Daniel Boulby | ec24928 | 2018-09-19 13:55:47 +0100 | [diff] [blame] | 1 | /* |
| 2 | * Copyright (c) 2015-2018, ARM Limited and Contributors. All rights reserved. |
| 3 | * |
| 4 | * SPDX-License-Identifier: BSD-3-Clause |
| 5 | */ |
| 6 | |
| 7 | #include <asm_macros.S> |
| 8 | #include <assert_macros.S> |
| 9 | #include <console.h> |
| 10 | |
| 11 | .globl console_register |
| 12 | .globl console_unregister |
| 13 | .globl console_is_registered |
| 14 | .globl console_set_scope |
| 15 | .globl console_switch_state |
| 16 | .globl console_putc |
| 17 | .globl console_getc |
| 18 | .globl console_flush |
| 19 | |
| 20 | /* |
| 21 | * The console list pointer is in the data section and not in |
| 22 | * .bss even though it is zero-init. In particular, this allows |
| 23 | * the console functions to start using this variable before |
| 24 | * the runtime memory is initialized for images which do not |
| 25 | * need to copy the .data section from ROM to RAM. |
| 26 | */ |
| 27 | .section .data.console_list ; .align 2 |
| 28 | console_list: .word 0x0 |
| 29 | .section .data.console_state ; .align 0 |
| 30 | console_state: .byte CONSOLE_FLAG_BOOT |
| 31 | |
| 32 | /* ----------------------------------------------- |
| 33 | * int console_register(console_t *console) |
| 34 | * Function to insert a new console structure into |
| 35 | * the console list. Should usually be called by |
| 36 | * console_<driver>_register implementations. The |
| 37 | * data structure passed will be taken over by the |
| 38 | * console framework and *MUST* be allocated in |
| 39 | * persistent memory (e.g. the data section). |
| 40 | * In : r0 - address of console_t structure |
| 41 | * Out: r0 - Always 1 (for easier tail calling) |
| 42 | * Clobber list: r0, r1 |
| 43 | * ----------------------------------------------- |
| 44 | */ |
| 45 | func console_register |
| 46 | push {r6, lr} |
| 47 | #if ENABLE_ASSERTIONS |
| 48 | /* Assert that r0 isn't a NULL pointer */ |
| 49 | cmp r0, #0 |
| 50 | ASM_ASSERT(ne) |
| 51 | /* Assert that the struct isn't in the stack */ |
| 52 | ldr r1, =__STACKS_START__ |
| 53 | cmp r0, r1 |
| 54 | blo not_on_stack |
| 55 | ldr r1, =__STACKS_END__ |
| 56 | cmp r0, r1 |
| 57 | ASM_ASSERT(hs) |
| 58 | not_on_stack: |
| 59 | /* Assert that this struct isn't in the list */ |
| 60 | mov r1, r0 /* Preserve r0 and lr */ |
| 61 | bl console_is_registered |
| 62 | cmp r0, #0 |
| 63 | ASM_ASSERT(eq) |
| 64 | mov r0, r1 |
| 65 | #endif /* ENABLE_ASSERTIONS */ |
| 66 | ldr r6, =console_list |
| 67 | ldr r1, [r6] /* R1 = first struct in list */ |
| 68 | str r0, [r6] /* list head = new console */ |
| 69 | str r1, [r0, #CONSOLE_T_NEXT] /* new console next ptr = R1 */ |
| 70 | mov r0, #1 |
| 71 | pop {r6, pc} |
| 72 | endfunc console_register |
| 73 | |
| 74 | /* ----------------------------------------------- |
| 75 | * int console_unregister(console_t *console) |
| 76 | * Function to find a specific console in the list |
| 77 | * of currently active consoles and remove it. |
| 78 | * In: r0 - address of console_t struct to remove |
| 79 | * Out: r0 - removed address, or NULL if not found |
| 80 | * Clobber list: r0, r1 |
| 81 | * ----------------------------------------------- |
| 82 | */ |
| 83 | func console_unregister |
| 84 | #if ENABLE_ASSERTIONS |
| 85 | /* Assert that r0 isn't a NULL pointer */ |
| 86 | cmp r0, #0 |
| 87 | ASM_ASSERT(ne) |
| 88 | #endif /* ENABLE_ASSERTIONS */ |
| 89 | push {r6} |
| 90 | ldr r6, =console_list /* R6 = ptr to first struct */ |
| 91 | ldr r1, [r6] /* R1 = first struct */ |
| 92 | |
| 93 | unregister_loop: |
| 94 | cmp r1, #0 |
| 95 | beq unregister_not_found |
| 96 | cmp r0, r1 |
| 97 | beq unregister_found |
| 98 | ldr r6, [r6] /* R6 = next ptr of struct */ |
| 99 | ldr r1, [r6] /* R1 = next struct */ |
| 100 | b unregister_loop |
| 101 | |
| 102 | unregister_found: |
| 103 | ldr r1, [r1] /* R1 = next struct */ |
| 104 | str r1, [r6] /* prev->next = cur->next */ |
| 105 | pop {r6} |
| 106 | bx lr |
| 107 | |
| 108 | unregister_not_found: |
| 109 | mov r0, #0 /* return NULL if not found */ |
| 110 | pop {r6} |
| 111 | bx lr |
| 112 | endfunc console_unregister |
| 113 | |
| 114 | /* ----------------------------------------------- |
| 115 | * int console_is_registered(console_t *console) |
| 116 | * Function to detect if a specific console is |
| 117 | * registered or not. |
| 118 | * In: r0 - address of console_t struct to remove |
| 119 | * Out: r0 - 1 if it is registered, 0 if not. |
| 120 | * Clobber list: r0 |
| 121 | * ----------------------------------------------- |
| 122 | */ |
| 123 | func console_is_registered |
| 124 | #if ENABLE_ASSERTIONS |
| 125 | /* Assert that r0 isn't a NULL pointer */ |
| 126 | cmp r0, #0 |
| 127 | ASM_ASSERT(ne) |
| 128 | #endif /* ENABLE_ASSERTIONS */ |
| 129 | push {r6} |
| 130 | ldr r6, =console_list |
| 131 | ldr r6, [r6] /* R6 = first console struct */ |
| 132 | check_registered_loop: |
| 133 | cmp r6, #0 /* Check if end of list */ |
| 134 | beq console_not_registered |
| 135 | cmp r0, r6 /* Check if the pointers are different */ |
| 136 | beq console_registered |
| 137 | ldr r6, [r6, #CONSOLE_T_NEXT] /* Get pointer to next struct */ |
| 138 | b check_registered_loop |
| 139 | console_not_registered: |
| 140 | mov r0, #0 |
| 141 | pop {r6} |
| 142 | bx lr |
| 143 | console_registered: |
| 144 | mov r0, #1 |
| 145 | pop {r6} |
| 146 | bx lr |
| 147 | endfunc console_is_registered |
| 148 | |
| 149 | /* ----------------------------------------------- |
| 150 | * void console_switch_state(unsigned int new_state) |
| 151 | * Function to switch the current console state. |
| 152 | * The console state determines which of the |
| 153 | * registered consoles are actually used at a time. |
| 154 | * In : r0 - global console state to move to |
| 155 | * Clobber list: r0, r1 |
| 156 | * ----------------------------------------------- |
| 157 | */ |
| 158 | func console_switch_state |
| 159 | ldr r1, =console_state |
| 160 | strb r0, [r1] |
| 161 | bx lr |
| 162 | endfunc console_switch_state |
| 163 | |
| 164 | /* ----------------------------------------------- |
| 165 | * void console_set_scope(console_t *console, |
| 166 | * unsigned int scope) |
| 167 | * Function to update the states that a given console |
| 168 | * may be active in. |
| 169 | * In : r0 - pointer to console_t struct |
| 170 | * : r1 - new active state mask |
| 171 | * Clobber list: r0, r1, r2 |
| 172 | * ----------------------------------------------- |
| 173 | */ |
| 174 | func console_set_scope |
| 175 | #if ENABLE_ASSERTIONS |
| 176 | ands r2, r1, #~CONSOLE_FLAG_SCOPE_MASK |
| 177 | ASM_ASSERT(eq) |
| 178 | #endif /* ENABLE_ASSERTIONS */ |
| 179 | ldr r2, [r0, #CONSOLE_T_FLAGS] |
| 180 | and r2, r2, #~CONSOLE_FLAG_SCOPE_MASK |
| 181 | orr r2, r2, r1 |
| 182 | str r2, [r0, #CONSOLE_T_FLAGS] |
| 183 | bx lr |
| 184 | endfunc console_set_scope |
| 185 | |
| 186 | /* --------------------------------------------- |
| 187 | * int console_putc(int c) |
| 188 | * Function to output a character. Calls all |
| 189 | * active console's putc() handlers in succession. |
| 190 | * In : r0 - character to be printed |
| 191 | * Out: r0 - printed character on success, or < 0 |
| 192 | if at least one console had an error |
| 193 | * Clobber list : r0, r1, r2 |
| 194 | * --------------------------------------------- |
| 195 | */ |
| 196 | func console_putc |
| 197 | push {r4-r6, lr} |
| 198 | mov r5, #ERROR_NO_VALID_CONSOLE /* R5 = current return value */ |
| 199 | mov r4, r0 /* R4 = character to print */ |
| 200 | ldr r6, =console_list |
| 201 | ldr r6, [r6] /* R6 = first console struct */ |
| 202 | |
| 203 | putc_loop: |
| 204 | cmp r6, #0 |
| 205 | beq putc_done |
| 206 | ldr r1, =console_state |
| 207 | ldrb r1, [r1] |
| 208 | ldr r2, [r6, #CONSOLE_T_FLAGS] |
| 209 | tst r1, r2 |
| 210 | beq putc_continue |
| 211 | ldr r2, [r6, #CONSOLE_T_PUTC] |
| 212 | cmp r2, #0 |
| 213 | beq putc_continue |
| 214 | mov r0, r4 |
| 215 | mov r1, r6 |
| 216 | blx r2 |
| 217 | cmp r5, #ERROR_NO_VALID_CONSOLE /* update R5 if it's NOVALID */ |
| 218 | cmpne r0, #0 /* else update it if R0 < 0 */ |
| 219 | movlt r5, r0 |
| 220 | putc_continue: |
| 221 | ldr r6, [r6] /* R6 = next struct */ |
| 222 | b putc_loop |
| 223 | |
| 224 | putc_done: |
| 225 | mov r0, r5 |
| 226 | pop {r4-r6, pc} |
| 227 | endfunc console_putc |
| 228 | |
| 229 | /* --------------------------------------------- |
| 230 | * int console_getc(void) |
| 231 | * Function to get a character from any console. |
| 232 | * Keeps looping through all consoles' getc() |
| 233 | * handlers until one of them returns a |
| 234 | * character, then stops iterating and returns |
| 235 | * that character to the caller. Will stop looping |
| 236 | * if all active consoles report real errors |
| 237 | * (other than just not having a char available). |
| 238 | * Out : r0 - read character, or < 0 on error |
| 239 | * Clobber list : r0, r1 |
| 240 | * --------------------------------------------- |
| 241 | */ |
| 242 | func console_getc |
| 243 | push {r5-r6, lr} |
| 244 | getc_try_again: |
| 245 | mov r5, #ERROR_NO_VALID_CONSOLE /* R5 = current return value */ |
| 246 | ldr r6, =console_list |
| 247 | ldr r6, [r6] /* R6 = first console struct */ |
| 248 | cmp r6, #0 |
| 249 | bne getc_loop |
| 250 | mov r0, r5 /* If no consoles registered */ |
| 251 | pop {r5-r6, pc} /* return immediately. */ |
| 252 | |
| 253 | getc_loop: |
| 254 | ldr r0, =console_state |
| 255 | ldrb r0, [r0] |
| 256 | ldr r1, [r6, #CONSOLE_T_FLAGS] |
| 257 | tst r0, r1 |
| 258 | beq getc_continue |
| 259 | ldr r1, [r6, #CONSOLE_T_GETC] |
| 260 | cmp r1, #0 |
| 261 | beq getc_continue |
| 262 | mov r0, r6 |
| 263 | blx r1 |
| 264 | cmp r0, #0 /* if R0 >= 0: return */ |
| 265 | bge getc_found |
| 266 | cmp r5, #ERROR_NO_PENDING_CHAR /* may update R5 (NOCHAR has */ |
| 267 | movne r5, r0 /* precedence vs real errors) */ |
| 268 | getc_continue: |
| 269 | ldr r6, [r6] /* R6 = next struct */ |
| 270 | cmp r6, #0 |
| 271 | bne getc_loop |
| 272 | cmp r5, #ERROR_NO_PENDING_CHAR /* Keep scanning if at least */ |
| 273 | beq getc_try_again /* one console returns NOCHAR */ |
| 274 | mov r0, r5 |
| 275 | |
| 276 | getc_found: |
| 277 | pop {r5-r6, pc} |
| 278 | endfunc console_getc |
| 279 | |
| 280 | /* --------------------------------------------- |
| 281 | * int console_flush(void) |
| 282 | * Function to force a write of all buffered |
| 283 | * data that hasn't been output. Calls all |
| 284 | * console's flush() handlers in succession. |
| 285 | * Out: r0 - 0 on success, < 0 if at least one error |
| 286 | * Clobber list : r0, r1, r2 |
| 287 | * --------------------------------------------- |
| 288 | */ |
| 289 | func console_flush |
| 290 | push {r5-r6, lr} |
| 291 | mov r5, #ERROR_NO_VALID_CONSOLE /* R5 = current return value */ |
| 292 | ldr r6, =console_list |
| 293 | ldr r6, [r6] /* R6 = first console struct */ |
| 294 | |
| 295 | flush_loop: |
| 296 | cmp r6, #0 |
| 297 | beq flush_done |
| 298 | ldr r1, =console_state |
| 299 | ldrb r1, [r1] |
| 300 | ldr r2, [r6, #CONSOLE_T_FLAGS] |
| 301 | tst r1, r2 |
| 302 | beq flush_continue |
| 303 | ldr r1, [r6, #CONSOLE_T_FLUSH] |
| 304 | cmp r1, #0 |
| 305 | beq flush_continue |
| 306 | mov r0, r6 |
| 307 | blx r1 |
| 308 | cmp r5, #ERROR_NO_VALID_CONSOLE /* update R5 if it's NOVALID */ |
| 309 | cmpne r0, #0 /* else update it if R0 < 0 */ |
| 310 | movlt r5, r0 |
| 311 | flush_continue: |
| 312 | ldr r6, [r6] /* R6 = next struct */ |
| 313 | b flush_loop |
| 314 | |
| 315 | flush_done: |
| 316 | mov r0, r5 |
| 317 | pop {r5-r6, pc} |
| 318 | endfunc console_flush |