| /* |
| * Copyright (c) 2013-2019, ARM Limited and Contributors. All rights reserved. |
| * |
| * SPDX-License-Identifier: BSD-3-Clause |
| */ |
| |
| #include <arch_helpers.h> |
| #include <bl1/bl1.h> |
| #include <bl2/bl2.h> |
| #include <common/bl_common.h> |
| #include <common/debug.h> |
| #include <drivers/auth/auth_mod.h> |
| #include <drivers/console.h> |
| #include <plat/common/platform.h> |
| |
| #include "bl2_private.h" |
| |
| #ifdef AARCH32 |
| #define NEXT_IMAGE "BL32" |
| #else |
| #define NEXT_IMAGE "BL31" |
| #endif |
| |
| /******************************************************************************* |
| * Setup function for BL2. |
| ******************************************************************************/ |
| void bl2_setup(u_register_t arg0, u_register_t arg1, u_register_t arg2, |
| u_register_t arg3) |
| { |
| /* Perform early platform-specific setup */ |
| bl2_early_platform_setup2(arg0, arg1, arg2, arg3); |
| |
| #ifdef AARCH64 |
| /* |
| * Update pointer authentication key before the MMU is enabled. It is |
| * saved in the rodata section, that can be writen before enabling the |
| * MMU. This function must be called after the console is initialized |
| * in the early platform setup. |
| */ |
| bl_handle_pauth(); |
| #endif /* AARCH64 */ |
| |
| /* Perform late platform-specific setup */ |
| bl2_plat_arch_setup(); |
| } |
| |
| /******************************************************************************* |
| * The only thing to do in BL2 is to load further images and pass control to |
| * next BL. The memory occupied by BL2 will be reclaimed by BL3x stages. BL2 |
| * runs entirely in S-EL1. |
| ******************************************************************************/ |
| void bl2_main(void) |
| { |
| entry_point_info_t *next_bl_ep_info; |
| |
| NOTICE("BL2: %s\n", version_string); |
| NOTICE("BL2: %s\n", build_message); |
| |
| /* Perform remaining generic architectural setup in S-EL1 */ |
| bl2_arch_setup(); |
| |
| #if TRUSTED_BOARD_BOOT |
| /* Initialize authentication module */ |
| auth_mod_init(); |
| #endif /* TRUSTED_BOARD_BOOT */ |
| |
| /* initialize boot source */ |
| bl2_plat_preload_setup(); |
| |
| /* Load the subsequent bootloader images. */ |
| next_bl_ep_info = bl2_load_images(); |
| |
| #if !BL2_AT_EL3 |
| #ifdef AARCH32 |
| /* |
| * For AArch32 state BL1 and BL2 share the MMU setup. |
| * Given that BL2 does not map BL1 regions, MMU needs |
| * to be disabled in order to go back to BL1. |
| */ |
| disable_mmu_icache_secure(); |
| #endif /* AARCH32 */ |
| |
| console_flush(); |
| |
| /* |
| * Run next BL image via an SMC to BL1. Information on how to pass |
| * control to the BL32 (if present) and BL33 software images will |
| * be passed to next BL image as an argument. |
| */ |
| smc(BL1_SMC_RUN_IMAGE, (unsigned long)next_bl_ep_info, 0, 0, 0, 0, 0, 0); |
| #else |
| NOTICE("BL2: Booting " NEXT_IMAGE "\n"); |
| print_entry_point_info(next_bl_ep_info); |
| console_flush(); |
| |
| bl2_run_next_image(next_bl_ep_info); |
| #endif |
| } |