blob: dd08c5eec44bdc08dc236205e6478c8256e5327e [file] [log] [blame]
/*
* Copyright (c) 2021-2022, ARM Limited. All rights reserved.
*
* SPDX-License-Identifier: BSD-3-Clause
*/
#include <assert.h>
#include <stdbool.h>
#include <stdint.h>
#include <lib/spinlock.h>
#include <plat/common/plat_trng.h>
/*
* # Entropy pool
* Note that the TRNG Firmware interface can request up to 192 bits of entropy
* in a single call or three 64bit words per call. We have 4 words in the pool
* so that when we have 1-63 bits in the pool, and we have a request for
* 192 bits of entropy, we don't have to throw out the leftover 1-63 bits of
* entropy.
*/
#define WORDS_IN_POOL (4)
static uint64_t entropy[WORDS_IN_POOL];
/* index in bits of the first bit of usable entropy */
static uint32_t entropy_bit_index;
/* then number of valid bits in the entropy pool */
static uint32_t entropy_bit_size;
static spinlock_t trng_pool_lock;
#define BITS_PER_WORD (sizeof(entropy[0]) * 8)
#define BITS_IN_POOL (WORDS_IN_POOL * BITS_PER_WORD)
#define ENTROPY_MIN_WORD (entropy_bit_index / BITS_PER_WORD)
#define ENTROPY_FREE_BIT (entropy_bit_size + entropy_bit_index)
#define _ENTROPY_FREE_WORD (ENTROPY_FREE_BIT / BITS_PER_WORD)
#define ENTROPY_FREE_INDEX (_ENTROPY_FREE_WORD % WORDS_IN_POOL)
/* ENTROPY_WORD_INDEX(0) includes leftover bits in the lower bits */
#define ENTROPY_WORD_INDEX(i) ((ENTROPY_MIN_WORD + i) % WORDS_IN_POOL)
/*
* Fill the entropy pool until we have at least as many bits as requested.
* Returns true after filling the pool, and false if the entropy source is out
* of entropy and the pool could not be filled.
* Assumes locks are taken.
*/
static bool trng_fill_entropy(uint32_t nbits)
{
while (nbits > entropy_bit_size) {
bool valid = plat_get_entropy(&entropy[ENTROPY_FREE_INDEX]);
if (valid) {
entropy_bit_size += BITS_PER_WORD;
assert(entropy_bit_size <= BITS_IN_POOL);
} else {
return false;
}
}
return true;
}
/*
* Pack entropy into the out buffer, filling and taking locks as needed.
* Returns true on success, false on failure.
*
* Note: out must have enough space for nbits of entropy
*/
bool trng_pack_entropy(uint32_t nbits, uint64_t *out)
{
bool ret = true;
uint32_t bits_to_discard = nbits;
spin_lock(&trng_pool_lock);
if (!trng_fill_entropy(nbits)) {
ret = false;
goto out;
}
const unsigned int rshift = entropy_bit_index % BITS_PER_WORD;
const unsigned int lshift = BITS_PER_WORD - rshift;
const int to_fill = ((nbits + BITS_PER_WORD - 1) / BITS_PER_WORD);
int word_i;
for (word_i = 0; word_i < to_fill; word_i++) {
/*
* Repack the entropy from the pool into the passed in out
* buffer. This takes lesser bits from the valid upper bits
* of word_i and more bits from the lower bits of (word_i + 1).
*
* I found the following diagram useful. note: `e` represents
* valid entropy, ` ` represents invalid bits (not entropy) and
* `x` represents valid entropy that must not end up in the
* packed word.
*
* |---------entropy pool----------|
* C var |--(word_i + 1)-|----word_i-----|
* bit idx |7 6 5 4 3 2 1 0|7 6 5 4 3 2 1 0|
* [x,x,e,e,e,e,e,e|e,e, , , , , , ]
* | [e,e,e,e,e,e,e,e] |
* | |--out[word_i]--| |
* lshift|---| |--rshift---|
*
* ==== Which is implemented as ====
*
* |---------entropy pool----------|
* C var |--(word_i + 1)-|----word_i-----|
* bit idx |7 6 5 4 3 2 1 0|7 6 5 4 3 2 1 0|
* [x,x,e,e,e,e,e,e|e,e, , , , , , ]
* C expr << lshift >> rshift
* bit idx 5 4 3 2 1 0 7 6
* [e,e,e,e,e,e,0,0|0,0,0,0,0,0,e,e]
* ==== bit-wise or ====
* 5 4 3 2 1 0 7 6
* [e,e,e,e,e,e,e,e]
*/
out[word_i] |= entropy[ENTROPY_WORD_INDEX(word_i)] >> rshift;
/**
* Discarding the used/packed entropy bits from the respective
* words, (word_i) and (word_i+1) as applicable.
* In each iteration of the loop, we pack 64bits of entropy to
* the output buffer. The bits are picked linearly starting from
* 1st word (entropy[0]) till 4th word (entropy[3]) and then
* rolls back (entropy[0]). Discarding of bits is managed
* similarly.
*
* The following diagram illustrates the logic:
*
* |---------entropy pool----------|
* C var |--(word_i + 1)-|----word_i-----|
* bit idx |7 6 5 4 3 2 1 0|7 6 5 4 3 2 1 0|
* [e,e,e,e,e,e,e,e|e,e,0,0,0,0,0,0]
* | [e,e,e,e,e,e,e,e] |
* | |--out[word_i]--| |
* lshift|---| |--rshift---|
* |e,e|0,0,0,0,0,0,0,0|0,0,0,0,0,0|
* |<== || ==>|
* bits_to_discard (from these bytes)
*
* variable(bits_to_discard): Tracks the amount of bits to be
* discarded and is updated accordingly in each iteration.
*
* It monitors these packed bits from respective word_i and
* word_i+1 and overwrites them with zeros accordingly.
* It discards linearly from the lowest index and moves upwards
* until bits_to_discard variable becomes zero.
*
* In the above diagram,for example, we pack 2bytes(7th and 6th
* from word_i) and 6bytes(0th till 5th from word_i+1), combine
* and pack them as 64bit to output buffer out[i].
* Depending on the number of bits requested, we discard the
* bits from these packed bytes by overwriting them with zeros.
*/
/*
* If the bits to be discarded is lesser than the amount of bits
* copied to the output buffer from word_i, we discard that much
* amount of bits only.
*/
if (bits_to_discard < (BITS_PER_WORD - rshift)) {
entropy[ENTROPY_WORD_INDEX(word_i)] &=
(~0ULL << ((bits_to_discard+rshift) % BITS_PER_WORD));
bits_to_discard = 0;
} else {
/*
* If the bits to be discarded is more than the amount of valid
* upper bits from word_i, which has been copied to the output
* buffer, we just set the entire word_i to 0, as the lower bits
* will be already zeros from previous operations, and the
* bits_to_discard is updated precisely.
*/
entropy[ENTROPY_WORD_INDEX(word_i)] = 0;
bits_to_discard -= (BITS_PER_WORD - rshift);
}
/*
* Note that a shift of 64 bits is treated as a shift of 0 bits.
* When the shift amount is the same as the BITS_PER_WORD, we
* don't want to include the next word of entropy, so we skip
* the `|=` operation.
*/
if (lshift != BITS_PER_WORD) {
out[word_i] |= entropy[ENTROPY_WORD_INDEX(word_i + 1)]
<< lshift;
/**
* Discarding the remaining packed bits from upperword
* (word[i+1]) which was copied to output buffer by
* overwriting with zeros.
*
* If the remaining bits to be discarded is lesser than
* the amount of bits from [word_i+1], which has been
* copied to the output buffer, we overwrite that much
* amount of bits only.
*/
if (bits_to_discard < (BITS_PER_WORD - lshift)) {
entropy[ENTROPY_WORD_INDEX(word_i+1)] &=
(~0ULL << ((bits_to_discard) % BITS_PER_WORD));
bits_to_discard = 0;
} else {
/*
* If bits to discard is more than the bits from word_i+1
* which got packed into the output, then we discard all
* those copied bits.
*
* Note: we cannot set the entire word_i+1 to 0, as
* there are still some unused valid entropy bits at the
* upper end for future use.
*/
entropy[ENTROPY_WORD_INDEX(word_i+1)] &=
(~0ULL << ((BITS_PER_WORD - lshift) % BITS_PER_WORD));
bits_to_discard -= (BITS_PER_WORD - lshift);
}
}
}
const uint64_t mask = ~0ULL >> (BITS_PER_WORD - (nbits % BITS_PER_WORD));
out[to_fill - 1] &= mask;
entropy_bit_index = (entropy_bit_index + nbits) % BITS_IN_POOL;
entropy_bit_size -= nbits;
out:
spin_unlock(&trng_pool_lock);
return ret;
}
void trng_entropy_pool_setup(void)
{
int i;
for (i = 0; i < WORDS_IN_POOL; i++) {
entropy[i] = 0;
}
entropy_bit_index = 0;
entropy_bit_size = 0;
}