| /* |
| * Copyright (c) 2013-2014, ARM Limited and Contributors. All rights reserved. |
| * |
| * Redistribution and use in source and binary forms, with or without |
| * modification, are permitted provided that the following conditions are met: |
| * |
| * Redistributions of source code must retain the above copyright notice, this |
| * list of conditions and the following disclaimer. |
| * |
| * Redistributions in binary form must reproduce the above copyright notice, |
| * this list of conditions and the following disclaimer in the documentation |
| * and/or other materials provided with the distribution. |
| * |
| * Neither the name of ARM nor the names of its contributors may be used |
| * to endorse or promote products derived from this software without specific |
| * prior written permission. |
| * |
| * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" |
| * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
| * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE |
| * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE |
| * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR |
| * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF |
| * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS |
| * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN |
| * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) |
| * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE |
| * POSSIBILITY OF SUCH DAMAGE. |
| */ |
| |
| #include <arch_helpers.h> |
| #include <assert.h> |
| #include <bl_common.h> |
| #include <console.h> |
| #include <mmio.h> |
| #include <platform.h> |
| #include <platform_def.h> |
| #include "fvp_def.h" |
| #include "fvp_private.h" |
| |
| /******************************************************************************* |
| * Declarations of linker defined symbols which will help us find the layout |
| * of trusted SRAM |
| ******************************************************************************/ |
| extern unsigned long __COHERENT_RAM_START__; |
| extern unsigned long __COHERENT_RAM_END__; |
| |
| extern unsigned long __BL1_RAM_START__; |
| extern unsigned long __BL1_RAM_END__; |
| |
| /* |
| * The next 2 constants identify the extents of the coherent memory region. |
| * These addresses are used by the MMU setup code and therefore they must be |
| * page-aligned. It is the responsibility of the linker script to ensure that |
| * __COHERENT_RAM_START__ and __COHERENT_RAM_END__ linker symbols refer to |
| * page-aligned addresses. |
| */ |
| #define BL1_COHERENT_RAM_BASE (unsigned long)(&__COHERENT_RAM_START__) |
| #define BL1_COHERENT_RAM_LIMIT (unsigned long)(&__COHERENT_RAM_END__) |
| |
| #define BL1_RAM_BASE (unsigned long)(&__BL1_RAM_START__) |
| #define BL1_RAM_LIMIT (unsigned long)(&__BL1_RAM_END__) |
| |
| |
| /* Data structure which holds the extents of the trusted SRAM for BL1*/ |
| static meminfo_t bl1_tzram_layout; |
| |
| meminfo_t *bl1_plat_sec_mem_layout(void) |
| { |
| return &bl1_tzram_layout; |
| } |
| |
| /******************************************************************************* |
| * Perform any BL1 specific platform actions. |
| ******************************************************************************/ |
| void bl1_early_platform_setup(void) |
| { |
| const unsigned long bl1_ram_base = BL1_RAM_BASE; |
| const unsigned long bl1_ram_limit = BL1_RAM_LIMIT; |
| const unsigned long tzram_limit = TZRAM_BASE + TZRAM_SIZE; |
| |
| /* Initialize the console to provide early debug support */ |
| console_init(PL011_UART0_BASE); |
| |
| /* |
| * Calculate how much ram is BL1 using & how much remains free. |
| * This also includes a rudimentary mechanism to detect whether |
| * the BL1 data is loaded at the top or bottom of memory. |
| * TODO: add support for discontigous chunks of free ram if |
| * needed. Might need dynamic memory allocation support |
| * et al. |
| */ |
| bl1_tzram_layout.total_base = TZRAM_BASE; |
| bl1_tzram_layout.total_size = TZRAM_SIZE; |
| |
| if (bl1_ram_limit == tzram_limit) { |
| /* BL1 has been loaded at the top of memory. */ |
| bl1_tzram_layout.free_base = TZRAM_BASE; |
| bl1_tzram_layout.free_size = bl1_ram_base - TZRAM_BASE; |
| } else { |
| /* BL1 has been loaded at the bottom of memory. */ |
| bl1_tzram_layout.free_base = bl1_ram_limit; |
| bl1_tzram_layout.free_size = |
| tzram_limit - bl1_ram_limit; |
| } |
| |
| /* Initialize the platform config for future decision making */ |
| fvp_config_setup(); |
| } |
| |
| /******************************************************************************* |
| * Function which will evaluate how much of the trusted ram has been gobbled |
| * up by BL1 and return the base and size of whats available for loading BL2. |
| * Its called after coherency and the MMU have been turned on. |
| ******************************************************************************/ |
| void bl1_platform_setup(void) |
| { |
| /* Initialise the IO layer and register platform IO devices */ |
| fvp_io_setup(); |
| } |
| |
| |
| /******************************************************************************* |
| * Perform the very early platform specific architecture setup here. At the |
| * moment this only does basic initialization. Later architectural setup |
| * (bl1_arch_setup()) does not do anything platform specific. |
| ******************************************************************************/ |
| void bl1_plat_arch_setup(void) |
| { |
| fvp_cci_setup(); |
| |
| fvp_configure_mmu_el3(bl1_tzram_layout.total_base, |
| bl1_tzram_layout.total_size, |
| TZROM_BASE, |
| TZROM_BASE + TZROM_SIZE, |
| BL1_COHERENT_RAM_BASE, |
| BL1_COHERENT_RAM_LIMIT); |
| } |
| |
| |
| /******************************************************************************* |
| * Before calling this function BL2 is loaded in memory and its entrypoint |
| * is set by load_image. This is a placeholder for the platform to change |
| * the entrypoint of BL2 and set SPSR and security state. |
| * On FVP we are only setting the security state, entrypoint |
| ******************************************************************************/ |
| void bl1_plat_set_bl2_ep_info(image_info_t *bl2_image, |
| entry_point_info_t *bl2_ep) |
| { |
| SET_SECURITY_STATE(bl2_ep->h.attr, SECURE); |
| bl2_ep->spsr = SPSR_64(MODE_EL1, MODE_SP_ELX, DISABLE_ALL_EXCEPTIONS); |
| } |