| /* |
| * Copyright (c) 2018, ARM Limited and Contributors. All rights reserved. |
| * |
| * SPDX-License-Identifier: BSD-3-Clause |
| */ |
| #include <assert.h> |
| |
| #include <platform_def.h> |
| |
| #include <common/debug.h> |
| #include <drivers/console.h> |
| |
| #include <plat_marvell.h> |
| |
| #ifdef PLAT_a3700 |
| #include <drivers/marvell/uart/a3700_console.h> |
| |
| static console_t marvell_boot_console; |
| static console_t marvell_runtime_console; |
| #else |
| #include <drivers/ti/uart/uart_16550.h> |
| |
| static console_t marvell_boot_console; |
| static console_t marvell_runtime_console; |
| #endif |
| |
| /******************************************************************************* |
| * Functions that set up the console |
| ******************************************************************************/ |
| |
| /* Initialize the console to provide early debug support */ |
| void marvell_console_boot_init(void) |
| { |
| int rc = |
| #ifdef PLAT_a3700 |
| console_a3700_register( |
| #else |
| console_16550_register( |
| #endif |
| PLAT_MARVELL_BOOT_UART_BASE, |
| PLAT_MARVELL_BOOT_UART_CLK_IN_HZ, |
| MARVELL_CONSOLE_BAUDRATE, |
| &marvell_boot_console); |
| if (rc == 0) { |
| /* |
| * The crash console doesn't use the multi console API, it uses |
| * the core console functions directly. It is safe to call panic |
| * and let it print debug information. |
| */ |
| panic(); |
| } |
| |
| console_set_scope(&marvell_boot_console, CONSOLE_FLAG_BOOT); |
| } |
| |
| void marvell_console_boot_end(void) |
| { |
| (void)console_flush(); |
| |
| (void)console_unregister(&marvell_boot_console); |
| } |
| |
| /* Initialize the runtime console */ |
| void marvell_console_runtime_init(void) |
| { |
| int rc = |
| #ifdef PLAT_a3700 |
| console_a3700_register( |
| #else |
| console_16550_register( |
| #endif |
| PLAT_MARVELL_BOOT_UART_BASE, |
| PLAT_MARVELL_BOOT_UART_CLK_IN_HZ, |
| MARVELL_CONSOLE_BAUDRATE, |
| &marvell_runtime_console); |
| if (rc == 0) |
| panic(); |
| |
| console_set_scope(&marvell_runtime_console, CONSOLE_FLAG_RUNTIME); |
| } |
| |
| void marvell_console_runtime_end(void) |
| { |
| (void)console_flush(); |
| |
| (void)console_unregister(&marvell_runtime_console); |
| } |