| # |
| # Copyright (c) 2013-2014, ARM Limited and Contributors. All rights reserved. |
| # |
| # Redistribution and use in source and binary forms, with or without |
| # modification, are permitted provided that the following conditions are met: |
| # |
| # Redistributions of source code must retain the above copyright notice, this |
| # list of conditions and the following disclaimer. |
| # |
| # Redistributions in binary form must reproduce the above copyright notice, |
| # this list of conditions and the following disclaimer in the documentation |
| # and/or other materials provided with the distribution. |
| # |
| # Neither the name of ARM nor the names of its contributors may be used |
| # to endorse or promote products derived from this software without specific |
| # prior written permission. |
| # |
| # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" |
| # AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
| # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE |
| # ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE |
| # LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR |
| # CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF |
| # SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS |
| # INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN |
| # CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) |
| # ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE |
| # POSSIBILITY OF SUCH DAMAGE. |
| # |
| |
| vpath %.c plat/${PLAT} \ |
| plat/${PLAT}/${ARCH} \ |
| common \ |
| lib \ |
| arch/${ARCH} \ |
| ${PLAT_BL1_C_VPATH} |
| |
| vpath %.S arch/${ARCH}/cpu \ |
| plat/common/${ARCH} \ |
| plat/${PLAT}/${ARCH} \ |
| include \ |
| lib/arch/${ARCH} \ |
| ${PLAT_BL1_S_VPATH} |
| |
| BL1_OBJS += bl1_arch_setup.o \ |
| bl1_entrypoint.o \ |
| early_exceptions.o \ |
| bl1_main.o \ |
| cpu_helpers.o |
| |
| BL1_ENTRY_POINT := reset_handler |
| BL1_MAPFILE := bl1.map |
| BL1_LINKERFILE := bl1.ld |