blob: 312b35d48a58586a80f34288a000e4e9cd735a50 [file] [log] [blame]
/*
* Copyright (C) 2023, STMicroelectronics - All Rights Reserved
*
* SPDX-License-Identifier: BSD-3-Clause
*/
#include <asm_macros.S>
#include <assert_macros.S>
#include <console_macros.S>
#include <drivers/st/stm32_console.h>
#include <drivers/st/stm32_uart_regs.h>
#define USART_TIMEOUT 0x1000
/*
* "core" functions are low-level implementations that don't require
* writeable memory and are thus safe to call in BL1 crash context.
*/
.globl console_stm32_core_init
.globl console_stm32_core_putc
.globl console_stm32_core_getc
.globl console_stm32_core_flush
.globl console_stm32_putc
.globl console_stm32_flush
/* -----------------------------------------------------------------
* int console_core_init(uintptr_t base_addr,
* unsigned int uart_clk,
* unsigned int baud_rate)
*
* Function to initialize the console without a C Runtime to print
* debug information. This function will be accessed by console_init
* and crash reporting.
*
* In: x0 - console base address
* w1 - Uart clock in Hz
* w2 - Baud rate
* Out: return 1 on success else 0 on error
* Clobber list : x1, x2, x3, x4
* -----------------------------------------------
*/
func console_stm32_core_init
/* Check the input base address */
cbz x0, core_init_fail
#if !defined(IMAGE_BL2)
#if STM32MP_RECONFIGURE_CONSOLE
/* UART clock rate is set to 0 in BL32, skip init in that case */
cbz x1, 1f
#else /* STM32MP_RECONFIGURE_CONSOLE */
/* Skip UART initialization if it is already enabled */
ldr w3, [x0, #USART_CR1]
tst w3, #USART_CR1_UE
b.ne 1f
#endif /* STM32MP_RECONFIGURE_CONSOLE */
#endif /* IMAGE_BL2 */
/* Check baud rate and uart clock for sanity */
cbz w1, core_init_fail
cbz w2, core_init_fail
/* Disable UART */
ldr w3, [x0, #USART_CR1]
mov w4, #USART_CR1_UE
bic w3, w3, w4
str w3, [x0, #USART_CR1]
/* Configure UART */
mov w4, #(USART_CR1_TE)
orr w4, w4, #(USART_CR1_FIFOEN)
orr w3, w3, w4
str w3, [x0, #USART_CR1]
ldr w3, [x0, #USART_CR2]
mov w4, #USART_CR2_STOP
bic w3, w3, w4
str w3, [x0, #USART_CR2]
/* Divisor = (Uart clock + (baudrate / 2)) / baudrate */
lsr w3, w2, #1
add w3, w1, w3
udiv w3, w3, w2
cmp w3, #16
b.hi 2f
/* Oversampling 8 */
/* Divisor = (2 * Uart clock + (baudrate / 2)) / baudrate */
lsr w3, w2, #1
add w3, w3, w1, lsl #1
udiv w3, w3, w2
and w1, w3, #USART_BRR_DIV_FRACTION
lsr w1, w1, #1
bic w3, w3, #USART_BRR_DIV_FRACTION
orr w3, w3, w1
ldr w1, [x0, #USART_CR1]
orr w1, w1, #USART_CR1_OVER8
str w1, [x0, #USART_CR1]
2:
str w3, [x0, #USART_BRR]
/* Enable UART */
ldr w3, [x0, #USART_CR1]
mov w4, #USART_CR1_UE
orr w3, w3, w4
str w3, [x0, #USART_CR1]
/* Check TEACK bit */
mov w2, #USART_TIMEOUT
teack_loop:
subs w2, w2, #1
beq core_init_fail
ldr w3, [x0, #USART_ISR]
tst w3, #USART_ISR_TEACK
beq teack_loop
1:
mov w0, #1
ret
core_init_fail:
mov w0, wzr
ret
endfunc console_stm32_core_init
.globl console_stm32_register
/* -------------------------------------------------------
* int console_stm32_register(uintptr_t baseaddr,
* uint32_t clock, uint32_t baud,
* console_t *console);
* Function to initialize and register a new STM32
* console. Storage passed in for the console struct
* *must* be persistent (i.e. not from the stack).
* In: x0 - UART register base address
* w1 - UART clock in Hz
* w2 - Baud rate
* x3 - pointer to empty console_t struct
* Out: return 1 on success, 0 on error
* Clobber list : x0, x1, x2, x6, x7, x14
* -------------------------------------------------------
*/
func console_stm32_register
mov x7, x30
mov x6, x3
cbz x6, register_fail
str x0, [x6, #CONSOLE_T_BASE]
bl console_stm32_core_init
cbz x0, register_fail
mov x0, x6
mov x30, x7
finish_console_register stm32 putc=1, getc=0, flush=1
register_fail:
ret x7
endfunc console_stm32_register
/* --------------------------------------------------------
* int console_stm32_core_putc(int c, uintptr_t base_addr)
* Function to output a character over the console. It
* returns the character printed on success or -1 on error.
* In : w0 - character to be printed
* x1 - console base address
* Out : return -1 on error else return character.
* Clobber list : x2
* --------------------------------------------------------
*/
func console_stm32_core_putc
#if ENABLE_ASSERTIONS
cmp x1, #0
ASM_ASSERT(ne)
#endif /* ENABLE_ASSERTIONS */
/* Check Transmit Data Register Empty */
txe_loop:
ldr w2, [x1, #USART_ISR]
tst w2, #USART_ISR_TXE
beq txe_loop
str w0, [x1, #USART_TDR]
/* Check transmit complete flag */
tc_loop:
ldr w2, [x1, #USART_ISR]
tst w2, #USART_ISR_TC
beq tc_loop
ret
endfunc console_stm32_core_putc
/* --------------------------------------------------------
* int console_stm32_putc(int c, console_t *console)
* Function to output a character over the console. It
* returns the character printed on success or -1 on error.
* In : w0 - character to be printed
* x1 - pointer to console_t structure
* Out : return -1 on error else return character.
* Clobber list : x2
* --------------------------------------------------------
*/
func console_stm32_putc
#if ENABLE_ASSERTIONS
cmp x1, #0
ASM_ASSERT(ne)
#endif /* ENABLE_ASSERTIONS */
ldr x1, [x1, #CONSOLE_T_BASE]
b console_stm32_core_putc
endfunc console_stm32_putc
/* ---------------------------------------------
* int console_stm32_core_getc(uintptr_t base_addr)
* Function to get a character from the console.
* It returns the character grabbed on success
* or -1 if no character is available.
* In : x0 - console base address
* Out: w0 - character if available, else -1
* Clobber list : x0, x1
* ---------------------------------------------
*/
func console_stm32_core_getc
/* Not supported */
mov w0, #-1
ret
endfunc console_stm32_core_getc
/* ---------------------------------------------
* int console_stm32_core_flush(uintptr_t base_addr)
* Function to force a write of all buffered
* data that hasn't been output.
* In : x0 - console base address
* Out : return -1 on error else return 0.
* Clobber list : x0, x1
* ---------------------------------------------
*/
func console_stm32_core_flush
#if ENABLE_ASSERTIONS
cmp x0, #0
ASM_ASSERT(ne)
#endif /* ENABLE_ASSERTIONS */
/* Check Transmit Data Register Empty */
txe_loop_3:
ldr w1, [x0, #USART_ISR]
tst w1, #USART_ISR_TXE
beq txe_loop_3
mov w0, #0
ret
endfunc console_stm32_core_flush
/* ---------------------------------------------
* int console_stm32_flush(console_t *console)
* Function to force a write of all buffered
* data that hasn't been output.
* In : x0 - pointer to console_t structure
* Out : return -1 on error else return 0.
* Clobber list : x0, x1
* ---------------------------------------------
*/
func console_stm32_flush
#if ENABLE_ASSERTIONS
cmp x0, #0
ASM_ASSERT(ne)
#endif /* ENABLE_ASSERTIONS */
ldr x0, [x0, #CONSOLE_T_BASE]
b console_stm32_core_flush
endfunc console_stm32_flush