Varun Wadekar | c9e8f3a | 2019-08-21 13:47:58 -0700 | [diff] [blame] | 1 | /* |
| 2 | * Copyright (c) 2019, NVIDIA Corporation. All rights reserved. |
| 3 | * |
| 4 | * SPDX-License-Identifier: BSD-3-Clause |
| 5 | */ |
| 6 | |
| 7 | #ifndef SPE_H |
| 8 | #define SPE_H |
| 9 | |
| 10 | #include <stdint.h> |
| 11 | |
| 12 | #include <drivers/console.h> |
| 13 | |
Varun Wadekar | c9e8f3a | 2019-08-21 13:47:58 -0700 | [diff] [blame] | 14 | /* |
| 15 | * Initialize a new spe console instance and register it with the console |
| 16 | * framework. The |console| pointer must point to storage that will be valid |
| 17 | * for the lifetime of the console, such as a global or static local variable. |
| 18 | * Its contents will be reinitialized from scratch. |
| 19 | */ |
| 20 | int console_spe_register(uintptr_t baseaddr, uint32_t clock, uint32_t baud, |
Andre Przywara | abe890f | 2020-01-25 00:58:35 +0000 | [diff] [blame] | 21 | console_t *console); |
Varun Wadekar | c9e8f3a | 2019-08-21 13:47:58 -0700 | [diff] [blame] | 22 | |
| 23 | #endif /* SPE_H */ |