blob: 7fde2e4152fc338daedad9409c66246e1b9fb7a8 [file] [log] [blame]
/*
* Copyright (c) 2015-2018, ARM Limited and Contributors. All rights reserved.
*
* SPDX-License-Identifier: BSD-3-Clause
*/
#include <arch_helpers.h>
#include <assert.h>
#include <bl_common.h>
#include <bl1.h>
#include <debug.h>
#include <errno.h>
#include <platform.h>
#include <platform_def.h>
/*
* The following platform functions are weakly defined. They
* are default implementations that allow BL1 to compile in
* absence of real definitions. The Platforms may override
* with more complex definitions.
*/
#pragma weak bl1_plat_get_next_image_id
#pragma weak bl1_plat_set_ep_info
#pragma weak bl1_plat_get_image_desc
#pragma weak bl1_plat_fwu_done
#pragma weak bl1_plat_handle_pre_image_load
#pragma weak bl1_plat_handle_post_image_load
unsigned int bl1_plat_get_next_image_id(void)
{
/* BL2 load will be done by default. */
return BL2_IMAGE_ID;
}
void bl1_plat_set_ep_info(unsigned int image_id,
struct entry_point_info *ep_info)
{
}
int bl1_plat_handle_pre_image_load(unsigned int image_id)
{
return 0;
}
/*
* Following is the default definition that always
* returns BL2 image details.
*/
struct image_desc *bl1_plat_get_image_desc(unsigned int image_id)
{
static image_desc_t bl2_img_desc = BL2_IMAGE_DESC;
return &bl2_img_desc;
}
__dead2 void bl1_plat_fwu_done(void *client_cookie, void *reserved)
{
while (1)
wfi();
}
/*
* The Platforms must override with real definition.
*/
#pragma weak bl1_plat_mem_check
int bl1_plat_mem_check(uintptr_t mem_base, unsigned int mem_size,
unsigned int flags)
{
assert(0);
return -ENOMEM;
}
/*
* Default implementation for bl1_plat_handle_post_image_load(). This function
* populates the default arguments to BL2. The BL2 memory layout structure
* is allocated and the calculated layout is populated in arg1 to BL2.
*/
int bl1_plat_handle_post_image_load(unsigned int image_id)
{
meminfo_t *bl2_tzram_layout;
meminfo_t *bl1_tzram_layout;
image_desc_t *image_desc;
entry_point_info_t *ep_info;
if (image_id != BL2_IMAGE_ID)
return 0;
/* Get the image descriptor */
image_desc = bl1_plat_get_image_desc(BL2_IMAGE_ID);
assert(image_desc != NULL);
/* Get the entry point info */
ep_info = &image_desc->ep_info;
/* Find out how much free trusted ram remains after BL1 load */
bl1_tzram_layout = bl1_plat_sec_mem_layout();
/*
* Create a new layout of memory for BL2 as seen by BL1 i.e.
* tell it the amount of total and free memory available.
* This layout is created at the first free address visible
* to BL2. BL2 will read the memory layout before using its
* memory for other purposes.
*/
bl2_tzram_layout = (meminfo_t *) bl1_tzram_layout->total_base;
#if !ERROR_DEPRECATED
bl1_init_bl2_mem_layout(bl1_tzram_layout, bl2_tzram_layout);
#else
bl1_calc_bl2_mem_layout(bl1_tzram_layout, bl2_tzram_layout);
#endif
ep_info->args.arg1 = (uintptr_t)bl2_tzram_layout;
VERBOSE("BL1: BL2 memory layout address = %p\n",
(void *) bl2_tzram_layout);
return 0;
}