integer(struct acpi_dp *dp, const char *name,
u64 value);
/**
* acpi_dp_add_string() - Add string Device Property
*
* A new node is added to the end of the property list of @dp
*
* @dp: Table to add this property to
* @name: Name of property, or NULL for none
* @string: String value
* @return pointer to new node, or NULL if out of memory
*/
struct acpi_dp *acpi_dp_add_string(struct acpi_dp *dp, const char *name,
const char *string);
/**
* acpi_dp_add_reference() - Add reference Device Property
*
* A new node is added to the end of the property list of @dp
*
* @dp: Table to add this property to
* @name: Name of property, or NULL for none
* @reference: Reference value
* @return pointer to new node, or NULL if out of memory
*/
struct acpi_dp *acpi_dp_add_reference(struct acpi_dp *dp, const char *name,
const char *reference);
/**
* acpi_dp_add_array() - Add array Device Property
*
* A new node is added to the end of the property list of @dp, with the array
* attached to that.
*
* @dp: Table to add this property to
* @name: Name of property, or NULL for none
* @return pointer to new node, or NULL if out of memory
*/
struct acpi_dp *acpi_dp_add_array(struct acpi_dp *dp, struct acpi_dp *array);
/**
* acpi_dp_add_integer_array() - Add an array of integers
*
* A new node is added to the end of the property list of @dp, with the array
* attached to that. Each element of the array becomes a new node.
*
* @dp: Table to add this property to
* @name: Name of property, or NULL for none
* @return pointer to new array node, or NULL if out of memory
*/
struct acpi_dp *acpi_dp_add_integer_array(struct acpi_dp *dp, const char *name,
u64 *array, int len);
/**
* acpi_dp_add_child() - Add a child table of Device Properties
*
* A new node is added as a child of @dp
*
* @dp: Table to add this child to
* @name: Name of child, or NULL for none
* @child: Child node to add
* @return pointer to new child node, or NULL if out of memory
*/
struct acpi_dp *acpi_dp_add_child(struct acpi_dp *dp, const char *name,
struct acpi_dp *child);
/**
* acpi_dp_add_gpio() - Add a GPIO to a list of Device Properties
*
* A new node is added to the end of the property list of @dp, with the
* GPIO properties added to the the new node
*
* @dp: Table to add this property to
* @name: Name of property
* @ref: Reference to device with a _CRS containing GpioIO or GpioInt
* @index: Index of the GPIO resource in _CRS starting from zero
* @pin: Pin in the GPIO resource, typically zero
* @polarity: GPIO polarity. Note that ACPI_IRQ_ACTIVE_BOTH is not supported
* @return pointer to new node, or NULL if out of memory
*/
struct acpi_dp *acpi_dp_add_gpio(struct acpi_dp *dp, const char *name,
const char *ref, int index, int pin,
enum acpi_irq_polarity polarity);
/**
* acpi_dp_write() - Write Device Property hierarchy and clean up resources
*
* This writes the table using acpigen and then frees it
*
* @ctx: ACPI context
* @table: Table to write
* @return 0 if OK, -ve on error
*/
int acpi_dp_write(struct acpi_ctx *ctx, struct acpi_dp *table);
#endif