MINOR: pools: increase MAX_BASE_POOLS to 64

When not sharing pools (i.e. when building with -DDEBUG_DONT_SHARE_POOLS)
we have about 47 pools right now, while MAX_BASE_POOLS is only 32, meaning
that only the first 32 ones will benefit from a per-thread cache entry.
This totally kills performance when pools are not shared (roughly -20%).

Let's double the limit to gain some margin, and make it possible to set
it as a build option.

It might be useful to backport this to stable versions as they're likely
to be affected as well.

(cherry picked from commit daf8aa62a8d0210f81db5c93235da19d5ed22ab3)
[wt: applied to include/common/memory.h]
Signed-off-by: Willy Tarreau <w@1wt.eu>
(cherry picked from commit e79b08a704c4960af599ee0320646ac3f8bf99c1)
Signed-off-by: Willy Tarreau <w@1wt.eu>
1 file changed