blob: 54da735e24d025e1972189f8d0430bdc81434a4c [file] [log] [blame]
/*
* Copyright (c) 2013-2015, ARM Limited and Contributors. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* Redistributions of source code must retain the above copyright notice, this
* list of conditions and the following disclaimer.
*
* Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
*
* Neither the name of ARM nor the names of its contributors may be used
* to endorse or promote products derived from this software without specific
* prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
* ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE
* LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
* POSSIBILITY OF SUCH DAMAGE.
*/
#include <arch.h>
#include <arch_helpers.h>
#include <assert.h>
#include <auth_mod.h>
#include <bl_common.h>
#include <debug.h>
#include <platform.h>
#include <platform_def.h>
#include "bl1_private.h"
static void bl1_load_bl2(void);
/*******************************************************************************
* The next function has a weak definition. Platform specific code can override
* it if it wishes to.
******************************************************************************/
#pragma weak bl1_init_bl2_mem_layout
/*******************************************************************************
* Function that takes a memory layout into which BL2 has been loaded and
* populates a new memory layout for BL2 that ensures that BL1's data sections
* resident in secure RAM are not visible to BL2.
******************************************************************************/
void bl1_init_bl2_mem_layout(const meminfo_t *bl1_mem_layout,
meminfo_t *bl2_mem_layout)
{
const size_t bl1_size = BL1_RAM_LIMIT - BL1_RAM_BASE;
assert(bl1_mem_layout != NULL);
assert(bl2_mem_layout != NULL);
/* Check that BL1's memory is lying outside of the free memory */
assert((BL1_RAM_LIMIT <= bl1_mem_layout->free_base) ||
(BL1_RAM_BASE >= bl1_mem_layout->free_base +
bl1_mem_layout->free_size));
/* Remove BL1 RW data from the scope of memory visible to BL2 */
*bl2_mem_layout = *bl1_mem_layout;
reserve_mem(&bl2_mem_layout->total_base,
&bl2_mem_layout->total_size,
BL1_RAM_BASE,
bl1_size);
flush_dcache_range((unsigned long)bl2_mem_layout, sizeof(meminfo_t));
}
/*******************************************************************************
* Function to perform late architectural and platform specific initialization.
* It also queries the platform to load and run next BL image. Only called
* by the primary cpu after a cold boot.
******************************************************************************/
void bl1_main(void)
{
unsigned int image_id;
/* Announce our arrival */
NOTICE(FIRMWARE_WELCOME_STR);
NOTICE("BL1: %s\n", version_string);
NOTICE("BL1: %s\n", build_message);
INFO("BL1: RAM 0x%lx - 0x%lx\n", BL1_RAM_BASE, BL1_RAM_LIMIT);
#if DEBUG
unsigned long val;
/*
* Ensure that MMU/Caches and coherency are turned on
*/
val = read_sctlr_el3();
assert(val & SCTLR_M_BIT);
assert(val & SCTLR_C_BIT);
assert(val & SCTLR_I_BIT);
/*
* Check that Cache Writeback Granule (CWG) in CTR_EL0 matches the
* provided platform value
*/
val = (read_ctr_el0() >> CTR_CWG_SHIFT) & CTR_CWG_MASK;
/*
* If CWG is zero, then no CWG information is available but we can
* at least check the platform value is less than the architectural
* maximum.
*/
if (val != 0)
assert(CACHE_WRITEBACK_GRANULE == SIZE_FROM_LOG2_WORDS(val));
else
assert(CACHE_WRITEBACK_GRANULE <= MAX_CACHE_LINE_SIZE);
#endif
/* Perform remaining generic architectural setup from EL3 */
bl1_arch_setup();
#if TRUSTED_BOARD_BOOT
/* Initialize authentication module */
auth_mod_init();
#endif /* TRUSTED_BOARD_BOOT */
/* Perform platform setup in BL1. */
bl1_platform_setup();
/* Get the image id of next image to load and run. */
image_id = bl1_plat_get_next_image_id();
if (image_id == BL2_IMAGE_ID)
bl1_load_bl2();
bl1_prepare_next_image(image_id);
}
/*******************************************************************************
* This function locates and loads the BL2 raw binary image in the trusted SRAM.
* Called by the primary cpu after a cold boot.
* TODO: Add support for alternative image load mechanism e.g using virtio/elf
* loader etc.
******************************************************************************/
void bl1_load_bl2(void)
{
image_desc_t *image_desc;
image_info_t *image_info;
entry_point_info_t *ep_info;
meminfo_t *bl1_tzram_layout;
meminfo_t *bl2_tzram_layout;
int err;
/* Get the image descriptor */
image_desc = bl1_plat_get_image_desc(BL2_IMAGE_ID);
assert(image_desc);
/* Get the image info */
image_info = &image_desc->image_info;
/* Get the entry point info */
ep_info = &image_desc->ep_info;
/* Find out how much free trusted ram remains after BL1 load */
bl1_tzram_layout = bl1_plat_sec_mem_layout();
INFO("BL1: Loading BL2\n");
/* Load the BL2 image */
err = load_auth_image(bl1_tzram_layout,
BL2_IMAGE_ID,
image_info->image_base,
image_info,
ep_info);
if (err) {
ERROR("Failed to load BL2 firmware.\n");
plat_error_handler(err);
}
/*
* Create a new layout of memory for BL2 as seen by BL1 i.e.
* tell it the amount of total and free memory available.
* This layout is created at the first free address visible
* to BL2. BL2 will read the memory layout before using its
* memory for other purposes.
*/
bl2_tzram_layout = (meminfo_t *) bl1_tzram_layout->free_base;
bl1_init_bl2_mem_layout(bl1_tzram_layout, bl2_tzram_layout);
ep_info->args.arg1 = (unsigned long)bl2_tzram_layout;
NOTICE("BL1: Booting BL2\n");
VERBOSE("BL1: BL2 memory layout address = 0x%llx\n",
(unsigned long long) bl2_tzram_layout);
}
/*******************************************************************************
* Function called just before handing over to BL31 to inform the user about
* the boot progress. In debug mode, also print details about the BL31 image's
* execution context.
******************************************************************************/
void bl1_print_bl31_ep_info(const entry_point_info_t *bl31_ep_info)
{
NOTICE("BL1: Booting BL3-1\n");
print_entry_point_info(bl31_ep_info);
}
#if SPIN_ON_BL1_EXIT
void print_debug_loop_message(void)
{
NOTICE("BL1: Debug loop, spinning forever\n");
NOTICE("BL1: Please connect the debugger to continue\n");
}
#endif